Crafts
prices updated 24.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 935.

Profitable 24 898crafts of 34 215 in the recalculation
Best profit +19$ The Danger Zone Collection · +25% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 476 every outcome pays off: 909
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 215. Of them the site shows the best: 15 000. Shown in the list below: 8 370. Hidden: “profit on prices without sales” — 13 732, “profit only from resale” — 236. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 10%
The Cache Collection + The Chroma 2 Collection
Mil-Spec Grade
+4 $ +34.7%
invest 11 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam Galil AR | Cerberus (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.1000–0.1032 +1
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

Souvenir MP9 | Setting Sun (Battle-Scarred): buy 0.4500–0.4856; Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1032 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Operation Riptide Collection
Restricted
+4 $ +18.7%
invest 21 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SSG 08 | Turbo Peek (Factory New)
Best outcome
float up to 0.046666
Return after fees
25 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
4

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); FAMAS | ZX Spectron (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

chance 54%
The Glove Collection + The eSports 2013 Winter Collection
Mil-Spec Grade
+4 $ +18.8%
invest 21 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Nova | Ghost Camo (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

chance 55%
The Clutch Collection + The Prisma Collection
Classified
+4 $ +9.1%
invest 42 $assemble: ≈ won't work
float premium: at least 57 $
rare inputs
→ Steam M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.133333
Return after fees
46 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
5

AUG | Stymphalian (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); USP-S | Cortex (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2570 (1% of this wear's listings)

chance 50%
The Chroma 2 Collection
Classified
+4 $ +2.9%
invest 134 $assemble: ≈ won't work
float premium: at least 199 $
→ Steam MAC-10 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
138 $
Float
0.1500–0.1639 +1
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
1

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

chance 33%
The Danger Zone Collection
Restricted
+4 $ +43.6%
invest 9 $assemble: ≈ won't work
float premium: at least 17 $
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0700–0.0758
Lots that fit
less than 1%
Sales per week
104
Ways to assemble
1

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 3 Collection + The Spectrum 2 Collection
Restricted
+4 $ +25.7%
invest 15 $assemble: ≈ won't work
float premium: at least 21 $
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.063636
Return after fees
19 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Cache Collection + The Snakebite Collection
Mil-Spec Grade
+4 $ +31.6%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam Galil AR | Cerberus (Factory New)
Best outcome
float up to 0.064948
Return after fees
16 $
Float
0.0000–0.0054 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

Souvenir MP9 | Setting Sun (Battle-Scarred): buy 0.4500–0.4928; R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); Nova | Windblown (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Cache Collection + The Clutch Collection
Mil-Spec Grade
+4 $ +35.4%
invest 11 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam Galil AR | Cerberus (Factory New)
Best outcome
float up to 0.068478
Return after fees
15 $
Float
0.0000–0.0045 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

Souvenir MP9 | Setting Sun (Battle-Scarred): buy 0.4500–0.4857; P2000 | Urban Hazard (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); SG 553 | Aloha (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolution Collection + The Snakebite Collection
Classified
+4 $ +10.7%
invest 36 $assemble: ≈ won't work
float premium: at least 51 $
→ Steam M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
40 $
Float
0.1500–0.1636 +2
Lots that fit
less than 1%
Sales per week
80
Ways to assemble
4

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); MP9 | Food Chain (Well-Worn): buy 0.3800–0.3841 (under 1% of this wear's listings); XM1014 | XOXO (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

chance 33%
The Danger Zone Collection + The Spectrum 2 Collection
Restricted
+4 $ +33.3%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Train 2025 Collection
Restricted
+4 $ +23.4%
invest 16 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
20 $
Float
0.0700–0.0746 +3
Lots that fit
unknown
Sales per week
22
Ways to assemble
5

SG 553 | Triarch (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Zeus x27 | Charged Up (Well-Worn): buy 0.3800–0.3840; Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1634 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Phoenix Collection + The Recoil Collection
Classified
+4 $ +8.5%
invest 45 $assemble: ≈ won't work
float premium: at least 70 $
rare inputs
→ Steam AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.324705
Return after fees
49 $
Float
0.1500–0.1795 +1
Lots that fit
≈1%
Sales per week
43
Ways to assemble
5

