Crafts
prices updated 14.10 01:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 656.

Profitable 36 756crafts of 40 370 in the recalculation
Best profit +0$ The 2021 Mirage Collection · +17%
Median ROI +19% half of the profitable crafts are above
No float picking 294 every outcome pays off: 1 359
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 370. Of them the site shows the best: 15 000. Shown in the list below: 110. Hidden: “profit on prices without sales” — 21 761, “profit only from resale” — 285. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 614
11 383
10 741
8 552
4 566
1 514
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The 2021 Mirage Collection +0 $+16.8%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 55%
The 2021 Mirage Collection + The Prisma Collection
Classified
+60 $ +28.6%
invest 208 $assemble: float cannot be reached
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.052499
Return after fees
267 $
Float
0.1500–0.1615 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
2

MP5-SD | Oxide Oasis (Field-Tested): buy 0.1500–0.1615 (15% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3835 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1615 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Mirage Collection + The Chroma 3 Collection
Classified
+24 $ +8.4%
invest 288 $assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.042424
Return after fees
312 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

Souvenir MP5-SD | Oxide Oasis (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0041 (6% of this wear's listings)

chance 10%
The 2021 Mirage Collection + The Dead Hand Collection
Classified
+16 $ +5.7%
invest 278 $assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.041999
Return after fees
294 $
Float
0.0000–0.0068 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
1

Souvenir MP5-SD | Oxide Oasis (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0778 (0% of this wear's listings); P250 | Kintsugi (Factory New): buy 0.0000–0.0068 (19% of this wear's listings)

chance 40%
The 2018 Nuke Collection + The 2021 Mirage Collection
Mil-Spec Grade
+8 $ +58.4%
invest 13 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0073 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings); Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The 2021 Mirage Collection
Mil-Spec Grade
+6 $ +38.0%
invest 16 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
22 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings); Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The 2021 Mirage Collection + The Glove Collection
Mil-Spec Grade
+5 $ +18.4%
invest 28 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); MAG-7 | Sonar (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

chance 46%
The 2021 Mirage Collection + The Prisma Collection
Mil-Spec Grade
+5 $ +56.0%
invest 9 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
13 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P90 | Off World (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
2 steps
The 2021 Mirage Collection
Consumer Grade
+5 $ +59.5%
invest 8 $assemble: ≈ won't work
sells slowly
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1
Steps
2

Souvenir SSG 08 | Prey (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The 2021 Mirage Collection
Mil-Spec Grade
+5 $ +52.2%
invest 9 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
14 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); MP9 | Music Box (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2021 Mirage Collection + The Spy Tech Collection
Mil-Spec Grade
+4 $ +32.4%
invest 13 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
17 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); MP9 | Spy Prototype (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2021 Mirage Collection + The Arabesque Collection
Mil-Spec Grade
+4 $ +30.9%
invest 12 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
16 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The 2021 Mirage Collection + The Overpass 2024 Collection
Industrial Grade
+4 $ +56.6%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Souvenir FAMAS | CaliCamo (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2092 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Mirage Collection + The Bank Collection
Industrial Grade
+4 $ +65.5%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The 2021 Mirage Collection + The Gamma 2 Collection
Mil-Spec Grade
+3 $ +41.2%
invest 8 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
12 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir SG 553 | Desert Blossom (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The 2021 Mirage Collection + The Arabesque Collection
Industrial Grade
+3 $ +54.4%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Souvenir CZ75-Auto | Midnight Palm (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Dual Berettas | Mystic Conjunction (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The 2021 Mirage Collection + The Ancient Collection
Industrial Grade
+3 $ +29.7%
invest 11 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Carved Jade (Factory New)
Best outcome
float up to 0.023333
Return after fees
14 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Souvenir FAMAS | CaliCamo (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Souvenir CZ75-Auto | Silver (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Mirage Collection + The Overpass 2024 Collection
Industrial Grade
+3 $ +57.8%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.064166
Return after fees
9 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Souvenir FAMAS | CaliCamo (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2096 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Mirage Collection + The Train 2025 Collection
Industrial Grade
+3 $ +182.6%
invest 2 $assemble: ≈ won't work
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.038499
Return after fees
5 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir FAMAS | CaliCamo (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); P90 | Straight Dimes (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Mirage Collection + The Spectrum 2 Collection
Classified
+3 $ +1.0%
invest 287 $assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.041999
Return after fees
289 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
1

