Crafts
prices updated 19.10 01:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 141.

Profitable 36 241crafts of 39 773 in the recalculation
Best profit +24$ The Chroma 3 Collection · +35%
Median ROI +14% half of the profitable crafts are above
No float picking 881 every outcome pays off: 1 713
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 773. Of them the site shows the best: 15 000. Shown in the list below: 10 754. Hidden: “profit on prices without sales” — 20 395, “profit only from resale” — 266, “outcome above the Steam cap” — 3 646. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 27%
The Horizon Collection + The Prisma 2 Collection
Restricted
+23 $ +102.8%
invest 22 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
45 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); Sawed-Off | Apocalypto (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Dead Hand Collection + The Operation Broken Fang Collection
Restricted
+23 $ +69.6%
invest 33 $assemble: ≈ won't work
float premium: at least 39 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP7 | Amberline (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Shadow Collection + The Spy Tech Collection
Restricted
+23 $ +60.8%
invest 38 $assemble: ≈ won't work
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0076 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0787 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Achroma Collection + The Chroma 2 Collection
Restricted
+23 $ +141.5%
invest 16 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
39 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2556 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Shadow Collection
Restricted
+23 $ +65.6%
invest 34 $assemble: ≈ won't work
float premium: at least 49 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0076 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gallery Collection + The Revolution Collection
Classified
+23 $ +36.2%
invest 62 $assemble: ≈ won't work
float premium: at least 81 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052265
Return after fees
85 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0041 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Fever Collection + The eSports 2013 Collection
Restricted
+23 $ +41.6%
invest 54 $assemble: ≈ won't work
float premium: at least 69 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
77 $
Float
0.0000–0.0067 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0777 (0% of this wear's listings); StatTrak™ Zeus x27 | Tosai (Factory New): buy 0.0000–0.0067 (1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arabesque Collection + The Operation Riptide Collection
Restricted
+22 $ +44.6%
invest 50 $assemble: ≈ won't work
float premium: at least 70 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
72 $
Float
0.0000–0.0043 +2
Lots that fit
≈1%
Sales per week
2
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1642 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Kilowatt Collection
Classified
+22 $ +36.3%
invest 61 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
83 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0749 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Glove Collection
Classified
+22 $ +23.9%
invest 93 $assemble: ≈ won't work
float premium: at least 119 $
rare inputs
→ Steam M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
115 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
15
Ways to assemble
2

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Ancient Collection + The Phoenix Collection
Classified
+22 $ +10.4%
invest 212 $
float premium: at least 270 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
234 $
Float
0.0800–0.0858 +2
Lots that fit
unknown
Sales per week
30
Ways to assemble
4

Souvenir P90 | Run and Hide (Battle-Scarred): buy 0.4500–0.4962; P90 | Trigon (Field-Tested): buy 0.1500–0.1693 (under 1% of this wear's listings); P90 | Trigon (Minimal Wear): buy 0.0800–0.0858 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Operation Broken Fang Collection
Restricted
+22 $ +181.8%
invest 12 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.1500–0.1629 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Snakebite Collection
Classified
+22 $ +34.2%
invest 64 $assemble: ≈ won't work
float premium: at least 80 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
86 $
Float
0.0700–0.0760 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1674 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0760 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Overpass Collection
Restricted
+22 $ +60.5%
invest 36 $
float premium: at least 47 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0042 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); Souvenir USP-S | Road Rash (Battle-Scarred): buy 0.4500–0.4831

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The CS20 Collection + The Gallery Collection
Classified
+22 $ +26.4%
invest 82 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
103 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P90 | Nostalgia (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1638 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0748 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Phoenix Collection
Restricted
+21 $ +77.4%
invest 28 $assemble: ≈ won't work
float premium: at least 37 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
49 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); StatTrak™ Zeus x27 | Tosai (Factory New): buy 0.0000–0.0042 (1% of this wear's listings); StatTrak™ FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Bravo Collection + The Horizon Collection
Restricted
+21 $ +31.1%
invest 69 $assemble: ≈ won't work
float premium: at least 94 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
90 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

