Crafts
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Crafts

How to read the list

CS2 trade-up contracts: ten items turn into one item of the next rarity. Here they are calculated at real Steam prices — with fees, over all possible outcomes and with a float threshold for every input.

Craft (trade-up contract) — ten items of one rarity turn into one item of the next rarity from the same collections. Which one drops is chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Calculated in total: 50 458 · the search went through 43 710 pairs in 2205 s.

Profitable 0crafts of 0 under the conditions
Best profit—nothing profitable to assemble
Median ROI — half of the crafts are above
No float picking 0 every outcome pays off: 0
Craft ROI how many crafts in each band
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0
0
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below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

How to build
Collections where most profitable crafts are

No profitable crafts under these conditions.

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Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

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Nothing matched these conditions

No single condition helps: nothing fits even with any one removed. Try resetting all.

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Chains Pretty floats Interesting Cases Favorites Proven in practice How crafts work