Crafts
prices from 24.10 13:23 MSK, older than a day
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 9 614. Hidden: “profit on prices without sales” — 12 599, “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 33%
The Clutch Collection
Restricted
+4 $ +32.9%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam USP-S | Cortex (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
34
Ways to assemble
1

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Ascent Collection + The Gamma 2 Collection
Restricted
+4 $ +23.5%
invest 16 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Glove Collection
Restricted
+4 $ +28.9%
invest 13 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.058333
Return after fees
16 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
The Revolver Case Collection + The Sport & Field Collection
Mil-Spec Grade
+4 $ +90.9%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Five-SeveN | Heat Treated (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P250 | Small Game (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Nova | Yorkshire (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2021 Mirage Collection + The Chroma 3 Collection
Restricted
+4 $ +5.8%
invest 63 $assemble: ≈ won't work
float premium: at least 80 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Fennec Fox (Factory New)
Best outcome
float up to 0.055999
Return after fees
67 $
Float
0.0000–0.0057 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir Glock-18 | Pink DDPAT (Field-Tested): buy 0.1500–0.1688 (under 1% of this wear's listings); CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); XM1014 | Black Tie (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

chance 93%
The Fever Collection + The Prisma Collection
Restricted
+4 $ +32.2%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam Glock-18 | Shinobu (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
36
Ways to assemble
4

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Spectrum Collection
Classified
+4 $ +5.7%
invest 64 $assemble: ≈ won't work
float premium: at least 82 $
rare inputs
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0700–0.0761 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
1

StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); StatTrak™ AWP | Fever Dream (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

chance 40%
The Glove Collection + The Prisma 2 Collection
Restricted
+4 $ +26.0%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
18 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); SCAR-20 | Enforcer (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); SCAR-20 | Enforcer (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The Safehouse Collection
Mil-Spec Grade
+4 $ +49.4%
invest 7 $assemble: ≈ won't work
float premium: at least 11 $
pricier variants exist
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.003378
Return after fees
11 $
Float
0.0000–0.0038 +1
Lots that fit
≈1%
Sales per week
29
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Fever Collection + The Horizon Collection
Restricted
+4 $ +33.8%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam StatTrak™ M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
14 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ MP7 | Powercore (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 15%
The Gallery Collection + The Recoil Collection
Classified
+4 $ +6.7%
invest 54 $assemble: ≈ won't work
float premium: at least 68 $
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 100%
The Prisma 2 Collection
Mil-Spec Grade
+4 $ +88.1%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Fever Dream (Factory New)
Best outcome
float up to 0.050399
Return after fees
8 $
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
1

StatTrak™ CZ75-Auto | Distressed (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Bone Forged (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Dreams & Nightmares Collection
Classified
+4 $ +6.0%
invest 60 $assemble: ≈ won't work
float doesn't matter
outcome without sales rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Battle-Scarred)
Best outcome
float up to 0.563150
Return after fees
64 $
Float
any listing will do
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 47%
The Horizon Collection + The Spectrum Collection
Restricted
+4 $ +17.8%
invest 20 $assemble: ≈ won't work
float premium: at least 28 $
rare inputs
→ Steam M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0044 +3
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

MP7 | Powercore (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); UMP-45 | Scaffold (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

chance 64%
The 2018 Nuke Collection + The Prisma Collection
Mil-Spec Grade
+4 $ +92.4%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.054444
Return after fees
7 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P250 | Exchanger (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Glove Collection + The Recoil Collection
Restricted
+4 $ +26.2%
invest 14 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
17 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

G3SG1 | Stinger (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); P90 | Vent Rush (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Overpass 2024 Collection + The Recoil Collection
Restricted
+4 $ +30.2%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
13
Ways to assemble
5

AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); M249 | Downtown (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Gamma Collection + The Recoil Collection
Restricted
+4 $ +22.4%
invest 16 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.090908
Return after fees
20 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Fracture Collection + The Prisma 2 Collection
Restricted
+4 $ +32.1%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam AK-47 | Phantom Disruptor (Factory New)
Best outcome
float up to 0.045499
Return after fees
15 $
Float
0.0000–0.0060 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); SCAR-20 | Enforcer (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Fever Collection + The Phoenix Collection
Restricted
+4 $ +22.3%
invest 16 $assemble: ≈ won't work
float premium: at least 21 $
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
20 $
Float
0.0700–0.0740 +3
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Italy Collection
Mil-Spec Grade
+4 $ +59.9%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
10 $
Float
0.0000–0.0073 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Exchanger (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings); Sawed-Off | Full Stop (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Glove Collection + The Revolution Collection
Classified
+4 $ +5.4%
invest 66 $assemble: ≈ won't work
float premium: at least 87 $
rare inputs
→ Steam M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
70 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
1

P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 58%
The Snakebite Collection + The Train 2025 Collection
Mil-Spec Grade
+4 $ +91.7%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.125799
Return after fees
7 $
Float
0.0000–0.0037 +3
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The 2021 Mirage Collection + The Horizon Collection
Restricted
+4 $ +2.5%
invest 143 $assemble: ≈ won't work
float premium: at least 206 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Fennec Fox (Factory New)
Best outcome
float up to 0.069999
Return after fees
147 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir Glock-18 | Pink DDPAT (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); AWP | PAW (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

chance 40%
The Danger Zone Collection + The Prisma Collection
Classified
+4 $ +5.6%
invest 64 $assemble: ≈ won't work
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Angry Mob (Factory New)
Best outcome
float up to 0.069999
Return after fees
67 $
Float
0.1500–0.1655 +2
Lots that fit
1%
Sales per week
12
Ways to assemble
4

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3847 (6% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2588 (under 1% of this wear's listings)

chance 56%
The Gallery Collection + The Spectrum Collection
Mil-Spec Grade
+4 $ +55.9%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
10 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ P250 | Ripple (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Fever Collection + The Prisma 2 Collection
Restricted
+4 $ +35.7%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
→ Steam StatTrak™ Glock-18 | Shinobu (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
14 $
Float
0.0700–0.0743 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1626 (3% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ Sawed-Off | Apocalypto (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 66%
The Chroma 3 Collection + The Wildfire Collection
Mil-Spec Grade
+4 $ +62.5%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
→ Steam Glock-18 | Royal Legion (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0047 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
5

Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4874; M249 | Spectre (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); SSG 08 | Necropos (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Falchion Collection + The Kilowatt Collection
Restricted
+4 $ +33.5%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam StatTrak™ MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
14 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Gamma 2 Collection + The Phoenix Collection
Mil-Spec Grade
+4 $ +67.3%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.055555
Return after fees
9 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Grim (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The Shattered Web Collection + The Wildfire Collection
Mil-Spec Grade
+4 $ +23.0%
invest 15 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

M249 | Warbird (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); SCAR-20 | Torn (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); PP-Bizon | Photic Zone (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAC-10 | Lapis Gator (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

chance 46%
The Bravo Collection + The Prisma Collection
Mil-Spec Grade
+4 $ +39.1%
invest 9 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Bright Water (Minimal Wear)
Best outcome
float up to 0.108399
Return after fees
13 $
Float
0.0700–0.0761 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
2

SG 553 | Wave Spray (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1678 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The CS20 Collection + The Shattered Web Collection
Mil-Spec Grade
+4 $ +58.7%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Tec-9 | Flash Out (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SCAR-20 | Assault (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); M249 | Warbird (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Clutch Collection + The Snakebite Collection
Restricted
+4 $ +31.4%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam USP-S | Cortex (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
13
Ways to assemble
5

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Chroma 2 Collection + The Fever Collection
Restricted
+4 $ +34.1%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam StatTrak™ Galil AR | Eco (Field-Tested)
Best outcome
float up to 0.212499
Return after fees
14 $
Float
0.1500–0.1617 +3
Lots that fit
0%
Sales per week
13
Ways to assemble
5

StatTrak™ CZ75-Auto | Pole Position (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (3% of this wear's listings); StatTrak™ P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1617 (3% of this wear's listings); StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Safehouse Collection
Mil-Spec Grade
+4 $ +47.4%
invest 7 $assemble: ≈ won't work
float premium: at least 14 $
→ Steam M4A1-S | Nitro (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0054
Lots that fit
≈1%
Sales per week
63
Ways to assemble
1

Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Recoil Collection + The Shadow Collection
Classified
+4 $ +8.1%
invest 44 $assemble: ≈ won't work
float premium: at least 67 $
rare inputs
→ Steam USP-S | Kill Confirmed (Field-Tested)
Best outcome
float up to 0.176470
Return after fees
47 $
Float
0.1500–0.1674 +2
Lots that fit
0%
Sales per week
60
Ways to assemble
3

P250 | Visions (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings)

chance 47%
The Gamma 2 Collection + The Overpass 2024 Collection
Restricted
+4 $ +20.1%
invest 18 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
21 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
13
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Arms Deal 2 Collection + The Operation Broken Fang Collection
Restricted
+4 $ +4.1%
invest 86 $assemble: ≈ won't work
float premium: at least 114 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
89 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Nova | Graphite (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SSG 08 | Parallax (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 28%
The Arms Deal 2 Collection + The Snakebite Collection
Mil-Spec Grade
+4 $ +27.0%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ Five-SeveN | Case Hardened (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

StatTrak™ FAMAS | Hexane (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Genesis Collection
Classified
+4 $ +5.8%
invest 60 $assemble: ≈ won't work
float premium: at least 87 $
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
64 $
Float
0.0000–0.0073 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1741 (under 1% of this wear's listings)

chance 96%
The Safehouse Collection + The eSports 2014 Summer Collection
Mil-Spec Grade
+4 $ +34.2%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Desert Eagle | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); XM1014 | Red Python (Minimal Wear): buy 0.0800–0.0854 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Fever Collection + The Kilowatt Collection
Restricted
+4 $ +35.4%
invest 10 $assemble: ≈ won't work
float premium: at least 12 $
→ Steam StatTrak™ M4A1-S | Black Lotus (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
13 $
Float
0.0700–0.0740 +3
Lots that fit
0%
Sales per week
55
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1617 (3% of this wear's listings); StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Breakout Collection + The Prisma Collection
Classified
+4 $ +4.4%
invest 81 $assemble: ≈ won't work
float premium: at least 108 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.049999
Return after fees
84 $
Float
0.2500–0.2596 +2
Lots that fit
unknown
Sales per week
12
Ways to assemble
2

Five-SeveN | Fowl Play (Well-Worn): buy 0.3800–0.3852; R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3852 (6% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2596 (under 1% of this wear's listings)

chance 55%
The Dead Hand Collection + The Recoil Collection
Classified
+4 $ +8.2%
invest 43 $assemble: ≈ won't work
float premium: at least 63 $
→ Steam USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
46 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
74
Ways to assemble
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

chance 40%
The Ascent Collection + The Clutch Collection
Restricted
+4 $ +27.6%
invest 13 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
16 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
34
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); Nova | Wild Six (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Shattered Web Collection + The Spectrum 2 Collection
Mil-Spec Grade
+4 $ +71.9%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

M249 | Warbird (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); Sawed-Off | Morris (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); SCAR-20 | Jungle Slipstream (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Glove Collection + The Sport & Field Collection
Restricted
+4 $ +10.3%
invest 34 $assemble: ≈ won't work
float premium: at least 44 $
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.063128
Return after fees
38 $
Float
0.0700–0.0757 +2
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

chance 97%
The Boreal Collection + The Vanguard Collection
Restricted
+4 $ +37.0%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
27
Ways to assemble
5

M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Phoenix Collection
Classified
+4 $ +3.5%
invest 99 $assemble: ≈ won't work
float premium: at least 151 $
rare inputs
→ Steam AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.294799
Return after fees
103 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
1

