Crafts
prices updated 24.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 935.

Profitable 24 898crafts of 34 215 in the recalculation
Best profit +19$ The Danger Zone Collection · +25% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 476 every outcome pays off: 909
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 215. Of them the site shows the best: 15 000. Shown in the list below: 10 761. Hidden: “profit only from resale” — 236, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 50%
The Revolver Case Collection + The Winter Offensive Collection
Classified
+26 $ +24.1%
invest 107 $assemble: ≈ won't work
float premium: at least 164 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Asiimov (Field-Tested)
Best outcome
float up to 0.251749
Return after fees
133 $
Float
0.1500–0.1783 +1
Lots that fit
unknown
Sales per week
2
Ways to assemble
4

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1783 (under 1% of this wear's listings); P250 | Mehndi (Well-Worn): buy 0.3800–0.3886

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Winter Offensive Collection
Restricted
+26 $ +134.6%
invest 19 $assemble: ≈ won't work
float premium: at least 28 $
profit on prices without salesat least −12 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
45 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (1% of this wear's listings); Nova | Rising Skull (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Spectrum Collection + The eSports 2014 Summer Collection
Classified
+26 $ +20.4%
invest 126 $assemble: ≈ won't work
float premium: at least 180 $
profit on prices without salesat least −98 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Bullet Rain (Factory New)
Best outcome
float up to 0.069999
Return after fees
152 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

AWP | Fever Dream (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

chance 10%
The Recoil Collection + The eSports 2013 Collection
Restricted
+26 $ +59.6%
invest 43 $assemble: ≈ won't work
float premium: at least 56 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1706 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Horizon Collection + The Revolver Case Collection
Classified
+26 $ +26.5%
invest 97 $assemble: ≈ won't work
float premium: at least 110 $
profit on prices without salesat least −30 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
122 $
Float
0.1500–0.1710 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1710 (0% of this wear's listings); StatTrak™ P90 | Shapewood (Field-Tested): buy 0.1500–0.1710 (under 1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1710 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Prisma 2 Collection + The Vanguard Collection
Classified
+26 $ +28.1%
invest 91 $assemble: ≈ won't work
float premium: at least 128 $
profit on prices without salesat least −84 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
117 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
4

MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0062 (3% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Dust 2 Collection + The Train 2025 Collection
Restricted
+26 $ +32.3%
invest 79 $assemble: ≈ won't work
float premium: at least 97 $
profit on prices without salesat least −79 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam SSG 08 | Death Strike (Factory New)
Best outcome
float up to 0.055999
Return after fees
105 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

Souvenir USP-S | Orange Anolis (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0044 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Operation Riptide Collection
Classified
+26 $ +9.9%
invest 258 $assemble: ≈ won't work
float premium: at least 337 $
profit on prices without salesat least −228 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.069999
Return after fees
283 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Glock-18 | Snack Attack (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 55%
The Gamma 2 Collection + The Operation Riptide Collection
Classified
+26 $ +14.1%
invest 181 $assemble: ≈ won't work
float premium: at least 240 $
profit on prices without salesat least −79 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.045499
Return after fees
206 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AUG | Syd Mead (Factory New): buy 0.0000–0.0043 (5% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Phoenix Collection + The Shadow Collection
Classified
+26 $ +21.2%
invest 121 $assemble: ≈ won't work
float premium: at least 163 $
profit on prices without salesat least −20 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Golden Coil (Factory New)
Best outcome
float up to 0.069999
Return after fees
146 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

Nova | Antique (Factory New): buy 0.0000–0.0047 (7% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Broken Fang Collection + The Shadow Collection
Restricted
+25 $ +67.8%
invest 38 $assemble: ≈ won't work
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0044 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Gamma 2 Collection
Classified
+25 $ +13.5%
invest 188 $assemble: ≈ won't work
float premium: at least 248 $
profit on prices without salesat least −86 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.061249
Return after fees
213 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Souvenir P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

