Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 33crafts of 34 723 in the recalculation
Best profit +3$ The Dreams & Nightmares Collection · +5% rare inputs
Median ROI +2% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 10 961. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
The CS20 Collection + The Fever Collection
Classified
−62 $ −59.0%
invest 105 $ with floatassemble: ≈ won't work
premium for float: 57 $ (119.3%)
rare inputs
→ Steam FAMAS | Bad Trip (Battle-Scarred)
Best outcome
float up to 0.637681
Return after fees
43 $
Float
0.1500–0.2339 +1
Lots that fit
45%
Sales per week
15
Ways to assemble
2

AUG | Death by Puppy (Field-Tested): buy 0.1500–0.2339 (74% of this wear's listings); UMP-45 | K.O. Factory (Battle-Scarred): buy 0.4500–0.6508 (45% of this wear's listings)

chance 0%
The Danger Zone Collection + The Fever Collection
Classified
−63 $ −58.8%
invest 107 $ with floatassemble: ≈ won't work
premium for float: 57 $ (112.6%)
rare inputs
→ Steam FAMAS | Bad Trip (Battle-Scarred)
Best outcome
float up to 0.615384
Return after fees
44 $
Float
0.3800–0.4045 +1
Lots that fit
34%
Sales per week
39
Ways to assemble
2

MP5-SD | Phosphor (Well-Worn): buy 0.3800–0.4045 (34% of this wear's listings); UMP-45 | K.O. Factory (Battle-Scarred): buy 0.4500–0.6428 (42% of this wear's listings)

chance 5%
The Chroma 3 Collection + The eSports 2014 Summer Collection
Classified
−91 $ −25.3%
invest 358 $ with floatassemble: ≈ won't work
premium for float: 1 $ (0.3%)
profit on prices without salesat least −198 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
268 $
Float
0.0000–0.0518 +1
Lots that fit
≈25%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0518 (≈25% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.1292 (≈40% of this wear's listings)

chance 65%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
at most +78 $ +29.8%
invest at least 263 $ with floatassemble: ≈ won't work
float premium: at least 146 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
341 $
Float
0.1500–0.1629 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2572 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Prisma Collection + The Shattered Web Collection
Classified
at most +71 $ +30.7%
invest at least 231 $ with floatassemble: ≈ won't work
float premium: at least 134 $
profit on prices without salesat least −55 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
302 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); StatTrak™ SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Genesis Collection + The Prisma Collection
Classified
at most +58 $ +26.7%
invest at least 217 $ with floatassemble: ≈ won't work
float premium: at least 127 $
profit on prices without salesat least −88 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
276 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Prisma Collection
Classified
at most +55 $ +29.3%
invest at least 186 $ with floatassemble: ≈ won't work
float premium: at least 109 $
profit on prices without salesat least −74 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
241 $
Float
0.1500–0.1637 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Prisma Collection + The Shadow Collection
Classified
at most +51 $ +21.2%
invest at least 242 $ with floatassemble: ≈ won't work
float premium: at least 136 $
profit on prices without salesat least −99 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
293 $
Float
0.1500–0.1617 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection
Classified
at most +47 $ +25.1%
invest at least 188 $ with floatassemble: ≈ won't work
float premium: at least 113 $
profit on prices without salesat least −73 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
235 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4829 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Prisma Collection
Classified
at most +44 $ +23.2%
invest at least 191 $ with floatassemble: ≈ won't work
float premium: at least 112 $
profit on prices without salesat least −74 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
235 $
Float
0.1500–0.1623 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Well-Worn): buy 0.3800–0.3837; StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
at most +36 $ +17.4%
invest at least 207 $ with floatassemble: ≈ won't work
float premium: at least 120 $
profit on prices without salesat least −84 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
243 $
Float
0.1500–0.1643 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3843 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1643 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Train 2025 Collection
Industrial Grade
at most +31 $ +62.8%
invest at least 50 $ with floatassemble: ≈ won't work
float premium: at least 32 $
sells slowly
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0037
Lots that fit
≈1%
Sales per week
4
Ways to assemble
1
Steps
2

