Crafts
prices updated 24.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 935.

Profitable 24 898crafts of 34 215 in the recalculation
Best profit +19$ The Danger Zone Collection · +25% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 476 every outcome pays off: 909
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 215. Of them the site shows the best: 15 000. Shown in the list below: 8 370. Hidden: “profit on prices without sales” — 13 732, “profit only from resale” — 236, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 50%
The Danger Zone Collection + The Vanguard Collection
Classified
+72 $ +68.3%
invest 105 $assemble: ≈ won't work
float premium: at least 145 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
177 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Operation Broken Fang Collection
Classified
+72 $ +62.2%
invest 115 $assemble: ≈ won't work
float premium: at least 166 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.024615
Return after fees
187 $
Float
0.0000–0.0072 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

UMP-45 | Momentum (Factory New): buy 0.0000–0.0072 (under 1% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1737 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Falchion Collection
Classified
+71 $ +71.8%
invest 99 $assemble: ≈ won't work
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
171 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Spectrum 2 Collection
Classified
+71 $ +68.2%
invest 104 $assemble: ≈ won't work
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
176 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0744 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Danger Zone Collection
Classified
+71 $ +48.9%
invest 144 $assemble: ≈ won't work
float premium: at least 201 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.021538
Return after fees
215 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

FAMAS | Waters of Nephthys (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Overpass 2024 Collection + The Sport & Field Collection
Classified
+70 $ +31.7%
invest 222 $assemble: ≈ won't work
float premium: at least 305 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
292 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1639 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Galil AR | Rainbow Spoon (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Huntsman Collection + The Overpass 2024 Collection
Classified
+67 $ +28.7%
invest 235 $assemble: ≈ won't work
float premium: at least 323 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.078749
Return after fees
302 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Train 2025 Collection
Industrial Grade
+67 $ +371.1%
invest 18 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
85 $
Float
0.0000–0.0037
Lots that fit
≈1%
Sales per week
5
Ways to assemble
1
Steps
2

P250 | Constructivist (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Gallery Collection
Classified
+64 $ +64.4%
invest 100 $assemble: ≈ won't work
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
164 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Operation Broken Fang Collection + The Overpass 2024 Collection
Classified
+63 $ +25.1%
invest 252 $assemble: ≈ won't work
float premium: at least 352 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
315 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

USP-S | Monster Mashup (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0052 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Phoenix Collection
Classified
+63 $ +61.6%
invest 102 $assemble: ≈ won't work
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
166 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0051 (under 1% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Chroma 2 Collection
Mil-Spec Grade
+62 $ +110.6%
invest 56 $assemble: ≈ won't work
float premium: at least 99 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
118 $
Float
0.1000–0.1040 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Origami (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1040 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Winter Offensive Collection
Classified
+59 $ +52.8%
invest 112 $assemble: ≈ won't work
float premium: at least 157 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
171 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0050 (under 1% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Revolver Case Collection
Classified
+58 $ +66.2%
invest 88 $assemble: ≈ won't work
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
147 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The CS20 Collection + The Overpass 2024 Collection
Classified
+58 $ +56.8%
invest 103 $assemble: ≈ won't work
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
161 $
Float
0.0000–0.0039 +1
Lots that fit
≈1%
Sales per week
6
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Overpass 2024 Collection + The Shattered Web Collection
Classified
+58 $ +27.1%
invest 214 $assemble: ≈ won't work
float premium: at least 308 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
271 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
4

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); SG 553 | Colony IV (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ancient Collection + The Danger Zone Collection
Classified
+58 $ +25.4%
invest 228 $assemble: ≈ won't work
float premium: at least 307 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.030769
Return after fees
286 $
Float
0.0000–0.0074 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1743 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0074 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Overpass 2024 Collection + The Winter Offensive Collection
Classified
+57 $ +26.8%
invest 213 $assemble: ≈ won't work
float premium: at least 298 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
270 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Overpass 2024 Collection + The Spectrum Collection
Classified
+57 $ +32.2%
invest 176 $assemble: ≈ won't work
float premium: at least 231 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
232 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1686 (2% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Breakout Collection + The Overpass 2024 Collection
Classified
+56 $ +24.4%
invest 231 $assemble: ≈ won't work
float premium: at least 317 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.060869
Return after fees
288 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Operation Broken Fang Collection + The eSports 2013 Collection
Restricted
+56 $ +24.4%
invest 229 $assemble: ≈ won't work
float premium: at least 321 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
284 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Gold Bismuth (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 90%
The Overpass 2024 Collection + The eSports 2013 Winter Collection
Classified
+56 $ +22.9%
invest 244 $assemble: ≈ won't work
float premium: at least 357 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
300 $
Float
0.0200–0.0242 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
2

