Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 10 961. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 90%
The Gamma 2 Collection + The Phoenix Collection
Classified
+26 $ +15.8%
invest 166 $assemble: ≈ won't work
float premium: at least 212 $
profit on prices without salesat least −86 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Roll Cage (Factory New)
Best outcome
float up to 0.069999
Return after fees
193 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ MP9 | Airlock (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ Nova | Antique (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)

chance 40%
The Wildfire Collection + The eSports 2013 Collection
Restricted
+26 $ +28.1%
invest 94 $assemble: ≈ won't work
float premium: at least 99 $
profit on prices without salesat least −57 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
120 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Triumvirate (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MP7 | Impire (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Danger Zone Collection + The Shadow Collection
Classified
+26 $ +16.3%
invest 161 $assemble: ≈ won't work
float premium: at least 219 $
profit on prices without salesat least −110 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
187 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Overpass Collection + The Shadow Collection
Restricted
+26 $ +46.9%
invest 56 $assemble: ≈ won't work
float premium: at least 73 $
profit on prices without salesat least −48 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.058823
Return after fees
82 $
Float
0.0000–0.0070 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1730 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0780 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0070 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The 2021 Train Collection + The Horizon Collection
Restricted
+26 $ +31.8%
invest 83 $assemble: ≈ won't work
float premium: at least 113 $
profit on prices without salesat least −47 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
109 $
Float
0.0000–0.0062 +1
Lots that fit
≈2%
Sales per week
2
Ways to assemble
5

Nova | Red Quartz (Factory New): buy 0.0000–0.0062 (2% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The CS20 Collection + The Prisma 2 Collection
Classified
+26 $ +32.7%
invest 80 $assemble: ≈ won't work
float premium: at least 105 $
profit on prices without salesat least −31 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
106 $
Float
0.0000–0.0041 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); MAG-7 | Justice (Field-Tested): buy 0.1500–0.1637 (2% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Phoenix Collection + The Shadow Collection
Classified
+26 $ +14.2%
invest 185 $assemble: ≈ won't work
float premium: at least 235 $
profit on prices without salesat least −132 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
211 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Trigon (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ Nova | Antique (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

chance 50%
The Clutch Collection + The Operation Riptide Collection
Classified
+26 $ +33.5%
invest 78 $assemble: ≈ won't work
float premium: at least 104 $
profit on prices without salesat least −42 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.050555
Return after fees
104 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The CS20 Collection + The eSports 2014 Summer Collection
Classified
+26 $ +17.1%
invest 152 $assemble: ≈ won't work
float premium: at least 190 $
profit on prices without salesat least −98 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Minimal Wear)
Best outcome
float up to 0.113636
Return after fees
178 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1621 (11% of this wear's listings)

chance 45%
The Arms Deal 3 Collection + The Chroma 2 Collection
Classified
+26 $ +11.4%
invest 229 $assemble: ≈ won't work
float premium: at least 276 $
profit on prices without salesat least −229 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
255 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ P250 | Undertow (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1669 (8% of this wear's listings); StatTrak™ FAMAS | Djinn (Factory New): buy 0.0000–0.0051 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Gamma 2 Collection
Classified
+26 $ +13.9%
invest 187 $assemble: ≈ won't work
float premium: at least 245 $
profit on prices without salesat least −85 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.061249
Return after fees
213 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

chance 67%
The Shadow Collection + The Winter Offensive Collection
Restricted
+26 $ +36.2%
invest 72 $assemble: ≈ won't work
float premium: at least 96 $
profit on prices without salesat least −56 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); StatTrak™ Dual Berettas | Marina (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Anubis Collection + The Prisma Collection
Classified
+26 $ +26.6%
invest 98 $assemble: ≈ won't work
float premium: at least 132 $
profit on prices without salesat least −33 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.069999
Return after fees
124 $
Float
0.2500–0.2566 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

