Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 635.
Profitable36 412craftsof 39 940 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 940.Shown in the list below: 460.Hidden:“profit only from resale” — 281,
“outcome above the Steam cap” — 3 654.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
profit on prices without salesat least −97 058 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −42 363 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −73 904 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); Sawed-Off | Orange DDPAT (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −97 222 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0053 (0% of this wear's listings); Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); Sawed-Off | Orange DDPAT (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −28 577 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0055 (0% of this wear's listings); Nova | Red Quartz (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −108 716 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −107 478 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Random Access (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Souvenir M4A4 | Red DDPAT (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Souvenir USP-S | Orange Anolis (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −116 755 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without salesat least −117 823 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −69 299 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −39 762 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −39 849 ₸rare inputsThe rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −35 627 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −21 125 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −22 582 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0039 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −32 895 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); Souvenir USP-S | Ancient Visions (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −18 343 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −25 319 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1630 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −20 754 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Random Access (Minimal Wear): buy 0.0700–0.0753 (1% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −16 839 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −70 531 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −20 622 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); Nova | Red Quartz (Factory New): buy 0.0000–0.0038 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −22 558 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
P250 | Vino Primo (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0039 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −22 488 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Random Access (Minimal Wear): buy 0.0700–0.0756 (1% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −27 156 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); P90 | Virus (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −32 623 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −101 156 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −31 279 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); SSG 08 | Death's Head (Factory New): buy 0.0000–0.0039 (7% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −18 226 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
P90 | Facility Negative (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −27 415 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0048 (0% of this wear's listings); Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −32 397 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); PP-Bizon | Embargo (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −12 772 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −56 454 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Random Access (Minimal Wear): buy 0.0700–0.0750 (1% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0044 (0% of this wear's listings); SG 553 | Hypnotic (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −31 121 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −31 205 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Minimal Wear): buy 0.0700–0.0773 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0064 (0% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −8 684 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −30 775 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); MAC-10 | Graven (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)
profit on prices without salesat least −31 356 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); Desert Eagle | Pilot (Battle-Scarred): buy 0.4500–0.4789
profit on prices without salesat least −8 645 ₸rare inputsThe rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −12 205 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −44 747 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0743 (2% of this wear's listings); CZ75-Auto | Slalom (Factory New): buy 0.0000–0.0037 (0% of this wear's listings)
profit on prices without salesat least −21 944 ₸rare inputsThe rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −12 121 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −22 861 ₸rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −14 860 ₸rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Souvenir Tec-9 | Blast From the Past (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); Souvenir FAMAS | Dark Water (Minimal Wear): buy 0.1000–0.1027 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −14 204 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −97 058 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −42 363 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −73 904 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −97 222 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −28 577 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −108 716 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −107 478 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −116 755 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −117 823 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −69 299 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −39 762 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −39 849 ₸rare inputsThe rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −35 627 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −21 125 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −22 582 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −32 895 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −18 343 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −25 319 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −20 754 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −16 839 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −70 531 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −20 622 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −22 558 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −22 488 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −27 156 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −32 623 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −101 156 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −31 279 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −18 226 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −27 415 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −32 397 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −12 772 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −56 454 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −31 121 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −31 205 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −8 684 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −30 775 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −31 356 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −8 645 ₸rare inputsThe rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −12 205 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −44 747 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −21 944 ₸rare inputsThe rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −12 121 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −22 861 ₸rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −14 860 ₸rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −14 204 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.