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); FAMAS | Afterimage (Factory New): buy 0.0200–0.0242 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+55 $ +34.4%
invest 159 $assemble: ≈ won't work
float premium: at least 197 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
213 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0036 (6% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1619 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Chroma 2 Collection + The Phoenix Collection
Restricted
+54 $ +268.7%
invest 20 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.137499
Return after fees
75 $
Float
0.1500–0.1627 +1
Lots that fit
3%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1627 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection
Restricted
+53 $ +324.8%
invest 16 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
69 $
Float
0.2500–0.2562
Lots that fit
4%
Sales per week
1
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Falchion Collection + The eSports 2013 Collection
Mil-Spec Grade
+53 $ +190.4%
invest 28 $assemble: ≈ won't work
float premium: at least 39 $
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ UMP-45 | Riot (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0836 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The eSports 2013 Winter Collection
Classified
+53 $ +46.3%
invest 114 $assemble: ≈ won't work
float premium: at least 159 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
167 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings); FAMAS | Afterimage (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 3 Collection + The Danger Zone Collection
Classified
+53 $ +46.3%
invest 114 $assemble: ≈ won't work
float premium: at least 166 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
166 $
Float
0.0000–0.0063 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0063 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Overpass 2024 Collection
Classified
+52 $ +20.0%
invest 259 $assemble: ≈ won't work
float premium: at least 361 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
310 $
Float
0.0000–0.0075 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
3

Desert Eagle | Eastern Enigma (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0075 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Clutch Collection + The Danger Zone Collection
Classified
+51 $ +55.0%
invest 93 $assemble: ≈ won't work
float premium: at least 126 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
144 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

USP-S | Cortex (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Gamma 2 Collection
Restricted
+51 $ +316.1%
invest 16 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
66 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (3% of this wear's listings); StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Overpass 2024 Collection
Classified
+50 $ +46.3%
invest 108 $assemble: ≈ won't work
float premium: at least 151 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
158 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1644 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Overpass 2024 Collection + The Recoil Collection
Classified
+50 $ +59.5%
invest 84 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
134 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1656 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gamma Collection + The Shadow Collection
Classified
+50 $ +39.6%
invest 126 $assemble: ≈ won't work
float premium: at least 169 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
176 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gamma 2 Collection + The Overpass 2024 Collection
Classified
+50 $ +29.8%
invest 166 $assemble: ≈ won't work
float premium: at least 210 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
216 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Shadow Collection
Classified
+49 $ +50.1%
invest 99 $assemble: ≈ won't work
float premium: at least 141 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Golden Coil (Factory New)
Best outcome
float up to 0.069999
Return after fees
148 $
Float
0.0700–0.0753 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Overpass 2024 Collection
Classified
+49 $ +55.9%
invest 88 $assemble: ≈ won't work
float premium: at least 114 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.055999
Return after fees
137 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma Collection
Classified
+49 $ +66.6%
invest 73 $assemble: ≈ won't work
float premium: at least 101 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
122 $
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Huntsman Collection
Restricted
+49 $ +200.3%
invest 24 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.056249
Return after fees
73 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (3% of this wear's listings); StatTrak™ PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Clutch Collection + The Overpass 2024 Collection
Classified
+48 $ +54.8%
invest 88 $assemble: ≈ won't work
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
136 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1624 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Train Collection + The eSports 2013 Collection
Restricted
+48 $ +40.7%
invest 117 $assemble: ≈ won't work
float premium: at least 163 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
164 $
Float
0.0000–0.0050 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Nova | Red Quartz (Factory New): buy 0.0000–0.0050 (1% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Ancient Collection + The Revolver Case Collection
Classified
+47 $ +23.6%
invest 200 $assemble: ≈ won't work
float premium: at least 271 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
248 $
Float
0.1500–0.1648 +1
Lots that fit
unknown
Sales per week
2
Ways to assemble
3