Nova | Antique (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Clutch Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.14 14.81 +3.67 +32.9% 33%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 1 34
The Ascent Collection
+ The Gamma 2 Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.59 19.25 +3.66 +23.5% 47%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 18
The Danger Zone Collection
+ The Glove Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.63 16.29 +3.66 +28.9% 40%
≤ 0.0747+2
Restricted
→float up to 0.058333
1 5 21
The Revolver Case Collection
+ The Sport & Field Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.02 7.68 +3.65 +90.9% 72%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 10
The 2021 Mirage Collection
+ The Chroma 3 Collection
float premium: at least 80 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
63.03 66.69 +3.65 +5.8% 20%
≤ 0.0057+2
Restricted
→float up to 0.055999
1 5 1
The Fever Collection
+ The Prisma Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.34 15.00 +3.65 +32.2% 93%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 4 36
The Revolution Collection
+ The Spectrum Collection
float premium: at least 82 $
rare inputs
≈ hard ≈ for 0 contracts
63.92 67.57 +3.65 +5.7% 55%
≤ 0.0761+2
Classified
→float up to 0.069999
1 1 2
The Glove Collection
+ The Prisma 2 Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.01 17.66 +3.65 +26.0% 40%
≤ 0.0753+2
Restricted
→float up to 0.046666
1 5 2
The 2018 Inferno Collection
+ The Safehouse Collection
float premium: at least 11 $
pricier variants exist
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.37 11.02 +3.64 +49.4% 100%
≤ 0.0038+1
Mil-Spec Grade
→float up to 0.003378
1 5 29
The Fever Collection
+ The Horizon Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.78 14.42 +3.64 +33.8% 67%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 7
The Gallery Collection
+ The Recoil Collection
float premium: at least 68 $
≈ hard ≈ for 0 contracts
54.31 57.92 +3.62 +6.7% 15%
≤ 0.0746+2
Classified
→float up to 0.069999
1 5 19
The Prisma 2 Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.10 7.71 +3.61 +88.1% 100%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.050399
1 1 9
The CS20 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
outcome without sales rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
60.45 64.06 +3.61 +6.0% 95%
any lot
Classified
→float up to 0.563150
1 2 0
The Horizon Collection
+ The Spectrum Collection
float premium: at least 28 $
rare inputs
≈ hard ≈ for 0 contracts
20.21 23.80 +3.59 +17.8% 47%
≤ 0.0044+3
Restricted
→float up to 0.069999
1 5 17
The 2018 Nuke Collection
+ The Prisma Collection
float premium: at least 5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.88 7.46 +3.58 +92.4% 64%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.054444
1 5 26
The Glove Collection
+ The Recoil Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.69 17.28 +3.58 +26.2% 10%
≤ 0.0045+2
Restricted
→float up to 0.034999
1 5 2
The Overpass 2024 Collection
+ The Recoil Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.86 15.44 +3.58 +30.2% 70%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 13
The Gamma Collection
+ The Recoil Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.99 19.56 +3.58 +22.4% 47%
≤ 0.0035+2
Restricted
→float up to 0.090908
1 5 6
The Fracture Collection
+ The Prisma 2 Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.13 14.71 +3.58 +32.1% 73%
≤ 0.0060+2
Restricted
→float up to 0.045499
1 5 15
The Fever Collection
+ The Phoenix Collection
float premium: at least 21 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.03 19.61 +3.57 +22.3% 10%
≤ 0.0740+3
Restricted
→float up to 0.149999
1 5 21
The 2018 Nuke Collection
+ The Italy Collection
float premium: at least 9 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.96 9.53 +3.57 +59.9% 40%
≤ 0.0073+1
Mil-Spec Grade
→float up to 0.048999
1 5 3
The Glove Collection
+ The Revolution Collection
float premium: at least 87 $
rare inputs
≈ hard ≈ for 0 contracts
66.32 69.89 +3.57 +5.4% 10%
≤ 0.0742+2
Classified
→float up to 0.104999
1 1 11
The Snakebite Collection
+ The Train 2025 Collection
float premium: at least 5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.89 7.45 +3.57 +91.7% 58%
≤ 0.0037+3
Mil-Spec Grade
→float up to 0.125799
1 5 21
The 2021 Mirage Collection
+ The Horizon Collection
float premium: at least 206 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
143.37 146.94 +3.57 +2.5% 50%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
63.79 67.35 +3.56 +5.6% 40%
≤ 0.1655+2
Classified
