Crafts
prices from 24.10 13:23 MSK, older than a day
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 10 961. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 30%
The Breakout Collection + The Shadow Collection
Classified
+22 $ +9.7%
invest 224 $assemble: ≈ won't work
float premium: at least 275 $
profit on prices without salesat least −160 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
246 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1686 (under 1% of this wear's listings); StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1686 (under 1% of this wear's listings)

chance 37%
The Shadow Collection + The Shattered Web Collection
Restricted
+22 $ +60.5%
invest 36 $assemble: ≈ won't work
float premium: at least 48 $
profit on prices without salesat least −26 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0051 (2% of this wear's listings); AUG | Arctic Wolf (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The eSports 2013 Collection + The eSports 2014 Summer Collection
Restricted
+22 $ +23.8%
invest 91 $assemble: ≈ won't work
float premium: at least 125 $
profit on prices without salesat least −54 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069166
Return after fees
112 $
Float
0.0700–0.0808 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1810 (≈1% of this wear's listings); StatTrak™ PP-Bizon | Blue Streak (Minimal Wear): buy 0.0700–0.0808 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The Shadow Collection + The eSports 2014 Summer Collection
Restricted
+22 $ +66.0%
invest 33 $assemble: ≈ won't work
float premium: at least 44 $
profit on prices without salesat least −24 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 $
Float
0.0000–0.0066 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0066 (2% of this wear's listings); P90 | Virus (Minimal Wear): buy 0.0700–0.0775 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Shadow Collection
Restricted
+22 $ +51.0%
invest 42 $assemble: ≈ won't work
float premium: at least 54 $
profit on prices without salesat least −34 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.044117
Return after fees
64 $
Float
0.0000–0.0075 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Slalom (Factory New): buy 0.0000–0.0075 (1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0075 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Dust 2 Collection + The Falchion Collection
Classified
+22 $ +7.6%
invest 284 $assemble: ≈ won't work
float premium: at least 347 $
profit on prices without salesat least −65 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Gold Arabesque (Factory New)
Best outcome
float up to 0.048999
Return after fees
306 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
1

Souvenir UMP-45 | Fade (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); CZ75-Auto | Yellow Jacket (Factory New): buy 0.0000–0.0061 (0% of this wear's listings)

chance 60%
The Breakout Collection + The eSports 2014 Summer Collection
Classified
+22 $ +15.1%
invest 142 $assemble: ≈ won't work
float premium: at least 199 $
profit on prices without salesat least −103 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.056818
Return after fees
164 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

chance 71%
The Chroma Collection + The eSports 2014 Summer Collection
Restricted
+22 $ +25.5%
invest 84 $assemble: ≈ won't work
float premium: at least 118 $
profit on prices without salesat least −40 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Nova | Bloomstick (Factory New)
Best outcome
float up to 0.069999
Return after fees
106 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ Dual Berettas | Urban Shock (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ PP-Bizon | Blue Streak (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Nuke Collection + The Falchion Collection
Restricted
+22 $ +185.3%
invest 12 $assemble: ≈ won't work
float premium: at least 17 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fracture Collection + The eSports 2014 Summer Collection
Classified
+21 $ +18.2%
invest 118 $assemble: ≈ won't work
float premium: at least 145 $
profit on prices without salesat least −71 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Minimal Wear)
Best outcome
float up to 0.113636
Return after fees
139 $
Float
0.0000–0.0074 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0074 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1744 (11% of this wear's listings)

chance 60%
The Fever Collection + The Gallery Collection
Classified
+21 $ +27.0%
invest 79 $assemble: ≈ won't work
float premium: at least 103 $
profit on prices without salesat least −13 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
101 $
Float
0.0700–0.0771 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Gamma 2 Collection
Classified
+21 $ +22.3%
invest 96 $assemble: ≈ won't work
float premium: at least 127 $
profit on prices without salesat least −86 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
117 $
Float
0.0000–0.0073 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0073 (0% of this wear's listings); StatTrak™ MP9 | Airlock (Field-Tested): buy 0.1500–0.1741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Train 2025 Collection
Classified
+21 $ +5.5%
invest 391 $assemble: ≈ won't work
float premium: at least 580 $
profit on prices without salesat least −31 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | CMYK (Factory New)
Best outcome
float up to 0.055999
Return after fees
413 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

