Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +24$ The CS20 Collection · +35% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 399. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The CS20 Collection + The eSports 2014 Summer Collection
Classified
+271 $ +102.5%
invest 265 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
536 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1621 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Vanguard Collection
Classified
+261 $ +56.5%
invest 462 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
722 $
Float
0.0000–0.0081 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0081 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arabesque Collection + The CS20 Collection
Classified
+150 $ +111.1%
invest 135 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
284 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Prisma Collection
Classified
+86 $ +145.3%
invest 59 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069565
Return after fees
145 $
Float
0.1500–0.1657 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The CS20 Collection + The Horizon Collection
Classified
+79 $ +85.8%
invest 92 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
171 $
Float
0.0000–0.0049 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Recoil Collection
Classified
+65 $ +64.2%
invest 101 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Factory New)
Best outcome
float up to 0.066823
Return after fees
165 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Falchion Collection
Classified
+62 $ +61.8%
invest 100 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
162 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Dead Hand Collection
Classified
+43 $ +52.6%
invest 82 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.113499
Return after fees
126 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1653 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The CS20 Collection + The Gallery Collection
Classified
+41 $ +53.3%
invest 76 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.051940
Return after fees
117 $
Float
0.0000–0.0041 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Horizon Collection
Classified
+40 $ +44.6%
invest 90 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069565
Return after fees
131 $
Float
0.0000–0.0053 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0053 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0761 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2021 Vertigo Collection + The CS20 Collection
Classified
+36 $ +12.9%
invest 281 $assemble: float cannot be reached
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069565
Return after fees
317 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0750 (4% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The CS20 Collection + The Dead Hand Collection
Classified
+36 $ +39.5%
invest 91 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.106599
Return after fees
127 $
Float
0.0000–0.0063 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0063 (0% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1710 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The CS20 Collection
Classified
+34 $ +5.8%
invest 582 $assemble: ≈ won't work
marketplace price sells slowly 30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
616 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The CS20 Collection + The Operation Broken Fang Collection
Classified
+33 $ +25.8%
invest 127 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
160 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1643 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The CS20 Collection + The Train 2025 Collection
Restricted
+32 $ +122.6%
invest 26 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0047 +1
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

M249 | Aztec (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1656 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Revolution Collection
Classified
+31 $ +52.4%
invest 59 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
90 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The CS20 Collection + The Dead Hand Collection
Restricted
+26 $ +81.5%
invest 32 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0060 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Aztec (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection
Classified
+26 $ +34.8%
invest 74 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
100 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
1

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0060 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The CS20 Collection + The Shadow Collection
Restricted
+25 $ +79.7%
invest 32 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0078 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

M249 | Aztec (Factory New): buy 0.0000–0.0078 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0789 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0078 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Revolution Collection
Classified
+25 $ +35.1%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
97 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The CS20 Collection
Restricted
+25 $ +42.8%
invest 58 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
82 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per day
2
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1641 (2% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); M249 | Aztec (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Kilowatt Collection
Classified
+25 $ +34.1%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
96 $
Float
0.0000–0.0063 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0772 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0063 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0063 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Dreams & Nightmares Collection
Classified
+24 $ +30.7%
invest 79 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
103 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Recoil Collection
Classified
+24 $ +34.2%
invest 70 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.066823
Return after fees
94 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Operation Broken Fang Collection
Classified
+24 $ +26.9%
invest 89 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069565
Return after fees
113 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1644 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Kilowatt Collection
Classified
+24 $ +35.2%
invest 68 $assemble: hard
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
92 $
Float
0.0000–0.0049 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0049 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The CS20 Collection + The Dead Hand Collection
Classified
+24 $ +35.2%
invest 67 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The CS20 Collection + The Clutch Collection
Classified
+23 $ +32.8%
invest 70 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.063666
Return after fees
94 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Recoil Collection
Classified
+23 $ +31.2%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
95 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arabesque Collection + The CS20 Collection
Classified
+22 $ +24.9%
invest 87 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.086956
Return after fees
109 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fever Collection
Classified
+22 $ +29.6%
invest 73 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.113499
Return after fees
95 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Huntsman Collection
Classified
+21 $ +21.6%
invest 99 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
120 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1662 (7% of this wear's listings)

chance 90%
The CS20 Collection + The Dead Hand Collection
Classified
+21 $ +28.5%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
93 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Genesis Collection
Classified
+20 $ +32.7%
invest 62 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
83 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
36
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1653 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Fever Collection
Classified
+20 $ +25.8%
invest 77 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.106599
Return after fees
97 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Danger Zone Collection
Classified
+19 $ +21.9%
invest 88 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.106599
Return after fees
108 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The CS20 Collection
Classified
+19 $ +20.7%
invest 90 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.043478
Return after fees
108 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
3

