Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 10 961. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 40%
The Falchion Collection + The eSports 2013 Collection
Restricted
+25 $ +46.0%
invest 55 $assemble: ≈ won't work
float premium: at least 71 $
profit on prices without salesat least −11 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Negev | Loudmouth (Field-Tested): buy 0.1500–0.1621 (1% of this wear's listings); StatTrak™ FAMAS | Neural Net (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Horizon Collection
Restricted
+25 $ +234.5%
invest 11 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
36 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Falchion Collection
Restricted
+25 $ +171.4%
invest 15 $assemble: ≈ won't work
float premium: at least 22 $
profit on prices without salesat least −9 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
40 $
Float
0.1500–0.1631 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (under 1% of this wear's listings); P2000 | Handgun (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Operation Riptide Collection
Classified
+25 $ +10.2%
invest 247 $assemble: ≈ won't work
float premium: at least 313 $
profit on prices without salesat least −247 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Ocean Drive (Factory New)
Best outcome
float up to 0.069999
Return after fees
272 $
Float
0.0000–0.0077 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0789 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); StatTrak™ MAC-10 | Toybox (Minimal Wear): buy 0.0700–0.0789 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma Collection + The Recoil Collection
Classified
+25 $ +43.1%
invest 58 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.141176
Return after fees
83 $
Float
0.1500–0.1623 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3837 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Clutch Collection + The eSports 2014 Summer Collection
Restricted
+25 $ +46.9%
invest 53 $assemble: ≈ won't work
float premium: at least 76 $
profit on prices without salesat least −15 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Nova | Bloomstick (Factory New)
Best outcome
float up to 0.069999
Return after fees
78 $
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ Negev | Lionfish (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); StatTrak™ PP-Bizon | Blue Streak (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Train 2025 Collection + The Vanguard Collection
Restricted
+25 $ +71.7%
invest 35 $assemble: ≈ won't work
float premium: at least 46 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Sawed-Off | Highwayman (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Sawed-Off | Highwayman (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 2 Collection + The Prisma Collection
Classified
+25 $ +23.2%
invest 108 $assemble: ≈ won't work
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.0000–0.0043 +2
Lots that fit
1%
Sales per week
5
Ways to assemble
1

P90 | Cold Blooded (Factory New): buy 0.0000–0.0043 (5% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3843 (4% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2580 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Spectrum 2 Collection + The eSports 2013 Collection
Restricted
+25 $ +46.1%
invest 54 $assemble: ≈ won't work
float premium: at least 73 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
79 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ SG 553 | Phantom (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Horizon Collection + The Spy Tech Collection
Classified
+25 $ +18.7%
invest 134 $assemble: ≈ won't work
float premium: at least 157 $
profit on prices without salesat least −97 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ghost Protocol (Factory New)
Best outcome
float up to 0.069999
Return after fees
159 $
Float
0.0000–0.0065 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0065 (4% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1716 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The 2018 Nuke Collection
Restricted
+25 $ +44.0%
invest 57 $assemble: ≈ won't work
float premium: at least 80 $
profit on prices without salesat least −57 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
82 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Arabesque Collection
Mil-Spec Grade
+25 $ +24.7%
invest 101 $assemble: ≈ won't work
float premium: at least 174 $
profit on prices without salesat least −84 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
126 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1
Steps
2

Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Sawed-Off | Lunar Wyrm (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection
Classified
+25 $ +17.5%
invest 142 $assemble: ≈ won't work
float premium: at least 197 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
167 $
Float
0.0000–0.0050 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
1

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0050 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Breakout Collection + The eSports 2014 Summer Collection
Classified
+25 $ +9.8%
invest 254 $assemble: ≈ won't work
float premium: at least 314 $
profit on prices without salesat least −192 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Minimal Wear)
Best outcome
float up to 0.076086
Return after fees
279 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1616 (11% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

chance 65%
The Chroma 3 Collection + The Shadow Collection
Classified
+25 $ +15.7%
invest 159 $assemble: ≈ won't work
float premium: at least 197 $
profit on prices without salesat least −127 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
184 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

chance 50%
The Gamma Collection + The Operation Broken Fang Collection
Classified
+25 $ +15.6%
invest 160 $assemble: ≈ won't work
float premium: at least 207 $
profit on prices without salesat least −21 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0054 (1% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1678 (under 1% of this wear's listings)