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3845; G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Dust 2 Collection + The Danger Zone Collection
Classified
+47 $ +17.7%
invest 267 $assemble: ≈ won't work
float premium: at least 334 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Gold Arabesque (Factory New)
Best outcome
float up to 0.021538
Return after fees
314 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

Souvenir SSG 08 | Death Strike (Field-Tested): buy 0.1500–0.1678 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0054 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Overpass 2024 Collection + The Spy Tech Collection
Classified
+47 $ +17.6%
invest 267 $assemble: ≈ won't work
float premium: at least 362 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
314 $
Float
0.0000–0.0071 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
3

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0071 (5% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1734 (under 1% of this wear's listings)

chance 100%
The Fever Collection + The Revolver Case Collection
Classified
+47 $ +63.9%
invest 74 $assemble: ≈ won't work
float premium: at least 94 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.055999
Return after fees
121 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arms Deal 3 Collection + The Overpass 2024 Collection
Classified
+47 $ +20.1%
invest 232 $assemble: ≈ won't work
float premium: at least 317 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
279 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
3

CZ75-Auto | The Fuschia Is Now (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1628 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma Collection + The Overpass 2024 Collection
Classified
+46 $ +25.2%
invest 181 $assemble: ≈ won't work
float premium: at least 232 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
226 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0058 (5% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1692 (2% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Operation Hydra Collection
Restricted
+45 $ +138.1%
invest 33 $assemble: ≈ won't work
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Hellfire (Factory New)
Best outcome
float up to 0.031249
Return after fees
78 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (3% of this wear's listings); StatTrak™ P90 | Death Grip (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Overpass 2024 Collection
Classified
+45 $ +12.4%
invest 362 $assemble: ≈ won't work
float premium: at least 479 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
407 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
1

Souvenir Five-SeveN | Fall Hazard (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0038 (3% of this wear's listings)

chance 47%
The 2021 Train Collection + The Danger Zone Collection
Classified
+45 $ +34.6%
invest 130 $assemble: ≈ won't work
float premium: at least 185 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | The Coalition (Factory New)
Best outcome
float up to 0.030769
Return after fees
175 $
Float
0.0000–0.0063 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