USP-S | Overgrowth (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Shadow Collection
Classified
+21 $ +21.4%
invest 100 $assemble: ≈ won't work
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
121 $
Float
0.0700–0.0765 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1687 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0765 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Kilowatt Collection
Classified
+21 $ +13.6%
invest 156 $
float premium: at least 209 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
177 $
Float
0.0000–0.0052 +2
Lots that fit
unknown
Sales per week
65
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Well-Worn): buy 0.3800–0.3852; USP-S | Jawbreaker (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Snakebite Collection
Classified
+21 $ +45.1%
invest 47 $assemble: ≈ won't work
float premium: at least 61 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | The Traitor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
68 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Huntsman Collection
Classified
+21 $ +23.8%
invest 89 $assemble: ≈ won't work
float premium: at least 122 $
rare inputs
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
110 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
9
Ways to assemble
2

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
The Shadow Collection + The Spectrum Collection
Restricted
+21 $ +81.9%
invest 26 $assemble: ≈ won't work
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
47 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0743 (4% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Seasons (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Overpass 2024 Collection
Classified
+21 $ +20.3%
invest 103 $assemble: ≈ won't work
float premium: at least 158 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.076660
Return after fees
124 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings)

chance 80%
The Breakout Collection + The Operation Riptide Collection
Restricted
+21 $ +66.0%
invest 32 $assemble: ≈ won't work
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0040 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma 2 Collection + The Recoil Collection
Classified
+21 $ +41.6%
invest 50 $assemble: ≈ won't work
float premium: at least 73 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
71 $
Float
0.1500–0.1764 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1764 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The Spectrum 2 Collection
Classified
+21 $ +15.8%
invest 132 $assemble: ≈ won't work
float premium: at least 176 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
153 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); M4A1-S | Leaded Glass (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Snakebite Collection
Classified
+21 $ +33.4%
invest 63 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
84 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1617 (7% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0740 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Revolution Collection
Classified
+21 $ +41.3%
invest 51 $assemble: ≈ won't work
float premium: at least 68 $
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
72 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
2 steps
The Radiant Collection
Mil-Spec Grade
+21 $ +38.4%
invest 54 $assemble: ≈ won't work
float premium: at least 94 $
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
75 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
1
Steps
2

SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Falchion Collection
Restricted
+21 $ +139.3%
invest 15 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
36 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1637 (2% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Bank Collection + The Horizon Collection
Restricted
+21 $ +41.8%
invest 50 $assemble: ≈ won't work
float premium: at least 68 $
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
70 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
4

AK-47 | Emerald Pinstripe (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma Collection + The Overpass Collection
Restricted
+21 $ +51.3%
invest 40 $assemble: ≈ won't work
float premium: at least 52 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Recoil Collection
Restricted
+21 $ +111.7%
invest 19 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
39 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Recoil Collection
Classified
+21 $ +32.3%
invest 64 $assemble: ≈ won't work
float premium: at least 78 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
85 $
Float
0.0700–0.0761 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1676 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Revolver Case Collection + The Shadow Collection
Restricted
+21 $ +61.8%
invest 33 $assemble: ≈ won't work
float premium: at least 46 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 $
Float
0.0000–0.0076 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

XM1014 | Teclu Burner (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Kilowatt Collection
Classified
+21 $ +29.9%
invest 69 $assemble: ≈ won't work
float premium: at least 92 $
rare inputs
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
90 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP9 | Airlock (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0778 (5% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The 2018 Nuke Collection
Industrial Grade
+21 $ +109.3%
invest 19 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
39 $
Float
0.0000–0.0066 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
1
Steps
2

M4A4 | Mainframe (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); Negev | Bulkhead (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Shadow Collection
Classified
+21 $ +25.6%
invest 80 $assemble: ≈ won't work
float premium: at least 112 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam R8 Revolver | Fade (Factory New)
Best outcome
float up to 0.059999
Return after fees
101 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
10
Ways to assemble
5