P250 | Constructivist (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Prisma Collection + The Train 2025 Collection
Classified
at most +31 $ +16.4%
invest at least 186 $ with floatassemble: ≈ won't work
float premium: at least 104 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
217 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Operation Broken Fang Collection + The Prisma Collection
Classified
at most +30 $ +12.8%
invest at least 233 $ with floatassemble: ≈ won't work
float premium: at least 137 $
profit on prices without salesat least −93 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
262 $
Float
0.1500–0.1619 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ M4A4 | Cyber Security (Battle-Scarred): buy 0.4500–0.4775; StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 2 Collection + The Gamma 2 Collection
Restricted
at most +26 $ +62.4%
invest at least 41 $ with floatassemble: ≈ won't work
float premium: at least 24 $
profit on prices without salesat least −5 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
67 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (3% of this wear's listings); StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Phoenix Collection
Restricted
at most +25 $ +48.9%
invest at least 50 $ with floatassemble: ≈ won't work
float premium: at least 30 $
profit on prices without salesat least −9 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.137499
Return after fees
75 $
Float
0.1500–0.1627 +1
Lots that fit
3%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1627 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection
Restricted
at most +23 $ +48.4%
invest at least 47 $ with floatassemble: ≈ won't work
float premium: at least 30 $
profit on prices without salesat least −4 $ rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
70 $
Float
0.2500–0.2562
Lots that fit
4%
Sales per week
2
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dreams & Nightmares Collection + The eSports 2013 Collection
Mil-Spec Grade
at most +16 $ +43.4%
invest at least 38 $ with floatassemble: ≈ won't work
float premium: at least 21 $
outcome without sales marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 $
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0840 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Gamma 2 Collection + The Horizon Collection
Restricted
at most +16 $ +39.9%
invest at least 40 $ with floatassemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma 2 Collection + The Shattered Web Collection
Restricted
at most +15 $ +31.7%
invest at least 48 $ with floatassemble: ≈ won't work
float premium: at least 28 $
profit on prices without salesat least −4 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Tec-9 | Decimator (Factory New)
Best outcome
float up to 0.049999
Return after fees
63 $
Float
0.1500–0.1628 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Horizon Collection
Restricted
at most +15 $ +36.4%
invest at least 40 $ with floatassemble: ≈ won't work
float premium: at least 24 $
profit on prices without salesat least −14 $
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.062499
Return after fees
54 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Falchion Collection + The eSports 2013 Collection
Mil-Spec Grade
at most +14 $ +21.2%
invest at least 67 $ with floatassemble: ≈ won't work
float premium: at least 39 $
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ UMP-45 | Riot (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0836 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 2 Collection + The Huntsman Collection
Restricted
at most +14 $ +23.3%
invest at least 59 $ with floatassemble: ≈ won't work
float premium: at least 34 $
profit on prices without salesat least −12 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.056249
Return after fees
73 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (3% of this wear's listings); StatTrak™ PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
at most +14 $ +30.1%
invest at least 45 $ with floatassemble: ≈ won't work
float premium: at least 27 $
profit on prices without salesat least −5 $
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.062499
Return after fees
59 $
Float
0.1500–0.1617 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Glove Collection
Restricted
at most +13 $ +29.9%
invest at least 44 $ with floatassemble: ≈ won't work
float premium: at least 25 $
profit on prices without salesat least −0 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
57 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection
Restricted
at most +12 $ +26.4%
invest at least 47 $ with floatassemble: ≈ won't work
float premium: at least 30 $
profit on prices without salesat least −0 $ rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
60 $
Float
0.2500–0.2566
Lots that fit
6%
Sales per week
2
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
at most +12 $ +6.1%
invest at least 196 $ with floatassemble: ≈ won't work
float premium: at least 111 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
208 $
Float
0.1500–0.1629 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2573 (1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The Revolver Case Collection + The eSports 2014 Summer Collection
Classified
at most +12 $ +3.1%
invest at least 380 $ with floatassemble: ≈ won't work
float premium: at least 209 $
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
392 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (11% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma 2 Collection + The Train 2025 Collection
Restricted
at most +10 $ +18.6%
invest at least 52 $ with floatassemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
at most +9 $ +20.5%
invest at least 45 $ with floatassemble: ≈ won't work
float premium: at least 27 $
profit on prices without salesat least −2 $
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.066666
Return after fees
55 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Prisma Collection
Classified
at most +9 $ +3.9%
invest at least 231 $ with floatassemble: ≈ won't work
float premium: at least 130 $
profit on prices without salesat least −98 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
240 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Falchion Collection + The Horizon Collection
Restricted
at most +9 $ +33.3%
invest at least 27 $ with floatassemble: ≈ won't work
float premium: at least 17 $
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
36 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Shadow Collection
Restricted
at most +9 $ +21.1%
invest at least 42 $ with floatassemble: ≈ won't work
float premium: at least 25 $
profit on prices without salesat least −15 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (under 1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Fracture Collection + The Horizon Collection
Restricted
at most +9 $ +24.9%
invest at least 35 $ with floatassemble: ≈ won't work
float premium: at least 21 $
profit on prices without salesat least −5 $
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
44 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