chance 77%
The Chroma Collection + The Operation Broken Fang Collection
Restricted
+25 $ +56.0%
invest 45 $assemble: ≈ won't work
float premium: at least 64 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
71 $
Float
0.0000–0.0049 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Recoil Collection
Classified
+25 $ +21.4%
invest 119 $assemble: ≈ won't work
float premium: at least 153 $
profit on prices without salesat least −95 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
144 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ P250 | Muertos (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The Overpass Collection
Restricted
+25 $ +32.5%
invest 78 $assemble: ≈ won't work
float premium: at least 99 $
profit on prices without salesat least −78 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
103 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The eSports 2014 Summer Collection
Classified
+25 $ +12.1%
invest 209 $assemble: ≈ won't work
float premium: at least 253 $
profit on prices without salesat least −209 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
234 $
Float
0.0000–0.0037 +3
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1624 (11% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

chance 50%
The Shattered Web Collection
Classified
+25 $ +13.5%
invest 188 $assemble: ≈ won't work
float premium: at least 281 $
profit on prices without salesat least −188 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
213 $
Float
0.1500–0.1616 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

chance 55%
The Fracture Collection + The Operation Riptide Collection
Classified
+25 $ +23.7%
invest 107 $assemble: ≈ won't work
float premium: at least 141 $
profit on prices without salesat least −107 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Ocean Drive (Factory New)
Best outcome
float up to 0.069999
Return after fees
132 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1692 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arms Deal 3 Collection + The Train 2025 Collection
Restricted
+25 $ +46.0%
invest 55 $assemble: ≈ won't work
float premium: at least 72 $
profit on prices without salesat least −52 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0037 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 5%
The Operation Broken Fang Collection + The Spectrum 2 Collection
Classified
+25 $ +15.5%
invest 163 $assemble: ≈ won't work
float premium: at least 146 $
profit on prices without salesat least −163 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
189 $
Float
0.0700–0.0770 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ USP-S | Monster Mashup (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

chance 90%
The Gamma 2 Collection + The Phoenix Collection
Classified
+25 $ +15.2%
invest 166 $assemble: ≈ won't work
float premium: at least 212 $
profit on prices without salesat least −76 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Roll Cage (Factory New)
Best outcome
float up to 0.069999
Return after fees
192 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ MP9 | Airlock (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ Nova | Antique (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Clutch Collection + The Operation Riptide Collection
Classified
+25 $ +30.4%
invest 83 $assemble: ≈ won't work
float premium: at least 114 $
profit on prices without salesat least −53 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.045499
Return after fees
108 $
Float
0.0000–0.0057 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Overpass 2024 Collection + The Spy Tech Collection
Classified
+25 $ +8.1%
invest 314 $assemble: ≈ won't work
float premium: at least 411 $
profit on prices without salesat least −25 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Factory New)
Best outcome
float up to 0.069999
Return after fees
339 $
Float
0.0000–0.0072 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0072 (5% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1739 (under 1% of this wear's listings)

chance 55%
The 2021 Vertigo Collection + The Horizon Collection
Classified
+25 $ +11.8%
invest 214 $assemble: ≈ won't work
float premium: at least 252 $
profit on prices without salesat least −75 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
239 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
1

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0040 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gallery Collection
Classified
+25 $ +22.0%
invest 114 $assemble: ≈ won't work
float premium: at least 167 $
profit on prices without salesat least −93 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
140 $
Float
0.0700–0.0760 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma Collection + The Spy Tech Collection
Classified
+25 $ +11.5%
invest 219 $assemble: ≈ won't work
float premium: at least 285 $
profit on prices without salesat least −173 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Factory New)
Best outcome
float up to 0.069999
Return after fees
244 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); P250 | Muertos (Factory New): buy 0.0000–0.0061 (5% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1701 (under 1% of this wear's listings)

chance 30%
The Fracture Collection + The eSports 2014 Summer Collection
Classified
+25 $ +20.7%
invest 121 $assemble: ≈ won't work
float premium: at least 150 $
profit on prices without salesat least −92 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
146 $
Float
0.0000–0.0076 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0076 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1750 (11% of this wear's listings)

chance 65%
The CS20 Collection + The Chroma 2 Collection
Classified
+25 $ +25.9%
invest 97 $assemble: ≈ won't work
float premium: at least 123 $
profit on prices without salesat least −57 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
122 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings); Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1667 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The 2021 Train Collection + The eSports 2013 Winter Collection
Restricted
+25 $ +24.9%
invest 100 $assemble: ≈ won't work
float premium: at least 139 $
profit on prices without salesat least −21 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
126 $
Float
0.0000–0.0056 +1
Lots that fit
1%
Sales per week
2
Ways to assemble
5

