Crafts
prices updated 19.10 01:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 141.

Profitable 36 241crafts of 39 773 in the recalculation
Best profit +24$ The Chroma 3 Collection · +35%
Median ROI +14% half of the profitable crafts are above
No float picking 881 every outcome pays off: 1 713
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 773. Of them the site shows the best: 15 000. Shown in the list below: 10 754. Hidden: “profit on prices without sales” — 20 395, “profit only from resale” — 266, “outcome above the Steam cap” — 3 646. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 100%
The Prisma Collection + The Shadow Collection
Classified
+16 $ +24.7%
invest 65 $
float premium: at least 91 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Golden Coil (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
81 $
Float
0.1500–0.1677 +2
Lots that fit
unknown
Sales per week
12
Ways to assemble
5

R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3854; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1677 (0% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1677 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Overpass Collection + The Revolution Collection
Restricted
+16 $ +63.9%
invest 25 $
float premium: at least 32 $
rare inputs
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
41 $
Float
0.2100–0.2233 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

Souvenir USP-S | Road Rash (Battle-Scarred): buy 0.4500–0.4931; MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2233 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Bank Collection + The Shadow Collection
Restricted
+16 $ +44.6%
invest 36 $assemble: ≈ won't work
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 $
Float
0.0000–0.0076 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

AK-47 | Emerald Pinstripe (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Shadow Collection
Restricted
+16 $ +132.5%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Fracture Collection
Classified
+16 $ +16.8%
invest 95 $assemble: ≈ won't work
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
111 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1657 (7% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0754 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolution Collection
Classified
+16 $ +30.3%
invest 53 $assemble: ≈ won't work
float premium: at least 80 $
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0700–0.0745 +1
Lots that fit
0%
Sales per week
36
Ways to assemble
1

AWP | Duality (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Revolution Collection
Classified
+16 $ +31.2%
invest 51 $assemble: ≈ won't work
float premium: at least 67 $
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
67 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
36
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Spy Tech Collection
Classified
+16 $ +20.1%
invest 79 $
float premium: at least 115 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
95 $
Float
0.1500–0.1686 +1
Lots that fit
unknown
Sales per week
3
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1686 (0% of this wear's listings); USP-S | Spiral Glitch (Battle-Scarred): buy 0.4500–0.4945

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Overpass Collection
Restricted
+16 $ +36.2%
invest 44 $assemble: ≈ won't work
float premium: at least 54 $
rare inputs
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); MP7 | Amberline (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1701 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Kilowatt Collection + The Spectrum Collection
Classified
+16 $ +22.5%
invest 70 $assemble: ≈ medium
float premium: at least 90 $
rare inputs
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.031499
Return after fees
85 $
Float
0.0000–0.0044 +2
Lots that fit
≈1%
Sales per week
22
Ways to assemble
4

Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0750 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection + The Horizon Collection
Classified
+16 $ +16.6%
invest 94 $assemble: ≈ won't work
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
110 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
4

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0744 (3% of this wear's listings)

chance 50%
The Prisma 2 Collection + The Revolution Collection
Classified
+16 $ +26.8%
invest 58 $assemble: ≈ won't work
float premium: at least 83 $
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
74 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (3% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Phoenix Collection
Classified
+16 $ +8.0%
invest 194 $
float premium: at least 268 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
210 $
Float
0.0800–0.0897 +1
Lots that fit
unknown
Sales per week
30
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Well-Worn): buy 0.3800–0.3897; P90 | Trigon (Minimal Wear): buy 0.0800–0.0897 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 5%
The Dreams & Nightmares Collection + The Huntsman Collection
Classified
+16 $ +10.4%
invest 150 $assemble: ≈ won't work
float premium: at least 189 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
166 $
Float
0.0000–0.0083 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
3

StatTrak™ Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0795 (0% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0083 (≈2% of this wear's listings); StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1775 (2% of this wear's listings)

chance 50%
The Spectrum 2 Collection + The Spectrum Collection
Classified
+16 $ +10.8%
invest 143 $assemble: ≈ won't work
float premium: at least 189 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
159 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