MP5-SD | Kitbash (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Arms Deal 3 Collection + The Chroma 2 Collection
Restricted
at most +8 $ +13.8%
invest at least 59 $ with floatassemble: ≈ won't work
float premium: at least 34 $
profit on prices without salesat least −14 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
67 $
Float
0.0000–0.0046 +1
Lots that fit
≈1%
Sales per week
1
Ways to assemble
5

StatTrak™ CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Vanguard Collection
Classified
at most +8 $ +2.9%
invest at least 279 $ with floatassemble: ≈ won't work
float premium: at least 157 $
profit on prices without salesat least −50 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
287 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Falchion Collection + The Train 2025 Collection
Restricted
at most +8 $ +18.5%
invest at least 43 $ with floatassemble: ≈ won't work
float premium: at least 25 $
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.1500–0.1624 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Snakebite Collection + The eSports 2013 Collection
Mil-Spec Grade
at most +7 $ +12.3%
invest at least 55 $ with floatassemble: ≈ won't work
float premium: at least 31 $
marketplace price sells slowly 48% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0838 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Wildfire Collection
Classified
at most +7 $ +2.8%
invest at least 237 $ with floatassemble: ≈ won't work
float premium: at least 139 $
profit on prices without salesat least −67 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
244 $
Float
0.1500–0.1700 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings); StatTrak™ AWP | Elite Build (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2018 Nuke Collection + The Gamma 2 Collection
Restricted
at most +6 $ +14.0%
invest at least 44 $ with floatassemble: ≈ won't work
float premium: at least 24 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Chroma 3 Collection
Restricted
at most +6 $ +14.4%
invest at least 41 $ with floatassemble: ≈ won't work
float premium: at least 25 $
profit on prices without salesat least −14 $
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
46 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); SSG 08 | Ghost Crusader (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 2 Collection + The Operation Broken Fang Collection
Restricted
at most +5 $ +10.0%
invest at least 54 $ with floatassemble: ≈ won't work
float premium: at least 32 $
profit on prices without salesat least −7 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Gamma 2 Collection + The Operation Broken Fang Collection
Restricted
at most +5 $ +7.6%
invest at least 59 $ with floatassemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
64 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2018 Nuke Collection + The Falchion Collection
Restricted
at most +4 $ +14.7%
invest at least 29 $ with floatassemble: ≈ won't work
float premium: at least 17 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The Gamma 2 Collection + The Train 2025 Collection
Mil-Spec Grade
at most +4 $ +10.8%
invest at least 38 $ with floatassemble: ≈ won't work
float premium: at least 22 $
profit on prices without salesat least −10 $
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 $
Float
0.0000–0.0056 +1
Lots that fit
≈1%
Sales per week
1
Ways to assemble
5

G3SG1 | Ventilator (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection
Restricted
at most +4 $ +8.7%
invest at least 46 $ with floatassemble: ≈ won't work
float premium: at least 30 $
profit on prices without salesat least −16 $
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
50 $
Float
0.2500–0.2562
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
1

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Glove Collection + The Revolver Case Collection
Mil-Spec Grade
at most +4 $ +25.9%
invest at least 15 $ with floatassemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Falchion Collection + The Prisma Collection
Classified
at most +3 $ +2.3%
invest at least 143 $ with floatassemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
146 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Horizon Collection + The Spectrum 2 Collection
Restricted
at most +3 $ +6.3%
invest at least 44 $ with floatassemble: ≈ won't work
float premium: at least 26 $
profit on prices without salesat least −1 $ rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.059701
Return after fees
47 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