Souvenir MP5-SD | Oxide Oasis (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0764 (1% of this wear's listings); PP-Bizon | High Roller (Factory New): buy 0.0000–0.0056 (11% of this wear's listings)

chance 55%
The 2021 Mirage Collection + The Ascent Collection
Mil-Spec Grade
+3 $ +29.7%
invest 9 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.046666
Return after fees
11 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SG 553 | Desert Blossom (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); MP9 | Cobalt Paisley (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The 2021 Mirage Collection + The Sport & Field Collection
Industrial Grade
+3 $ +63.2%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.054999
Return after fees
7 $
Float
0.0700–0.0763 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); MP5-SD | Savannah Halftone (Field-Tested): buy 0.2500–0.2603 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The 2021 Mirage Collection + The Bank Collection
Industrial Grade
+2 $ +60.7%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.048124
Return after fees
6 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Souvenir FAMAS | CaliCamo (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2021 Mirage Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +21.7%
invest 11 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
14 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The 2021 Mirage Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +24.0%
invest 10 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.034999
Return after fees
12 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SG 553 | Desert Blossom (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Mirage Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +26.0%
invest 9 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.047872
Return after fees
12 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir MP9 | Music Box (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Mirage Collection + The Harlequin Collection
Mil-Spec Grade
+2 $ +30.4%
invest 8 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.049999
Return after fees
10 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

M249 | Humidor (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The 2021 Mirage Collection + The Overpass 2024 Collection
Industrial Grade
+2 $ +111.0%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.042777
Return after fees
4 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir FAMAS | CaliCamo (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2090 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2021 Mirage Collection + The Anubis Collection
Industrial Grade
+2 $ +28.8%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.038499
Return after fees
9 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Souvenir CZ75-Auto | Midnight Palm (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Souvenir MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Mirage Collection + The Overpass 2024 Collection
Industrial Grade
+2 $ +66.7%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.038499
Return after fees
5 $
Float
0.0700–0.0751 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2115 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The 2021 Mirage Collection + The Arabesque Collection
Industrial Grade
+2 $ +79.7%
invest 2 $assemble: ≈ won't work
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.038499
Return after fees
4 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir CZ75-Auto | Midnight Palm (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Dual Berettas | Mystic Conjunction (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The 2021 Mirage Collection + The Spy Tech Collection
Industrial Grade
+2 $ +72.6%
invest 2 $assemble: ≈ won't work
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.038499
Return after fees
4 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir CZ75-Auto | Midnight Palm (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); XM1014 | Black Site (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Mirage Collection + The Safehouse Collection
Consumer Grade
+1 $ +230.0%
invest 1 $assemble: ≈ won't work
→ Steam AUG | Condemned (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); SCAR-20 | Contractor (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The 2021 Mirage Collection + The Train Collection
Consumer Grade
+1 $ +148.0%
invest 1 $assemble: ≈ won't work
→ Steam M4A4 | Urban DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Five-SeveN | Forest Night (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The 2021 Mirage Collection + The Overpass Collection
Consumer Grade
+1 $ +79.8%
invest 2 $assemble: ≈ won't work
sells slowly
→ Steam Glock-18 | Night (Minimal Wear)
Best outcome
float up to 0.146333
Return after fees
3 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); Souvenir UMP-45 | Scorched (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The 2021 Mirage Collection + The Italy Collection
Consumer Grade
+1 $ +125.0%
invest 1 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Boreal Forest (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Tec-9 | Groundwater (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Mirage Collection + The Dust 2 Collection
Consumer Grade
+1 $ +132.7%
invest 1 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Safari Mesh (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); P90 | Sand Spray (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Mirage Collection + The Anubis Collection
Consumer Grade
+1 $ +70.7%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam USP-S | Desert Tactical (Factory New)
Best outcome
float up to 0.061224
Return after fees
2 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Souvenir XM1014 | Hieroglyph (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The 2021 Mirage Collection + The Ancient Collection
Consumer Grade
+1 $ +41.5%
invest 2 $assemble: ≈ won't work
sells slowly
→ Steam MP7 | Tall Grass (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); Souvenir P90 | Ancient Earth (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Mirage Collection
Consumer Grade
+1 $ +73.8%
invest 1 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 $
Float
0.0000–0.0060 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
1

Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Dust 2 Collection + The 2021 Mirage Collection
Consumer Grade
+1 $ +69.6%
invest 1 $assemble: ≈ won't work
→ Steam Five-SeveN | Withered Vine (Factory New)
Best outcome
float up to 0.058333
Return after fees
2 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir SG 553 | Bleached (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Mirage Collection + The Ascent Collection
Consumer Grade
+1 $ +82.9%
invest 1 $assemble: ≈ won't work
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Galil AR | Grey Smoke (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Mirage Collection + The Dust 2 Collection
Consumer Grade
+1 $ +81.2%
invest 1 $assemble: ≈ won't work
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir SSG 08 | Prey (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P90 | Sand Spray (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Mirage Collection + The 2021 Vertigo Collection
Consumer Grade
+1 $ +52.9%
invest 1 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Red Tire (Factory New)
Best outcome
float up to 0.064166
Return after fees
2 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Souvenir Dual Berettas | Oil Change (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The 2021 Mirage Collection + The Anubis Collection
Consumer Grade
+1 $ +45.9%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam USP-S | Desert Tactical (Factory New)
Best outcome
float up to 0.064102
Return after fees
2 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir P250 | Drought (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); Souvenir XM1014 | Hieroglyph (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Souvenir XM1014 | Hieroglyph (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Mirage Collection + The Anubis Collection
Consumer Grade
+1 $ +67.5%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); Souvenir XM1014 | Hieroglyph (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Dust 2 Collection + The 2021 Mirage Collection
Consumer Grade
+1 $ +42.8%
invest 1 $assemble: ≈ won't work
→ Steam Five-SeveN | Withered Vine (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per day
5
Ways to assemble
5

Souvenir SG 553 | Bleached (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The 2021 Mirage Collection + The Ascent Collection
Consumer Grade
+1 $ +73.1%
invest 1 $assemble: ≈ won't work
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.059999
Return after fees
1 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Galil AR | Grey Smoke (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2021 Mirage Collection + The Ascent Collection
Consumer Grade
+0 $ +57.2%
invest 1 $assemble: ≈ won't work
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 $
Float
0.0000–0.0059 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Galil AR | Grey Smoke (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The 2021 Mirage Collection + The Anubis Collection
Consumer Grade
+0 $ +52.8%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam FAMAS | CaliCamo (Factory New)
Best outcome
float up to 0.057534
Return after fees
1 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Souvenir MAC-10 | Sienna Damask (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Souvenir P250 | Drought (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); Souvenir M249 | Submerged (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Nuke Collection + The 2021 Mirage Collection
Industrial Grade
+0 $ +32.9%
invest 1 $assemble: ≈ won't work
→ Steam USP-S | Purple DDPAT (Minimal Wear)
Best outcome
float up to 0.076999
Return after fees
2 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