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0058 (under 1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0058 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The CS20 Collection + The Phoenix Collection
Restricted
+18 $ +63.2%
invest 29 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
47 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

M249 | Aztec (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The CS20 Collection + The Phoenix Collection
Restricted
+18 $ +58.1%
invest 31 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
48 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MP5-SD | Agent (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The CS20 Collection + The Overpass 2024 Collection
Classified
+17 $ +16.9%
invest 100 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
117 $
Float
0.0700–0.0740 +1
Lots that fit
0%
Sales per week
29
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

chance 90%
The CS20 Collection + The Genesis Collection
Classified
+17 $ +24.7%
invest 68 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
84 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
24
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1642 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Huntsman Collection
Classified
+16 $ +17.2%
invest 95 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.078260
Return after fees
111 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
2

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1623 (3% of this wear's listings)

chance 50%
The CS20 Collection + The Recoil Collection
Classified
+16 $ +27.7%
invest 59 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.131764
Return after fees
75 $
Float
0.1500–0.1640 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1640 (4% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Huntsman Collection
Restricted
+15 $ +24.0%
invest 64 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

M249 | Aztec (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0037 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Danger Zone Collection
Classified
+15 $ +18.4%
invest 84 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.116153
Return after fees
99 $
Float
0.0700–0.0750 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Revolution Collection
Classified
+14 $ +25.0%
invest 55 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0700–0.0760 +1
Lots that fit
0%
Sales per week
24
Ways to assemble
5

AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0760 (5% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Huntsman Collection
Restricted
+14 $ +20.2%
invest 67 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
81 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

M249 | Aztec (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings); PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0068 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Revolution Collection
Classified
+14 $ +28.1%
invest 48 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.113499
Return after fees
62 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 3 Collection + The CS20 Collection
Classified
+14 $ +15.5%
invest 87 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
101 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
1

CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

chance 55%
The CS20 Collection + The Sport & Field Collection
Classified
+13 $ +14.0%
invest 95 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Fade (Factory New)
Best outcome
float up to 0.006956
Return after fees
108 $
Float
0.0000–0.0065 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
2