MP7 | Powercore (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Gamma Collection
Restricted
at most +3 $ +6.7%
invest at least 41 $ with floatassemble: ≈ won't work
float premium: at least 25 $
profit on prices without salesat least −9 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
43 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (under 1% of this wear's listings); Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The CS20 Collection
+ The Fever Collection
premium for float: 57 $ (119.3%)
rare inputs
≈ hard ≈ for 0 contracts
105.16≈float 43.14 −62.01 −59.0% 0%
≤ 0.2339+1
Classified
→float up to 0.637681
1 2 15
The Danger Zone Collection
+ The Fever Collection
premium for float: 57 $ (112.6%)
rare inputs
≈ hard ≈ for 0 contracts
106.72≈float 43.96 −62.76 −58.8% 0%
≤ 0.4045+1
Classified
→float up to 0.615384
1 2 39
The Chroma 3 Collection
+ The eSports 2014 Summer Collection
premium for float: 1 $ (0.3%)
profit on prices without sales at least −198 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
358.28≈float 267.73 −90.55 −25.3% 5%
≤ 0.0518+1
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The eSports 2014 Summer Collection
float premium: at least 146 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
262.57≈float 340.83 +78.26 +29.8% 65%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Shattered Web Collection
float premium: at least 134 $
profit on prices without sales at least −55 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
231.17≈float 302.18 +71.01 +30.7% 60%
≤ 0.1637+1
Classified
→float up to 0.069999
1 5 0
The Genesis Collection
+ The Prisma Collection
float premium: at least 127 $
profit on prices without sales at least −88 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
217.46≈float 275.57 +58.11 +26.7% 60%
≤ 0.1637+1
Classified
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 109 $
profit on prices without sales at least −74 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
186.43≈float 241.08 +54.65 +29.3% 60%
≤ 0.1637+1
Classified
→float up to 0.055999
1 5 0
The Prisma Collection
+ The Shadow Collection
float premium: at least 136 $
profit on prices without sales at least −99 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
241.89≈float 293.08 +51.19 +21.2% 60%
≤ 0.1617+1
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
float premium: at least 113 $
profit on prices without sales at least −73 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
188.13≈float 235.28 +47.15 +25.1% 50%
≤ 0.1637+1
Classified
→float up to 0.069999
1 1 0
The Horizon Collection
+ The Prisma Collection
float premium: at least 112 $
profit on prices without sales at least −74 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
190.76≈float 235.01 +44.25 +23.2% 50%
≤ 0.1623+1
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The eSports 2014 Summer Collection
float premium: at least 120 $
profit on prices without sales at least −84 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
206.74≈float 242.70 +35.96 +17.4% 55%
≤ 0.1643+2
Classified
→float up to 0.069999
1 5 0
The Train 2025 Collection
float premium: at least 32 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
49.90≈float 81.22 +31.32 +62.8% 33%
≤ 0.0037
Industrial Grade
→float up to 0.069999
2 steps 1 4
The Prisma Collection
+ The Train 2025 Collection
float premium: at least 104 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
186.40≈float 216.98 +30.58 +16.4% 65%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 5
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 137 $
profit on prices without sales at least −93 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
232.58≈float 262.41 +29.82 +12.8% 50%
≤ 0.1619+1
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Gamma 2 Collection
float premium: at least 24 $
profit on prices without sales at least −5 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.25≈float 67.00 +25.75 +62.4% 63%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
The Chroma 2 Collection
+ The Phoenix Collection
float premium: at least 30 $
profit on prices without sales at least −9 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.42≈float 75.06 +24.65 +48.9% 33%
≤ 0.1627+1
Restricted
→float up to 0.137499
1 5 1
The Chroma 2 Collection
float premium: at least 30 $
profit on prices without sales at least −4 $ rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.22≈float 70.05 +22.83 +48.4% 33%
≤ 0.2562
Restricted
→float up to 0.146874
1 1 2
The Dreams & Nightmares Collection
+ The eSports 2013 Collection
float premium: at least 21 $
outcome without sales marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.68≈float 54.01 +16.34 +43.4% 30%
≤ 0.0040+1
Mil-Spec Grade
→float up to 0.069999
1 3 0
The Gamma 2 Collection
+ The Horizon Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.67≈float 55.49 +15.82 +39.9% 13%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 6
The Chroma 2 Collection
+ The Shattered Web Collection
float premium: at least 28 $
profit on prices without sales at least −4 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.77≈float 62.92 +15.15 +31.7% 37%
≤ 0.1628+1
Restricted
→float up to 0.049999
1 5 0
The Chroma 2 Collection
+ The Horizon Collection
float premium: at least 24 $
profit on prices without sales at least −14 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.93≈float 54.47 +14.54 +36.4% 33%
≤ 0.1618+1
Restricted
→float up to 0.062499
1 5 3
The Falchion Collection
+ The eSports 2013 Collection
float premium: at least 39 $
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.98≈float 81.21 +14.22 +21.2% 40%
≤ 0.0036+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Chroma 2 Collection
+ The Huntsman Collection
float premium: at least 34 $
profit on prices without sales at least −12 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.43≈float 73.29 +13.86 +23.3% 40%
≤ 0.0742+1
Restricted
→float up to 0.056249
1 5 1
The Chroma 2 Collection
+ The Train 2025 Collection
float premium: at least 27 $
profit on prices without sales at least −5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.32≈float 58.94 +13.62 +30.1% 47%
