Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 9 614. Hidden: “profit on prices without sales” — 12 599, “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 45%
The Operation Riptide Collection + The Vanguard Collection
Classified
+120 $ +20.4%
invest 589 $assemble: ≈ won't work
float premium: at least 862 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
709 $
Float
0.0000–0.0093 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
3

StatTrak™ MAC-10 | Toybox (Minimal Wear): buy 0.0700–0.0807 (6% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gamma Collection + The Train 2025 Collection
Classified
+114 $ +77.6%
invest 147 $assemble: ≈ won't work
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
260 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The CS20 Collection + The Train 2025 Collection
Classified
+111 $ +107.1%
invest 104 $assemble: ≈ won't work
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
216 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Overpass 2024 Collection + The Prisma Collection
Classified
+110 $ +136.7%
invest 81 $assemble: ≈ won't work
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
191 $
Float
0.1500–0.1617 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 15%
The Dreams & Nightmares Collection + The Vanguard Collection
Classified
+110 $ +53.8%
invest 203 $assemble: ≈ won't work
float premium: at least 276 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
313 $
Float
0.0000–0.0093 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0093 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 15%
The Revolution Collection + The Vanguard Collection
Classified
+106 $ +48.7%
invest 217 $assemble: ≈ won't work
float premium: at least 310 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
323 $
Float
0.0000–0.0093 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Wicked Sick (Factory New): buy 0.0000–0.0093 (3% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 15%
The Glove Collection + The Vanguard Collection
Classified
+95 $ +37.4%
invest 255 $assemble: ≈ won't work
float premium: at least 330 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
350 $
Float
0.0000–0.0072 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Horizon Collection + The Prisma Collection
Classified
+94 $ +137.4%
invest 68 $assemble: ≈ won't work
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
162 $
Float
0.0700–0.0743 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1624 (2% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2570 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Graphic Design Collection + The Prisma Collection
Classified
+92 $ +107.9%
invest 85 $assemble: ≈ won't work
float premium: at least 113 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | CMYK (Factory New)
Best outcome
float up to 0.069999
Return after fees
177 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

AUG | Lil' Pig (Battle-Scarred): buy 0.4500–0.4677 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2565 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Spy Tech Collection
Classified
+92 $ +109.4%
invest 84 $assemble: ≈ won't work
float premium: at least 111 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Factory New)
Best outcome
float up to 0.069999
Return after fees
175 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2574 (1% of this wear's listings); USP-S | Spiral Glitch (Battle-Scarred): buy 0.4500–0.4816

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Train 2025 Collection
Classified
+91 $ +86.5%
invest 105 $assemble: ≈ won't work
float premium: at least 154 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.030769
Return after fees
196 $
Float
0.0000–0.0074 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

UMP-45 | Momentum (Factory New): buy 0.0000–0.0074 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1743 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The eSports 2014 Summer Collection
Classified
+86 $ +84.7%
invest 102 $assemble: ≈ won't work
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.030769
Return after fees
188 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shadow Collection
Classified
+84 $ +122.0%
invest 69 $assemble: ≈ won't work
float premium: at least 92 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
154 $
Float
0.1500–0.1629 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2573 (1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ancient Collection + The Prisma Collection
Classified
+84 $ +49.5%
invest 171 $assemble: ≈ won't work
float premium: at least 211 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
255 $
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
3

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3840; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2575 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Prisma Collection
Classified
+84 $ +135.9%
invest 62 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
146 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shattered Web Collection
Classified
+83 $ +107.4%
invest 78 $assemble: ≈ won't work
float premium: at least 99 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
161 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Train 2025 Collection
Classified
+83 $ +76.9%
invest 108 $assemble: ≈ won't work
float premium: at least 149 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
191 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Operation Riptide Collection
Classified
+82 $ +72.8%
invest 112 $assemble: ≈ won't work
float premium: at least 161 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.019999
Return after fees
194 $
Float
0.0000–0.0074 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0074 (under 1% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Spectrum Collection + The Train 2025 Collection
Classified
+82 $ +49.2%
invest 166 $assemble: ≈ won't work
float premium: at least 234 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
248 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

AWP | Fever Dream (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Genesis Collection
Classified
+82 $ +80.5%
invest 101 $assemble: ≈ won't work
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
183 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Vertigo Collection + The Prisma Collection
Classified
+80 $ +49.1%
invest 163 $assemble: ≈ won't work
float premium: at least 203 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
243 $
Float
0.1500–0.1624 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3837 (4% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2570 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gamma Collection + The Overpass 2024 Collection
Classified
+80 $ +54.4%
invest 146 $assemble: ≈ won't work
float premium: at least 214 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
226 $
Float
0.0000–0.0041 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0041 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1637 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Operation Riptide Collection + The Prisma Collection
Classified
+79 $ +103.8%
invest 76 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.056874
Return after fees
155 $
Float
0.2500–0.2595 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