P90 | Trigon (Field-Tested): buy 0.1500–0.1795 (≈1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1795 (2% of this wear's listings)

chance 30%
The Revolution Collection + The Snakebite Collection
Classified
+4 $ +7.1%
invest 54 $assemble: ≈ won't work
float premium: at least 67 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | In Living Color (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0747 (1% of this wear's listings)

chance 100%
The 2018 Inferno Collection + The Operation Hydra Collection
Mil-Spec Grade
+4 $ +38.3%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | Orbit Mk01 (Factory New)
Best outcome
float up to 0.038499
Return after fees
14 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); MAC-10 | Aloha (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Clutch Collection + The Snakebite Collection
Classified
+4 $ +6.9%
invest 55 $assemble: ≈ won't work
float premium: at least 73 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | The Traitor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
59 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings)

chance 50%
The Fracture Collection
Classified
+4 $ +7.1%
invest 54 $assemble: ≈ won't work
float premium: at least 76 $
→ Steam Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0081 +1
Lots that fit
less than 1%
Sales per week
64
Ways to assemble
1

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

chance 60%
The Gamma Collection + The Train 2025 Collection
Restricted
+4 $ +21.8%
invest 18 $assemble: ≈ won't work
float premium: at least 23 $
rare inputs
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
21 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Phoenix Collection + The Spectrum Collection
Classified
+4 $ +3.7%
invest 103 $assemble: ≈ won't work
float premium: at least 156 $
rare inputs
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.062999
Return after fees
107 $
Float
0.1500–0.1622 +1
Lots that fit
less than 1%
Sales per week
35
Ways to assemble
3

P90 | Trigon (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); AWP | Fever Dream (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

chance 13%
The Gallery Collection + The Phoenix Collection
Restricted
+4 $ +16.7%
invest 23 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0000–0.0037 +3
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 2 Collection + The Gamma Collection
Classified
+4 $ +2.9%
invest 134 $assemble: ≈ won't work
float premium: at least 182 $
rare inputs
→ Steam MAC-10 | Neon Rider (Factory New)
Best outcome
float up to 0.067499
Return after fees
137 $
Float
0.0700–0.0761 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
3

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

chance 10%
The Cache Collection + The Spectrum 2 Collection
Mil-Spec Grade
+4 $ +33.6%
invest 11 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam Galil AR | Cerberus (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0050 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

Souvenir MP9 | Setting Sun (Battle-Scarred): buy 0.4500–0.4897; AUG | Triqua (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); SCAR-20 | Jungle Slipstream (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2018 Inferno Collection + The Lake Collection
Mil-Spec Grade
+4 $ +61.5%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.017499
Return after fees
10 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); P90 | Teardown (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Train 2025 Collection
Mil-Spec Grade
+4 $ +41.0%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam MAC-10 | Gold Brick (Factory New)
Best outcome
float up to 0.067021
Return after fees
13 $
Float
0.0700–0.0771 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir FAMAS | Dark Water (Minimal Wear): buy 0.1000–0.1044 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The Chroma 3 Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+4 $ +61.1%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0036 +3
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4783; M249 | Spectre (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Breakout Collection
Restricted
+4 $ +36.2%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
→ Steam Desert Eagle | Conspiracy (Factory New)
Best outcome
float up to 0.059999
Return after fees
14 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
77
Ways to assemble
5

Glock-18 | Glockingbird (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +79.4%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0059 +2
Lots that fit
0%
Sales per week
18
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The 2021 Mirage Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +48.2%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

Souvenir SG 553 | Desert Blossom (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Prisma 2 Collection
Restricted
+4 $ +34.7%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
15 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings); StatTrak™ Sawed-Off | Apocalypto (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Shadow Collection + The Snakebite Collection
Restricted
+4 $ +34.3%
invest 11 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam StatTrak™ AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
15 $
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ P250 | Wingshot (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); StatTrak™ P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The 2018 Inferno Collection + The Phoenix Collection
Mil-Spec Grade
+4 $ +60.6%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
pricier variants exist
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.017499
Return after fees
10 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Cache Collection + The Recoil Collection
Mil-Spec Grade
+4 $ +34.6%
invest 11 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam Galil AR | Cerberus (Factory New)
Best outcome
float up to 0.062999
Return after fees
15 $
Float
0.0000–0.0054 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

Souvenir MP9 | Setting Sun (Battle-Scarred): buy 0.4500–0.4929; Negev | Drop Me (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); Galil AR | Destroyer (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Gamma 2 Collection + The Overpass 2024 Collection
Restricted
+4 $ +21.4%
invest 18 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
21 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); Dual Berettas | Sweet Little Angels (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Spectrum 2 Collection + The Spectrum Collection
Restricted
+4 $ +23.3%
invest 16 $assemble: ≈ won't work
float premium: at least 22 $
rare inputs
→ Steam M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); M249 | Emerald Poison Dart (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fracture Collection + The Phoenix Collection
Classified
+4 $ +6.0%
invest 63 $assemble: ≈ won't work
float premium: at least 80 $
rare inputs
→ Steam AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.251749
Return after fees
67 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
35
Ways to assemble
4