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Operation Broken Fang Collection + The Shadow Collection
Restricted
+20 $ +53.8%
invest 38 $assemble: ≈ won't work
float premium: at least 52 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0057 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
4

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1687 (0% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+20 $ +32.6%
invest 63 $assemble: ≈ won't work
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Cyrex (Minimal Wear)
Best outcome
float up to 0.088235
Return after fees
83 $
Float
0.1500–0.1764 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arms Deal 2 Collection + The Train 2025 Collection
Classified
+20 $ +5.4%
invest 382 $assemble: ≈ won't work
float premium: at least 544 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
402 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
1

P90 | Cold Blooded (Factory New): buy 0.0000–0.0061 (8% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0061 (9% of this wear's listings)

chance 100%
The Revolution Collection
Classified
+20 $ +44.7%
invest 46 $assemble: ≈ won't work
float premium: at least 65 $
rare inputs
→ Steam StatTrak™ M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
66 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
29
Ways to assemble
1

StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Gamma 2 Collection
Restricted
+20 $ +93.1%
invest 22 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 $
Float
0.0000–0.0059 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1694 (5% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0059 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Revolution Collection
Classified
+20 $ +41.1%
invest 50 $assemble: ≈ won't work
float premium: at least 68 $
rare inputs
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.113499
Return after fees
70 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 2 Collection + The Prisma Collection
Classified
+20 $ +18.1%
invest 112 $
float premium: at least 149 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.057142
Return after fees
132 $
Float
0.0000–0.0048 +2
Lots that fit
unknown
Sales per week
4
Ways to assemble
1

P90 | Cold Blooded (Factory New): buy 0.0000–0.0048 (6% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3848; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings)

chance 77%
The Breakout Collection + The Operation Broken Fang Collection
Restricted
+20 $ +66.6%
invest 30 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.068599
Return after fees
51 $
Float
0.0000–0.0035 +3
Lots that fit
0%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0035 (2% of this wear's listings); UMP-45 | Gold Bismuth (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Gallery Collection + The Prisma Collection
Classified
+20 $ +35.3%
invest 57 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.059732
Return after fees
77 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The 2021 Train Collection + The Chroma Collection
Restricted
+20 $ +26.9%
invest 75 $assemble: ≈ won't work
float premium: at least 102 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
95 $
Float
0.0000–0.0061 +1
Lots that fit
≈2%
Sales per week
1
Ways to assemble
5

Nova | Red Quartz (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Sawed-Off | Serenity (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)

