Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +21$ The Gamma Collection · +31% outcome without sales +1
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 10 909. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 77%
The Dead Hand Collection + The Kilowatt Collection
Restricted
+6 $ +54.2%
invest 12 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
18 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Sport & Field Collection + The eSports 2014 Summer Collection
Restricted
+6 $ +22.5%
invest 28 $assemble: ≈ won't work
float premium: at least 39 $
rare inputs
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); P90 | Virus (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Kilowatt Collection
Restricted
+6 $ +41.4%
invest 15 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
22 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Attack Vector (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The CS20 Collection + The Revolution Collection
Restricted
+6 $ +77.6%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs
→ Steam MP9 | Hydra (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Plastique (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); M249 | Aztec (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2192 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Clutch Collection + The Genesis Collection
Restricted
+6 $ +54.6%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Ice Coaled (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0050 (1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma 2 Collection + The Revolution Collection
Classified
+6 $ +15.2%
invest 42 $assemble: ≈ won't work
float premium: at least 55 $
→ Steam Glock-18 | Bullet Queen (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
48 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
39
Ways to assemble
4

MAC-10 | Disco Tech (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Glove Collection + The Sport & Field Collection
Restricted
+6 $ +19.5%
invest 33 $assemble: ≈ won't work
float premium: at least 42 $
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.063128
Return after fees
39 $
Float
0.0700–0.0757 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

chance 64%
The Dead Hand Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+6 $ +95.3%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); StatTrak™ P90 | Cocoa Rampage (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Revolver Case Collection
Classified
+6 $ +9.2%
invest 69 $assemble: ≈ won't work
float premium: at least 105 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam R8 Revolver | Fade (Factory New)
Best outcome
float up to 0.059999
Return after fees
75 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
4

MP7 | Abyssal Apparition (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

chance 40%
The Arms Deal 3 Collection + The Dead Hand Collection
Restricted
+6 $ +26.4%
invest 24 $assemble: ≈ won't work
float premium: at least 30 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ CZ75-Auto | The Fuschia Is Now (Factory New)
Best outcome
float up to 0.059999
Return after fees
30 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Recoil Collection
Mil-Spec Grade
+6 $ +158.6%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
10 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | Roadblock (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Galil AR | Destroyer (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Gamma 2 Collection + The Revolution Collection
Restricted
+6 $ +65.9%
invest 10 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0700–0.0744 +3
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2194 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 83%
The Prisma 2 Collection + The Spectrum 2 Collection
Restricted
+6 $ +38.6%
invest 16 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.041790
Return after fees
23 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Sawed-Off | Apocalypto (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Danger Zone Collection + The Dreams & Nightmares Collection
Classified
+6 $ +9.3%
invest 68 $assemble: ≈ won't work
float premium: at least 85 $
rare inputs
→ Steam StatTrak™ AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.140999
Return after fees
74 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Field-Tested): buy 0.1500–0.1623 (1% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

chance 95%
The Overpass 2024 Collection + The Sport & Field Collection
Restricted
+6 $ +21.9%
invest 29 $assemble: ≈ won't work
float premium: at least 40 $
rare inputs
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
4

AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dreams & Nightmares Collection + The Spectrum 2 Collection
Classified
+6 $ +9.0%
invest 70 $assemble: ≈ won't work
float premium: at least 90 $
rare inputs
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
76 $
Float
0.0700–0.0749 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

StatTrak™ Dual Berettas | Melondrama (Field-Tested): buy 0.1500–0.1642 (2% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ R8 Revolver | Llama Cannon (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

chance 60%
The Phoenix Collection + The Prisma 2 Collection
Restricted
+6 $ +36.0%
invest 17 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
24 $
Float
0.0000–0.0054 +2
Lots that fit
0%
Sales per week
14
Ways to assemble
5

FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1679 (0% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); Sawed-Off | Apocalypto (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fever Collection + The Radiant Collection
Restricted
+6 $ +47.6%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Genesis Collection + The Vanguard Collection
Mil-Spec Grade
+6 $ +89.1%
invest 7 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.047599
Return after fees
13 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); StatTrak™ MP9 | Dart (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Huntsman Collection + The Spectrum 2 Collection
Restricted
+6 $ +27.5%
invest 23 $assemble: ≈ won't work
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
29 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Kilowatt Collection
Restricted
+6 $ +41.2%
invest 15 $assemble: ≈ won't work
float premium: at least 22 $
rare inputs
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
22 $
Float
0.0700–0.0766 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1689 (9% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0766 (3% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The 2018 Inferno Collection + The Revolution Collection
Restricted
+6 $ +65.3%
invest 10 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2187 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Breakout Collection + The Danger Zone Collection
Restricted
+6 $ +35.5%
invest 18 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam Five-SeveN | Fowl Play (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0046 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0046 (3% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); G3SG1 | Scavenger (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Recoil Collection
Restricted
+6 $ +50.9%
invest 12 $assemble: ≈ won't work
float premium: at least 18 $
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Kilowatt Collection + The Spectrum 2 Collection
Restricted
+6 $ +43.0%
invest 15 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam StatTrak™ M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Arabesque Collection
Restricted
+6 $ +14.4%
invest 43 $assemble: ≈ won't work
float premium: at least 62 $
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
50 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
91
Ways to assemble
1

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1683 (5% of this wear's listings); P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 86%
The Genesis Collection + The Revolver Case Collection
Mil-Spec Grade
+6 $ +87.5%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Negev | Power Loader (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Yorick (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Spectrum Collection
Restricted
+6 $ +42.8%
invest 15 $assemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.059499
Return after fees
21 $
Float
0.0000–0.0055 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The CS20 Collection + The Phoenix Collection
Restricted
+6 $ +31.3%
invest 20 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
26 $
Float
0.0000–0.0037 +3
Lots that fit
0%
Sales per week
17
Ways to assemble
5

M249 | Aztec (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M249 | Aztec (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1624 (7% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Spectrum Collection
Restricted
+6 $ +23.4%
invest 27 $assemble: ≈ won't work
float premium: at least 35 $
rare inputs
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.061764
Return after fees
33 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Attack Vector (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); XM1014 | Seasons (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

chance 90%
The Fracture Collection + The Revolution Collection
Classified
+6 $ +15.7%
invest 39 $assemble: ≈ won't work
float premium: at least 53 $
→ Steam M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
46 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
136
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings); AWP | Duality (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Huntsman Collection + The Revolution Collection
Restricted
+6 $ +51.1%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
18 $
Float
0.1500–0.1647 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MAC-10 | Tatter (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); Glock-18 | Umbral Rabbit (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2209 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Clutch Collection + The Dreams & Nightmares Collection
Classified
+6 $ +9.3%
invest 67 $assemble: ≈ won't work
float premium: at least 93 $
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
73 $
Float
0.0700–0.0743 +2
Lots that fit
0%
Sales per week
45
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); USP-S | Cortex (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

chance 54%
The Phoenix Collection + The Prisma Collection
Mil-Spec Grade
+6 $ +69.5%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Atheris (Factory New)
Best outcome
float up to 0.055555
Return after fees
15 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection + The Gamma Collection
Classified
+6 $ +7.6%
invest 81 $assemble: ≈ won't work
float premium: at least 105 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1663 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0049 (1% of this wear's listings)

chance 77%
The Genesis Collection + The Kilowatt Collection
Restricted
+6 $ +51.4%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam StatTrak™ MP7 | Smoking Kills (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
18 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

StatTrak™ UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Dead Hand Collection + The Prisma Collection
Restricted
+6 $ +39.3%
invest 16 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
22 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ MP5-SD | Gauss (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ UMP-45 | Moonrise (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Glove Collection + The Train 2025 Collection
Restricted
+6 $ +22.2%
invest 28 $assemble: ≈ won't work
float premium: at least 35 $
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0000–0.0047 +3
Lots that fit
0%
Sales per week
18
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1656 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Breakout Collection + The Train 2025 Collection
Restricted
+6 $ +29.8%
invest 21 $assemble: ≈ won't work
float premium: at least 30 $
rare inputs
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0000–0.0045 +1
Lots that fit
0%
Sales per week
29
Ways to assemble
5