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

chance 87%
The Prisma 2 Collection + The Prisma Collection
Restricted
+4 $ +30.9%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Phantom Disruptor (Factory New)
Best outcome
float up to 0.045499
Return after fees
16 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

SCAR-20 | Enforcer (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Sawed-Off | Apocalypto (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Vanguard Collection
Restricted
+4 $ +29.3%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
rare inputs
→ Steam P250 | Cartel (Factory New)
Best outcome
float up to 0.052499
Return after fees
17 $
Float
0.0000–0.0073 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings); Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Glove Collection
Classified
+4 $ +2.5%
invest 149 $assemble: ≈ won't work
float premium: at least 202 $
rare inputs
→ Steam M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
153 $
Float
0.1500–0.1630 +2
Lots that fit
unknown
Sales per week
11
Ways to assemble
1

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); P90 | Shallow Grave (Battle-Scarred): buy 0.4500–0.4669

chance 32%
The Breakout Collection + The Operation Riptide Collection
Mil-Spec Grade
+4 $ +52.0%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Spider Lily (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

UMP-45 | Labyrinth (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MP7 | Guerrilla (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Sport & Field Collection + The Train 2025 Collection
Restricted
+4 $ +12.6%
invest 30 $assemble: ≈ won't work
float premium: at least 36 $
rare inputs
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0000–0.0040 +3
Lots that fit
0%
Sales per week
22
Ways to assemble
5

UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

chance 55%
The Breakout Collection + The Prisma Collection
Classified
+4 $ +4.8%
invest 78 $assemble: ≈ won't work
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.049999
Return after fees
82 $
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per week
12
Ways to assemble
2

Glock-18 | Water Elemental (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4702; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings)

chance 50%
The Danger Zone Collection + The Recoil Collection
Classified
+4 $ +5.5%
invest 68 $assemble: ≈ won't work
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
71 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 65%
The 2018 Inferno Collection + The Snakebite Collection
Restricted
+4 $ +30.5%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
4

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Negev | dev_texture (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
The Danger Zone Collection + The Revolver Case Collection
Mil-Spec Grade
+4 $ +107.8%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Negev | Power Loader (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.1500–0.1651 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Yorick (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Arabesque Collection + The Gamma Collection
Restricted
+4 $ +18.1%
invest 21 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.111111
Return after fees
24 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
13
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Snakebite Collection
Classified
+4 $ +6.4%
invest 58 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | In Living Color (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 $
Float
0.0700–0.0787 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
2

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0787 (3% of this wear's listings)

chance 23%
The Chroma 2 Collection + The Gallery Collection
Restricted
+4 $ +23.2%
invest 16 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

chance 32%
The Operation Riptide Collection + The Spectrum Collection
Mil-Spec Grade
+4 $ +51.8%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Spider Lily (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

MP7 | Guerrilla (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); PP-Bizon | Jungle Slipstream (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Cache Collection
Mil-Spec Grade
+4 $ +16.0%
invest 23 $assemble: ≈ won't work
float premium: at least 30 $
rare inputs
→ Steam FAMAS | Styx (Factory New)
Best outcome
float up to 0.059999
Return after fees
27 $
Float
0.0000–0.0048 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
1

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0048 (3% of this wear's listings); Souvenir MP9 | Setting Sun (Battle-Scarred): buy 0.4500–0.4882