FAMAS | Waters of Nephthys (Battle-Scarred): buy 0.4500–0.4627; R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3835 (4% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+26 $ +29.7%
invest 87 $assemble: ≈ won't work
float premium: at least 127 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
113 $
Float
0.1500–0.1652 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Gamma 2 Collection + The eSports 2014 Summer Collection
Restricted
+26 $ +60.5%
invest 43 $assemble: ≈ won't work
float premium: at least 59 $
profit on prices without salesat least −26 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Nova | Bloomstick (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); StatTrak™ PP-Bizon | Blue Streak (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The eSports 2013 Collection
Restricted
+26 $ +38.1%
invest 68 $assemble: ≈ won't work
float premium: at least 91 $
profit on prices without salesat least −18 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
94 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1724 (2% of this wear's listings); StatTrak™ P90 | Randy Rush (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1724 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma 2 Collection + The Revolver Case Collection
Classified
+26 $ +31.6%
invest 82 $assemble: ≈ won't work
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.066666
Return after fees
108 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

MAG-7 | Justice (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Arms Deal 3 Collection
Classified
+26 $ +7.1%
invest 366 $assemble: ≈ won't work
float premium: at least 507 $
profit on prices without salesat least −366 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
392 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Desert Eagle | Eastern Enigma (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); CZ75-Auto | The Fuschia Is Now (Factory New): buy 0.0000–0.0036 (0% of this wear's listings)

chance 50%
The Spectrum Collection + The eSports 2014 Summer Collection
Classified
+26 $ +20.5%
invest 127 $assemble: ≈ won't work
float premium: at least 181 $
profit on prices without salesat least −98 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Bullet Rain (Factory New)
Best outcome
float up to 0.069999
Return after fees
153 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

AWP | Fever Dream (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

chance 32%
The Huntsman Collection + The Overpass Collection
Restricted
+26 $ +29.3%
invest 88 $assemble: ≈ won't work
float premium: at least 111 $
profit on prices without salesat least −31 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
114 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0062 (1% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1704 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Hydra Collection + The eSports 2013 Collection
Restricted
+26 $ +6.6%
invest 392 $assemble: ≈ won't work
float premium: at least 518 $
profit on prices without salesat least −86 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
418 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ P250 | Red Rock (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ P250 | Splash (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Orange DDPAT (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arms Deal 3 Collection + The Chroma 2 Collection
Restricted
+26 $ +115.1%
invest 22 $assemble: ≈ won't work
float premium: at least 33 $
profit on prices without salesat least −22 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
48 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The CS20 Collection
Classified
+26 $ +14.7%
invest 176 $assemble: ≈ won't work
float premium: at least 221 $
profit on prices without salesat least −35 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069565
Return after fees
202 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Ancient Collection + The eSports 2013 Collection
Restricted
+26 $ +9.3%
invest 277 $assemble: ≈ won't work
float premium: at least 384 $
profit on prices without salesat least −87 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
303 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Souvenir USP-S | Ancient Visions (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 35%
The Falchion Collection + The Horizon Collection
Classified
+26 $ +30.3%
invest 85 $assemble: ≈ won't work
float premium: at least 113 $
profit on prices without salesat least −52 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
111 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Vanguard Collection
Classified
+26 $ +25.0%
invest 103 $assemble: ≈ won't work
float premium: at least 134 $
profit on prices without salesat least −56 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.095499
Return after fees
129 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Wildfire Collection
Classified
+26 $ +28.4%
invest 91 $assemble: ≈ won't work
float premium: at least 128 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.109374
Return after fees
117 $
Float
0.1500–0.1628 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3839 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ AWP | Elite Build (Well-Worn): buy 0.3800–0.3839

chance 45%
The Danger Zone Collection + The Prisma Collection
Classified
+26 $ +36.8%
invest 70 $assemble: ≈ won't work
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
96 $
Float
0.1500–0.1649 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4856 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolver Case Collection
Classified
+26 $ +25.7%
invest 100 $assemble: ≈ won't work
float premium: at least 156 $
profit on prices without salesat least −20 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
126 $
Float
0.1500–0.1697 +1
Lots that fit
unknown
Sales per week
2
Ways to assemble
1