Nova | Red Quartz (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); P90 | Blind Spot (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

chance 55%
The Anubis Collection + The CS20 Collection
Classified
+25 $ +21.7%
invest 115 $assemble: ≈ won't work
float premium: at least 148 $
profit on prices without salesat least −93 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.060869
Return after fees
140 $
Float
0.0000–0.0055 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

P250 | Apep's Curse (Well-Worn): buy 0.3800–0.3855; P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

chance 55%
The Anubis Collection + The Prisma 2 Collection
Classified
+25 $ +20.0%
invest 125 $assemble: ≈ won't work
float premium: at least 171 $
profit on prices without salesat least −97 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.058333
Return after fees
150 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

Souvenir P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

chance 100%
The Dead Hand Collection + The Gamma Collection
Classified
+25 $ +34.4%
invest 72 $assemble: ≈ won't work
float premium: at least 108 $
rare inputs
→ Steam M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
97 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gallery Collection + The Revolver Case Collection
Classified
+25 $ +27.5%
invest 90 $assemble: ≈ won't work
float premium: at least 104 $
profit on prices without salesat least −69 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.104531
Return after fees
115 $
Float
0.1500–0.1635 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ P90 | Shapewood (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Glove Collection
Classified
+25 $ +15.0%
invest 166 $assemble: ≈ won't work
float premium: at least 219 $
profit on prices without salesat least −27 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
191 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); FAMAS | Mecha Industries (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The eSports 2013 Collection
Restricted
+25 $ +35.8%
invest 69 $assemble: ≈ won't work
float premium: at least 93 $
profit on prices without salesat least −33 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
94 $
Float
0.0000–0.0086 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0799 (under 1% of this wear's listings); StatTrak™ P90 | Randy Rush (Factory New): buy 0.0000–0.0086 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1785 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Gamma Collection
Classified
+25 $ +26.7%
invest 93 $assemble: ≈ won't work
float premium: at least 118 $
profit on prices without salesat least −93 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
118 $
Float
0.1500–0.1631 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1631 (2% of this wear's listings)

chance 35%
The Spectrum 2 Collection + The Vanguard Collection
Classified
+25 $ +17.7%
invest 141 $assemble: ≈ won't work
float premium: at least 204 $
profit on prices without salesat least −71 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
166 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0753 (1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Riptide Collection + The Prisma Collection
Classified
+25 $ +30.6%
invest 81 $assemble: ≈ won't work
float premium: at least 113 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Ocean Drive (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
106 $
Float
0.1500–0.1630 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
4

StatTrak™ MAC-10 | Toybox (Battle-Scarred): buy 0.4500–0.4811; StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3839 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

chance 55%
The Breakout Collection + The Revolver Case Collection
Classified
+25 $ +22.3%
invest 111 $assemble: ≈ won't work
float premium: at least 160 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.043749
Return after fees
136 $
Float
0.1500–0.1660 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
4

Glock-18 | Water Elemental (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); G3SG1 | The Executioner (Well-Worn): buy 0.3800–0.3848; G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma 2 Collection
Classified
+25 $ +32.8%
invest 75 $assemble: ≈ won't work
float premium: at least 114 $
profit on prices without salesat least −44 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
100 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
4
Ways to assemble
1

MAC-10 | Disco Tech (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma Collection + The Shadow Collection
Restricted
+25 $ +36.1%
invest 68 $assemble: ≈ won't work
float premium: at least 85 $
profit on prices without salesat least −48 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
93 $
Float
0.0000–0.0038 +3
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Naga (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Urban Shock (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Snakebite Collection
Classified
+25 $ +29.9%
invest 83 $assemble: ≈ won't work
float premium: at least 109 $
profit on prices without salesat least −71 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
107 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1622 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma 2 Collection + The Wildfire Collection
Classified
+25 $ +14.7%
invest 168 $assemble: ≈ won't work
float premium: at least 226 $
profit on prices without salesat least −78 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
193 $
Float
0.0000–0.0042 +3
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AWP | Elite Build (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Nova | Hyper Beast (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The CS20 Collection
Classified
+25 $ +14.1%
invest 175 $assemble: ≈ won't work
float premium: at least 218 $
profit on prices without salesat least −34 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069565
Return after fees
199 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Snakebite Collection + The eSports 2013 Collection
Restricted
+25 $ +47.7%
invest 52 $assemble: ≈ won't work
float premium: at least 67 $
profit on prices without salesat least −5 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
76 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ Negev | dev_texture (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Prisma 2 Collection
Classified
+25 $ +29.8%
invest 83 $assemble: ≈ won't work
float premium: at least 117 $
profit on prices without salesat least −43 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.066666
Return after fees
107 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAC-10 | Disco Tech (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 3 Collection + The Chroma 3 Collection
Classified
+25 $ +16.2%
invest 152 $assemble: ≈ won't work
float premium: at least 210 $
profit on prices without salesat least −87 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
176 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0046 (6% of this wear's listings)