chance 55%
The Gallery Collection + The Overpass 2024 Collection
Classified
+4 $ +6.8%
invest 55 $assemble: ≈ won't work
float premium: at least 79 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
58 $
Float
0.1500–0.1829 +1
Lots that fit
≈2%
Sales per week
32
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1829 (≈2% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1829 (3% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Cache Collection
+ The Chroma 2 Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.16 15.04 +3.88 +34.7% 10%
≤ 0.1032+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Operation Riptide Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
20.72 24.59 +3.88 +18.7% 40%
≤ 0.0041+2
Restricted
→float up to 0.046666
1 4 7
The Glove Collection
+ The eSports 2013 Winter Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
20.56 24.43 +3.87 +18.8% 54%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Clutch Collection
+ The Prisma Collection
float premium: at least 57 $
rare inputs
≈ hard ≈ for 0 contracts
42.47 46.33 +3.86 +9.1% 55%
≤ 0.1625+2
Classified
→float up to 0.133333
1 5 50
The Chroma 2 Collection
float premium: at least 199 $
≈ hard ≈ for 0 contracts
133.74 137.60 +3.86 +2.9% 50%
≤ 0.1639+1
Classified
→float up to 0.069999
1 1 33
The Danger Zone Collection
float premium: at least 17 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.86 12.72 +3.86 +43.6% 33%
≤ 0.0758
Restricted
→float up to 0.069999
1 1 104
The Chroma 3 Collection
+ The Spectrum 2 Collection
float premium: at least 21 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.02 18.88 +3.86 +25.7% 33%
≤ 0.0039+2
Restricted
→float up to 0.063636
1 5 4
The Cache Collection
+ The Snakebite Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.20 16.05 +3.85 +31.6% 10%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.064948
1 5 2
The Cache Collection
+ The Clutch Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.87 14.72 +3.85 +35.4% 10%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.068478
1 5 2
The Revolution Collection
+ The Snakebite Collection
float premium: at least 51 $
≈ hard ≈ for 0 contracts
35.83 39.68 +3.85 +10.7% 50%
≤ 0.1636+2
Classified
→float up to 0.149999
1 4 80
The Danger Zone Collection
+ The Spectrum 2 Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.56 15.41 +3.85 +33.3% 33%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 30
The Gamma 2 Collection
+ The Train 2025 Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.41 20.26 +3.85 +23.4% 40%
≤ 0.0746+3
Restricted
→float up to 0.149999
1 5 22
The Phoenix Collection
+ The Recoil Collection
float premium: at least 70 $
rare inputs
≈ hard ≈ for 0 contracts
45.28 49.13 +3.85 +8.5% 55%
≤ 0.1795+1
Classified
→float up to 0.324705
1 5 43
The Revolution Collection
+ The Snakebite Collection
float premium: at least 67 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
53.73 57.57 +3.83 +7.1% 30%
≤ 0.0747+2
Classified
→float up to 0.069999
1 5 14
The 2018 Inferno Collection
+ The Operation Hydra Collection
float premium: at least 13 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.01 13.84 +3.83 +38.3% 100%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.038499
1 2 1
The Clutch Collection
+ The Snakebite Collection
float premium: at least 73 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
55.18 59.01 +3.83 +6.9% 50%
≤ 0.0036+2
Classified
→float up to 0.149999
1 5 6
The Fracture Collection
float premium: at least 76 $
≈ hard ≈ for 0 contracts
53.82 57.65 +3.83 +7.1% 50%
≤ 0.0081+1
Classified
→float up to 0.069999
1 1 64
The Gamma Collection
+ The Train 2025 Collection
float premium: at least 23 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.57 21.39 +3.82 +21.8% 60%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 22
The Phoenix Collection
+ The Spectrum Collection
float premium: at least 156 $
rare inputs
≈ hard ≈ for 0 contracts
102.85 106.68 +3.82 +3.7% 55%
≤ 0.1622+1
Classified
→float up to 0.062999
1 3 35
The Gallery Collection
+ The Phoenix Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.84 26.65 +3.81 +16.7% 13%
≤ 0.0037+3
Restricted
→float up to 0.149999
1 5 7
The Chroma 2 Collection
+ The Gamma Collection
float premium: at least 182 $
rare inputs
≈ hard ≈ for 0 contracts
133.53 137.34 +3.81 +2.9% 80%
≤ 0.0761+2
Classified
→float up to 0.067499
1 3 22
The Cache Collection
+ The Spectrum 2 Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.35 15.16 +3.81 +33.6% 10%
≤ 0.0050+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The 2018 Inferno Collection
+ The Lake Collection
float premium: at least 8 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.19 10.00 +3.81 +61.5% 90%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.017499
1 5 28
The Ancient Collection
+ The Train 2025 Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.29 13.09 +3.81 +41.0% 40%
≤ 0.0771+1