P90 | Shapewood (Battle-Scarred): buy 0.4500–0.4973; G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1697 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Spectrum Collection + The eSports 2013 Collection
Restricted
+26 $ +41.1%
invest 62 $assemble: ≈ won't work
float premium: at least 86 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0000–0.0071 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Emerald Poison Dart (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0071 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1735 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Wildfire Collection
Classified
+26 $ +28.7%
invest 89 $assemble: ≈ won't work
float premium: at least 122 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
115 $
Float
0.1500–0.1630 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3839 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Elite Build (Battle-Scarred): buy 0.4500–0.4811 (5% of this wear's listings)

chance 53%
The Operation Broken Fang Collection + The Spectrum Collection
Restricted
+26 $ +58.6%
invest 44 $assemble: ≈ won't work
float premium: at least 61 $
profit on prices without salesat least −20 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 5%
The Bravo Collection + The Danger Zone Collection
Classified
+26 $ +5.1%
invest 500 $assemble: ≈ won't work
float premium: at least 628 $
profit on prices without salesat least −244 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fire Serpent (Factory New)
Best outcome
float up to 0.069999
Return after fees
526 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ P2000 | Ocean Foam (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0054 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Recoil Collection + The Shadow Collection
Restricted
+26 $ +93.9%
invest 27 $assemble: ≈ won't work
float premium: at least 30 $
profit on prices without salesat least −11 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); StatTrak™ P250 | Wingshot (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Harlequin Collection + The Train 2025 Collection
Restricted
+26 $ +46.6%
invest 55 $assemble: ≈ won't work
float premium: at least 72 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

USP-S | Sleeping Potion (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 2 Collection + The Revolver Case Collection
Classified
+26 $ +14.6%
invest 175 $assemble: ≈ won't work
float premium: at least 229 $
profit on prices without salesat least −175 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
200 $
Float
0.0700–0.0815 +1
Lots that fit
≈1%
Sales per week
1
Ways to assemble
1

StatTrak™ USP-S | Serum (Minimal Wear): buy 0.0700–0.0815 (≈1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1832 (3% of this wear's listings)

chance 30%
The Operation Broken Fang Collection + The Prisma Collection
Restricted
+26 $ +106.0%
invest 24 $assemble: ≈ won't work
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The Graphic Design Collection
Restricted
+25 $ +42.4%
invest 60 $assemble: ≈ won't work
float premium: at least 82 $
profit on prices without salesat least −60 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
86 $
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); CZ75-Auto | Slalom (Factory New): buy 0.0000–0.0058 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The CS20 Collection + The Prisma 2 Collection
Classified
+25 $ +19.0%
invest 134 $assemble: ≈ won't work
float premium: at least 189 $
profit on prices without salesat least −120 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
159 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The eSports 2014 Summer Collection
Classified
+25 $ +18.5%
invest 137 $assemble: ≈ won't work
float premium: at least 182 $
profit on prices without salesat least −37 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
163 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0054 (1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings)

chance 10%
The Recoil Collection + The eSports 2013 Collection
Restricted
+25 $ +58.4%
invest 43 $assemble: ≈ won't work
float premium: at least 52 $
marketplace price sells slowly 35% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0065 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0065 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1715 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Genesis Collection + The eSports 2013 Collection
Restricted
+25 $ +32.5%
invest 78 $assemble: ≈ won't work
float premium: at least 105 $
profit on prices without salesat least −6 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
104 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ UMP-45 | Continuum (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Glove Collection
Classified
+25 $ +15.2%
invest 167 $assemble: ≈ won't work
float premium: at least 222 $
profit on prices without salesat least −49 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
192 $
Float
0.0700–0.0755 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Glove Collection
Classified
+25 $ +15.5%
invest 164 $assemble: ≈ won't work
float premium: at least 220 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
189 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0046 (1% of this wear's listings); Sawed-Off | Wasteland Princess (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

