Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +152$ The Arabesque Collection · +124% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 7 407. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 100%
The Revolution Collection
Classified
+9 $ +24.1%
invest 38 $assemble: ≈ won't work
→ Steam M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
47 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
148
Ways to assemble
1

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Breakout Collection + The Graphic Design Collection
Restricted
+9 $ +21.3%
invest 42 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

P250 | Supernova (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); P90 | Attack Vector (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); CZ75-Auto | Slalom (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

chance 55%
The Chroma 2 Collection + The Clutch Collection
Classified
+9 $ +12.1%
invest 74 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.077777
Return after fees
83 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per day
2
Ways to assemble
3

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0038 (0% of this wear's listings)

chance 40%
The Dead Hand Collection + The Operation Broken Fang Collection
Restricted
+9 $ +36.8%
invest 24 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Five-SeveN | Fairy Tale (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
33 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); StatTrak™ SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Revolution Collection
Classified
+9 $ +19.7%
invest 46 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
54 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
4

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Dreams & Nightmares Collection
Classified
+9 $ +11.8%
invest 75 $assemble: ≈ won't work
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
84 $
Float
0.0700–0.0779 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1729 (1% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings)

chance 23%
The Glove Collection + The Spectrum Collection
Restricted
+9 $ +25.5%
invest 35 $assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.063636
Return after fees
44 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); UMP-45 | Scaffold (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Clutch Collection + The Falchion Collection
Classified
+9 $ +9.2%
invest 97 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Aquamarine Revenge (Minimal Wear)
Best outcome
float up to 0.077777
Return after fees
106 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
3

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0744 (25% of this wear's listings); StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); StatTrak™ SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

chance 40%
The Glove Collection + The Kilowatt Collection
Restricted
+9 $ +35.9%
invest 25 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
34 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); Glock-18 | Block-18 (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Gallery Collection
Restricted
+9 $ +60.1%
invest 15 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
24 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Glove Collection + The Recoil Collection
Restricted
+9 $ +36.5%
invest 24 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
33 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Clutch Collection + The Dead Hand Collection
Classified
+9 $ +12.8%
invest 69 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.107692
Return after fees
78 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

chance 80%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+9 $ +7.3%
invest 121 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.121212
Return after fees
130 $
Float
0.1500–0.1640 +1
Lots that fit
1%
Sales per week
15
Ways to assemble
3

P250 | Asiimov (Field-Tested): buy 0.1500–0.1640 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1640 (1% of this wear's listings)

chance 100%
The Ascent Collection + The Genesis Collection
Restricted
+9 $ +51.5%
invest 17 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
26 $
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
4

USP-S | Royal Guard (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Dreams & Nightmares Collection + The Overpass 2024 Collection
Classified
+9 $ +9.5%
invest 93 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
102 $
Float
0.0700–0.0753 +2
Lots that fit
0%
Sales per week
29
Ways to assemble
5

Dual Berettas | Melondrama (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1653 (1% of this wear's listings)

chance 45%
The Overpass 2024 Collection + The Shadow Collection
Restricted
+9 $ +19.8%
invest 45 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); XM1014 | Monster Melt (Factory New): buy 0.0000–0.0040 (3% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

chance 77%
The 2018 Inferno Collection + The Revolution Collection
Restricted
+9 $ +90.5%
invest 10 $assemble: ≈ won't work
sells slowly
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0741 (6% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2187 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The 2018 Inferno Collection + The Dead Hand Collection
Restricted
+9 $ +39.7%
invest 22 $assemble: ≈ won't work
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arms Deal 3 Collection + The Revolution Collection
Classified
+9 $ +10.6%
invest 83 $assemble: ≈ won't work
rare inputs
→ Steam CZ75-Auto | Victoria (Factory New)
Best outcome
float up to 0.052499
Return after fees
92 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
1

CZ75-Auto | The Fuschia Is Now (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

chance 100%
The Achroma Collection + The Overpass 2024 Collection
Restricted
+9 $ +23.5%
invest 37 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
→ Steam AK-47 | Nightwish (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
59 $
Float
0.0700–0.0751 +2
Lots that fit
unknown
Sales per week
84
Ways to assemble
5

P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.4850; Dual Berettas | Melondrama (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Recoil Collection
Classified
+9 $ +21.7%
invest 40 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.131764
Return after fees
49 $
Float
0.1500–0.1640 +1
Lots that fit
less than 1%
Sales per week
52
Ways to assemble
5