→float up to 0.069999
1 4 12
The Gallery Collection
+ The Spectrum Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.37 9.93 +3.56 +55.9% 56%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Fever Collection
+ The Prisma 2 Collection
float premium: at least 13 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.96 13.52 +3.56 +35.7% 77%
≤ 0.0743+2
Restricted
→float up to 0.149999
1 5 11
The Chroma 3 Collection
+ The Wildfire Collection
float premium: at least 8 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.69 9.25 +3.56 +62.5% 66%
≤ 0.0047+2
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Falchion Collection
+ The Kilowatt Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.62 14.17 +3.55 +33.5% 70%
≤ 0.1618+1
Restricted
→float up to 0.047999
1 5 3
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.28 8.83 +3.55 +67.3% 54%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.055555
1 5 7
The Shattered Web Collection
+ The Wildfire Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
15.41 18.96 +3.55 +23.0% 32%
≤ 0.0036+3
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Bravo Collection
+ The Prisma Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.08 12.63 +3.55 +39.1% 46%
≤ 0.0761+1
Mil-Spec Grade
→float up to 0.108399
1 2 3
The CS20 Collection
+ The Shattered Web Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.05 9.59 +3.55 +58.7% 44%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Clutch Collection
+ The Snakebite Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.31 14.86 +3.55 +31.4% 67%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 5 13
The Chroma 2 Collection
+ The Fever Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.38 13.93 +3.54 +34.1% 77%
≤ 0.1617+3
Restricted
→float up to 0.212499
1 5 13
The Safehouse Collection
float premium: at least 14 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.48 11.02 +3.54 +47.4% 100%
≤ 0.0054
Mil-Spec Grade
→float up to 0.069999
1 1 63
The Recoil Collection
+ The Shadow Collection
float premium: at least 67 $
rare inputs
≈ hard ≈ for 0 contracts
43.76 47.30 +3.54 +8.1% 55%
≤ 0.1674+2
Classified
→float up to 0.176470
1 3 60
The Gamma 2 Collection
+ The Overpass 2024 Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.61 21.15 +3.54 +20.1% 47%
≤ 0.0045+2
Restricted
→float up to 0.087499
1 5 13
The Arms Deal 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 114 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
85.88 89.42 +3.53 +4.1% 27%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 2
The Arms Deal 2 Collection
+ The Snakebite Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.09 16.62 +3.53 +27.0% 28%
≤ 0.0066+2
Mil-Spec Grade
→float up to 0.069999
1 2 1
The Fracture Collection
+ The Genesis Collection
float premium: at least 87 $
≈ hard ≈ for 0 contracts
60.47 64.00 +3.53 +5.8% 55%
≤ 0.0073+2
Classified
→float up to 0.087499
1 5 42
The Safehouse Collection
+ The eSports 2014 Summer Collection
float premium: at least 15 $
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.33 13.86 +3.53 +34.2% 96%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Fever Collection
+ The Kilowatt Collection
float premium: at least 12 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.96 13.48 +3.53 +35.4% 67%
≤ 0.0740+3
Restricted
→float up to 0.104999
1 5 55
The Breakout Collection
+ The Prisma Collection
float premium: at least 108 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
80.56 84.08 +3.53 +4.4% 10%
≤ 0.2596+2
Classified
→float up to 0.049999
1 2 12
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 63 $
≈ hard ≈ for 0 contracts
42.80 46.33 +3.53 +8.2% 55%
≤ 0.1625+2
Classified
→float up to 0.149999
1 2 74
The Ascent Collection
+ The Clutch Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.78 16.30 +3.52 +27.6% 40%
≤ 0.0049+2
Restricted
→float up to 0.055999
1 4 34
The Shattered Web Collection
+ The Spectrum 2 Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.90 8.42 +3.52 +71.9% 30%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Glove Collection
+ The Sport & Field Collection
float premium: at least 44 $
rare inputs
≈ hard ≈ for 0 contracts
34.23 37.74 +3.51 +10.3% 13%
≤ 0.0757+2
Restricted
→float up to 0.063128
1 5 21
The Boreal Collection
+ The Vanguard Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.48 13.00 +3.51 +37.0% 97%
≤ 0.0741+2
Restricted
→float up to 0.149999
1 5 27
The Phoenix Collection
float premium: at least 151 $
rare inputs
≈ hard ≈ for 0 contracts
99.27 102.78 +3.51 +3.5% 50%
≤ 0.0753+1
Classified
→float up to 0.294799
1 1 32
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