M4A1-S | Leaded Glass (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

chance 55%
The Chroma 3 Collection + The Revolution Collection
Classified
+16 $ +23.1%
invest 67 $assemble: ≈ won't work
float premium: at least 94 $
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
83 $
Float
0.0000–0.0065 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1714 (1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0774 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0065 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Prisma 2 Collection
Classified
+15 $ +17.8%
invest 87 $assemble: ≈ won't work
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.066666
Return after fees
102 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MP9 | Airlock (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (3% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Overpass Collection
Restricted
+15 $ +38.0%
invest 41 $assemble: ≈ won't work
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 $
Float
0.0000–0.0064 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1711 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 3 Collection + The Shadow Collection
Restricted
+15 $ +51.7%
invest 30 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
45 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

XM1014 | Black Tie (Factory New): buy 0.0000–0.0043 (2% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0749 (4% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Horizon Collection + The Recoil Collection
Classified
+15 $ +24.6%
invest 62 $assemble: ≈ won't work
float premium: at least 81 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
77 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

chance 55%
The Arabesque Collection + The Prisma Collection
Classified
+15 $ +21.3%
invest 72 $
float premium: at least 99 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
87 $
Float
0.1500–0.1637 +2
Lots that fit
unknown
Sales per week
9
Ways to assemble
3

Desert Eagle | Eastern Enigma (Well-Worn): buy 0.3800–0.3841; R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3841; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Dead Hand Collection + The Fever Collection
Restricted
+15 $ +66.5%
invest 23 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Zeus x27 | Tosai (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Recoil Collection
Classified
+15 $ +26.2%
invest 58 $assemble: ≈ won't work
float premium: at least 82 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
73 $
Float
0.1500–0.1764 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
2

StatTrak™ Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fever Collection + The Gallery Collection
Classified
+15 $ +21.9%
invest 69 $assemble: ≈ won't work
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
84 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Falchion Collection + The Revolution Collection
Classified
+15 $ +34.7%
invest 44 $
float premium: at least 64 $
rare inputs
→ Steam StatTrak™ AK-47 | Aquamarine Revenge (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
59 $
Float
0.1500–0.1655 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
4

StatTrak™ CZ75-Auto | Yellow Jacket (Well-Worn): buy 0.3800–0.3847; StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Revolution Collection
Classified
+15 $ +25.3%
invest 60 $assemble: ≈ won't work
float premium: at least 82 $
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
75 $
Float
0.0000–0.0053 +2
Lots that fit
0%
Sales per week
32
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0761 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0053 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Snakebite Collection
Restricted
+15 $ +75.2%
invest 20 $assemble: ≈ won't work
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 $
Float
0.0000–0.0059 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); StatTrak™ Negev | dev_texture (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Kilowatt Collection
Classified
+15 $ +17.5%
invest 86 $assemble: ≈ medium
float premium: at least 114 $
rare inputs
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
101 $
Float
0.0000–0.0064 +2
Lots that fit
≈2%
Sales per week
5
Ways to assemble
4

M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1711 (9% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0773 (5% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)

chance 50%
The Fracture Collection + The Snakebite Collection
Classified
+15 $ +26.5%
invest 57 $assemble: ≈ won't work
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | The Traitor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
72 $
Float
0.0000–0.0037 +3
Lots that fit
0%
Sales per week
9
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0742 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0742 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Huntsman Collection
Classified
+15 $ +12.9%
invest 117 $assemble: ≈ won't work
float premium: at least 160 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.086242
Return after fees
132 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1654 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

chance 55%
The Revolution Collection + The Shadow Collection
Classified
+15 $ +26.6%
invest 57 $assemble: ≈ won't work
float premium: at least 84 $
rare inputs
→ Steam M4A1-S | Golden Coil (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
72 $
Float
0.0700–0.0764 +1
Lots that fit
0%
Sales per week
21
Ways to assemble
4

UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Train 2025 Collection
Classified
+15 $ +15.9%
invest 95 $
float premium: at least 130 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AWP | LongDog (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
110 $
Float
0.1500–0.1621 +2
Lots that fit
unknown
Sales per week
10
Ways to assemble
5

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1621 (1% of this wear's listings); MP9 | Latte Rush (Well-Worn): buy 0.3800–0.3836; MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

chance 50%
The Dead Hand Collection + The Shadow Collection
Restricted
+15 $ +52.3%
invest 29 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
44 $
Float
0.0000–0.0047 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MP7 | Amberline (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0754 (4% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Fever Collection + The Overpass Collection
Restricted
+15 $ +48.8%
invest 31 $
float premium: at least 39 $
rare inputs
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 $
Float
0.0000–0.0036 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

Galil AR | Control (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Souvenir USP-S | Road Rash (Battle-Scarred): buy 0.4500–0.4783