P90 | Nostalgia (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Recoil Collection
Classified
+9 $ +21.1%
invest 41 $assemble: ≈ won't work
→ Steam M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.141176
Return after fees
50 $
Float
0.1500–0.1665 +2
Lots that fit
0%
Sales per day
4
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1665 (0% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Clutch Collection + The Gamma Collection
Classified
+9 $ +15.4%
invest 57 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.086153
Return after fees
66 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
3

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0041 (1% of this wear's listings)

chance 70%
The Arms Deal 2 Collection + The Gamma 2 Collection
Restricted
+9 $ +36.7%
invest 24 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Serum (Factory New)
Best outcome
float up to 0.017499
Return after fees
32 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

Nova | Graphite (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Snakebite Collection
Classified
+9 $ +22.7%
invest 38 $assemble: ≈ won't work
→ Steam USP-S | The Traitor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
47 $
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
73
Ways to assemble
5

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); XM1014 | XOXO (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The 2018 Nuke Collection + The Boreal Collection
Mil-Spec Grade
+9 $ +191.2%
invest 5 $assemble: ≈ won't work
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.065333
Return after fees
13 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); MP5-SD | Gold Leaf (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Kilowatt Collection + The Overpass 2024 Collection
Classified
+9 $ +12.0%
invest 72 $assemble: ≈ medium
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.070232
Return after fees
81 $
Float
0.0000–0.0040 +2
Lots that fit
1%
Sales per week
29
Ways to assemble
4

Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0746 (51% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0040 (2% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1632 (1% of this wear's listings)

chance 55%
The Breakout Collection + The Clutch Collection
Classified
+9 $ +10.7%
invest 81 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.038888
Return after fees
90 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
2

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0058 (under 1% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0058 (0% of this wear's listings)

chance 48%
The Graphic Design Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +61.5%
invest 14 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Genesis Collection + The Huntsman Collection
Classified
+9 $ +9.7%
invest 89 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
98 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
17
Ways to assemble
1

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1656 (1% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

chance 97%
The Gamma 2 Collection + The Operation Riptide Collection
Restricted
+9 $ +43.3%
invest 20 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SSG 08 | Turbo Peek (Factory New)
Best outcome
float up to 0.041999
Return after fees
29 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
4

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0049 (1% of this wear's listings); MAG-7 | BI83 Spectrum (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Clutch Collection + The Dreams & Nightmares Collection
Classified
+9 $ +12.8%
invest 67 $assemble: ≈ won't work
rare inputs
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
76 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
31
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

chance 95%
The Dreams & Nightmares Collection + The Winter Offensive Collection
Classified
+9 $ +8.8%
invest 98 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Asiimov (Field-Tested)
Best outcome
float up to 0.237399
Return after fees
107 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
1

MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0062 (4% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0770 (3% of this wear's listings)

chance 48%
The Graphic Design Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +58.3%
invest 15 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
23 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Genesis Collection + The eSports 2014 Summer Collection
Restricted
+9 $ +43.8%
invest 20 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Corticera (Minimal Wear)
Best outcome
float up to 0.095999
Return after fees
28 $
Float
0.0700–0.0750 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); StatTrak™ P90 | Virus (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Kilowatt Collection + The Operation Riptide Collection
Restricted
+9 $ +51.5%
invest 17 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Turbo Peek (Factory New)
Best outcome
float up to 0.059999
Return after fees
25 $
Float
0.0700–0.0753 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0753 (2% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); StatTrak™ MAG-7 | BI83 Spectrum (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Danger Zone Collection + The Glove Collection
Restricted
+9 $ +24.9%
invest 34 $assemble: ≈ won't work
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.058333
Return after fees
43 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

P250 | Nevermore (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Arms Deal 3 Collection + The Gamma Collection
Restricted
+9 $ +34.9%
invest 25 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0045 +1
Lots that fit
0%
Sales per week
14
Ways to assemble
2

CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Achroma Collection + The Glove Collection
Restricted
+9 $ +21.8%
invest 39 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
48 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0050 (1% of this wear's listings)

chance 90%
The Falchion Collection + The Spy Tech Collection
Restricted
+9 $ +26.7%
invest 32 $assemble: ≈ won't work
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
41 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Operation Riptide Collection
Classified
+9 $ +9.3%
invest 91 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Leet Museo (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
100 $
Float
0.0700–0.0761 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1676 (0% of this wear's listings)

chance 100%
The Genesis Collection + The Vanguard Collection
Restricted
+9 $ +38.1%
invest 22 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ XM1014 | Tranquility (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0700–0.0760 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Horizon Collection + The Kilowatt Collection
Restricted
+9 $ +53.0%
invest 16 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
25 $
Float
0.0700–0.0767 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1693 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0767 (3% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Revolution Collection
Classified
+9 $ +13.2%
invest 64 $assemble: ≈ won't work
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.069999
Return after fees
73 $
Float
0.1500–0.1677 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1677 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1677 (under 1% of this wear's listings)

chance 70%
The Chroma 3 Collection + The Overpass 2024 Collection
Restricted
+9 $ +23.5%
invest 36 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
45 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); XM1014 | Black Tie (Factory New): buy 0.0000–0.0040 (2% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Bank Collection + The Gamma Collection
Restricted
+9 $ +38.3%
invest 22 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
2