Glock-18 | Snack Attack (Battle-Scarred): buy 0.4500–0.4903; R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3851 (5% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2595 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Horizon Collection
Classified
+78 $ +79.7%
invest 98 $assemble: ≈ won't work
float premium: at least 139 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
176 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0040 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Overpass 2024 Collection + The Revolver Case Collection
Classified
+78 $ +74.5%
invest 104 $assemble: ≈ won't work
float premium: at least 150 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
182 $
Float
0.1500–0.1657 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1657 (2% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 3 Collection + The Train 2025 Collection
Classified
+77 $ +51.2%
invest 151 $assemble: ≈ won't work
float premium: at least 201 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
228 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0042 (6% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Danger Zone Collection + The Prisma Collection
Classified
+77 $ +105.9%
invest 72 $assemble: ≈ won't work
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
149 $
Float
0.0000–0.0035 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Vanguard Collection
Classified
+76 $ +73.4%
invest 104 $assemble: ≈ won't work
float premium: at least 141 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
180 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection
Classified
+76 $ +77.3%
invest 98 $assemble: ≈ won't work
float premium: at least 140 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
174 $
Float
0.0000–0.0070 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0780 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0070 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Glove Collection + The Prisma Collection
Classified
+75 $ +86.0%
invest 88 $assemble: ≈ won't work
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
163 $
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per week
3
Ways to assemble
5

P90 | Shallow Grave (Battle-Scarred): buy 0.4500–0.4674; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2575 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Broken Fang Collection + The Prisma Collection
Classified
+75 $ +94.2%
invest 80 $assemble: ≈ won't work
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
155 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
4
Ways to assemble
5

M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4732; R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2586 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Prisma Collection
Classified
+75 $ +124.8%
invest 60 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
136 $
Float
0.1500–0.1619 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Wildfire Collection
Classified
+75 $ +104.4%
invest 72 $assemble: ≈ won't work
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
146 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2574 (1% of this wear's listings); AWP | Elite Build (Battle-Scarred): buy 0.4500–0.4816

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Spectrum Collection + The Vanguard Collection
Classified
+74 $ +23.7%
invest 313 $assemble: ≈ won't work
float premium: at least 375 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
388 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Falchion Collection
Classified
+74 $ +76.2%
invest 97 $assemble: ≈ won't work
float premium: at least 137 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
171 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Vanguard Collection
Classified
+74 $ +95.3%
invest 78 $assemble: ≈ won't work
float premium: at least 104 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
152 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Overpass 2024 Collection
Classified
+74 $ +30.9%
invest 239 $assemble: ≈ won't work
float premium: at least 353 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
313 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
1

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0062 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Danger Zone Collection
Classified
+74 $ +52.0%
invest 142 $assemble: ≈ won't work
float premium: at least 195 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.021538
Return after fees
216 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

FAMAS | Waters of Nephthys (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Danger Zone Collection
Classified
+74 $ +72.7%
invest 101 $assemble: ≈ won't work
float premium: at least 138 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
175 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Shattered Web Collection
Classified
+74 $ +70.7%
invest 104 $assemble: ≈ won't work
float premium: at least 152 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.030769
Return after fees
178 $
Float
0.0000–0.0074 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0074 (under 1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection
Classified
+73 $ +111.7%
invest 65 $assemble: ≈ won't work
float premium: at least 92 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
138 $
Float
0.2500–0.2605 +1
Lots that fit
1%
Sales per week
5
Ways to assemble
1

R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3857 (5% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2605 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Horizon Collection + The Prisma Collection
Classified
+72 $ +111.6%
invest 65 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
137 $
Float
0.0700–0.0743 +3
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1626 (2% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2571 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Chroma 2 Collection
Mil-Spec Grade
+72 $ +130.0%
invest 56 $assemble: ≈ won't work
float premium: at least 98 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
128 $
Float
0.1000–0.1035 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Origami (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1035 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Glove Collection + The Overpass 2024 Collection
Classified
+72 $ +28.9%
invest 248 $assemble: ≈ won't work
float premium: at least 362 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
320 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Shallow Grave (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Train 2025 Collection
Classified
+71 $ +106.3%
invest 67 $assemble: ≈ won't work
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
138 $
Float
0.2500–0.2595 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
5

R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3851 (5% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2595 (1% of this wear's listings); MP9 | Latte Rush (Battle-Scarred): buy 0.4500–0.4903