chance 50%
The Gamma 2 Collection + The Gamma Collection
Classified
+25 $ +17.3%
invest 145 $assemble: ≈ won't work
float premium: at least 176 $
profit on prices without salesat least −10 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
169 $
Float
0.0000–0.0044 +3
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0044 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The Vanguard Collection
Classified
+25 $ +16.2%
invest 153 $assemble: ≈ won't work
float premium: at least 227 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.0000–0.0051 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0051 (1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Dust 2 Collection + The Chroma 2 Collection
Restricted
+25 $ +59.2%
invest 42 $assemble: ≈ won't work
float premium: at least 53 $
profit on prices without salesat least −42 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam SSG 08 | Death Strike (Factory New)
Best outcome
float up to 0.049999
Return after fees
67 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

MAC-10 | Case Hardened (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Riptide Collection + The Shadow Collection
Classified
+25 $ +13.6%
invest 183 $assemble: ≈ won't work
float premium: at least 237 $
profit on prices without salesat least −183 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.045499
Return after fees
208 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SSG 08 | Turbo Peek (Factory New): buy 0.0000–0.0058 (2% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); SSG 08 | Big Iron (Factory New): buy 0.0000–0.0058 (2% of this wear's listings)

chance 50%
The Operation Riptide Collection + The Recoil Collection
Classified
+25 $ +32.5%
invest 76 $assemble: ≈ won't work
float premium: at least 94 $
profit on prices without salesat least −3 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.053529
Return after fees
101 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Danger Zone Collection + The Phoenix Collection
Restricted
+25 $ +68.8%
invest 36 $assemble: ≈ won't work
float premium: at least 48 $
profit on prices without salesat least −21 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
61 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Operation Broken Fang Collection + The Wildfire Collection
Restricted
+25 $ +33.4%
invest 74 $assemble: ≈ won't work
float premium: at least 75 $
profit on prices without salesat least −74 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
99 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ Nova | Clear Polymer (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); StatTrak™ MP7 | Impire (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The eSports 2014 Summer Collection
Classified
+25 $ +10.2%
invest 243 $assemble: ≈ won't work
premium for float: 1 $ (0.3%)
profit on prices without salesat least −198 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
268 $
Float
0.0000–0.0518 +1
Lots that fit
≈25%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0518 (≈25% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.1292 (≈40% of this wear's listings)

chance 55%
The Operation Broken Fang Collection + The Prisma 2 Collection
Classified
+25 $ +22.6%
invest 110 $assemble: ≈ won't work
float premium: at least 145 $
profit on prices without salesat least −51 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
135 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
4

M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0042 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Gamma Collection
Classified
+25 $ +26.5%
invest 93 $assemble: ≈ won't work
float premium: at least 119 $
profit on prices without salesat least −93 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
118 $
Float
0.1500–0.1631 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1631 (4% of this wear's listings)

chance 50%
The Fever Collection + The Wildfire Collection
Classified
+25 $ +27.2%
invest 91 $assemble: ≈ won't work
float premium: at least 123 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
116 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ AWP | Elite Build (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Recoil Collection + The Shattered Web Collection
Classified
+25 $ +30.8%
invest 80 $assemble: ≈ won't work
float premium: at least 105 $
profit on prices without salesat least −18 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
105 $
Float
0.0000–0.0053 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

P250 | Visions (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1676 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Vanguard Collection
Classified
+25 $ +18.8%
invest 131 $assemble: ≈ won't work
float premium: at least 191 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
156 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 10%
The Graphic Design Collection + The Prisma 2 Collection
Classified
+25 $ +18.8%
invest 132 $assemble: ≈ won't work
float premium: at least 176 $
profit on prices without salesat least −73 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | CMYK (Factory New)
Best outcome
float up to 0.055999
Return after fees
156 $
Float
0.0000–0.0066 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
3