chance 55%
The Fracture Collection + The Operation Riptide Collection
Classified
+25 $ +23.7%
invest 107 $assemble: ≈ won't work
float premium: at least 141 $
profit on prices without salesat least −107 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Ocean Drive (Factory New)
Best outcome
float up to 0.069999
Return after fees
132 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1692 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Operation Riptide Collection
Classified
+25 $ +14.0%
invest 181 $assemble: ≈ won't work
float premium: at least 240 $
profit on prices without salesat least −79 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.045499
Return after fees
206 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AUG | Syd Mead (Factory New): buy 0.0000–0.0043 (5% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The Overpass Collection
Restricted
+25 $ +32.2%
invest 79 $assemble: ≈ won't work
float premium: at least 101 $
profit on prices without salesat least −79 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
104 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fracture Collection + The Gallery Collection
Classified
+25 $ +24.7%
invest 102 $assemble: ≈ won't work
float premium: at least 128 $
profit on prices without salesat least −76 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
127 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Spectrum Collection
Classified
+25 $ +29.3%
invest 86 $assemble: ≈ won't work
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.069999
Return after fees
111 $
Float
0.1500–0.1647 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4852 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); StatTrak™ AWP | Fever Dream (Field-Tested): buy 0.1500–0.1647 (6% of this wear's listings)