AK-47 | Emerald Pinstripe (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Achroma Collection + The Sport & Field Collection
Restricted
+8 $ +27.7%
invest 31 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
39 $
Float
0.0000–0.0063 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Revolution Collection
Classified
+8 $ +18.5%
invest 46 $assemble: ≈ won't work
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
54 $
Float
0.0700–0.0764 +2
Lots that fit
0%
Sales per week
15
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection + The Glove Collection
Restricted
+8 $ +23.9%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
44 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.68 46.76 +9.08 +24.1% 100%
≤ 0.0763+1
Classified
→float up to 0.119999
1 1 148
The Breakout Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
42.40 51.43 +9.03 +21.3% 53%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 1/day
The Chroma 2 Collection
+ The Clutch Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
74.10 83.07 +8.97 +12.1% 55%
≤ 0.0038+2
Classified
→float up to 0.077777
1 3 2/day
The Dead Hand Collection
+ The Operation Broken Fang Collection
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.35 33.31 +8.96 +36.8% 40%
≤ 0.0754+2
Restricted
→float up to 0.149999
1 5 0/day
The Gamma Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.53 54.48 +8.95 +19.7% 100%
≤ 0.0047+1
Classified
→float up to 0.119999
1 4 29
The Dead Hand Collection
+ The Dreams & Nightmares Collection
≈ hard ≈ for 0 contracts
75.45 84.39 +8.93 +11.8% 55%
≤ 0.0779+1
Classified
→float up to 0.069999
1 5 19
The Glove Collection
+ The Spectrum Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.05 43.99 +8.93 +25.5% 23%
≤ 0.0053+2
Restricted
→float up to 0.063636
1 5 17
The Clutch Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
96.97 105.90 +8.93 +9.2% 55%
≤ 0.0038+2
Classified
→float up to 0.077777
1 3 1
The Glove Collection
+ The Kilowatt Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.82 33.73 +8.92 +35.9% 40%
≤ 0.0045+1
Restricted
→float up to 0.034999
1 5 0
The Chroma 2 Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.77 23.66 +8.88 +60.1% 60%
≤ 0.0740+1
Restricted
→float up to 0.062999
1 5 0
The Glove Collection
+ The Recoil Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.35 33.23 +8.88 +36.5% 40%
≤ 0.0044+1
Restricted
→float up to 0.034999
1 5 0
The Clutch Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
69.17 78.05 +8.88 +12.8% 75%
≤ 0.0042+2
Classified
→float up to 0.107692
1 5 19
The Chroma 3 Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
121.36 130.23 +8.87 +7.3% 80%
≤ 0.1640+1
Classified
→float up to 0.121212
1 3 15
The Ascent Collection
+ The Genesis Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.19 26.05 +8.85 +51.5% 100%
≤ 0.0058+1
Restricted
→float up to 0.055999
1 4 8
The Dreams & Nightmares Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
93.10 101.94 +8.84 +9.5% 50%
≤ 0.0753+2
Classified
→float up to 0.119999
1 5 29
The Overpass 2024 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
44.54 53.35 +8.82 +19.8% 45%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 1
The 2018 Inferno Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.71 18.51 +8.79 +90.5% 77%
≤ 0.0741+2
Restricted
→float up to 0.069999
1 5 7
The 2018 Inferno Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.14 30.92 +8.78 +39.7% 35%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 7
The Arms Deal 3 Collection
+ The Revolution Collection
rare inputs
≈ hard ≈ for 0 contracts
82.86 91.64 +8.78 +10.6% 100%
≤ 0.0054+1
Classified
→float up to 0.052499
1 1 8
The Achroma Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.17 45.91 +8.74 +23.5% 100%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 14
The Dead Hand Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
50.18 58.91 +8.74 +17.4% 100%
≤ 0.0751+2
Classified
→float up to 0.379999
1 5 84
The CS20 Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.16 48.89 +8.73 +21.7% 95%
≤ 0.1640+1
Classified
→float up to 0.131764
1 5 52
The Prisma Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.34 50.07 +8.73 +21.1% 55%
≤ 0.1665+2
Classified
→float up to 0.141176
1 5 4/day
The Clutch Collection
+ The Gamma Collection