AUG | Lil' Pig (Factory New): buy 0.0000–0.0060 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings)

chance 50%
The eSports 2014 Summer Collection
Classified
+21 $ +16.0%
invest 134 $assemble: ≈ won't work
float premium: at least 187 $
profit on prices without salesat least −134 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Bullet Rain (Factory New)
Best outcome
float up to 0.069999
Return after fees
155 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (1% of this wear's listings)

chance 10%
The Ancient Collection + The Clutch Collection
Classified
+21 $ +11.7%
invest 182 $assemble: ≈ won't work
float premium: at least 235 $
profit on prices without salesat least −19 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
204 $
Float
0.0000–0.0062 +2
Lots that fit
unknown
Sales per week
6
Ways to assemble
2

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3862; AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The Huntsman Collection
Classified
+21 $ +13.0%
invest 164 $assemble: ≈ won't work
float premium: at least 223 $
profit on prices without salesat least −13 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.0000–0.0075 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0075 (2% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1748 (under 1% of this wear's listings)

chance 43%
The Horizon Collection + The Shattered Web Collection
Restricted
+21 $ +30.4%
invest 70 $assemble: ≈ won't work
float premium: at least 100 $
profit on prices without salesat least −59 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.021739
Return after fees
92 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

AWP | PAW (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); PP-Bizon | Embargo (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AUG | Arctic Wolf (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 3 Collection + The Gallery Collection
Classified
+21 $ +13.8%
invest 154 $assemble: ≈ won't work
float premium: at least 184 $
profit on prices without salesat least −154 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
176 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Asiimov (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

chance 67%
The Operation Hydra Collection + The eSports 2013 Collection
Restricted
+21 $ +8.5%
invest 251 $assemble: ≈ won't work
float premium: at least 358 $
profit on prices without salesat least −12 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
272 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

SSG 08 | Death's Head (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

chance 60%
The 2018 Nuke Collection + The 2021 Train Collection
Restricted
+21 $ +36.9%
invest 58 $assemble: ≈ won't work
float premium: at least 75 $
profit on prices without salesat least −53 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
79 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Nova | Red Quartz (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Broken Fang Collection + The eSports 2014 Summer Collection
Restricted
+21 $ +53.4%
invest 40 $assemble: ≈ won't work
float premium: at least 45 $
profit on prices without salesat least −25 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.056666
Return after fees
61 $
Float
0.0700–0.0749 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | Gold Bismuth (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P90 | Virus (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Snakebite Collection
Classified
+21 $ +22.0%
invest 97 $assemble: ≈ won't work
float premium: at least 119 $
profit on prices without salesat least −63 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
118 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0766 (1% of this wear's listings); XM1014 | XOXO (Factory New): buy 0.0000–0.0058 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Prisma 2 Collection + The Vanguard Collection
Classified
+21 $ +23.3%
invest 91 $assemble: ≈ won't work
float premium: at least 128 $
profit on prices without salesat least −29 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
112 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
4

MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0062 (3% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Prisma 2 Collection
Classified
+21 $ +25.7%
invest 83 $assemble: ≈ won't work
float premium: at least 123 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.066666
Return after fees
104 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Tec-9 | Fuel Injector (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Breakout Collection + The Overpass Collection
Restricted
+21 $ +45.0%
invest 47 $assemble: ≈ won't work
float premium: at least 60 $
profit on prices without salesat least −26 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0000–0.0039 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Souvenir USP-S | Road Rash (Battle-Scarred): buy 0.4500–0.4812

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The 2021 Train Collection + The Arms Deal 3 Collection
Restricted
+21 $ +21.8%
invest 97 $assemble: ≈ won't work
float premium: at least 136 $
profit on prices without salesat least −20 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
119 $
Float
0.0000–0.0045 +1
Lots that fit
1%
Sales per week
2
Ways to assemble
4