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Recoil Collection + The Revolution Collection
Classified
+15 $ +28.5%
invest 53 $assemble: ≈ won't work
float premium: at least 76 $
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0700–0.0752 +2
Lots that fit
0%
Sales per week
30
Ways to assemble
5

P250 | Visions (Minimal Wear): buy 0.0700–0.0752 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0752 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Snakebite Collection + The Spectrum Collection
Restricted
+15 $ +80.8%
invest 19 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.059499
Return after fees
34 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma Collection + The Huntsman Collection
Restricted
+15 $ +62.0%
invest 24 $assemble: ≈ won't work
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
39 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); MAC-10 | Tatter (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Revolution Collection
Classified
+15 $ +25.0%
invest 60 $assemble: ≈ won't work
float premium: at least 81 $
rare inputs
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
75 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0050 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Dead Hand Collection
Restricted
+15 $ +53.7%
invest 28 $assemble: ≈ won't work
float premium: at least 38 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 $
Float
0.0000–0.0055 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1682 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Genesis Collection + The Horizon Collection
Restricted
+15 $ +83.7%
invest 18 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Nova | Ocular (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Clutch Collection + The Prisma Collection
Classified
+15 $ +29.1%
invest 51 $assemble: ≈ won't work
float premium: at least 67 $
→ Steam Five-SeveN | Angry Mob (Factory New)
Best outcome
float up to 0.069999
Return after fees
66 $
Float
0.0700–0.0751 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

USP-S | Cortex (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1646 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Snakebite Collection + The Spectrum 2 Collection
Classified
+15 $ +23.3%
invest 64 $assemble: ≈ won't work
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
79 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (3% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Kilowatt Collection + The Shadow Collection
Restricted
+15 $ +78.3%
invest 19 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ G3SG1 | Flux (Factory New)
Best outcome
float up to 0.062999
Return after fees
34 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0041 (5% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Operation Broken Fang Collection
Classified
+15 $ +13.2%
invest 112 $assemble: ≈ won't work
float premium: at least 168 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.076660
Return after fees
127 $
Float
0.0700–0.0768 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1698 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1698 (1% of this wear's listings)

chance 80%
The Fracture Collection + The Recoil Collection
Classified
+15 $ +27.0%
invest 54 $assemble: ≈ won't work
float premium: at least 73 $
→ Steam USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Operation Riptide Collection + The Radiant Collection
Restricted
+15 $ +32.3%
invest 45 $assemble: ≈ won't work
float premium: at least 58 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); USP-S | Bleeding Edge (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Horizon Collection
Classified
+15 $ +20.2%
invest 72 $assemble: ≈ won't work
float premium: at least 100 $
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
87 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gallery Collection + The Phoenix Collection
Classified
+15 $ +20.6%
invest 71 $assemble: ≈ won't work
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
85 $
Float
0.0800–0.0844 +1
Lots that fit
0%
Sales per week
18
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1645 (0% of this wear's listings); P90 | Trigon (Minimal Wear): buy 0.0800–0.0844 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Vanguard Collection
Classified
+15 $ +30.5%
invest 48 $assemble: ≈ won't work
float premium: at least 69 $
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Field-Tested)
Best outcome
float up to 0.171874
Return after fees
62 $
Float
0.1500–0.1655 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Well-Worn): buy 0.3800–0.3847 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Overpass 2024 Collection
Classified
+15 $ +11.5%
invest 126 $assemble: ≈ won't work
float premium: at least 193 $
rare inputs
→ Steam M4A1-S | Cyrex (Minimal Wear)
Best outcome
float up to 0.093749
Return after fees
140 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
3