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Operation Broken Fang Collection + The Prisma Collection
Classified
+71 $ +88.9%
invest 79 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
150 $
Float
0.1500–0.1767 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1767 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3881 (7% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2651 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Glove Collection
Classified
+71 $ +56.8%
invest 124 $assemble: ≈ won't work
float premium: at least 169 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.021538
Return after fees
195 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Phoenix Collection + The Train 2025 Collection
Classified
+70 $ +57.5%
invest 122 $assemble: ≈ won't work
float premium: at least 168 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
192 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Trigon (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Nova | Antique (Factory New): buy 0.0000–0.0041 (7% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Gamma Collection
Classified
+69 $ +66.6%
invest 104 $assemble: ≈ won't work
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
173 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Prisma Collection
Classified
+69 $ +110.6%
invest 63 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
132 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Glock-18 | Shinobu (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Operation Riptide Collection
+ The Vanguard Collection
float premium: at least 862 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
588.80 708.65 +119.85 +20.4% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 3 0
The Gamma Collection
+ The Train 2025 Collection
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
146.71 260.49 +113.78 +77.6% 70%
≤ 0.0037+1
Classified
→float up to 0.069999
1 5 3
The CS20 Collection
+ The Train 2025 Collection
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
104.06 215.55 +111.49 +107.1% 70%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 5
The Overpass 2024 Collection
+ The Prisma Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.58 190.77 +110.19 +136.7% 65%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 5
The Dreams & Nightmares Collection
+ The Vanguard Collection
float premium: at least 276 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
203.42 312.94 +109.53 +53.8% 15%
≤ 0.0093+1
Classified
→float up to 0.069999
1 5 0
The Revolution Collection
+ The Vanguard Collection
float premium: at least 310 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
217.21 323.09 +105.88 +48.7% 15%
≤ 0.0093+1
Classified
→float up to 0.069999
1 5 0
The Glove Collection
+ The Vanguard Collection
float premium: at least 330 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
255.07 350.42 +95.35 +37.4% 15%
≤ 0.0072+1
Classified
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Prisma Collection
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.07 161.58 +93.51 +137.4% 100%
≤ 0.0743+3
Classified
→float up to 0.055999
1 5 2
The Graphic Design Collection
+ The Prisma Collection
float premium: at least 113 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.24 177.17 +91.94 +107.9% 55%
≤ 0.1616+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Spy Tech Collection
float premium: at least 111 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.65 175.19 +91.54 +109.4% 55%
≤ 0.1632+2
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Train 2025 Collection
float premium: at least 154 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
105.22 196.24 +91.02 +86.5% 55%
≤ 0.0074+1
Classified
→float up to 0.030769
1 4 2
The Danger Zone Collection
+ The eSports 2014 Summer Collection
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.51 187.52 +86.01 +84.7% 55%
≤ 0.0045+2
Classified
→float up to 0.030769
1 5 1
The Prisma Collection
+ The Shadow Collection
float premium: at least 92 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.25 153.71 +84.46 +122.0% 100%
≤ 0.1629+2
Classified
→float up to 0.055999
1 5 3
The Ancient Collection
+ The Prisma Collection
float premium: at least 211 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
170.56 254.97 +84.41 +49.5% 55%
≤ 0.1633+2
Classified
→float up to 0.069999
1 3 5
The Falchion Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.83 145.84 +84.01 +135.9% 100%
≤ 0.1623+2
Classified
→float up to 0.055999
1 5 1
The Prisma Collection
+ The Shattered Web Collection
float premium: at least 99 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.59 160.89 +83.30 +107.4% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Train 2025 Collection
float premium: at least 149 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.80 190.68 +82.89 +76.9% 40%
≤ 0.0039+1
Classified
→float up to 0.069999
1 5 8
The Danger Zone Collection
+ The Operation Riptide Collection
float premium: at least 161 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
112.32 194.08 +81.76 +72.8% 55%
≤ 0.0074+1
Classified
→float up to 0.019999
1 5 0
The Spectrum Collection
+ The Train 2025 Collection
float premium: at least 234 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
165.93 247.55 +81.62 +49.2% 40%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 8
The Danger Zone Collection
+ The Genesis Collection
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.29 182.82 +81.54 +80.5% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The 2021 Vertigo Collection
+ The Prisma Collection
float premium: at least 203 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