Nova | Koi (Factory New): buy 0.0000–0.0045 (3% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1649 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Breakout Collection + The Graphic Design Collection
Restricted
+6 $ +19.9%
invest 31 $assemble: ≈ won't work
float premium: at least 40 $
rare inputs
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.065624
Return after fees
37 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0054 (3% of this wear's listings); P90 | Attack Vector (Field-Tested): buy 0.1500–0.1678 (under 1% of this wear's listings)

chance 20%
The Gallery Collection + The Revolution Collection
Classified
+6 $ +11.2%
invest 55 $assemble: ≈ won't work
float premium: at least 70 $
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
15
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

chance 34%
The 2018 Nuke Collection + The eSports 2014 Summer Collection
Mil-Spec Grade
+6 $ +38.1%
invest 16 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
22 $
Float
0.0000–0.0065 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
3

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); P250 | Exchanger (Factory New): buy 0.0000–0.0065 (under 1% of this wear's listings); XM1014 | Red Python (Minimal Wear): buy 0.0800–0.0865 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Fever Collection + The Phoenix Collection
Restricted
+6 $ +48.2%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
19 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The 2018 Nuke Collection
Mil-Spec Grade
+6 $ +96.1%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
12 $
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Dead Hand Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
+6 $ +148.4%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
14
Ways to assemble
5

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Breakout Collection + The Recoil Collection
Classified
+6 $ +11.3%
invest 54 $assemble: ≈ won't work
float premium: at least 75 $
rare inputs
→ Steam P90 | Asiimov (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
60 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
2

Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

chance 46%
The Prisma Collection + The eSports 2013 Winter Collection
Mil-Spec Grade
+6 $ +59.3%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Blue Laminate (Factory New)
Best outcome
float up to 0.046599
Return after fees
16 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Verdigris (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); StatTrak™ Nova | Ghost Camo (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Spectrum 2 Collection
Restricted
+6 $ +42.5%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ R8 Revolver | Llama Cannon (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2192 (under 1% of this wear's listings); StatTrak™ XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Graphic Design Collection
Restricted
+6 $ +19.4%
invest 32 $assemble: ≈ won't work
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
38 $
Float
0.0000–0.0072 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings); Galil AR | Galigator (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0783 (1% of this wear's listings)

