CS2 trade-up contracts: ten items turn into one item of the next rarity. Here they are calculated at real Steam prices — with fees, over all possible outcomes and with a float threshold for every input.
Craft (trade-up contract) — ten items of one rarity turn into one item of the next rarity from the same collections. Which one drops is chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Calculated in total: 50 458 · the search went through 43 710 pairs in 2205 s.
sells slowlypricier variants existPattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
P250 | Vino Primo (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0743 (≈0% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0746 (≈0% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0746 (≈0% of this wear's listings); XM1014 | Monster Melt (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0763 (≈0% of this wear's listings); P250 | Lotus Imprint (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); SCAR-20 | Torn (Minimal Wear): buy 0.0700–0.0742 (≈0% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); AUG | Signal Scanner (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
P250 | Vino Primo (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Nova | Yorkshire (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Souvenir Nova | Interlock (Minimal Wear): buy 0.0700–0.0744 (≈0% of this wear's listings)
In profit even in a bad week (one in ten) while the outcome can’t be sold yet.
outcome without salespricier variants existPattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
sells slowlypricier variants existPattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
outcome without salespricier variants existPattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.