rare inputs
≈ hard ≈ for 0 contracts
56.78 65.50 +8.72 +15.4% 55%
≤ 0.0041+1
Classified
→float up to 0.086153
1 3 19
The Arms Deal 2 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23.71 32.41 +8.70 +36.7% 70%
≤ 0.0037+1
Restricted
→float up to 0.017499
1 4 0
The Revolution Collection
+ The Snakebite Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.25 46.94 +8.70 +22.7% 100%
≤ 0.0756+2
Classified
→float up to 0.149999
1 5 73
The 2018 Nuke Collection
+ The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.55 13.24 +8.70 +191.2% 80%
≤ 0.0045+1
Mil-Spec Grade
→float up to 0.065333
1 5 29
The Kilowatt Collection
+ The Overpass 2024 Collection
rare inputs
≈ medium ≈ for 1 contract
72.37 81.05 +8.69 +12.0% 60%
≤ 0.0040+2
Classified
→float up to 0.070232
1 4 29
The Breakout Collection
+ The Clutch Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
81.10 89.77 +8.67 +10.7% 55%
≤ 0.0058+2
Classified
→float up to 0.038888
1 2 12
The Graphic Design Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.10 22.76 +8.67 +61.5% 48%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Genesis Collection
+ The Huntsman Collection
rare inputs
≈ hard ≈ for 0 contracts
89.05 97.71 +8.66 +9.7% 50%
≤ 0.0047+1
Classified
→float up to 0.134999
1 1 17
The Gamma 2 Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.00 28.65 +8.65 +43.3% 97%
≤ 0.0049+2
Restricted
→float up to 0.041999
1 4 3
The Clutch Collection
+ The Dreams & Nightmares Collection
rare inputs
≈ hard ≈ for 0 contracts
67.47 76.12 +8.65 +12.8% 50%
≤ 0.0743+1
Classified
→float up to 0.069999
1 5 31
The Dreams & Nightmares Collection
+ The Winter Offensive Collection
rare inputs
≈ hard ≈ for 0 contracts
98.11 106.76 +8.65 +8.8% 95%
≤ 0.0062+2
Classified
→float up to 0.237399
1 1 5
The Graphic Design Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.82 23.46 +8.65 +58.3% 48%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.055999
1 5 0/day
The Genesis Collection
+ The eSports 2014 Summer Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.69 28.31 +8.63 +43.8% 95%
≤ 0.0750+1
Restricted
→float up to 0.095999
1 5 1
The Kilowatt Collection
+ The Operation Riptide Collection
outcome without sales rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.70 25.31 +8.61 +51.5% 70%
≤ 0.0753+2
Restricted
→float up to 0.059999
1 5 0
The Danger Zone Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.47 43.06 +8.59 +24.9% 23%
≤ 0.0038+1
Restricted
→float up to 0.058333
1 5 17
The Arms Deal 3 Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.58 33.16 +8.58 +34.9% 65%
≤ 0.0045+1
Restricted
→float up to 0.069999
1 2 14
The Achroma Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
39.27 47.84 +8.56 +21.8% 27%
≤ 0.0050+2
Restricted
→float up to 0.069999
1 5 17
The Falchion Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.08 40.63 +8.55 +26.7% 90%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 19
The Danger Zone Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
91.39 99.92 +8.53 +9.3% 50%
≤ 0.0761+1
Classified
→float up to 0.099999
1 1 0
The Genesis Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.35 30.88 +8.53 +38.1% 100%
≤ 0.0760+2
Restricted
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.08 24.60 +8.52 +53.0% 67%
≤ 0.0767+2
Restricted
→float up to 0.099999
1 5 3
The Chroma 3 Collection
+ The Revolution Collection
≈ hard ≈ for 0 contracts
64.37 72.87 +8.50 +13.2% 30%
≤ 0.1677+1
Classified
→float up to 0.069999
1 5 15
The Chroma 3 Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.25 44.75 +8.50 +23.5% 70%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 0
The Bank Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.21 30.71 +8.50 +38.3% 60%
≤ 0.0058+2
Restricted
→float up to 0.069999
1 2 29
The Achroma Collection
+ The Sport & Field Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.68 39.17 +8.49 +27.7% 80%
≤ 0.0063+1
Restricted
→float up to 0.069999
1 5 17
The Chroma 3 Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.86 54.33 +8.47 +18.5% 55%
≤ 0.0764+2
Classified
→float up to 0.148499
1 5 15
The Gallery Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
35.32 43.75 +8.43 +23.9% 60%
≤ 0.0047+1
Restricted
→float up to 0.034999
1 5 0
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