chance 10%
The Genesis Collection + The eSports 2013 Collection
Restricted
+25 $ +32.0%
invest 77 $assemble: ≈ won't work
float premium: at least 101 $
profit on prices without salesat least −7 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
102 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Nova | Ocular (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ UMP-45 | Continuum (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Shadow Collection + The Winter Offensive Collection
Restricted
+25 $ +33.5%
invest 73 $assemble: ≈ won't work
float premium: at least 99 $
profit on prices without salesat least −57 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); StatTrak™ Dual Berettas | Marina (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gamma 2 Collection + The Glove Collection
Classified
+25 $ +14.3%
invest 172 $assemble: ≈ won't work
float premium: at least 222 $
profit on prices without salesat least −76 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Roll Cage (Factory New)
Best outcome
float up to 0.069999
Return after fees
197 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP9 | Airlock (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Revolver Case Collection
+ The Winter Offensive Collection
float premium: at least 164 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
106.79 132.57 +25.77 +24.1% 50%
≤ 0.1783+1
Classified
→float up to 0.251749
1 4 2
The Chroma 2 Collection
+ The Winter Offensive Collection
float premium: at least 28 $
profit on prices without sales at least −12 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.14 44.92 +25.77 +134.6% 70%
≤ 0.0745+1
Restricted
→float up to 0.149999
1 5 3
The Spectrum Collection
+ The eSports 2014 Summer Collection
float premium: at least 180 $
profit on prices without sales at least −98 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
126.15 151.89 +25.74 +20.4% 50%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 2
The Recoil Collection
+ The eSports 2013 Collection
float premium: at least 56 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.16 68.86 +25.71 +59.6% 10%
≤ 0.0062+2
Restricted
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Revolver Case Collection
float premium: at least 110 $
profit on prices without sales at least −30 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
96.66 122.32 +25.66 +26.5% 100%
≤ 0.1710+2
Classified
→float up to 0.119999
1 5 0
The Prisma 2 Collection
+ The Vanguard Collection
float premium: at least 128 $
profit on prices without sales at least −84 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.41 117.05 +25.64 +28.1% 90%
≤ 0.0062+2
Classified
→float up to 0.058799
1 4 4
The 2021 Dust 2 Collection
+ The Train 2025 Collection
float premium: at least 97 $
profit on prices without sales at least −79 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.49 105.13 +25.64 +32.3% 55%
≤ 0.0044+2
Restricted
→float up to 0.055999
1 4 0
The Huntsman Collection
+ The Operation Riptide Collection
float premium: at least 337 $
profit on prices without sales at least −228 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
257.86 283.44 +25.57 +9.9% 50%
≤ 0.0039+2
Classified
→float up to 0.069999
1 4 0
The Gamma 2 Collection
+ The Operation Riptide Collection
float premium: at least 240 $
profit on prices without sales at least −79 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
180.64 206.16 +25.52 +14.1% 55%
≤ 0.0043+2
Classified
→float up to 0.045499
1 5 0
The Phoenix Collection
+ The Shadow Collection
float premium: at least 163 $
profit on prices without sales at least −20 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
120.51 146.03 +25.51 +21.2% 50%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 3
The Operation Broken Fang Collection
+ The Shadow Collection
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.58 63.04 +25.47 +67.8% 40%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 5 0
The Anubis Collection
+ The Gamma 2 Collection
float premium: at least 248 $
profit on prices without sales at least −86 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
187.83 213.24 +25.41 +13.5% 55%
≤ 0.0748+2
Classified
→float up to 0.061249
1 3 0
The Chroma Collection
+ The Operation Broken Fang Collection
float premium: at least 64 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.38 70.79 +25.41 +56.0% 77%
≤ 0.0049+1
Restricted
→float up to 0.069999
1 5 2
The Chroma Collection
+ The Recoil Collection
float premium: at least 153 $
profit on prices without sales at least −95 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
118.69 144.07 +25.38 +21.4% 55%
≤ 0.0048+2