FAMAS | Meltdown (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0063 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Danger Zone Collection
+ The Vanguard Collection
float premium: at least 145 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
105.20 177.08 +71.87 +68.3% 50%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 2
The Danger Zone Collection
+ The Operation Broken Fang Collection
float premium: at least 166 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
115.13 186.79 +71.66 +62.2% 55%
≤ 0.0072+1
Classified
→float up to 0.024615
1 3 2
The Danger Zone Collection
+ The Falchion Collection
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.32 170.60 +71.28 +71.8% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Spectrum 2 Collection
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
104.38 175.53 +71.15 +68.2% 55%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 2
The Anubis Collection
+ The Danger Zone Collection
float premium: at least 201 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
144.15 214.66 +70.51 +48.9% 55%
≤ 0.0041+1
Classified
→float up to 0.021538
1 2 0
The Overpass 2024 Collection
+ The Sport & Field Collection
float premium: at least 305 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
222.00 292.30 +70.30 +31.7% 80%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 6
The Huntsman Collection
+ The Overpass 2024 Collection
float premium: at least 323 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
235.02 302.39 +67.37 +28.7% 90%
≤ 0.0041+2
Classified
→float up to 0.078749
1 5 5
The Train 2025 Collection
float premium: at least 34 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
17.96 84.62 +66.66 +371.1% 33%
≤ 0.0037
Industrial Grade
→float up to 0.069999
2 steps 1 5
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.94 164.30 +64.36 +64.4% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The Operation Broken Fang Collection
+ The Overpass 2024 Collection
float premium: at least 352 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
251.51 314.68 +63.17 +25.1% 95%
≤ 0.0052+2
Classified
→float up to 0.069999
1 5 6
The Danger Zone Collection
+ The Phoenix Collection
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
102.45 165.54 +63.09 +61.6% 50%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 2
The Chroma 2 Collection
float premium: at least 99 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
56.01 117.96 +61.95 +110.6% 33%
≤ 0.1040+1
Mil-Spec Grade
→float up to 0.149999
2 steps 1 1
The Danger Zone Collection
+ The Winter Offensive Collection
float premium: at least 157 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
111.60 170.52 +58.91 +52.8% 50%
≤ 0.0050+2
Classified
→float up to 0.069999
1 4 2
The Falchion Collection
+ The Revolver Case Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.23 146.67 +58.44 +66.2% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Overpass 2024 Collection
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
102.55 160.83 +58.27 +56.8% 40%
≤ 0.0039+1
Classified
→float up to 0.069999
1 5 6
The Overpass 2024 Collection
+ The Shattered Web Collection
float premium: at least 308 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
213.55 271.38 +57.83 +27.1% 80%
≤ 0.0748+2
Classified
→float up to 0.069999
1 4 6
The Ancient Collection
+ The Danger Zone Collection
float premium: at least 307 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
227.76 285.59 +57.83 +25.4% 55%
≤ 0.0074+1
Classified
→float up to 0.030769
1 1 2
The Overpass 2024 Collection
+ The Winter Offensive Collection
float premium: at least 298 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
212.92 270.05 +57.13 +26.8% 70%
≤ 0.0744+1
Classified
→float up to 0.069999
1 5 6
The Overpass 2024 Collection
+ The Spectrum Collection
float premium: at least 231 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
175.71 232.29 +56.58 +32.2% 50%
≤ 0.0056+2
Classified
→float up to 0.069999
1 5 6
The Breakout Collection
+ The Overpass 2024 Collection
float premium: at least 317 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
231.41 287.85 +56.45 +24.4% 85%
≤ 0.0044+2
Classified
→float up to 0.060869
1 5 2
The Operation Broken Fang Collection
+ The eSports 2013 Collection
float premium: at least 321 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
228.62 284.49 +55.87 +24.4% 73%
≤ 0.0036+1
Restricted
→float up to 0.069999
1 5 1
The Overpass 2024 Collection
+ The eSports 2013 Winter Collection
float premium: at least 357 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
243.81 299.59 +55.78 +22.9% 90%
≤ 0.0242+1
Classified
→float up to 0.069999
1 2 4
The Chroma 3 Collection
+ The Overpass 2024 Collection
float premium: at least 197 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
158.78 213.36 +54.58 +34.4% 40%
≤ 0.0036+3
Classified
→float up to 0.069999
1 5 6
The Chroma 2 Collection
+ The Phoenix Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.22 74.54 +54.32 +268.7% 93%
≤ 0.1627+1
Restricted
→float up to 0.137499
1 5 1
The Chroma 2 Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.36 69.48 +53.12 +324.8% 100%
≤ 0.2562
Restricted
→float up to 0.146874
1 1 1
The Falchion Collection
+ The eSports 2013 Collection