M4A4 | Mainframe (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); Negev | Bulkhead (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings); Souvenir FAMAS | CaliCamo (Field-Tested): buy 0.1500–0.1719 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The 2021 Mirage Collection
+ The Prisma Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
207.86 267.36 +59.50 +28.6% 55%
≤ 0.1615+2
Classified
→float up to 0.052499
1 2 0/day
The 2021 Mirage Collection
+ The Chroma 3 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
287.58 311.78 +24.20 +8.4% 10%
≤ 0.0041+2
Classified
→float up to 0.042424
1 1 5
The 2021 Mirage Collection
+ The Dead Hand Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
278.48 294.42 +15.94 +5.7% 10%
≤ 0.0068+2
Classified
→float up to 0.041999
1 1 5
The 2018 Nuke Collection
+ The 2021 Mirage Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.86 20.37 +7.51 +58.4% 40%
≤ 0.0073+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The 2018 Nuke Collection
+ The 2021 Mirage Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.67 21.63 +5.96 +38.0% 40%
≤ 0.0066+2
Mil-Spec Grade
→float up to 0.048999
1 5 0
The 2021 Mirage Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
28.35 33.57 +5.22 +18.4% 46%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The 2021 Mirage Collection
+ The Prisma Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.61 13.43 +4.82 +56.0% 46%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.034999
1 5 0/day
The 2021 Mirage Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
7.94 12.67 +4.73 +59.5% 25%
≤ 0.0745+1
Consumer Grade
→float up to 0.069999
2 steps 1 1
The 2018 Inferno Collection
+ The 2021 Mirage Collection
outcome without sales rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.93 13.60 +4.67 +52.2% 100%
≤ 0.0036+1
Mil-Spec Grade
→float up to 0.034999
1 5 0
The 2021 Mirage Collection
+ The Spy Tech Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.51 16.57 +4.06 +32.4% 70%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.034999
1 5 0
The 2021 Mirage Collection
+ The Arabesque Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.13 15.87 +3.74 +30.9% 70%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.034999
1 5 0
The 2021 Mirage Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.22 9.74 +3.52 +56.6% 45%
≤ 0.0740+2
Industrial Grade
→float up to 0.069999
1 5 1
The 2021 Mirage Collection
+ The Bank Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.36 8.87 +3.51 +65.5% 40%
≤ 0.0043+1
Industrial Grade
→float up to 0.069999
1 5 1
The 2021 Mirage Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.48 11.98 +3.50 +41.2% 28%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.034999
1 5 0
The 2021 Mirage Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.33 9.78 +3.45 +54.4% 45%
≤ 0.0038+2
Industrial Grade
→float up to 0.069999
1 5 1
The 2021 Mirage Collection
+ The Ancient Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.88 14.11 +3.23 +29.7% 32%
≤ 0.0039+2
Industrial Grade
→float up to 0.023333
1 5 0
The 2021 Mirage Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.54 8.73 +3.20 +57.8% 40%
≤ 0.0742+2
Industrial Grade
→float up to 0.064166
1 5 1
The 2021 Mirage Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.75 4.95 +3.20 +182.6% 100%
≤ 0.0040+2
Industrial Grade
→float up to 0.038499
1 5 1
The 2021 Mirage Collection
+ The Spectrum 2 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
286.65 289.48 +2.83 +1.0% 10%
≤ 0.0056+2
Classified
→float up to 0.041999
1 1 10
The 2021 Mirage Collection
+ The Ascent Collection
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.85 11.48 +2.63 +29.7% 55%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.046666
1 5 0
The 2021 Mirage Collection
+ The Sport & Field Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.16 6.79 +2.63 +63.2% 30%
≤ 0.0763+1
Industrial Grade
→float up to 0.054999
1 5 0/day
The 2021 Mirage Collection
+ The Bank Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.02 6.45 +2.44 +60.7% 38%
≤ 0.0037+2
Industrial Grade
→float up to 0.048124
1 5 1
The 2021 Mirage Collection
+ The Train 2025 Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.20 13.63 +2.43 +21.7% 70%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.034999
1 4 0
The 2021 Mirage Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.05 12.47 +2.42 +24.0% 46%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.034999
1 5 0