Classified
→float up to 0.379999
1 4 0
The 2018 Nuke Collection
+ The Overpass Collection
float premium: at least 99 $
profit on prices without sales at least −78 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.98 103.35 +25.37 +32.5% 55%
≤ 0.0053+2
Restricted
→float up to 0.069999
1 5 0
The Gamma Collection
+ The eSports 2014 Summer Collection
float premium: at least 253 $
profit on prices without sales at least −209 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
208.72 234.07 +25.35 +12.1% 50%
≤ 0.0037+3
Classified
→float up to 0.087499
1 5 0
The Shattered Web Collection
float premium: at least 281 $
profit on prices without sales at least −188 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
187.82 213.15 +25.33 +13.5% 50%
≤ 0.1616+1
Classified
→float up to 0.069999
1 1 0
The Fracture Collection
+ The Operation Riptide Collection
float premium: at least 141 $
profit on prices without sales at least −107 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
106.69 132.00 +25.31 +23.7% 55%
≤ 0.0058+2
Classified
→float up to 0.069999
1 5 0
The Arms Deal 3 Collection
+ The Train 2025 Collection
float premium: at least 72 $
profit on prices without sales at least −52 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.03 80.33 +25.30 +46.0% 40%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 2
The Operation Broken Fang Collection
+ The Spectrum 2 Collection
float premium: at least 146 $
profit on prices without sales at least −163 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
163.49 188.80 +25.30 +15.5% 5%
≤ 0.0770+1
Classified
→float up to 0.069999
1 4 0
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 212 $
profit on prices without sales at least −76 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
166.33 191.61 +25.28 +15.2% 90%
≤ 0.0041+2
Classified
→float up to 0.069999
1 5 0
The Clutch Collection
+ The Operation Riptide Collection
float premium: at least 114 $
profit on prices without sales at least −53 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.20 108.46 +25.26 +30.4% 55%
≤ 0.0057+2
Classified
→float up to 0.045499
1 5 0
The Overpass 2024 Collection
+ The Spy Tech Collection
float premium: at least 411 $
profit on prices without sales at least −25 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
313.64 338.89 +25.25 +8.1% 100%
≤ 0.0072+2
Classified
→float up to 0.069999
1 5 1
The 2021 Vertigo Collection
+ The Horizon Collection
float premium: at least 252 $
profit on prices without sales at least −75 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
213.95 239.16 +25.22 +11.8% 55%
≤ 0.0040+2
Classified
→float up to 0.069999
1 1 6
The Breakout Collection
+ The Gallery Collection
float premium: at least 167 $
profit on prices without sales at least −93 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
114.34 139.53 +25.20 +22.0% 55%
≤ 0.0760+1
Classified
→float up to 0.069999
1 5 2
The Chroma Collection
+ The Spy Tech Collection
float premium: at least 285 $
profit on prices without sales at least −173 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
219.10 244.22 +25.13 +11.5% 30%
≤ 0.0061+2
Classified
→float up to 0.069999
1 5 1
The Fracture Collection
+ The eSports 2014 Summer Collection
float premium: at least 150 $
profit on prices without sales at least −92 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
121.35 146.47 +25.12 +20.7% 30%
≤ 0.0076+2
Classified
→float up to 0.099999
1 5 0
The CS20 Collection
+ The Chroma 2 Collection
float premium: at least 123 $
profit on prices without sales at least −57 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
96.76 121.87 +25.11 +25.9% 65%
≤ 0.0050+2
Classified
→float up to 0.069999
1 5 1
The 2021 Train Collection
+ The eSports 2013 Winter Collection
float premium: at least 139 $
profit on prices without sales at least −21 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
100.46 125.50 +25.04 +24.9% 27%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 2
The Anubis Collection
+ The CS20 Collection
float premium: at least 148 $
profit on prices without sales at least −93 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
115.14 140.17 +25.04 +21.7% 55%
≤ 0.0055+2
Classified
→float up to 0.060869
1 5 0
The Anubis Collection
+ The Prisma 2 Collection
float premium: at least 171 $
profit on prices without sales at least −97 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
124.64 149.60 +24.95 +20.0% 55%
≤ 0.0744+1
Classified
→float up to 0.058333
1 2 0
The Dead Hand Collection
+ The Gamma Collection
float premium: at least 108 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.42 97.34 +24.91 +34.4% 100%