float premium: at least 39 $
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.78 80.68 +52.90 +190.4% 52%
≤ 0.0036+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Danger Zone Collection
+ The eSports 2013 Winter Collection
float premium: at least 159 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
113.80 166.51 +52.71 +46.3% 45%
≤ 0.0043+2
Classified
→float up to 0.069999
1 2 2
The Arms Deal 3 Collection
+ The Danger Zone Collection
float premium: at least 166 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
113.75 166.39 +52.63 +46.3% 45%
≤ 0.0063+1
Classified
→float up to 0.069999
1 2 2
The Arabesque Collection
+ The Overpass 2024 Collection
float premium: at least 361 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
258.70 310.32 +51.62 +20.0% 90%
≤ 0.0075+2
Classified
→float up to 0.069999
1 3 6
The Clutch Collection
+ The Danger Zone Collection
float premium: at least 126 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
93.11 144.29 +51.18 +55.0% 35%
≤ 0.0035+3
Classified
→float up to 0.069999
1 5 2
The Chroma 2 Collection
+ The Gamma 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.98 66.49 +50.52 +316.1% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
The Danger Zone Collection
+ The Overpass 2024 Collection
float premium: at least 151 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
108.11 158.13 +50.02 +46.3% 40%
≤ 0.0043+1
Classified
→float up to 0.069999
1 5 6
The Overpass 2024 Collection
+ The Recoil Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
84.05 134.03 +49.98 +59.5% 30%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 6
The Gamma Collection
+ The Shadow Collection
float premium: at least 169 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
126.15 176.07 +49.92 +39.6% 70%
≤ 0.0047+2
Classified
→float up to 0.055999
1 5 3
The Gamma 2 Collection
+ The Overpass 2024 Collection
float premium: at least 210 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
166.19 215.76 +49.57 +29.8% 65%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 5
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 141 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
98.57 147.99 +49.42 +50.1% 100%
≤ 0.0753+2
Classified
→float up to 0.069999
1 5 2
The Fever Collection
+ The Overpass 2024 Collection
float premium: at least 114 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.91 137.05 +49.14 +55.9% 55%
≤ 0.0045+2
Classified
→float up to 0.055999
1 5 6
The Fever Collection
+ The Gamma Collection
float premium: at least 101 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.07 121.74 +48.67 +66.6% 100%
≤ 0.0055+1
Classified
→float up to 0.055999
1 5 3
The Chroma 2 Collection
+ The Huntsman Collection
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.24 72.77 +48.54 +200.3% 100%
≤ 0.0742+1
Restricted
→float up to 0.056249
1 5 1
The Clutch Collection
+ The Overpass 2024 Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.92 136.14 +48.22 +54.8% 30%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 6
The 2021 Train Collection
+ The eSports 2013 Collection
float premium: at least 163 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
116.88 164.42 +47.53 +40.7% 40%
≤ 0.0050+1
Restricted
→float up to 0.069999
1 5 1
The Ancient Collection
+ The Revolver Case Collection
float premium: at least 271 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
200.36 247.64 +47.28 +23.6% 10%
≤ 0.1648+1
Classified
→float up to 0.069999
1 3 2
The 2021 Dust 2 Collection
+ The Danger Zone Collection
float premium: at least 334 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
267.06 314.22 +47.16 +17.7% 55%
≤ 0.0054+1
Classified
→float up to 0.021538
1 2 2
The Overpass 2024 Collection
+ The Spy Tech Collection
float premium: at least 362 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
267.20 314.28 +47.08 +17.6% 95%
≤ 0.0071+2
Classified
→float up to 0.069999
1 3 6
The Fever Collection
+ The Revolver Case Collection
float premium: at least 94 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.71 120.78 +47.07 +63.9% 100%
≤ 0.0741+2
Classified
→float up to 0.055999
1 5 2
The Arms Deal 3 Collection
+ The Overpass 2024 Collection
float premium: at least 317 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
232.01 278.57 +46.56 +20.1% 80%
≤ 0.0039+2
Classified
→float up to 0.069999
1 3 2
The Chroma Collection
+ The Overpass 2024 Collection
float premium: at least 232 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
180.68 226.30 +45.62 +25.2% 50%
≤ 0.0058+2
Classified
→float up to 0.069999
1 5 6
The Chroma 2 Collection
+ The Operation Hydra Collection
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.73 77.94 +45.21 +138.1% 100%
≤ 0.1618+1
Restricted
→float up to 0.031249
1 3 0
The 2021 Vertigo Collection
+ The Overpass 2024 Collection
float premium: at least 479 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
361.73 406.74 +45.02 +12.4% 10%
≤ 0.0038+2
Classified
→float up to 0.069999
1 1 6
The 2021 Train Collection
+ The Danger Zone Collection
float premium: at least 185 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
129.98 174.93 +44.96 +34.6% 47%
≤ 0.0063+1
Classified
→float up to 0.030769
1 1 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work