Nova | Red Quartz (Factory New): buy 0.0000–0.0045 (1% of this wear's listings); CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

chance 35%
The Revolver Case Collection + The Shadow Collection
Classified
+21 $ +22.9%
invest 93 $assemble: ≈ won't work
float premium: at least 135 $
profit on prices without salesat least −11 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
114 $
Float
0.1500–0.1709 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1709 (under 1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1709 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Glove Collection
Classified
+21 $ +12.6%
invest 169 $assemble: ≈ won't work
float premium: at least 203 $
profit on prices without salesat least −112 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
190 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); StatTrak™ P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

chance 70%
The Gamma 2 Collection + The Operation Broken Fang Collection
Restricted
+21 $ +78.0%
invest 27 $assemble: ≈ won't work
float premium: at least 36 $
profit on prices without salesat least −27 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
48 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Operation Riptide Collection + The Overpass 2024 Collection
Classified
+21 $ +16.4%
invest 129 $assemble: ≈ won't work
float premium: at least 185 $
rare inputs
→ Steam AK-47 | Leet Museo (Minimal Wear)
Best outcome
float up to 0.121874
Return after fees
150 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 60%
The Chroma 3 Collection + The Dreams & Nightmares Collection
Classified
+21 $ +21.5%
invest 98 $assemble: ≈ won't work
float premium: at least 130 $
profit on prices without salesat least −25 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
119 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma 2 Collection + The Snakebite Collection
Classified
+21 $ +26.3%
invest 80 $assemble: ≈ won't work
float premium: at least 95 $
profit on prices without salesat least −32 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
102 $
Float
0.0000–0.0039 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (1% of this wear's listings); MP9 | Food Chain (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Graphic Design Collection + The Huntsman Collection
Restricted
+21 $ +27.2%
invest 78 $assemble: ≈ won't work
float premium: at least 97 $
profit on prices without salesat least −27 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.069999
Return after fees
99 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0048 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Operation Broken Fang Collection + The eSports 2013 Winter Collection
Restricted
+21 $ +20.0%
invest 105 $assemble: ≈ won't work
float premium: at least 124 $
profit on prices without salesat least −105 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Cobalt Disruption (Factory New)
Best outcome
float up to 0.011363
Return after fees
127 $
Float
0.0000–0.0060 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Nova | Clear Polymer (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); StatTrak™ UMP-45 | Gold Bismuth (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ P90 | Blind Spot (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Glove Collection
Classified
+21 $ +5.5%
invest 386 $assemble: ≈ won't work
float premium: at least 528 $
profit on prices without salesat least −239 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.069999
Return after fees
407 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1701 (under 1% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); P90 | Shallow Grave (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)

chance 50%
The Gamma 2 Collection + The Spectrum Collection
Classified
+21 $ +13.4%
invest 158 $assemble: ≈ won't work
float premium: at least 206 $
profit on prices without salesat least −38 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
179 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
4

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Breakout Collection + The Shadow Collection
Restricted
+21 $ +53.2%
invest 40 $assemble: ≈ won't work
float premium: at least 53 $
profit on prices without salesat least −17 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0049 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Nova | Koi (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Recoil Collection
Classified
+21 $ +41.2%
invest 51 $assemble: ≈ won't work
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
72 $
Float
0.1500–0.1764
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
1

StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The CS20 Collection + The Chroma 3 Collection
Classified
+21 $ +23.4%
invest 90 $assemble: ≈ won't work
float premium: at least 117 $
profit on prices without salesat least −33 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
111 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Prisma Collection
Restricted
+21 $ +23.5%
invest 90 $assemble: ≈ won't work
float premium: at least 165 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
111 $
Float
0.1500–0.1655 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
1
Steps
2

StatTrak™ MP5-SD | Gauss (Well-Worn): buy 0.3800–0.3847 (0% of this wear's listings); StatTrak™ MP5-SD | Gauss (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

chance 100%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+21 $ +26.8%
invest 79 $assemble: ≈ won't work
float premium: at least 111 $
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
100 $
Float
0.0700–0.0764 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Operation Hydra Collection + The Shadow Collection
Restricted
+21 $ +25.6%
invest 82 $assemble: ≈ won't work
float premium: at least 111 $
profit on prices without salesat least −60 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Hellfire (Factory New)
Best outcome
float up to 0.029411
Return after fees
103 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ P90 | Death Grip (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Revolver Case Collection
Classified
+21 $ +18.9%
invest 112 $assemble: ≈ won't work
float premium: at least 162 $
profit on prices without salesat least −20 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.043749
Return after fees
133 $
Float
0.0700–0.0751 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
4