chance 55%
The Chroma 2 Collection + The Recoil Collection
Classified
+20 $ +32.4%
invest 62 $assemble: ≈ won't work
float premium: at least 85 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
82 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1641 (7% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Operation Broken Fang Collection + The Operation Riptide Collection
Restricted
+20 $ +40.5%
invest 50 $assemble: ≈ won't work
float premium: at least 70 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
70 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1642 (0% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Horizon Collection
+ The Prisma 2 Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.25 45.11 +22.86 +102.8% 27%
≤ 0.0052+1
Restricted
→float up to 0.069999
1 5 8
The Dead Hand Collection
+ The Operation Broken Fang Collection
float premium: at least 39 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.77 55.58 +22.81 +69.6% 47%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 0
The Shadow Collection
+ The Spy Tech Collection
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.52 60.31 +22.79 +60.8% 70%
≤ 0.0076+2
Restricted
→float up to 0.069999
1 5 2
The Achroma Collection
+ The Chroma 2 Collection
float premium: at least 24 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.10 38.88 +22.78 +141.5% 73%
≤ 0.0745+1
Restricted
→float up to 0.149999
1 5 2
The Shadow Collection
float premium: at least 49 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.45 57.05 +22.60 +65.6% 67%
≤ 0.0076+1
Restricted
→float up to 0.069999
1 1 2
The Gallery Collection
+ The Revolution Collection
float premium: at least 81 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.34 84.91 +22.57 +36.2% 65%
≤ 0.0041+2
Classified
→float up to 0.052265
1 5 7
The Fever Collection
+ The eSports 2013 Collection
float premium: at least 69 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.12 76.62 +22.50 +41.6% 10%
≤ 0.0067+2
Restricted
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The Operation Riptide Collection
float premium: at least 70 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.80 72.00 +22.20 +44.6% 70%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 83 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.04 83.20 +22.16 +36.3% 50%
≤ 0.0043+2
Classified
→float up to 0.057238
1 5 7
The Dead Hand Collection
+ The Glove Collection
float premium: at least 119 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.61 114.75 +22.14 +23.9% 100%
≤ 0.0742+2
Classified
→float up to 0.104999
1 2 15
The Ancient Collection
+ The Phoenix Collection
float premium: at least 270 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
211.91 234.00 +22.09 +10.4% 10%
≤ 0.0858+2
Classified
→float up to 0.069999
1 4 30
The Falchion Collection
+ The Operation Broken Fang Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.13 34.18 +22.05 +181.8% 100%
≤ 0.1629+1
Restricted
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Snakebite Collection
float premium: at least 80 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.12 86.02 +21.90 +34.2% 65%
≤ 0.0760+2
Classified
→float up to 0.149999
1 5 5
The Gamma 2 Collection
+ The Overpass Collection
float premium: at least 47 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
36.03 57.83 +21.79 +60.5% 40%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Gallery Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.52 103.03 +21.52 +26.4% 70%
≤ 0.0042+2
Classified
→float up to 0.057238
1 5 7
The Fever Collection
+ The Phoenix Collection
float premium: at least 37 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.66 49.06 +21.41 +77.4% 60%
≤ 0.0042+2
Restricted
→float up to 0.141999
1 5 2
The Bravo Collection
+ The Horizon Collection
float premium: at least 94 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.55 89.86 +21.31 +31.1% 40%
≤ 0.0048+2
Restricted
→float up to 0.069999
1 2 0
The Gallery Collection
+ The Shadow Collection
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.56 120.84 +21.27 +21.4% 95%
≤ 0.0765+2
Classified
→float up to 0.057238
1 5 7
The 2021 Vertigo Collection
+ The Kilowatt Collection
float premium: at least 209 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
156.21 177.47 +21.26 +13.6% 10%
≤ 0.0052+2
Classified
→float up to 0.069999
1 3 65
The Revolution Collection
+ The Snakebite Collection
float premium: at least 61 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.00 68.21 +21.21 +45.1% 100%
≤ 0.0742+2
Classified
→float up to 0.149999
1 5 9
The Dead Hand Collection
+ The Huntsman Collection
float premium: at least 122 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.78 109.87 +21.09 +23.8% 95%
≤ 0.0047+1
Classified
→float up to 0.134999
1 2 9
The Shadow Collection
+ The Spectrum Collection
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.72 46.78 +21.06 +81.9% 57%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Overpass 2024 Collection
float premium: at least 158 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
103.42 124.46 +21.04 +20.3% 100%
≤ 0.0741+2
Classified
→float up to 0.076660
1 2 7
The Breakout Collection
+ The Operation Riptide Collection