AUG | Lil' Pig (Field-Tested): buy 0.1500–0.1717 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0775 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0066 (3% of this wear's listings)

chance 95%
The Chroma 2 Collection + The Wildfire Collection
Classified
+25 $ +15.8%
invest 156 $assemble: ≈ won't work
float premium: at least 192 $
profit on prices without salesat least −156 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
181 $
Float
0.1500–0.1633 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ FAMAS | Djinn (Well-Worn): buy 0.3800–0.3840 (0% of this wear's listings); StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1633 (8% of this wear's listings); StatTrak™ AWP | Elite Build (Battle-Scarred): buy 0.4500–0.4820 (5% of this wear's listings)

chance 50%
The Fever Collection + The Operation Broken Fang Collection
Classified
+25 $ +25.3%
invest 97 $assemble: ≈ won't work
float premium: at least 130 $
profit on prices without salesat least −7 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
122 $
Float
0.0700–0.0742 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
3

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ M4A4 | Cyber Security (Well-Worn): buy 0.3800–0.3837

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The 2021 Mirage Collection
Restricted
+25 $ +32.4%
invest 76 $assemble: ≈ won't work
float premium: at least 102 $
profit on prices without salesat least −49 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Fennec Fox (Factory New)
Best outcome
float up to 0.055999
Return after fees
101 $
Float
0.0000–0.0053 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); Souvenir XM1014 | Elegant Vines (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Overpass 2024 Collection + The Spectrum Collection
Classified
+25 $ +20.5%
invest 120 $assemble: ≈ won't work
float premium: at least 184 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
145 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
4

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1658 (2% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0048 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Operation Riptide Collection
Classified
+25 $ +12.9%
invest 191 $assemble: ≈ won't work
float premium: at least 243 $
profit on prices without salesat least −101 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Ocean Drive (Factory New)
Best outcome
float up to 0.069999
Return after fees
216 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
3

StatTrak™ MP9 | Airlock (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ AUG | Syd Mead (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings)

chance 55%
The Chroma Collection + The Recoil Collection
Classified
+25 $ +20.4%
invest 121 $assemble: ≈ won't work
float premium: at least 157 $
profit on prices without salesat least −96 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
145 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ P250 | Muertos (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Mirage Collection + The Huntsman Collection
Restricted
+25 $ +28.3%
invest 87 $assemble: ≈ won't work
float premium: at least 109 $
profit on prices without salesat least −2 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Fennec Fox (Factory New)
Best outcome
float up to 0.062222
Return after fees
111 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir Glock-18 | Pink DDPAT (Field-Tested): buy 0.1500–0.1691 (under 1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0058 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection
Restricted
+25 $ +35.6%
invest 69 $assemble: ≈ won't work
float premium: at least 94 $
profit on prices without salesat least −5 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.069999
Return after fees
93 $
Float
0.0000–0.0041 +1
Lots that fit
0%
Sales per week
10
Ways to assemble
1

XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Operation Broken Fang Collection
Classified
+24 $ +15.6%
invest 157 $assemble: ≈ won't work
float premium: at least 215 $
profit on prices without salesat least −6 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
181 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

chance 10%
The Anubis Collection + The Clutch Collection
Classified
+24 $ +22.6%
invest 108 $assemble: ≈ won't work
float premium: at least 141 $
profit on prices without salesat least −76 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.054444
Return after fees
133 $
Float
0.0000–0.0040 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

P250 | Apep's Curse (Well-Worn): buy 0.3800–0.3840; AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

chance 50%
The Glove Collection + The Revolver Case Collection
Classified
+24 $ +20.6%
invest 119 $assemble: ≈ won't work
float premium: at least 152 $
profit on prices without salesat least −44 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ SSG 08 | Dragonfire (Factory New)
Best outcome
float up to 0.049999
Return after fees
143 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings)

chance 35%
The Clutch Collection + The Recoil Collection
Classified
+24 $ +27.7%
invest 88 $assemble: ≈ won't work
float premium: at least 116 $
profit on prices without salesat least −60 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
113 $
Float
0.0000–0.0036 +3
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma 2 Collection
Classified
+24 $ +16.7%
invest 146 $assemble: ≈ won't work
float premium: at least 209 $
profit on prices without salesat least −33 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
171 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Shadow Collection
Classified
+24 $ +23.3%
invest 105 $assemble: ≈ won't work
float premium: at least 135 $
profit on prices without salesat least −94 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
129 $
Float
0.0000–0.0065 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0065 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1713 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+24 $ +34.7%
invest 70 $assemble: ≈ won't work
float premium: at least 105 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
95 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolver Case Collection + The Wildfire Collection
Classified
+24 $ +24.1%
invest 101 $assemble: ≈ won't work
float premium: at least 150 $
profit on prices without salesat least −20 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
126 $
Float
0.1500–0.1630 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