chance 46%
The Prisma Collection + The Winter Offensive Collection
Mil-Spec Grade
+6 $ +70.4%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0700–0.0747 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Cobalt Halftone (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dead Hand Collection
+ The Kilowatt Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.80 18.20 +6.40 +54.2% 77%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 31
The Sport & Field Collection
+ The eSports 2014 Summer Collection
float premium: at least 39 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.42 34.80 +6.39 +22.5% 92%
≤ 0.0754+2
Restricted
→float up to 0.069999
1 5 4
The Graphic Design Collection
+ The Kilowatt Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.41 21.79 +6.38 +41.4% 40%
≤ 0.0042+2
Restricted
→float up to 0.052499
1 5 1
The CS20 Collection
+ The Revolution Collection
float premium: at least 11 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.20 14.57 +6.37 +77.6% 100%
≤ 0.0743+2
Restricted
→float up to 0.069999
1 5 3
The Clutch Collection
+ The Genesis Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.67 18.04 +6.37 +54.6% 60%
≤ 0.0050+2
Restricted
→float up to 0.069999
1 5 17
The Prisma 2 Collection
+ The Revolution Collection
float premium: at least 55 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.84 48.20 +6.36 +15.2% 100%
≤ 0.0749+2
Classified
→float up to 0.149999
1 4 39
The Glove Collection
+ The Sport & Field Collection
float premium: at least 42 $
rare inputs
≈ hard ≈ for 0 contracts
32.63 38.98 +6.35 +19.5% 13%
≤ 0.0757+2
Restricted
→float up to 0.063128
1 5 18
The Dead Hand Collection
+ The Operation Broken Fang Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.66 13.00 +6.34 +95.3% 64%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Dreams & Nightmares Collection
+ The Revolver Case Collection
float premium: at least 105 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
68.78 75.11 +6.33 +9.2% 100%
≤ 0.1630+1
Classified
→float up to 0.059999
1 4 8
The Arms Deal 3 Collection
+ The Dead Hand Collection
float premium: at least 30 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23.97 30.30 +6.33 +26.4% 40%
≤ 0.0043+1
Restricted
→float up to 0.059999
1 2 0
The 2018 Nuke Collection
+ The Recoil Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.99 10.32 +6.33 +158.6% 40%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Gamma 2 Collection
+ The Revolution Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.58 15.89 +6.31 +65.9% 77%
≤ 0.0744+3
Restricted
→float up to 0.069999
1 5 9
The Prisma 2 Collection
+ The Spectrum 2 Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.36 22.67 +6.31 +38.6% 83%
≤ 0.0037+2
Restricted
→float up to 0.041790
1 5 7
The Danger Zone Collection
+ The Dreams & Nightmares Collection
float premium: at least 85 $
rare inputs
≈ hard ≈ for 0 contracts
67.76 74.06 +6.30 +9.3% 100%
≤ 0.0742+2
Classified
→float up to 0.140999
1 5 11
The Overpass 2024 Collection
+ The Sport & Field Collection
float premium: at least 40 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.71 35.01 +6.30 +21.9% 95%
≤ 0.0743+2
Restricted
→float up to 0.069999
1 4 25
The Dreams & Nightmares Collection
+ The Spectrum 2 Collection
float premium: at least 90 $
rare inputs
≈ hard ≈ for 0 contracts
70.08 76.37 +6.30 +9.0% 55%
≤ 0.0749+2
Classified
→float up to 0.149999
1 5 9
The Phoenix Collection
+ The Prisma 2 Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.50 23.79 +6.29 +36.0% 60%
≤ 0.0054+2
Restricted
→float up to 0.141999
1 5 14
The Fever Collection
+ The Radiant Collection
float premium: at least 17 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.19 19.47 +6.28 +47.6% 70%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 28
The Genesis Collection
+ The Vanguard Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.05 13.33 +6.28 +89.1% 82%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.047599
1 5 2
The Huntsman Collection
+ The Spectrum 2 Collection
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.86 29.14 +6.28 +27.5% 40%
≤ 0.0043+2
Restricted
→float up to 0.062999
1 5 2
The Gamma Collection
+ The Kilowatt Collection
float premium: at least 22 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.23 21.50 +6.27 +41.2% 100%
≤ 0.0766+2
Restricted
→float up to 0.099999
1 5 2
The 2018 Inferno Collection
+ The Revolution Collection
float premium: at least 12 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.60 15.87 +6.27 +65.3% 77%
≤ 0.0741+2
Restricted
→float up to 0.069999
1 5 11
The Breakout Collection
+ The Danger Zone Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.65 23.92 +6.27 +35.5% 53%
≤ 0.0046+3
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 18 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.30 18.56 +6.26 +50.9% 80%
≤ 0.0044+1
Restricted
→float up to 0.069999
1 5 17
The Kilowatt Collection
