Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 661.
Profitable35 835craftsof 39 487 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487.Of them the site shows the best: 15 000.Shown in the list below: 432.Hidden:“profit only from resale” — 283,
“outcome above the Steam cap” — 3 773.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
profit on prices without salesat least −154 876 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); StatTrak™ SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); StatTrak™ SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −97 005 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −132 355 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
269 373 ₸
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −171 429 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −243 293 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); StatTrak™ M4A4 | Cyber Security (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1621 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0081 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −112 074 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −221 122 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); StatTrak™ M4A4 | Cyber Security (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −204 219 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −68 624 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); Nova | Bloomstick (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −160 835 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ AWP | Elite Build (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ AWP | Elite Build (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −77 435 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −290 187 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings)
profit on prices without salesat least −55 813 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); AUG | Lil' Pig (Field-Tested): buy 0.1500–0.1624 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −73 418 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −34 917 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −116 787 ₸rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −34 917 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −88 411 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0044 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); StatTrak™ G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −73 548 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0053 (0% of this wear's listings); StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0053 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −66 652 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); AUG | Lil' Pig (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −107 139 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
sells slowlyrare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamAK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
128 436 ₸
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5
Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −46 776 ₸rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); M4A1-S | Fatal Glitch (Field-Tested): buy 0.1500–0.1616 (5% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −126 737 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ MAC-10 | Toybox (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −66 829 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0052 (0% of this wear's listings); StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1673 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −114 337 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0044 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −84 282 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −18 036 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→SteamStatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069565
Return after fees
105 985 ₸
Float
0.1500–0.1652 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5
StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1652 (4% of this wear's listings); StatTrak™ P90 | Shapewood (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −41 882 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0758 (3% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −31 937 ₸float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −195 726 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0044 (0% of this wear's listings)
profit on prices without salesat least −115 843 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); Glock-18 | Snack Attack (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); MAC-10 | Toybox (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −78 079 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); StatTrak™ FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −84 000 ₸rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Death by Puppy (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1653 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
sells slowlyfloat cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0053 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0761 (3% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0750 (4% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0063 (0% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1710 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
278 507 ₸
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1643 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without sales at least −154 876 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −97 005 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −132 355 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −171 429 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −243 293 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −112 074 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −221 122 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −204 219 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −68 624 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −160 835 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −77 435 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −290 187 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −55 813 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −73 418 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −34 917 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −116 787 ₸rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −34 917 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −88 411 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −73 548 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −66 652 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −107 139 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −46 776 ₸rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −126 737 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −66 829 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −114 337 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −84 282 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −18 036 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −41 882 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −31 937 ₸float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −195 726 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −115 843 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −78 079 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −84 000 ₸rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
sells slowlyfloat cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.