G3SG1 | The Executioner (Well-Worn): buy 0.3800–0.3839; G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Nova | Hyper Beast (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The CS20 Collection + The Revolver Case Collection
Classified
+24 $ +32.7%
invest 75 $assemble: ≈ won't work
float premium: at least 100 $
profit on prices without salesat least −39 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069565
Return after fees
99 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Genesis Collection + The Revolver Case Collection
Classified
+24 $ +28.6%
invest 85 $assemble: ≈ won't work
float premium: at least 122 $
profit on prices without salesat least −3 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
110 $
Float
0.1500–0.1652 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Genesis Collection
Classified
+24 $ +18.6%
invest 131 $assemble: ≈ won't work
float premium: at least 188 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
155 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 100%
The Clutch Collection + The Fever Collection
Classified
+24 $ +34.3%
invest 71 $assemble: ≈ won't work
float premium: at least 92 $
profit on prices without salesat least −3 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
95 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Falchion Collection
+ The eSports 2013 Collection
float premium: at least 71 $
profit on prices without sales at least −11 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.78 79.99 +25.21 +46.0% 40%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The Falchion Collection
+ The Horizon Collection
float premium: at least 17 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.72 35.86 +25.14 +234.5% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 3
The Chroma 2 Collection
+ The Falchion Collection
float premium: at least 22 $
profit on prices without sales at least −9 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.66 39.79 +25.13 +171.4% 73%
≤ 0.1631+2
Restricted
→float up to 0.149999
1 5 3
The Horizon Collection
+ The Operation Riptide Collection
float premium: at least 313 $
profit on prices without sales at least −247 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
246.52 271.61 +25.08 +10.2% 50%
≤ 0.0077+2
Classified
→float up to 0.069999
1 4 0
The Prisma Collection
+ The Recoil Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.21 83.29 +25.08 +43.1% 70%
≤ 0.1623+2
Classified
→float up to 0.141176
1 5 3
The Clutch Collection
+ The eSports 2014 Summer Collection
float premium: at least 76 $
profit on prices without sales at least −15 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
53.39 78.46 +25.06 +46.9% 50%
≤ 0.0040+1
Restricted
→float up to 0.069999
1 4 0
The Train 2025 Collection
+ The Vanguard Collection
float premium: at least 46 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.88 59.90 +25.02 +71.7% 50%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 1
The Arms Deal 2 Collection
+ The Prisma Collection
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.91 132.93 +25.02 +23.2% 45%
≤ 0.0043+2
Classified
→float up to 0.069999
1 1 5
The Spectrum 2 Collection
+ The eSports 2013 Collection
float premium: at least 73 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.23 79.24 +25.01 +46.1% 10%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Spy Tech Collection
float premium: at least 157 $
profit on prices without sales at least −97 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
133.71 158.70 +24.99 +18.7% 55%
≤ 0.0065+2
Classified
→float up to 0.069999
1 4 2
The 2018 Nuke Collection
float premium: at least 80 $
profit on prices without sales at least −57 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.78 81.77 +24.99 +44.0% 50%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 1 0
The Arabesque Collection
float premium: at least 174 $
profit on prices without sales at least −84 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
100.94 125.91 +24.96 +24.7% 50%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 5
The Gamma Collection
float premium: at least 197 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
142.42 167.38 +24.96 +17.5% 50%
≤ 0.0050+1
Classified
→float up to 0.069999
1 1 3
The Breakout Collection
+ The eSports 2014 Summer Collection
float premium: at least 314 $
profit on prices without sales at least −192 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
253.68 278.63 +24.95 +9.8% 70%
≤ 0.0035+2
Classified
→float up to 0.076086
1 5 0
The Chroma 3 Collection