chance 67%
The Operation Riptide Collection + The Shadow Collection
Restricted
+25 $ +36.7%
invest 69 $assemble: ≈ won't work
float premium: at least 91 $
profit on prices without salesat least −54 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
94 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 212 $
profit on prices without sales at least −86 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
166.48 192.82 +26.35 +15.8% 90%
≤ 0.0041+2
Classified
→float up to 0.069999
1 4 0
The Wildfire Collection
+ The eSports 2013 Collection
float premium: at least 99 $
profit on prices without sales at least −57 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
93.70 119.99 +26.29 +28.1% 40%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Shadow Collection
float premium: at least 219 $
profit on prices without sales at least −110 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
161.20 187.43 +26.23 +16.3% 20%
≤ 0.0036+2
Classified
→float up to 0.069999
1 5 0
The Overpass Collection
+ The Shadow Collection
float premium: at least 73 $
profit on prices without sales at least −48 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.88 82.12 +26.23 +46.9% 40%
≤ 0.0070+2
Restricted
→float up to 0.058823
1 5 0
The 2021 Train Collection
+ The Horizon Collection
float premium: at least 113 $
profit on prices without sales at least −47 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.55 108.78 +26.22 +31.8% 33%
≤ 0.0062+1
Restricted
→float up to 0.069999
1 5 2
The CS20 Collection
+ The Prisma 2 Collection
float premium: at least 105 $
profit on prices without sales at least −31 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.97 106.14 +26.17 +32.7% 80%
≤ 0.0041+3
Classified
→float up to 0.058299
1 5 2
The Phoenix Collection
+ The Shadow Collection
float premium: at least 235 $
profit on prices without sales at least −132 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
184.75 210.90 +26.15 +14.2% 50%
≤ 0.0036+2
Classified
→float up to 0.139999
1 5 1
The Clutch Collection
+ The Operation Riptide Collection
float premium: at least 104 $
profit on prices without sales at least −42 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.98 104.08 +26.09 +33.5% 50%
≤ 0.0038+2
Classified
→float up to 0.050555
1 5 0
The CS20 Collection
+ The eSports 2014 Summer Collection
float premium: at least 190 $
profit on prices without sales at least −98 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
152.41 178.47 +26.06 +17.1% 40%
≤ 0.0036+2
Classified
→float up to 0.113636
1 5 0
The Arms Deal 3 Collection
+ The Chroma 2 Collection
float premium: at least 276 $
profit on prices without sales at least −229 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
229.26 255.28 +26.03 +11.4% 45%
≤ 0.0051+2
Classified
→float up to 0.069999
1 1 0
The Anubis Collection
+ The Gamma 2 Collection
float premium: at least 245 $
profit on prices without sales at least −85 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
187.12 213.14 +26.02 +13.9% 55%
≤ 0.0748+2
Classified
→float up to 0.061249
1 3 0
The Shadow Collection
+ The Winter Offensive Collection
float premium: at least 96 $
profit on prices without sales at least −56 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.95 97.96 +26.01 +36.2% 67%
≤ 0.0051+2
Restricted
→float up to 0.069999
1 5 0
The Anubis Collection
+ The Prisma Collection
float premium: at least 132 $
profit on prices without sales at least −33 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.69 123.70 +26.01 +26.6% 10%
≤ 0.2566+2
Classified
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 127 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.45 113.45 +26.00 +29.7% 100%
≤ 0.1652+1
Classified
→float up to 0.069999
1 5 2
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
float premium: at least 59 $
profit on prices without sales at least −26 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.97 68.97 +26.00 +60.5% 53%
≤ 0.0046+1
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The eSports 2013 Collection
float premium: at least 91 $
profit on prices without sales at least −18 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.09 94.05 +25.97 +38.1% 40%
≤ 0.0068+2
Restricted
→float up to 0.069999
1 5 0
The Prisma 2 Collection
+ The Revolver Case Collection
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.18 108.12 +25.94 +31.6% 70%
≤ 0.0742+2
Classified
→float up to 0.066666
1 5 2
The Arabesque Collection
+ The Arms Deal 3 Collection
float premium: at least 507 $
profit on prices without sales at least −366 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
366.25 392.19 +25.94 +7.1% 80%
≤ 0.0036+2
Classified
→float up to 0.069999
1 2 0
The Spectrum Collection
+ The eSports 2014 Summer Collection
float premium: at least 181 $
profit on prices without sales at least −98 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
126.71 152.65 +25.94 +20.5% 50%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 2
The Huntsman Collection
+ The Overpass Collection
float premium: at least 111 $
profit on prices without sales at least −31 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.44 114.38 +25.93 +29.3% 32%
≤ 0.0062+2
Restricted
→float up to 0.069999
1 5 2
The Operation Hydra Collection
+ The eSports 2013 Collection
float premium: at least 518 $
profit on prices without sales at least −86 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
391.69 417.63 +25.93 +6.6% 40%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 3 0
The Arms Deal 3 Collection
+ The Chroma 2 Collection
float premium: at least 33 $
profit on prices without sales at least −22 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.45 48.30 +25.85 +115.1% 100%
≤ 0.0046+1
Restricted
→float up to 0.146874
1 4 2
The 2021 Vertigo Collection
+ The CS20 Collection
float premium: at least 221 $
profit on prices without sales at least −35 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
175.80 201.64 +25.84 +14.7% 10%
≤ 0.0038+2
Classified
→float up to 0.069565
1 2 5
The Ancient Collection
+ The eSports 2013 Collection
float premium: at least 384 $
profit on prices without sales at least −87 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
276.77 302.60 +25.83 +9.3% 50%