≤ 0.1617+1
Restricted
→float up to 0.062499
1 5 3
The Chroma 2 Collection
+ The Glove Collection
float premium: at least 25 $
profit on prices without sales at least −0 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.51≈float 56.51 +13.00 +29.9% 30%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 2
The Chroma 2 Collection
float premium: at least 30 $
profit on prices without sales at least −0 $ rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.22≈float 59.67 +12.45 +26.4% 33%
≤ 0.2566
Restricted
→float up to 0.149999
1 1 2
The Prisma Collection
+ The eSports 2014 Summer Collection
float premium: at least 111 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
196.35≈float 208.25 +11.91 +6.1% 50%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 1
The Revolver Case Collection
+ The eSports 2014 Summer Collection
float premium: at least 209 $
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
380.10≈float 391.81 +11.71 +3.1% 25%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Train 2025 Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
52.21≈float 61.94 +9.73 +18.6% 50%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 6
The Chroma 2 Collection
+ The Train 2025 Collection
float premium: at least 27 $
profit on prices without sales at least −2 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.32≈float 54.61 +9.29 +20.5% 47%
≤ 0.1628+1
Restricted
→float up to 0.066666
1 5 3
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 130 $
profit on prices without sales at least −98 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
231.09≈float 240.08 +8.99 +3.9% 50%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 0
The Falchion Collection
+ The Horizon Collection
float premium: at least 17 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.91≈float 35.86 +8.95 +33.3% 13%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 3
The Chroma 2 Collection
+ The Shadow Collection
float premium: at least 25 $
profit on prices without sales at least −15 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.84≈float 50.69 +8.85 +21.1% 33%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 0
The Fracture Collection
+ The Horizon Collection
float premium: at least 21 $
profit on prices without sales at least −5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.86≈float 43.53 +8.67 +24.9% 13%
≤ 0.0048+1
Restricted
→float up to 0.069999
1 5 11
The Arms Deal 3 Collection
+ The Chroma 2 Collection
float premium: at least 34 $
profit on prices without sales at least −14 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.20≈float 67.38 +8.18 +13.8% 30%
≤ 0.0046+1
Restricted
→float up to 0.146874
1 5 1
The Prisma Collection
+ The Vanguard Collection
float premium: at least 157 $
profit on prices without sales at least −50 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
279.00≈float 287.08 +8.08 +2.9% 50%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Falchion Collection
+ The Train 2025 Collection
float premium: at least 25 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.69≈float 50.60 +7.91 +18.5% 40%
≤ 0.1624+1
Restricted
→float up to 0.069999
1 5 3
The Snakebite Collection
+ The eSports 2013 Collection
float premium: at least 31 $
marketplace price sells slowly 48% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.21≈float 62.01 +6.80 +12.3% 30%
≤ 0.0038+1
Mil-Spec Grade
→float up to 0.069999
1 3 0
The Prisma Collection
+ The Wildfire Collection
float premium: at least 139 $
profit on prices without sales at least −67 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
237.05≈float 243.61 +6.56 +2.8% 50%
≤ 0.1700+1
Classified
→float up to 0.069999
1 5 0
The 2018 Nuke Collection
+ The Gamma 2 Collection
float premium: at least 24 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.86≈float 50.00 +6.14 +14.0% 20%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Chroma 3 Collection
float premium: at least 25 $
profit on prices without sales at least −14 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.62≈float 46.49 +5.87 +14.4% 30%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 3
The Chroma 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 32 $
profit on prices without sales at least −7 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.05≈float 59.44 +5.40 +10.0% 40%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 3
The Gamma 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.22≈float 63.74 +4.52 +7.6% 30%
≤ 0.0045+1
Restricted
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Falchion Collection
float premium: at least 17 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.87≈float 33.11 +4.25 +14.7% 10%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Train 2025 Collection
float premium: at least 22 $
profit on prices without sales at least −10 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.99≈float 42.08 +4.09 +10.8% 25%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Chroma 2 Collection
float premium: at least 30 $
profit on prices without sales at least −16 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.93≈float 49.91 +3.98 +8.7% 33%
≤ 0.2562
Restricted
→float up to 0.146874
1 1 3
The Glove Collection
+ The Revolver Case Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.00≈float 18.89 +3.89 +25.9% 24%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 10
The Falchion Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
142.57≈float 145.84 +3.28 +2.3% 50%
≤ 0.1623+2
Classified
→float up to 0.055999
1 5 1
The Horizon Collection
+ The Spectrum 2 Collection
float premium: at least 26 $
profit on prices without sales at least −1 $ rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.41≈float 47.20 +2.79 +6.3% 10%
≤ 0.0046+2
Restricted
→float up to 0.059701
1 5 4
The Chroma 2 Collection
+ The Gamma Collection
float premium: at least 25 $
profit on prices without sales at least −9 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.62≈float 43.36 +2.73 +6.7% 33%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 3
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work