+ The Shadow Collection
float premium: at least 197 $
profit on prices without sales at least −127 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
159.08 184.04 +24.95 +15.7% 65%
≤ 0.0750+2
Classified
→float up to 0.149999
1 5 1
The Gamma Collection
+ The Operation Broken Fang Collection
float premium: at least 207 $
profit on prices without sales at least −21 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
160.06 185.01 +24.95 +15.6% 50%
≤ 0.0054+2
Classified
→float up to 0.069999
1 5 3
The Gamma 2 Collection
+ The Gamma Collection
float premium: at least 176 $
profit on prices without sales at least −10 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
144.50 169.44 +24.94 +17.3% 50%
≤ 0.0044+3
Classified
→float up to 0.069999
1 5 3
The Gamma Collection
+ The Vanguard Collection
float premium: at least 227 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
153.46 178.39 +24.93 +16.2% 50%
≤ 0.0051+1
Classified
→float up to 0.069999
1 5 3
The 2021 Dust 2 Collection
+ The Chroma 2 Collection
float premium: at least 53 $
profit on prices without sales at least −42 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.01 66.89 +24.87 +59.2% 40%
≤ 0.1618+1
Restricted
→float up to 0.049999
1 3 0
The Operation Riptide Collection
+ The Shadow Collection
float premium: at least 237 $
profit on prices without sales at least −183 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
183.32 208.18 +24.85 +13.6% 55%
≤ 0.0058+2
Classified
→float up to 0.045499
1 5 0
The Operation Riptide Collection
+ The Recoil Collection
float premium: at least 94 $
profit on prices without sales at least −3 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.36 101.21 +24.85 +32.5% 50%
≤ 0.0042+2
Classified
→float up to 0.053529
1 5 0
The Danger Zone Collection
+ The Phoenix Collection
float premium: at least 48 $
profit on prices without sales at least −21 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.12 60.96 +24.84 +68.8% 13%
≤ 0.0741+2
Restricted
→float up to 0.149999
1 5 1
The Operation Broken Fang Collection
+ The Wildfire Collection
float premium: at least 75 $
profit on prices without sales at least −74 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.23 99.04 +24.81 +33.4% 60%
≤ 0.0053+2
Restricted
→float up to 0.069999
1 5 0
The Chroma 3 Collection
+ The eSports 2014 Summer Collection
premium for float: 1 $ (0.3%)
profit on prices without sales at least −198 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
242.93 267.73 +24.80 +10.2% 55%
≤ 0.0518+1
Classified
→float up to 0.069999
1 5 0
The Operation Broken Fang Collection
+ The Prisma 2 Collection
float premium: at least 145 $
profit on prices without sales at least −51 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
109.77 134.56 +24.79 +22.6% 55%
≤ 0.0042+2
Classified
→float up to 0.055999
1 4 2
The Gallery Collection
+ The Gamma Collection
float premium: at least 119 $
profit on prices without sales at least −93 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
93.47 118.23 +24.75 +26.5% 55%
≤ 0.1631+2
Classified
→float up to 0.122653
1 5 2
The Fever Collection
+ The Wildfire Collection
float premium: at least 123 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.96 115.71 +24.75 +27.2% 50%
≤ 0.0763+2
Classified
→float up to 0.149999
1 4 0
The Recoil Collection
+ The Shattered Web Collection
float premium: at least 105 $
profit on prices without sales at least −18 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.45 105.20 +24.75 +30.8% 60%
≤ 0.0053+2
Classified
→float up to 0.069999
1 5 0
The Chroma 3 Collection
+ The Vanguard Collection
float premium: at least 191 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.09 155.78 +24.69 +18.8% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 1
The Graphic Design Collection
+ The Prisma 2 Collection
float premium: at least 176 $
profit on prices without sales at least −73 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.58 156.26 +24.68 +18.8% 10%
≤ 0.0066+2
Classified
→float up to 0.055999
1 3 0
The Chroma 2 Collection
+ The Wildfire Collection
float premium: at least 192 $
profit on prices without sales at least −156 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
156.33 181.00 +24.66 +15.8% 95%
≤ 0.1633+2
Classified
→float up to 0.149999
1 4 0
The Fever Collection
+ The Operation Broken Fang Collection
float premium: at least 130 $
profit on prices without sales at least −7 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.48 122.12 +24.64 +25.3% 50%
≤ 0.0742+2
Classified