Mil-Spec Grade
→float up to 0.067021
1 5 1
The Chroma 3 Collection
+ The Operation Broken Fang Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.22 10.03 +3.80 +61.1% 58%
≤ 0.0036+3
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Boreal Collection
+ The Breakout Collection
float premium: at least 14 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.48 14.27 +3.80 +36.2% 100%
≤ 0.0040+2
Restricted
→float up to 0.059999
1 5 77
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.78 8.57 +3.79 +79.4% 40%
≤ 0.0059+2
Mil-Spec Grade
→float up to 0.069999
1 5 18
The 2021 Mirage Collection
+ The Gamma 2 Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.86 11.64 +3.79 +48.2% 28%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 4 1
The Falchion Collection
+ The Prisma 2 Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.91 14.69 +3.78 +34.7% 100%
≤ 0.1618+1
Restricted
→float up to 0.047999
1 5 3
The Shadow Collection
+ The Snakebite Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.01 14.79 +3.78 +34.3% 70%
≤ 0.0746+2
Restricted
→float up to 0.147499
1 5 3
The 2018 Inferno Collection
+ The Phoenix Collection
float premium: at least 8 $
pricier variants exist
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.22 9.99 +3.77 +60.6% 85%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.017499
1 5 14
The Cache Collection
+ The Recoil Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.86 14.62 +3.76 +34.6% 10%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.062999
1 5 2
The Gamma 2 Collection
+ The Overpass 2024 Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.61 21.37 +3.76 +21.4% 47%
≤ 0.0045+2
Restricted
→float up to 0.087499
1 5 14
The Spectrum 2 Collection
+ The Spectrum Collection
float premium: at least 22 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.14 19.90 +3.76 +23.3% 40%
≤ 0.0048+2
Restricted
→float up to 0.069999
1 5 30
The Fracture Collection
+ The Phoenix Collection
float premium: at least 80 $
rare inputs
≈ hard ≈ for 0 contracts
62.93 66.69 +3.76 +6.0% 60%
≤ 0.0039+2
Classified
→float up to 0.251749
1 4 35
The Prisma 2 Collection
+ The Prisma Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.13 15.89 +3.75 +30.9% 87%
≤ 0.0036+2
Restricted
→float up to 0.045499
1 5 17
The Fever Collection
+ The Vanguard Collection
float premium: at least 17 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.81 16.57 +3.75 +29.3% 100%
≤ 0.0073+2
Restricted
→float up to 0.052499
1 5 1
The Chroma 2 Collection
+ The Glove Collection
float premium: at least 202 $
rare inputs
≈ hard ≈ for 0 contracts
149.31 153.07 +3.75 +2.5% 55%
≤ 0.1630+2
Classified
→float up to 0.104999
1 1 11
The Breakout Collection
+ The Operation Riptide Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.21 10.96 +3.75 +52.0% 32%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 11
The Sport & Field Collection
+ The Train 2025 Collection
float premium: at least 36 $
rare inputs
≈ hard ≈ for 0 contracts
29.78 33.53 +3.75 +12.6% 50%
≤ 0.0040+3
Restricted
→float up to 0.069999
1 5 22
The Breakout Collection
+ The Prisma Collection
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
77.96 81.71 +3.74 +4.8% 55%
≤ 0.1633+2
Classified
→float up to 0.049999
1 2 12
The Danger Zone Collection
+ The Recoil Collection
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
67.54 71.28 +3.74 +5.5% 50%
≤ 0.0746+2
Classified
→float up to 0.149999
1 5 15
The 2018 Inferno Collection
+ The Snakebite Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.26 16.00 +3.74 +30.5% 65%
≤ 0.0041+2
Restricted
→float up to 0.069999
1 4 6
The Danger Zone Collection
+ The Revolver Case Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.47 7.21 +3.74 +107.8% 72%
≤ 0.1651+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Arabesque Collection
+ The Gamma Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.71 24.45 +3.74 +18.1% 47%
≤ 0.0752+2
Restricted
→float up to 0.111111
1 5 13
The Danger Zone Collection
+ The Snakebite Collection
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
58.25 61.98 +3.73 +6.4% 45%
≤ 0.0787+1
Classified
→float up to 0.069999
1 2 14
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
16.05 19.77 +3.73 +23.2% 23%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 7
The Operation Riptide Collection
+ The Spectrum Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.19 10.91 +3.72 +51.8% 32%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 11
The 2018 Nuke Collection
+ The Cache Collection
float premium: at least 30 $
rare inputs
≈ hard ≈ for 0 contracts
23.31 27.03 +3.72 +16.0% 40%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.059999
1 1 5
The Gallery Collection
+ The Overpass 2024 Collection
float premium: at least 79 $
rare inputs
≈ hard ≈ for 0 contracts
54.57 58.28 +3.71 +6.8% 55%
≤ 0.1829+1
Classified
→float up to 0.149999
1 5 32
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