163.00 243.03 +80.03 +49.1% 55%
≤ 0.1624+2
Classified
→float up to 0.069999
1 3 5
The Gamma Collection
+ The Overpass 2024 Collection
float premium: at least 214 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
146.03 225.54 +79.51 +54.4% 70%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 3
The Operation Riptide Collection
+ The Prisma Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.26 155.46 +79.20 +103.8% 95%
≤ 0.2595+2
Classified
→float up to 0.056874
1 5 0
The Danger Zone Collection
+ The Horizon Collection
float premium: at least 139 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.87 175.85 +77.98 +79.7% 55%
≤ 0.0040+2
Classified
→float up to 0.069999
1 5 2
The Overpass 2024 Collection
+ The Revolver Case Collection
float premium: at least 150 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
104.15 181.69 +77.54 +74.5% 65%
≤ 0.1657+1
Classified
→float up to 0.069999
1 5 2
The Chroma 3 Collection
+ The Train 2025 Collection
float premium: at least 201 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
150.87 228.10 +77.23 +51.2% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.39 149.01 +76.62 +105.9% 85%
≤ 0.0035+3
Classified
→float up to 0.069999
1 5 2
The Danger Zone Collection
+ The Vanguard Collection
float premium: at least 141 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
103.60 179.69 +76.09 +73.4% 50%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 2
The Danger Zone Collection
float premium: at least 140 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.90 173.59 +75.68 +77.3% 50%
≤ 0.0070+1
Classified
→float up to 0.069999
1 1 2
The Glove Collection
+ The Prisma Collection
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.79 163.25 +75.46 +86.0% 55%
≤ 0.1633+2
Classified
→float up to 0.061249
1 5 3
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.06 155.47 +75.41 +94.2% 55%
≤ 0.1652+2
Classified
→float up to 0.055999
1 5 4
The Gallery Collection
+ The Prisma Collection
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.36 135.69 +75.33 +124.8% 100%
≤ 0.1619+2
Classified
→float up to 0.069999
1 5 4
The Prisma Collection
+ The Wildfire Collection
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.59 146.33 +74.74 +104.4% 100%
≤ 0.1632+2
Classified
→float up to 0.069999
1 5 0
The Spectrum Collection
+ The Vanguard Collection
float premium: at least 375 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
313.22 387.58 +74.36 +23.7% 50%
≤ 0.0061+1
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Falchion Collection
float premium: at least 137 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.34 171.48 +74.14 +76.2% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 1
The Prisma Collection
+ The Vanguard Collection
float premium: at least 104 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.61 151.60 +73.99 +95.3% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 5
The Overpass 2024 Collection
float premium: at least 353 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
238.87 312.78 +73.91 +30.9% 100%
≤ 0.0062+1
Classified
→float up to 0.069999
1 1 6
The Anubis Collection
+ The Danger Zone Collection
float premium: at least 195 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
141.86 215.65 +73.79 +52.0% 55%
≤ 0.0041+1
Classified
→float up to 0.021538
1 2 0
The Chroma 3 Collection
+ The Danger Zone Collection
float premium: at least 138 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.19 174.74 +73.54 +72.7% 55%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Shattered Web Collection
float premium: at least 152 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
104.01 177.55 +73.53 +70.7% 50%
≤ 0.0074+1
Classified
→float up to 0.030769
1 5 0
The Prisma Collection
float premium: at least 92 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.42 138.48 +73.05 +111.7% 100%
≤ 0.2605+1
Classified
→float up to 0.069999
1 1 5
The Horizon Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.95 137.43 +72.49 +111.6% 80%
≤ 0.0743+3
Classified
→float up to 0.069999
1 5 5
The Chroma 2 Collection
float premium: at least 98 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
55.71 128.11 +72.40 +130.0% 33%
≤ 0.1035+1
Mil-Spec Grade
→float up to 0.146874
2 steps 1 2
The Glove Collection
+ The Overpass 2024 Collection
float premium: at least 362 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
248.42 320.12 +71.70 +28.9% 100%
≤ 0.0061+1
Classified
→float up to 0.061249
1 5 3
The Prisma Collection
+ The Train 2025 Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.92 138.08 +71.16 +106.3% 100%
≤ 0.2595+2
Classified
→float up to 0.069999
1 5 5
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.48 150.19 +70.70 +88.9% 95%
≤ 0.1767+2
Classified
→float up to 0.069999
1 5 5
The Danger Zone Collection
+ The Glove Collection
float premium: at least 169 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
124.28 194.85 +70.57 +56.8% 55%
≤ 0.0037+2
Classified
→float up to 0.021538
1 4 2
The Phoenix Collection
+ The Train 2025 Collection
float premium: at least 168 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
121.88 191.99 +70.11 +57.5% 30%
≤ 0.0041+2
Classified
→float up to 0.069999
1 5 8
The Danger Zone Collection
+ The Gamma Collection
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
103.79 172.97 +69.17 +66.6% 55%
≤ 0.0056+2
Classified
→float up to 0.069999
1 5 2
The Fever Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.53 131.68 +69.15 +110.6% 100%
≤ 0.1623+2
Classified
→float up to 0.055999
1 5 5
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work