→float up to 0.119999
1 3 1
The 2018 Nuke Collection
+ The 2021 Mirage Collection
float premium: at least 102 $
profit on prices without sales at least −49 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.04 100.67 +24.63 +32.4% 55%
≤ 0.0053+1
Restricted
→float up to 0.055999
1 5 0
The Overpass 2024 Collection
+ The Spectrum Collection
float premium: at least 184 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
120.24 144.87 +24.63 +20.5% 90%
≤ 0.0048+1
Classified
→float up to 0.149999
1 4 31
The Gamma 2 Collection
+ The Operation Riptide Collection
float premium: at least 243 $
profit on prices without sales at least −101 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
191.22 215.85 +24.63 +12.9% 100%
≤ 0.0043+2
Classified
→float up to 0.069999
1 3 0
The Chroma Collection
+ The Recoil Collection
float premium: at least 157 $
profit on prices without sales at least −96 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
120.75 145.35 +24.60 +20.4% 55%
≤ 0.0048+2
Classified
→float up to 0.379999
1 4 0
The 2021 Mirage Collection
+ The Huntsman Collection
float premium: at least 109 $
profit on prices without sales at least −2 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.65 111.21 +24.56 +28.3% 55%
≤ 0.0058+2
Restricted
→float up to 0.062222
1 5 1
The Huntsman Collection
float premium: at least 94 $
profit on prices without sales at least −5 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.93 93.48 +24.55 +35.6% 50%
≤ 0.0041+1
Restricted
→float up to 0.069999
1 1 10
The Gamma Collection
+ The Operation Broken Fang Collection
float premium: at least 215 $
profit on prices without sales at least −6 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
156.99 181.49 +24.50 +15.6% 55%
≤ 0.0047+2
Classified
→float up to 0.055999
1 5 3
The Anubis Collection
+ The Clutch Collection
float premium: at least 141 $
profit on prices without sales at least −76 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
108.19 132.66 +24.47 +22.6% 10%
≤ 0.0040+2
Classified
→float up to 0.054444
1 5 0
The Glove Collection
+ The Revolver Case Collection
float premium: at least 152 $
profit on prices without sales at least −44 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
118.82 143.29 +24.47 +20.6% 50%
≤ 0.0741+2
Classified
→float up to 0.049999
1 5 1
The Clutch Collection
+ The Recoil Collection
float premium: at least 116 $
profit on prices without sales at least −60 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.38 112.84 +24.46 +27.7% 35%
≤ 0.0036+3
Classified
→float up to 0.069999
1 5 0
The Gamma 2 Collection
float premium: at least 209 $
profit on prices without sales at least −33 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
146.35 170.81 +24.45 +16.7% 50%
≤ 0.0744+1
Classified
→float up to 0.069999
1 1 5
The Fracture Collection
+ The Shadow Collection
float premium: at least 135 $
profit on prices without sales at least −94 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
104.86 129.31 +24.45 +23.3% 55%
≤ 0.0065+2
Classified
→float up to 0.087499
1 5 1
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 105 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.37 94.81 +24.44 +34.7% 100%
≤ 0.1630+1
Classified
→float up to 0.149999
1 5 11
The Revolver Case Collection
+ The Wildfire Collection
float premium: at least 150 $
profit on prices without sales at least −20 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.34 125.76 +24.42 +24.1% 50%
≤ 0.1630+2
Classified
→float up to 0.087499
1 5 2
The CS20 Collection
+ The Revolver Case Collection
float premium: at least 100 $
profit on prices without sales at least −39 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.67 99.09 +24.42 +32.7% 60%
≤ 0.0039+2
Classified
→float up to 0.069565
1 5 2
The Genesis Collection
+ The Revolver Case Collection
float premium: at least 122 $
profit on prices without sales at least −3 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.29 109.67 +24.39 +28.6% 80%
≤ 0.1652+1
Classified
→float up to 0.069999
1 5 2
The Chroma 3 Collection
+ The Genesis Collection
float premium: at least 188 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.00 155.34 +24.34 +18.6% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 4 1
The Clutch Collection
+ The Fever Collection
float premium: at least 92 $
profit on prices without sales at least −3 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.85 95.15 +24.31 +34.3% 100%
≤ 0.0058+2
Classified
→float up to 0.069999
1 5 6
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work