+ The Spectrum 2 Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.55 20.81 +6.26 +43.0% 100%
≤ 0.0742+2
Restricted
→float up to 0.069999
1 5 3
The Arabesque Collection
float premium: at least 62 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.30 49.55 +6.25 +14.4% 50%
≤ 0.0763+1
Restricted
→float up to 0.149999
1 1 91
The Genesis Collection
+ The Revolver Case Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.13 13.37 +6.24 +87.5% 86%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Revolution Collection
+ The Spectrum Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.54 20.76 +6.23 +42.8% 100%
≤ 0.0055+1
Restricted
→float up to 0.059499
1 5 5
The CS20 Collection
+ The Phoenix Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.81 26.02 +6.21 +31.3% 13%
≤ 0.0037+3
Restricted
→float up to 0.149999
1 5 17
The Graphic Design Collection
+ The Spectrum Collection
float premium: at least 35 $
rare inputs
≈ hard ≈ for 0 contracts
26.53 32.74 +6.21 +23.4% 40%
≤ 0.0049+2
Restricted
→float up to 0.061764
1 5 1
The Fracture Collection
+ The Revolution Collection
float premium: at least 53 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.48 45.69 +6.20 +15.7% 90%
≤ 0.0039+3
Classified
→float up to 0.119999
1 5 136
The Huntsman Collection
+ The Revolution Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.13 18.33 +6.20 +51.1% 10%
≤ 0.1647+2
Restricted
→float up to 0.062999
1 5 2
The Clutch Collection
+ The Dreams & Nightmares Collection
float premium: at least 93 $
≈ hard ≈ for 0 contracts
66.61 72.80 +6.19 +9.3% 60%
≤ 0.0743+2
Classified
→float up to 0.069999
1 5 45
The Phoenix Collection
+ The Prisma Collection
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.90 15.10 +6.19 +69.5% 54%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.055555
1 5 4
The Gallery Collection
+ The Gamma Collection
float premium: at least 105 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
81.37 87.55 +6.18 +7.6% 60%
≤ 0.0049+2
Classified
→float up to 0.069999
1 5 10
The Genesis Collection
+ The Kilowatt Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.02 18.20 +6.18 +51.4% 77%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 9
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.65 21.80 +6.16 +39.3% 23%
≤ 0.0046+2
Restricted
→float up to 0.149999
1 5 11
The Glove Collection
+ The Train 2025 Collection
float premium: at least 35 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.77 33.92 +6.16 +22.2% 60%
≤ 0.0047+3
Restricted
→float up to 0.069999
1 5 18
The Breakout Collection
+ The Train 2025 Collection
float premium: at least 30 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.63 26.79 +6.15 +29.8% 97%
≤ 0.0045+1
Restricted
→float up to 0.149999
1 5 29
The Breakout Collection
+ The Graphic Design Collection
float premium: at least 40 $
rare inputs
≈ hard ≈ for 0 contracts
30.94 37.08 +6.15 +19.9% 40%
≤ 0.0054+2
Restricted
→float up to 0.065624
1 5 1
The Gallery Collection
+ The Revolution Collection
float premium: at least 70 $
≈ hard ≈ for 0 contracts
54.90 61.03 +6.13 +11.2% 20%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 15
The 2018 Nuke Collection
+ The eSports 2014 Summer Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.07 22.20 +6.13 +38.1% 34%
≤ 0.0065+2
Mil-Spec Grade
→float up to 0.048999
1 3 5
The Fever Collection
+ The Phoenix Collection
float premium: at least 17 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.70 18.82 +6.12 +48.2% 93%
≤ 0.0037+2
Restricted
→float up to 0.141999
1 5 17
The 2018 Inferno Collection
+ The 2018 Nuke Collection
float premium: at least 9 $
sells slowly pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.36 12.48 +6.12 +96.1% 100%
≤ 0.0040+1
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Dead Hand Collection
+ The Dreams & Nightmares Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.12 10.23 +6.11 +148.4% 84%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Breakout Collection
+ The Recoil Collection
float premium: at least 75 $
rare inputs
≈ hard ≈ for 0 contracts
54.06 60.17 +6.11 +11.3% 10%
≤ 0.1630+1
Classified
→float up to 0.149999
1 2 28
The Prisma Collection
+ The eSports 2013 Winter Collection
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.29 16.39 +6.11 +59.3% 46%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.046599
1 5 2
The Revolution Collection
+ The Spectrum 2 Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.36 20.46 +6.10 +42.5% 100%
≤ 0.0743+2
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The Graphic Design Collection
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
31.50 37.60 +6.10 +19.4% 40%
≤ 0.0072+2
Restricted
→float up to 0.052499
1 4 1
The Prisma Collection
+ The Winter Offensive Collection
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.66 14.75 +6.09 +70.4% 46%
≤ 0.0747+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work