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0046 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1652 (2% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Prisma Collection
+ The Shadow Collection
float premium: at least 91 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
64.87 80.91 +16.04 +24.7% 100%
≤ 0.1677+2
Classified
→float up to 0.099999
1 5 12
The Overpass Collection
+ The Revolution Collection
float premium: at least 32 $
rare inputs
profitable even in a bad week
25.09 41.12 +16.03 +63.9% 10%
≤ 0.2233+1
Restricted
→float up to 0.069999
1 5 1
The Bank Collection
+ The Shadow Collection
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.81 51.78 +15.98 +44.6% 60%
≤ 0.0076+2
Restricted
→float up to 0.069999
1 3 2
The Falchion Collection
+ The Shadow Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.05 28.01 +15.96 +132.5% 100%
≤ 0.0743+2
Restricted
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Fracture Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
94.96 110.90 +15.94 +16.8% 55%
≤ 0.0047+2
Classified
→float up to 0.087499
1 5 4
The Revolution Collection
float premium: at least 80 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
52.61 68.55 +15.93 +30.3% 50%
≤ 0.0745+1
Classified
→float up to 0.069999
1 1 36
The Fracture Collection
+ The Revolution Collection
float premium: at least 67 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.98 66.88 +15.90 +31.2% 50%
≤ 0.0038+2
Classified
→float up to 0.069999
1 5 36
The Prisma Collection
+ The Spy Tech Collection
float premium: at least 115 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
79.11 95.01 +15.90 +20.1% 55%
≤ 0.1686+1
Classified
→float up to 0.099999
1 5 3
The Dead Hand Collection
+ The Overpass Collection
float premium: at least 54 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.57 59.34 +15.77 +36.2% 40%
≤ 0.0061+2
Restricted
→float up to 0.069999
1 5 1
The Kilowatt Collection
+ The Spectrum Collection
float premium: at least 90 $
rare inputs
profitable even in a bad week
≈ medium ≈ for 3 contracts
69.76 85.44 +15.68 +22.5% 55%
≤ 0.0044+2
Classified
→float up to 0.031499
1 4 22
The Gallery Collection
+ The Horizon Collection
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.34 109.96 +15.62 +16.6% 80%
≤ 0.0744+2
Classified
→float up to 0.057238
1 4 7
The Prisma 2 Collection
+ The Revolution Collection
float premium: at least 83 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.15 73.73 +15.59 +26.8% 50%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 4
The 2021 Vertigo Collection
+ The Phoenix Collection
float premium: at least 268 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
194.02 209.59 +15.57 +8.0% 10%
≤ 0.0897+1
Classified
→float up to 0.069999
1 2 30
The Dreams & Nightmares Collection
+ The Huntsman Collection
float premium: at least 189 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
150.20 165.76 +15.56 +10.4% 5%
≤ 0.0083+2
Classified
→float up to 0.062999
1 3 1
The Spectrum 2 Collection
+ The Spectrum Collection
float premium: at least 189 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
143.33 158.83 +15.50 +10.8% 50%
≤ 0.0035+2
Classified
→float up to 0.069999
1 5 4
The Chroma 3 Collection
+ The Revolution Collection
float premium: at least 94 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.24 82.74 +15.50 +23.1% 55%
≤ 0.0065+2
Classified
→float up to 0.069999
1 5 2
The Gamma 2 Collection
+ The Prisma 2 Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.74 102.16 +15.42 +17.8% 55%
≤ 0.0744+2
Classified
→float up to 0.066666
1 5 3
The Gallery Collection
+ The Overpass Collection
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.56 55.96 +15.40 +38.0% 40%
≤ 0.0064+2
Restricted
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Shadow Collection
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.59 44.89 +15.30 +51.7% 47%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 2
The Horizon Collection
+ The Recoil Collection
float premium: at least 81 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
62.14 77.44 +15.30 +24.6% 55%
≤ 0.0744+2
Classified
→float up to 0.119999
1 5 0
The Arabesque Collection
+ The Prisma Collection
float premium: at least 99 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
71.80 87.07 +15.27 +21.3% 55%
≤ 0.1637+2
Classified
→float up to 0.099999
1 3 9
The Dead Hand Collection
+ The Fever Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.85 38.04 +15.19 +66.5% 73%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 2
The Genesis Collection
+ The Recoil Collection
float premium: at least 82 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.82 72.99 +15.17 +26.2% 55%
≤ 0.1764+1
Classified
→float up to 0.149999
1 2 4
The Fever Collection
+ The Gallery Collection
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.28 84.42 +15.14 +21.9% 40%
≤ 0.0744+2
Classified
→float up to 0.057238
1 5 7
The Falchion Collection
+ The Revolution Collection
float premium: at least 64 $
rare inputs
profitable even in a bad week