Desert Eagle | Conspiracy (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); G3SG1 | The Executioner (Well-Worn): buy 0.3800–0.3845; G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

chance 45%
The Gallery Collection + The Genesis Collection
Classified
+21 $ +22.2%
invest 95 $assemble: ≈ won't work
float premium: at least 123 $
profit on prices without salesat least −90 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
116 $
Float
0.1500–0.1676 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings)

chance 100%
The Clutch Collection + The Shadow Collection
Classified
+21 $ +29.6%
invest 71 $assemble: ≈ won't work
float premium: at least 100 $
profit on prices without salesat least −39 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Golden Coil (Factory New)
Best outcome
float up to 0.069999
Return after fees
92 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Huntsman Collection
Restricted
+21 $ +28.6%
invest 74 $assemble: ≈ won't work
float premium: at least 93 $
profit on prices without salesat least −16 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
95 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The 2018 Inferno Collection + The Train 2025 Collection
Restricted
+21 $ +38.1%
invest 55 $assemble: ≈ won't work
float premium: at least 70 $
profit on prices without salesat least −6 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
76 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0049 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma 2 Collection
Classified
+21 $ +27.8%
invest 76 $assemble: ≈ won't work
float premium: at least 115 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
97 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
1

MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (2% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Sport & Field Collection
Classified
+21 $ +12.8%
invest 164 $assemble: ≈ won't work
float premium: at least 226 $
profit on prices without salesat least −46 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
185 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
2