≤ 0.0047+1
Classified
→float up to 0.119999
1 5 22
The Gallery Collection
+ The Revolver Case Collection
float premium: at least 104 $
profit on prices without sales at least −69 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.41 115.31 +24.90 +27.5% 70%
≤ 0.1635+2
Classified
→float up to 0.104531
1 5 2
The Gamma 2 Collection
+ The Glove Collection
float premium: at least 219 $
profit on prices without sales at least −27 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
166.24 191.13 +24.90 +15.0% 55%
≤ 0.0744+2
Classified
→float up to 0.061249
1 5 3
The Gallery Collection
+ The eSports 2013 Collection
float premium: at least 93 $
profit on prices without sales at least −33 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.50 94.38 +24.88 +35.8% 40%
≤ 0.0086+2
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Gamma Collection
float premium: at least 118 $
profit on prices without sales at least −93 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
93.32 118.20 +24.87 +26.7% 55%
≤ 0.1631+2
Classified
→float up to 0.122653
1 5 2
The Spectrum 2 Collection
+ The Vanguard Collection
float premium: at least 204 $
profit on prices without sales at least −71 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
140.69 165.55 +24.86 +17.7% 35%
≤ 0.0753+1
Classified
→float up to 0.069999
1 5 4
The Operation Riptide Collection
+ The Prisma Collection
float premium: at least 113 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
81.32 106.17 +24.85 +30.6% 55%
≤ 0.1630+2
Classified
→float up to 0.149999
1 4 1
The Breakout Collection
+ The Revolver Case Collection
float premium: at least 160 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
110.84 135.60 +24.77 +22.3% 55%
≤ 0.1660+2
Classified
→float up to 0.043749
1 4 2
The Prisma 2 Collection
float premium: at least 114 $
profit on prices without sales at least −44 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.48 100.21 +24.73 +32.8% 50%
≤ 0.0744+1
Classified
→float up to 0.069999
1 1 4
The Chroma Collection
+ The Shadow Collection
float premium: at least 85 $
profit on prices without sales at least −48 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.46 93.19 +24.73 +36.1% 67%
≤ 0.0038+3
Restricted
→float up to 0.069999
1 5 0
The Fracture Collection
+ The Snakebite Collection
float premium: at least 109 $
profit on prices without sales at least −71 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.74 107.45 +24.71 +29.9% 50%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 2
The Gamma 2 Collection
+ The Wildfire Collection
float premium: at least 226 $
profit on prices without sales at least −78 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
168.33 193.01 +24.68 +14.7% 50%
≤ 0.0042+3
Classified
→float up to 0.069999
1 5 0
The 2021 Vertigo Collection
+ The CS20 Collection
float premium: at least 218 $
profit on prices without sales at least −34 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
174.54 199.17 +24.64 +14.1% 10%
≤ 0.0038+2
Classified
→float up to 0.069565
1 2 3
The Snakebite Collection
+ The eSports 2013 Collection
float premium: at least 67 $
profit on prices without sales at least −5 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.59 76.22 +24.63 +47.7% 10%
≤ 0.0048+2
Restricted
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Prisma 2 Collection
float premium: at least 117 $
profit on prices without sales at least −43 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.66 107.28 +24.62 +29.8% 55%
≤ 0.0744+2
Classified
→float up to 0.066666
1 5 4
The Arms Deal 3 Collection
+ The Chroma 3 Collection
float premium: at least 210 $
profit on prices without sales at least −87 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
151.86 176.47 +24.61 +16.2% 45%
≤ 0.0046+2
Classified
→float up to 0.069999
1 2 0
The Genesis Collection
+ The eSports 2013 Collection
float premium: at least 101 $
profit on prices without sales at least −7 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.00 101.61 +24.61 +32.0% 10%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The Shadow Collection
+ The Winter Offensive Collection
float premium: at least 99 $
profit on prices without sales at least −57 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.35 97.94 +24.59 +33.5% 67%
≤ 0.0051+2
Restricted
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Glove Collection
float premium: at least 222 $
profit on prices without sales at least −76 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
172.10 196.68 +24.58 +14.3% 80%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 0
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