The 2021 Mirage Collection
+ The Train 2025 Collection
outcome without sales rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.25 11.66 +2.41 +26.0% 40%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.047872
1 5 0
The 2021 Mirage Collection
+ The Harlequin Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.73 10.08 +2.35 +30.4% 10%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.049999
1 5 0
The 2021 Mirage Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.90 4.00 +2.10 +111.0% 48%
≤ 0.0740+2
Industrial Grade
→float up to 0.042777
1 5 1
The 2021 Mirage Collection
+ The Anubis Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.19 9.26 +2.07 +28.8% 65%
≤ 0.0035+2
Industrial Grade
→float up to 0.038499
1 5 0/day
The 2021 Mirage Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.09 5.16 +2.06 +66.7% 40%
≤ 0.0751+1
Industrial Grade
→float up to 0.038499
1 5 1
The 2021 Mirage Collection
+ The Arabesque Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.22 3.99 +1.77 +79.7% 78%
≤ 0.0056+1
Industrial Grade
→float up to 0.038499
1 5 1
The 2021 Mirage Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.32 4.01 +1.69 +72.6% 32%
≤ 0.0056+1
Industrial Grade
→float up to 0.038499
1 5 1
The 2021 Mirage Collection
+ The Safehouse Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.62 2.06 +1.44 +230.0% 55%
≤ 0.0040+2
Consumer Grade
→float up to 0.069999
1 5 1/day
The 2021 Mirage Collection
+ The Train Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.89 2.20 +1.31 +148.0% 58%
≤ 0.0035+1
Consumer Grade
→float up to 0.069999
1 5 1/day
The 2021 Mirage Collection
+ The Overpass Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.58 2.84 +1.26 +79.8% 85%
≤ 0.0048+1
Consumer Grade
→float up to 0.146333
1 5 1/day
The 2021 Mirage Collection
+ The Italy Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.92 2.07 +1.15 +125.0% 75%
≤ 0.0035+1
Consumer Grade
→float up to 0.069999
1 5 0/day
The 2021 Mirage Collection
+ The Dust 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.84 1.96 +1.12 +132.7% 90%
≤ 0.0035+1
Consumer Grade
→float up to 0.069999
1 5 1/day
The 2021 Mirage Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.32 2.25 +0.93 +70.7% 90%
≤ 0.0038+1
Consumer Grade
→float up to 0.061224
1 5 1/day
The 2021 Mirage Collection
+ The Ancient Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.85 2.62 +0.77 +41.5% 78%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 5 0/day
The 2021 Mirage Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.85 1.48 +0.63 +73.8% 100%
≤ 0.0060+1
Consumer Grade
→float up to 0.069999
1 1 1/day
The 2021 Dust 2 Collection
+ The 2021 Mirage Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.90 1.53 +0.63 +69.6% 100%
≤ 0.0047+2
Consumer Grade
→float up to 0.058333
1 5 1/day
The 2021 Mirage Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.74 1.35 +0.61 +82.9% 90%
≤ 0.0038+2
Consumer Grade
→float up to 0.069999
1 5 1/day
The 2021 Mirage Collection
+ The Dust 2 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.75 1.36 +0.61 +81.2% 90%
≤ 0.0744+2
Consumer Grade
→float up to 0.069999
1 5 1/day
The 2021 Mirage Collection
+ The 2021 Vertigo Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.12 1.71 +0.59 +52.9% 100%
≤ 0.0047+2
Consumer Grade
→float up to 0.064166
1 5 0/day
The 2021 Mirage Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.25 1.83 +0.57 +45.9% 75%
≤ 0.0041+2
Consumer Grade
→float up to 0.064102
1 5 1/day
The 2021 Mirage Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.83 1.40 +0.56 +67.5% 90%
≤ 0.0040+2
Consumer Grade
→float up to 0.069999
1 5 1/day
The 2021 Dust 2 Collection
+ The 2021 Mirage Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.27 1.82 +0.54 +42.8% 90%
≤ 0.0061+1
Consumer Grade
→float up to 0.069999
1 5 5/day
The 2021 Mirage Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.71 1.23 +0.52 +73.1% 80%
≤ 0.0035+1
Consumer Grade
→float up to 0.059999
1 5 1/day
The 2021 Mirage Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.86 1.36 +0.49 +57.2% 90%
≤ 0.0059+2
Consumer Grade
→float up to 0.055999
1 5 1/day
The 2021 Mirage Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.93 1.43 +0.49 +52.8% 92%
≤ 0.0041+2
Consumer Grade
→float up to 0.057534
1 5 1/day
The 2018 Nuke Collection
+ The 2021 Mirage Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.47 1.95 +0.48 +32.9% 100%
≤ 0.0066+2
Industrial Grade
→float up to 0.076999
1 5 1
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