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Galil AR | Rainbow Spoon (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Revolver Case Collection
Classified
+21 $ +20.0%
invest 105 $assemble: ≈ won't work
float premium: at least 162 $
profit on prices without salesat least −26 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.047999
Return after fees
126 $
Float
0.0700–0.0793 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Muertos (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1768 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Breakout Collection
+ The Shadow Collection
float premium: at least 275 $
profit on prices without sales at least −160 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
224.08 245.72 +21.64 +9.7% 30%
≤ 0.0056+2
Classified
→float up to 0.149999
1 5 1
The Shadow Collection
+ The Shattered Web Collection
float premium: at least 48 $
profit on prices without sales at least −26 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.77 57.39 +21.62 +60.5% 37%
≤ 0.0051+2
Restricted
→float up to 0.069999
1 5 0
The eSports 2013 Collection
+ The eSports 2014 Summer Collection
float premium: at least 125 $
profit on prices without sales at least −54 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.87 112.49 +21.62 +23.8% 32%
≤ 0.0808+1
Restricted
→float up to 0.069166
1 5 0
The Shadow Collection
+ The eSports 2014 Summer Collection
float premium: at least 44 $
profit on prices without sales at least −24 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.68 54.24 +21.56 +66.0% 32%
≤ 0.0066+2
Restricted
→float up to 0.069999
1 5 0
The Graphic Design Collection
+ The Shadow Collection
float premium: at least 54 $
profit on prices without sales at least −34 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.29 63.83 +21.55 +51.0% 40%
≤ 0.0075+2
Restricted
→float up to 0.044117
1 5 0
The 2021 Dust 2 Collection
+ The Falchion Collection
float premium: at least 347 $
profit on prices without sales at least −65 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
284.15 305.69 +21.54 +7.6% 10%
≤ 0.0061+2
Classified
→float up to 0.048999
1 1 1
The Breakout Collection
+ The eSports 2014 Summer Collection
float premium: at least 199 $
profit on prices without sales at least −103 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
142.25 163.79 +21.53 +15.1% 60%
≤ 0.0038+1
Classified
→float up to 0.056818
1 5 2
The Chroma Collection
+ The eSports 2014 Summer Collection
float premium: at least 118 $
profit on prices without sales at least −40 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
84.47 106.00 +21.53 +25.5% 71%
≤ 0.0036+1
Restricted
→float up to 0.069999
1 3 0
The 2018 Nuke Collection
+ The Falchion Collection
float premium: at least 17 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.61 33.11 +21.51 +185.3% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 0
The Fracture Collection
+ The eSports 2014 Summer Collection
float premium: at least 145 $
profit on prices without sales at least −71 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
117.89 139.38 +21.50 +18.2% 30%
≤ 0.0074+2
Classified
→float up to 0.113636
1 5 0
The Fever Collection
+ The Gallery Collection
float premium: at least 103 $
profit on prices without sales at least −13 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.25 100.68 +21.43 +27.0% 60%
≤ 0.0771+2
Classified
→float up to 0.057238
1 5 4
The Fracture Collection
+ The Gamma 2 Collection
float premium: at least 127 $
profit on prices without sales at least −86 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.98 117.37 +21.39 +22.3% 55%
≤ 0.0073+2
Classified
→float up to 0.069999
1 5 2
The Graphic Design Collection
+ The Train 2025 Collection
float premium: at least 580 $
profit on prices without sales at least −31 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
391.29 412.67 +21.39 +5.5% 100%
≤ 0.0060+1
Classified
→float up to 0.055999
1 2 0
The eSports 2014 Summer Collection
float premium: at least 187 $
profit on prices without sales at least −134 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
133.87 155.23 +21.37 +16.0% 50%
≤ 0.0740+1
Classified
→float up to 0.069999
1 1 2
The Ancient Collection
+ The Clutch Collection
float premium: at least 235 $
profit on prices without sales at least −19 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
182.22 203.59 +21.36 +11.7% 10%
≤ 0.0062+2
Classified
→float up to 0.069999
1 2 6
The Gamma Collection
+ The Huntsman Collection
float premium: at least 223 $
profit on prices without sales at least −13 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
163.97 185.32 +21.35 +13.0% 50%
≤ 0.0075+2
Classified
→float up to 0.069999
1 5 3
The Horizon Collection
+ The Shattered Web Collection
float premium: at least 100 $
profit on prices without sales at least −59 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.34 91.69 +21.35 +30.4% 43%
≤ 0.0043+2
Restricted
→float up to 0.021739
1 5 0
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 184 $
profit on prices without sales at least −154 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
154.46 175.79 +21.33 +13.8% 50%
≤ 0.0035+2
Classified
→float up to 0.057238
1 5 0
The Operation Hydra Collection
+ The eSports 2013 Collection
float premium: at least 358 $
profit on prices without sales at least −12 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
250.63 271.96 +21.33 +8.5% 67%
≤ 0.0038+1
Restricted
→float up to 0.069999
1 2 1
The 2018 Nuke Collection
+ The 2021 Train Collection
float premium: at least 75 $
profit on prices without sales at least −53 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.87 79.20 +21.33 +36.9% 60%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 0
The Operation Broken Fang Collection
+ The eSports 2014 Summer Collection
float premium: at least 45 $
profit on prices without sales at least −25 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.89 61.17 +21.28 +53.4% 55%
≤ 0.0749+1
Restricted
→float up to 0.056666
1 5 0
The Huntsman Collection
+ The Snakebite Collection
float premium: at least 119 $
profit on prices without sales at least −63 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
96.70 117.96 +21.26 +22.0% 50%
≤ 0.0058+2
Classified
→float up to 0.062999
1 5 3
The Prisma 2 Collection
+ The Vanguard Collection
float premium: at least 128 $
profit on prices without sales at least −29 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.21 112.46 +21.24 +23.3% 95%
≤ 0.0062+2
Classified
→float up to 0.058799
1 4 2
The Gamma 2 Collection
+ The Prisma 2 Collection