43.61 58.74 +15.12 +34.7% 55%
≤ 0.1655+1
Classified
→float up to 0.187499
1 4 1
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 82 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.83 74.95 +15.12 +25.3% 60%
≤ 0.0053+2
Classified
→float up to 0.087499
1 5 32
The Dead Hand Collection
+ The Snakebite Collection
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.09 35.20 +15.11 +75.2% 100%
≤ 0.0059+2
Restricted
→float up to 0.069999
1 5 1
The Huntsman Collection
+ The Kilowatt Collection
float premium: at least 114 $
rare inputs
≈ medium ≈ for 3 contracts
86.01 101.11 +15.10 +17.5% 50%
≤ 0.0064+2
Classified
→float up to 0.062999
1 4 5
The Fracture Collection
+ The Snakebite Collection
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.01 72.10 +15.09 +26.5% 50%
≤ 0.0037+3
Classified
→float up to 0.149999
1 5 9
The Gallery Collection
+ The Huntsman Collection
float premium: at least 160 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
116.86 131.94 +15.08 +12.9% 95%
≤ 0.0047+2
Classified
→float up to 0.086242
1 2 7
The Revolution Collection
+ The Shadow Collection
float premium: at least 84 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.67 71.75 +15.07 +26.6% 55%
≤ 0.0764+1
Classified
→float up to 0.087499
1 4 21
The Revolver Case Collection
+ The Train 2025 Collection
float premium: at least 130 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
94.79 109.86 +15.06 +15.9% 100%
≤ 0.1621+2
Classified
→float up to 0.149999
1 5 10
The Dead Hand Collection
+ The Shadow Collection
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.82 43.87 +15.06 +52.3% 50%
≤ 0.0047+3
Restricted
→float up to 0.069999
1 5 2
The Fever Collection
+ The Overpass Collection
float premium: at least 39 $
rare inputs
profitable even in a bad week
30.83 45.89 +15.06 +48.8% 10%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Recoil Collection
+ The Revolution Collection
float premium: at least 76 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
52.82 67.86 +15.04 +28.5% 55%
≤ 0.0752+2
Classified
→float up to 0.069999
1 5 30
The Snakebite Collection
+ The Spectrum Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.54 33.51 +14.97 +80.8% 100%
≤ 0.0035+2
Restricted
→float up to 0.059499
1 5 1
The Gamma Collection
+ The Huntsman Collection
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.11 39.06 +14.95 +62.0% 40%
≤ 0.0051+2
Restricted
→float up to 0.062999
1 5 3
The Gamma Collection
+ The Revolution Collection
float premium: at least 81 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.71 74.65 +14.93 +25.0% 55%
≤ 0.0050+2
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Dead Hand Collection
float premium: at least 38 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.73 42.63 +14.90 +53.7% 50%
≤ 0.0055+2
Restricted
→float up to 0.069999
1 5 2
The Genesis Collection
+ The Horizon Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.75 32.61 +14.86 +83.7% 97%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 8
The Clutch Collection
+ The Prisma Collection
float premium: at least 67 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.03 65.88 +14.85 +29.1% 70%
≤ 0.0751+2
Classified
→float up to 0.069999
1 5 12
The Snakebite Collection
+ The Spectrum 2 Collection
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.72 78.57 +14.85 +23.3% 55%
≤ 0.0745+2
Classified
→float up to 0.149999
1 5 8
The Kilowatt Collection
+ The Shadow Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.95 33.79 +14.84 +78.3% 70%
≤ 0.0041+2
Restricted
→float up to 0.062999
1 5 0
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 168 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
112.29 127.11 +14.82 +13.2% 95%
≤ 0.0768+2
Classified
→float up to 0.076660
1 2 7
The Fracture Collection
+ The Recoil Collection
float premium: at least 73 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.49 69.20 +14.71 +27.0% 80%
≤ 0.0035+2
Classified
→float up to 0.069999
1 5 22
The Operation Riptide Collection
+ The Radiant Collection
float premium: at least 58 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.16 59.74 +14.58 +32.3% 90%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 5 2
The Fever Collection
+ The Horizon Collection
float premium: at least 100 $
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.24 86.82 +14.58 +20.2% 55%
≤ 0.0747+2
Classified
→float up to 0.119999
1 5 0
The Gallery Collection
+ The Phoenix Collection
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.81 85.37 +14.56 +20.6% 65%
≤ 0.0844+1
Classified
→float up to 0.069999
1 5 18
The Revolution Collection
+ The Vanguard Collection
float premium: at least 69 $
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.71 62.27 +14.56 +30.5% 55%
≤ 0.1655+1
Classified
→float up to 0.171874
1 2 0
The Breakout Collection
+ The Overpass 2024 Collection
float premium: at least 193 $
rare inputs
≈ hard ≈ for 0 contracts
125.91 140.44 +14.53 +11.5% 100%
≤ 0.0046+1
Classified
→float up to 0.093749
1 3 28
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work