Crafts
₽
LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 743.

Profitable 15 000crafts of 15 000 on the site
Best profit—nothing profitable to assemble
Median ROI +20% half of the profitable crafts are above
No float picking 76 every outcome pays off: 663

The summary covers only the crafts held on this site, risk-labelled ones included: 15 000. Total in the recalculation, knives included: 49 743. Numbers for the whole recalculation will appear after the next nightly recalculation. Shown in the list below: 17. Hidden: “profit on prices without sales” — 235, “profit only from resale” — 14. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts on the site: how many in each band
0
4 424
4 271
3 742
1 943
620
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+2 642 ₽ +37.0%
invest 7 138 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
9 780 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
28
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spy Tech Collection
Classified
+2 768 ₽ +35.6%
invest 7 784 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Minimal Wear)
Return after fees
10 552 ₽
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
1
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+3 034 ₽ +45.4%
invest 6 683 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
9 717 ₽
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
28
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Dead Hand Collection
Classified
+2 838 ₽ +39.8%
invest 7 133 ₽assemble: float cannot be reached
float cannot be reached
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Return after fees
9 971 ₽
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
12
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spectrum Collection
Classified
+4 112 ₽ +50.2%
invest 8 191 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Return after fees
12 303 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
3
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings); StatTrak™ CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0047 (10% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection
Classified
+3 122 ₽ +52.8%
invest 5 919 ₽assemble: float cannot be reached
float cannot be reached
→ Steam AWP | Queen's Gambit (Minimal Wear)
Return after fees
9 041 ₽
Float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
45
Ways to assemble
1

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Genesis Collection
Classified
+2 987 ₽ +50.5%
invest 5 913 ₽assemble: float cannot be reached
float cannot be reached
→ Steam AWP | Queen's Gambit (Minimal Wear)
Return after fees
8 901 ₽
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
42
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dead Hand Collection
Classified
+4 146 ₽ +54.3%
invest 7 633 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Return after fees
11 778 ₽
Float
0.1500–0.1666 +1
Lots that fit
7%
Sales per week
3
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1666 (6% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1666 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Horizon Collection
Classified
+3 900 ₽ +49.8%
invest 7 833 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Return after fees
11 733 ₽
Float
0.0700–0.0740 +3
Lots that fit
5%
Sales per week
3
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); StatTrak™ P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Kilowatt Collection
Classified
+3 890 ₽ +55.8%
invest 6 975 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Return after fees
10 866 ₽
Float
0.0700–0.0749 +2
Lots that fit
6%
Sales per week
11
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); StatTrak™ P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0749 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Clutch Collection + The Dead Hand Collection
Classified
+3 124 ₽ +58.0%
invest 5 390 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Return after fees
8 514 ₽
Float
0.0700–0.0746 +2
Lots that fit
6%
Sales per week
45
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Fracture Collection
Classified
+4 180 ₽ +64.4%
invest 6 489 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Return after fees
10 669 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
11
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1656 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+3 500 ₽ +64.5%
invest 5 425 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Return after fees
8 925 ₽
Float
0.1500–0.1630 +1
Lots that fit
6%
Sales per week
17
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Revolution Collection
Classified
+3 129 ₽ +63.5%
invest 4 927 ₽assemble: float cannot be reached
float cannot be reached
→ Steam AWP | Queen's Gambit (Minimal Wear)
Return after fees
8 056 ₽
Float
0.0700–0.0749 +1
Lots that fit
6%
Sales per week
45
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Prisma Collection
Classified
+4 976 ₽ +82.0%
invest 6 071 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Return after fees
11 047 ₽
Float
0.1500–0.1618 +1
Lots that fit
5%
Sales per week
8
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1618 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The eSports 2014 Summer Collection
Classified
+33 624 ₽ +139.7%
invest 24 060 ₽assemble: float cannot be reached
продажа ненадёжна marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Return after fees
57 684 ₽
Float
0.0700–0.0745 +2
Lots that fit
6%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+8 898 ₽ +148.9%
invest 5 975 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Factory New)
Return after fees
14 873 ₽
Float
0.1500–0.1623 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Breakout Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
— 9 780.28 — — 100%
≤ 0.0042+2
Classified
→
1 5 28
The Dead Hand Collection
+ The Spy Tech Collection
float cannot be reached rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 10 551.85 — — 100%
≤ 0.0763+2
Classified
→
1 5 1
The Breakout Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
— 9 717.41 — — 100%
≤ 0.0045+1
Classified
→
1 5 28
The Arabesque Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
— 9 971.11 — — 100%
≤ 0.0763+2
Classified
→
1 5 12
The Dead Hand Collection
+ The Spectrum Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 12 302.66 — — 100%
≤ 0.0047+1
Classified
→
1 5 3
The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
— 9 040.97 — — 100%
≤ 0.0763+1
Classified
→
1 1 45
The Dead Hand Collection
+ The Genesis Collection
float cannot be reached
profitable even in a bad week
hard
— 8 900.55 — — 100%
≤ 0.0763+2
Classified
→
1 5 42
The Chroma 2 Collection
+ The Dead Hand Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 11 778.26 — — 100%
≤ 0.1666+1
Classified
→
1 5 3
The Dead Hand Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 11 732.80 — — 100%
≤ 0.0740+3
Classified
→
1 5 3
The Dead Hand Collection
+ The Kilowatt Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 10 865.64 — — 95%
≤ 0.0749+2
Classified
→
1 5 11
The Clutch Collection
+ The Dead Hand Collection
float cannot be reached rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 8 514.05 — — 90%
≤ 0.0746+2
Classified
→
1 5 45
The Dead Hand Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 10 669.08 — — 95%
≤ 0.0047+1
Classified
→
1 5 11
The Dead Hand Collection
+ The Revolver Case Collection
float cannot be reached rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
— 8 925.25 — — 100%
≤ 0.1630+1
Classified
→
1 5 17
The Dead Hand Collection
+ The Revolution Collection
float cannot be reached
profitable even in a bad week
hard
— 8 056.35 — — 80%
≤ 0.0749+1
Classified
→
1 5 45
The Dead Hand Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 11 046.96 — — 95%
≤ 0.1618+1
Classified
→
1 5 8
The Dead Hand Collection
+ The eSports 2014 Summer Collection
продажа ненадёжна marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 57 683.75 — — 100%
≤ 0.0745+2
Classified
→
1 5 1
The Dead Hand Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 14 873.33 — — 100%
≤ 0.1623+2
Classified
→
1 5 2
Chains Pretty floats Interesting Cases Favorites Proven in practice How crafts work