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0774 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0065 (0% of this wear's listings); Glock-18 | AXIA (Field-Tested): buy 0.1500–0.1713 (14% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The CS20 Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
264.87 536.35 +271.48 +102.5% 95%
≤ 0.0036+2
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
461.52 722.41 +260.89 +56.5% 45%
≤ 0.0081+2
Classified
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
134.67 284.29 +149.62 +111.1% 70%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.22 145.24 +86.03 +145.3% 95%
≤ 0.1657+1
Classified
→float up to 0.069565
1 5 5
The CS20 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.04 170.99 +78.95 +85.8% 85%
≤ 0.0049+1
Classified
→float up to 0.055999
1 5 0
The CS20 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.75 165.43 +64.68 +64.2% 50%
≤ 0.0035+2
Classified
→float up to 0.066823
1 5 1
The CS20 Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.85 161.55 +61.71 +61.8% 95%
≤ 0.0054+1
Classified
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.26 125.51 +43.25 +52.6% 95%
≤ 0.0046+1
Classified
→float up to 0.113499
1 5 1
The CS20 Collection
+ The Gallery Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
76.38 117.11 +40.73 +53.3% 75%
≤ 0.0041+1
Classified
→float up to 0.051940
1 5 7
The CS20 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.24 130.52 +40.28 +44.6% 50%
≤ 0.0053+1
Classified
→float up to 0.069565
1 5 8
The 2021 Vertigo Collection
+ The CS20 Collection
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
281.03 317.38 +36.35 +12.9% 20%
≤ 0.0043+2
Classified
→float up to 0.069565
1 3 8
The CS20 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.01 127.00 +35.99 +39.5% 90%
≤ 0.0063+1
Classified
→float up to 0.106599
1 5 3
The Ancient Collection
+ The CS20 Collection
marketplace price sells slowly 30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
582.45 616.47 +34.02 +5.8% 40%
≤ 0.0035+1
Classified
→float up to 0.069999
1 4 8
The CS20 Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
126.90 159.59 +32.69 +25.8% 65%
≤ 0.0043+2
Classified
→float up to 0.055999
1 5 1
The CS20 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.87 57.58 +31.71 +122.6% 73%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 3
The CS20 Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.33 90.41 +31.08 +52.4% 95%
≤ 0.0054+1
Classified
→float up to 0.058299
1 5 8
The CS20 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.87 57.83 +25.96 +81.5% 93%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 0
The CS20 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
73.98 99.72 +25.74 +34.8% 50%
≤ 0.0060+1
Classified
→float up to 0.069999
1 1 8
The CS20 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.53 56.65 +25.12 +79.7% 63%
≤ 0.0078+2
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.54 96.67 +25.12 +35.1% 50%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.55 82.18 +24.62 +42.8% 80%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 2/day
The CS20 Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.94 96.49 +24.56 +34.1% 50%
≤ 0.0063+2
Classified
→float up to 0.069999
1 5 8
The CS20 Collection
+ The Dreams & Nightmares Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.89 103.09 +24.19 +30.7% 95%
≤ 0.0054+1
Classified
→float up to 0.058299
1 5 8
The CS20 Collection
+ The Recoil Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.27 94.29 +24.02 +34.2% 50%
≤ 0.0035+2
Classified
→float up to 0.066823
1 5 8
The CS20 Collection
+ The Operation Broken Fang Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
88.91 112.86 +23.95 +26.9% 50%
≤ 0.0043+2
Classified
→float up to 0.069565
1 5 7
The CS20 Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
67.81 91.66 +23.84 +35.2% 50%
≤ 0.0049+1
Classified
→float up to 0.058299
1 5 8
The CS20 Collection
+ The Dead Hand Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
67.39 91.14 +23.75 +35.2% 90%
≤ 0.0046+1
Classified
→float up to 0.149999
1 5 19
The CS20 Collection
+ The Clutch Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.42 93.55 +23.13 +32.8% 65%
≤ 0.0035+2
Classified
→float up to 0.063666
1 5 8
The CS20 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.18 94.73 +22.55 +31.2% 45%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.12 108.79 +21.67 +24.9% 55%
≤ 0.0045+2
Classified
→float up to 0.086956
1 5 8
The CS20 Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.94 94.52 +21.58 +29.6% 50%
≤ 0.0046+1
Classified
→float up to 0.113499
1 5 1
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
98.61 119.94 +21.32 +21.6% 50%
≤ 0.0049+2
Classified
→float up to 0.069999
1 5 5
The CS20 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.01 92.56 +20.55 +28.5% 90%
≤ 0.0043+2
Classified
→float up to 0.139999
1 5 19
The CS20 Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.36 82.77 +20.41 +32.7% 95%
≤ 0.0046+1
Classified
→float up to 0.149999
1 5 36
The CS20 Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.74 96.55 +19.81 +25.8% 55%
≤ 0.0043+2
Classified
→float up to 0.106599
1 5 3
The CS20 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.37 107.71 +19.34 +21.9% 50%
≤ 0.0037+2
Classified
→float up to 0.106599
1 5 3
The Breakout Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.71 108.28 +18.57 +20.7% 55%
≤ 0.0058+2
Classified
→float up to 0.043478
1 3 8
The CS20 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.92 47.20 +18.28 +63.2% 30%
≤ 0.0742+2
Restricted
→float up to 0.149999
1 5 17
The CS20 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.52 48.26 +17.74 +58.1% 33%
≤ 0.0743+1
Restricted
→float up to 0.141999
1 5 3
The CS20 Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
100.43 117.42 +17.00 +16.9% 80%
≤ 0.0740+1
Classified
→float up to 0.149999
1 5 29
The CS20 Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.54 84.19 +16.65 +24.7% 90%
≤ 0.0043+2
Classified
→float up to 0.139999
1 5 24
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.55 110.81 +16.25 +17.2% 50%
≤ 0.0037+2
Classified
→float up to 0.078260
1 2 8
The CS20 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.64 74.88 +16.24 +27.7% 50%
≤ 0.1640+1
Classified
→float up to 0.131764
1 5 1
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.37 79.82 +15.45 +24.0% 45%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.93 99.35 +15.42 +18.4% 50%
≤ 0.0750+1
Classified
→float up to 0.116153
1 5 1
The CS20 Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.62 68.25 +13.63 +25.0% 50%
≤ 0.0760+1
Classified
→float up to 0.069999
1 5 24
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.28 80.87 +13.59 +20.2% 45%
≤ 0.0068+2
Restricted
→float up to 0.062999
1 5 1
The CS20 Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
48.27 61.83 +13.57 +28.1% 50%
≤ 0.0046+1
Classified
→float up to 0.113499
1 5 1
The Arms Deal 3 Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
87.39 100.95 +13.56 +15.5% 55%
≤ 0.0035+2
Classified
→float up to 0.069999
1 1 8
The CS20 Collection
+ The Sport & Field Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
94.51 107.75 +13.24 +14.0% 55%
≤ 0.0065+2
Classified
→float up to 0.006956
1 2 8
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work