float premium: at least 123 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.72 103.97 +21.24 +25.7% 55%
≤ 0.0744+1
Classified
→float up to 0.066666
1 5 5
The Breakout Collection
+ The Overpass Collection
float premium: at least 60 $
profit on prices without sales at least −26 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.25 68.50 +21.24 +45.0% 70%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 0
The 2021 Train Collection
+ The Arms Deal 3 Collection
float premium: at least 136 $
profit on prices without sales at least −20 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
97.35 118.58 +21.24 +21.8% 27%
≤ 0.0045+1
Restricted
→float up to 0.069999
1 4 2
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 135 $
profit on prices without sales at least −11 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.55 113.78 +21.24 +22.9% 35%
≤ 0.1709+1
Classified
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Glove Collection
float premium: at least 203 $
profit on prices without sales at least −112 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
168.97 190.20 +21.23 +12.6% 50%
≤ 0.0035+2
Classified
→float up to 0.057238
1 5 0
The Gamma 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 36 $
profit on prices without sales at least −27 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.22 48.44 +21.22 +78.0% 70%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The Operation Riptide Collection
+ The Overpass 2024 Collection
float premium: at least 185 $
rare inputs
≈ hard ≈ for 0 contracts
128.95 150.15 +21.20 +16.4% 95%
≤ 0.0741+2
Classified
→float up to 0.121874
1 5 5
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
float premium: at least 130 $
profit on prices without sales at least −25 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
98.28 119.44 +21.16 +21.5% 60%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 0
The Prisma 2 Collection
+ The Snakebite Collection
float premium: at least 95 $
profit on prices without sales at least −32 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.48 101.62 +21.14 +26.3% 70%
≤ 0.0039+3
Classified
→float up to 0.058799
1 5 2
The Graphic Design Collection
+ The Huntsman Collection
float premium: at least 97 $
profit on prices without sales at least −27 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.57 98.70 +21.13 +27.2% 50%
≤ 0.0048+2
Restricted
→float up to 0.069999
1 5 4
The Operation Broken Fang Collection
+ The eSports 2013 Winter Collection
float premium: at least 124 $
profit on prices without sales at least −105 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
105.46 126.58 +21.12 +20.0% 63%
≤ 0.0060+2
Restricted
→float up to 0.011363
1 5 0
The Anubis Collection
+ The Glove Collection
float premium: at least 528 $
profit on prices without sales at least −239 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
385.87 406.99 +21.12 +5.5% 55%
≤ 0.0061+2
Classified
→float up to 0.069999
1 3 0
The Gamma 2 Collection
+ The Spectrum Collection
float premium: at least 206 $
profit on prices without sales at least −38 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
157.58 178.68 +21.11 +13.4% 50%
≤ 0.0036+2
Classified
→float up to 0.055999
1 4 4
The Breakout Collection
+ The Shadow Collection
float premium: at least 53 $
profit on prices without sales at least −17 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.70 60.81 +21.11 +53.2% 60%
≤ 0.0049+1
Restricted
→float up to 0.069999
1 5 0
The Recoil Collection
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.25 72.36 +21.11 +41.2% 50%
≤ 0.1764
Classified
→float up to 0.149999
1 1 16
The CS20 Collection
+ The Chroma 3 Collection
float premium: at least 117 $
profit on prices without sales at least −33 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.92 111.01 +21.08 +23.4% 60%
≤ 0.0041+2
Classified
→float up to 0.069999
1 5 1
The Prisma Collection
float premium: at least 165 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 chains
89.76 110.84 +21.08 +23.5% 50%
≤ 0.1655+1
Restricted
→float up to 0.149999
2 steps 1 3
The Chroma 3 Collection
+ The Dead Hand Collection
float premium: at least 111 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.69 99.76 +21.08 +26.8% 100%
≤ 0.0764+2
Classified
→float up to 0.148499
1 5 28
The Operation Hydra Collection
+ The Shadow Collection
float premium: at least 111 $
profit on prices without sales at least −60 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.40 103.48 +21.07 +25.6% 70%
≤ 0.0053+2
Restricted
→float up to 0.029411
1 2 0
The Breakout Collection
+ The Revolver Case Collection
float premium: at least 162 $
profit on prices without sales at least −20 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
111.69 132.75 +21.07 +18.9% 55%
≤ 0.0751+2
Classified
→float up to 0.043749
1 4 2
The Gallery Collection
+ The Genesis Collection
float premium: at least 123 $
profit on prices without sales at least −90 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.75 115.80 +21.05 +22.2% 45%
≤ 0.1676+1
Classified
→float up to 0.122653
1 3 3
The Clutch Collection
+ The Shadow Collection
float premium: at least 100 $
profit on prices without sales at least −39 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.14 92.17 +21.03 +29.6% 100%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Huntsman Collection
float premium: at least 93 $
profit on prices without sales at least −16 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.51 94.53 +21.02 +28.6% 55%
≤ 0.0053+2
Restricted
→float up to 0.062999
1 5 1
The 2018 Inferno Collection
+ The Train 2025 Collection
float premium: at least 70 $
profit on prices without sales at least −6 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.21 76.23 +21.01 +38.1% 35%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 6
The Prisma 2 Collection
float premium: at least 115 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.53 96.54 +21.01 +27.8% 50%
≤ 0.0744+1
Classified
→float up to 0.069999
1 1 5
The Gamma 2 Collection
+ The Sport & Field Collection
float premium: at least 226 $
profit on prices without sales at least −46 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
163.77 184.74 +20.97 +12.8% 55%
≤ 0.0042+2
Classified
→float up to 0.055999
1 2 4
The Chroma Collection
+ The Revolver Case Collection
float premium: at least 162 $
profit on prices without sales at least −26 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
104.76 125.70 +20.94 +20.0% 55%
≤ 0.0793+1
Classified
→float up to 0.047999
1 4 1
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work