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.84 52.86 +21.02 +66.0% 80%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 1
The Prisma 2 Collection
+ The Recoil Collection
float premium: at least 73 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.48 71.49 +21.01 +41.6% 55%
≤ 0.1764+1
Classified
→float up to 0.149999
1 5 7
The Gamma Collection
+ The Spectrum 2 Collection
float premium: at least 176 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
132.36 153.33 +20.97 +15.8% 50%
≤ 0.0035+2
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Snakebite Collection
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.77 83.73 +20.96 +33.4% 55%
≤ 0.0740+2
Classified
→float up to 0.149999
1 5 4
The Gallery Collection
+ The Revolution Collection
float premium: at least 68 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.63 71.51 +20.88 +41.3% 55%
≤ 0.0747+2
Classified
→float up to 0.089598
1 5 8
The Radiant Collection
float premium: at least 94 $
profitable even in a bad week
≈ hard ≈ for 0 chains
54.27 75.13 +20.86 +38.4% 100%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 30
The Arabesque Collection
+ The Falchion Collection
float premium: at least 20 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.92 35.71 +20.79 +139.3% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 1
The Bank Collection
+ The Horizon Collection
float premium: at least 68 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.69 70.46 +20.77 +41.8% 27%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 4 8
The Gamma Collection
+ The Overpass Collection
float premium: at least 52 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.43 61.18 +20.76 +51.3% 40%
≤ 0.0056+2
Restricted
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.58 39.32 +20.74 +111.7% 80%
≤ 0.0044+1
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 78 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.04 84.74 +20.71 +32.3% 65%
≤ 0.0761+2
Classified
→float up to 0.149999
1 5 5
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 46 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.47 54.17 +20.70 +61.8% 63%
≤ 0.0076+2
Restricted
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Kilowatt Collection
float premium: at least 92 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.21 89.91 +20.69 +29.9% 55%
≤ 0.0068+2
Classified
→float up to 0.055999
1 5 2
The 2018 Nuke Collection
float premium: at least 32 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
18.82 39.38 +20.56 +109.3% 33%
≤ 0.0066+1
Industrial Grade
→float up to 0.048999
2 steps 1 4
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 112 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.09 100.60 +20.51 +25.6% 100%
≤ 0.1618+1
Classified
→float up to 0.059999
1 5 10
The Operation Broken Fang Collection
+ The Shadow Collection
float premium: at least 52 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.03 58.47 +20.44 +53.8% 70%
≤ 0.0057+2
Restricted
→float up to 0.069999
1 4 1
The Breakout Collection
+ The Recoil Collection
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.63 83.07 +20.44 +32.6% 55%
≤ 0.1764+1
Classified
→float up to 0.088235
1 5 3
The Arms Deal 2 Collection
+ The Train 2025 Collection
float premium: at least 544 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
381.88 402.31 +20.44 +5.4% 90%
≤ 0.0061+2
Classified
→float up to 0.069999
1 1 4
The Revolution Collection
float premium: at least 65 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.69 66.12 +20.43 +44.7% 100%
≤ 0.0763+1
Classified
→float up to 0.119999
1 1 29
The Arabesque Collection
+ The Gamma 2 Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.92 42.32 +20.41 +93.1% 100%
≤ 0.0059+2
Restricted
→float up to 0.069999
1 5 9
The CS20 Collection
+ The Revolution Collection
float premium: at least 68 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.60 70.00 +20.40 +41.1% 50%
≤ 0.0741+2
Classified
→float up to 0.113499
1 5 5
The Arms Deal 2 Collection
+ The Prisma Collection
float premium: at least 149 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
112.12 132.40 +20.28 +18.1% 45%
≤ 0.0048+2
Classified
→float up to 0.057142
1 1 4
The Breakout Collection
+ The Operation Broken Fang Collection
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.41 50.67 +20.26 +66.6% 77%
≤ 0.0035+3
Restricted
→float up to 0.068599
1 5 1
The Gallery Collection
+ The Prisma Collection
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.16 77.36 +20.20 +35.3% 75%
≤ 0.1623+2
Classified
→float up to 0.059732
1 5 12
The 2021 Train Collection
+ The Chroma Collection
float premium: at least 102 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
74.76 94.86 +20.11 +26.9% 13%
≤ 0.0061+1
Restricted
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Recoil Collection
float premium: at least 85 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.00 82.09 +20.09 +32.4% 55%
≤ 0.0749+2
Classified
→float up to 0.149999
1 5 4
The Operation Broken Fang Collection
+ The Operation Riptide Collection
float premium: at least 70 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.53 69.58 +20.05 +40.5% 67%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 1
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work