≤ 0.0035+1
Restricted
→float up to 0.069999
1 3 0
The Falchion Collection
+ The Horizon Collection
float premium: at least 113 $
profit on prices without sales at least −52 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.33 111.16 +25.82 +30.3% 35%
≤ 0.0744+1
Classified
→float up to 0.069999
1 5 6
The Dreams & Nightmares Collection
+ The Vanguard Collection
float premium: at least 134 $
profit on prices without sales at least −56 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
103.35 129.16 +25.81 +25.0% 100%
≤ 0.0045+2
Classified
→float up to 0.095499
1 2 0
The Prisma Collection
+ The Wildfire Collection
float premium: at least 128 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
90.89 116.68 +25.80 +28.4% 50%
≤ 0.1628+2
Classified
→float up to 0.109374
1 5 0
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.04 95.79 +25.75 +36.8% 45%
≤ 0.1649+2
Classified
→float up to 0.149999
1 5 3
The Revolver Case Collection
float premium: at least 156 $
profit on prices without sales at least −20 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.81 125.50 +25.69 +25.7% 50%
≤ 0.1697+1
Classified
→float up to 0.069999
1 1 2
The Spectrum Collection
+ The eSports 2013 Collection
float premium: at least 86 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.44 88.11 +25.68 +41.1% 40%
≤ 0.0071+2
Restricted
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Wildfire Collection
float premium: at least 122 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
89.39 115.04 +25.65 +28.7% 50%
≤ 0.1630+2
Classified
→float up to 0.149999
1 5 0
The Operation Broken Fang Collection
+ The Spectrum Collection
float premium: at least 61 $
profit on prices without sales at least −20 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.76 69.39 +25.63 +58.6% 53%
≤ 0.0046+1
Restricted
→float up to 0.069999
1 5 0
The Bravo Collection
+ The Danger Zone Collection
float premium: at least 628 $
profit on prices without sales at least −244 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
499.94 525.54 +25.60 +5.1% 5%
≤ 0.0054+1
Classified
→float up to 0.069999
1 1 0
The Recoil Collection
+ The Shadow Collection
float premium: at least 30 $
profit on prices without sales at least −11 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.23 52.81 +25.58 +93.9% 60%
≤ 0.0046+2
Restricted
→float up to 0.069999
1 5 0
The Harlequin Collection
+ The Train 2025 Collection
float premium: at least 72 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.89 80.44 +25.56 +46.6% 40%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 12
The Arms Deal 2 Collection
+ The Revolver Case Collection
float premium: at least 229 $
profit on prices without sales at least −175 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
174.67 200.22 +25.55 +14.6% 55%
≤ 0.0815+1
Classified
→float up to 0.069999
1 1 1
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.06 49.57 +25.50 +106.0% 30%
≤ 0.0043+1
Restricted
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Graphic Design Collection
float premium: at least 82 $
profit on prices without sales at least −60 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.06 85.55 +25.49 +42.4% 55%
≤ 0.0058+1
Restricted
→float up to 0.052499
1 5 0
The CS20 Collection
+ The Prisma 2 Collection
float premium: at least 189 $
profit on prices without sales at least −120 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
133.77 159.19 +25.42 +19.0% 70%
≤ 0.0035+1
Classified
→float up to 0.058299
1 5 0
The Gamma Collection
+ The eSports 2014 Summer Collection
float premium: at least 182 $
profit on prices without sales at least −37 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
137.11 162.52 +25.41 +18.5% 50%
≤ 0.0054+2
Classified
→float up to 0.069999
1 5 2
The Recoil Collection
+ The eSports 2013 Collection
float premium: at least 52 $
marketplace price sells slowly 35% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.47 68.86 +25.39 +58.4% 10%
≤ 0.0065+2
Restricted
→float up to 0.069999
1 5 0
The Genesis Collection
+ The eSports 2013 Collection
float premium: at least 105 $
profit on prices without sales at least −6 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.14 103.53 +25.39 +32.5% 10%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Glove Collection
float premium: at least 222 $
profit on prices without sales at least −49 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
166.98 192.34 +25.37 +15.2% 55%
≤ 0.0755+2
Classified
→float up to 0.061249
1 5 3
The Gamma Collection
+ The Glove Collection
float premium: at least 220 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
163.92 189.26 +25.34 +15.5% 55%
≤ 0.0046+2
Classified
→float up to 0.061249
1 5 3
The Fracture Collection
+ The Operation Riptide Collection
float premium: at least 141 $
profit on prices without sales at least −107 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
106.70 132.03 +25.33 +23.7% 55%
≤ 0.0058+2
Classified
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Operation Riptide Collection
float premium: at least 240 $
profit on prices without sales at least −79 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
180.75 206.06 +25.31 +14.0% 55%
≤ 0.0043+2
Classified
→float up to 0.045499
1 5 0
The 2018 Nuke Collection
+ The Overpass Collection
float premium: at least 101 $
profit on prices without sales at least −79 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.53 103.84 +25.31 +32.2% 55%
≤ 0.0053+2
Restricted
→float up to 0.069999
1 5 0
The Fracture Collection
+ The Gallery Collection
float premium: at least 128 $
profit on prices without sales at least −76 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
102.15 127.42 +25.27 +24.7% 30%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Spectrum Collection
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
86.09 111.34 +25.24 +29.3% 55%
≤ 0.1647+2
Classified
→float up to 0.069999
1 5 2
The Operation Riptide Collection
+ The Shadow Collection
float premium: at least 91 $
profit on prices without sales at least −54 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.71 93.92 +25.21 +36.7% 67%
≤ 0.0050+2
Restricted
→float up to 0.069999
1 5 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work