Crafts
prices updated 13.10 15:10 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 183.

Profitable 35 929crafts of 39 737 in the recalculation
Best profit +25$ The CS20 Collection · +39% rare inputs
Median ROI +19% half of the profitable crafts are above
No float picking 121 every outcome pays off: 1 405
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737. Of them the site shows the best: 15 000. Shown in the list below: 402. Hidden: “profit on prices without sales” — 21 478, “profit only from resale” — 281. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The CS20 Collection + The eSports 2014 Summer Collection
Classified
+423 $ +185.7%
invest 228 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
651 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1621 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Vanguard Collection
Classified
+258 $ +55.4%
invest 466 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
724 $
Float
0.0000–0.0081 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0081 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arabesque Collection + The CS20 Collection
Classified
+128 $ +92.0%
invest 140 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Sovereign Flame (Factory New)
Best outcome
float up to 0.069999
Return after fees
268 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fever Collection
Classified
+115 $ +106.7%
invest 108 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
223 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Prisma Collection
Classified
+87 $ +131.3%
invest 66 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069565
Return after fees
154 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The CS20 Collection + The Horizon Collection
Classified
+84 $ +94.6%
invest 88 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
172 $
Float
0.0000–0.0049 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Chroma 3 Collection
Classified
+62 $ +46.0%
invest 135 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
198 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1692 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Falchion Collection
Classified
+57 $ +64.9%
invest 88 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
146 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The CS20 Collection + The Gallery Collection
Classified
+45 $ +61.3%
invest 74 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
119 $
Float
0.0000–0.0041 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Horizon Collection
Classified
+45 $ +52.4%
invest 85 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069565
Return after fees
130 $
Float
0.0000–0.0053 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0053 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0761 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The CS20 Collection
Classified
+44 $ +7.4%
invest 586 $assemble: ≈ won't work
marketplace price sells slowly 30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
629 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Prisma 2 Collection
Classified
+42 $ +47.5%
invest 88 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
130 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Horizon Collection
Classified
+41 $ +47.6%
invest 85 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
126 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0765 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2021 Vertigo Collection + The CS20 Collection
Classified
+40 $ +14.3%
invest 281 $assemble: float cannot be reached
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069565
Return after fees
321 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0750 (4% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The CS20 Collection + The Chroma 2 Collection
Restricted
+34 $ +235.9%
invest 14 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
48 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MP5-SD | Agent (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Dead Hand Collection
Classified
+33 $ +55.2%
invest 61 $assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
94 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
38
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Revolution Collection
Classified
+30 $ +49.3%
invest 62 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
92 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0040 (0% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Dead Hand Collection
Classified
+29 $ +44.4%
invest 66 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
95 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The CS20 Collection + The Chroma 2 Collection
Restricted
+28 $ +200.7%
invest 14 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
42 $
Float
0.1500–0.1615 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

M249 | Aztec (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Prisma 2 Collection
Classified
+28 $ +35.9%
invest 78 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
106 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Operation Broken Fang Collection
Classified
+28 $ +31.0%
invest 89 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069565
Return after fees
117 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1644 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection
Classified
+27 $ +36.7%
invest 74 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
102 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
1

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0060 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Recoil Collection
Classified
+27 $ +37.9%
invest 71 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.066823
Return after fees
98 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fracture Collection
Classified
+26 $ +37.1%
invest 71 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0061 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Kilowatt Collection
Classified
+25 $ +20.3%
invest 125 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
150 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0748 (1% of this wear's listings); StatTrak™ USP-S | Jawbreaker (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The CS20 Collection + The Kilowatt Collection
Classified
+25 $ +38.5%
invest 65 $assemble: hard
rare inputs
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
89 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0748 (51% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0042 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Train 2025 Collection
Classified
+25 $ +31.4%
invest 79 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
104 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Clutch Collection
Classified
+25 $ +35.1%
invest 70 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.063666
Return after fees
95 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Horizon Collection
Classified
+24 $ +26.2%
invest 92 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
116 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1656 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The CS20 Collection + The Snakebite Collection
Classified
+24 $ +33.2%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
96 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0741 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Phoenix Collection
Classified
+24 $ +30.4%
invest 78 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
101 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); Nova | Antique (Factory New): buy 0.0000–0.0058 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Huntsman Collection
Classified
+24 $ +23.9%
invest 99 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
122 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1662 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fracture Collection
Classified
+23 $ +23.3%
invest 98 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
121 $
Float
0.0000–0.0063 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0772 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0772 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0063 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The CS20 Collection
Restricted
+23 $ +40.2%
invest 56 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
79 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1641 (2% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); M249 | Aztec (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Chroma 3 Collection
Classified
+22 $ +26.6%
invest 82 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
104 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The CS20 Collection + The Spy Tech Collection
Restricted
+18 $ +33.3%
invest 55 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
74 $
Float
0.0000–0.0060 +1
Lots that fit
2%
Sales per week
1
Ways to assemble
5

M249 | Aztec (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0768 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The CS20 Collection + The Overpass 2024 Collection
Classified
+18 $ +17.0%
invest 106 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
124 $
Float
0.0700–0.0740 +1
Lots that fit
0%
Sales per week
33
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

chance 30%
The CS20 Collection + The Phoenix Collection
Restricted
+17 $ +54.6%
invest 32 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
49 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

M249 | Aztec (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Huntsman Collection
Classified
+17 $ +18.2%
invest 95 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.078260
Return after fees
112 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
2

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1623 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Gallery Collection
Classified
+17 $ +25.9%
invest 64 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0039 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The CS20 Collection + The Phoenix Collection
Restricted
+17 $ +49.4%
invest 33 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
50 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MP5-SD | Agent (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Prisma 2 Collection
Classified
+16 $ +22.4%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.133214
Return after fees
89 $
Float
0.1500–0.1660 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1660 (4% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Spectrum 2 Collection
Classified
+15 $ +12.4%
invest 124 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
140 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 95%
The CS20 Collection + The Genesis Collection
Classified
+15 $ +23.3%
invest 65 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
80 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
43
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1653 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The CS20 Collection + The Glove Collection
Restricted
+15 $ +30.2%
invest 50 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
65 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

MP5-SD | Agent (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The CS20 Collection + The Gamma 2 Collection
Mil-Spec Grade
+15 $ +157.3%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0049 +1
Lots that fit
≈1%
Sales per week
5
Ways to assemble
5

SCAR-20 | Assault (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Chroma Collection
Classified
+15 $ +16.0%
invest 91 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
105 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per day
1
Ways to assemble
3

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0050 (0% of this wear's listings); P250 | Muertos (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings)

chance 30%
The CS20 Collection + The Glove Collection
Restricted
+14 $ +35.1%
invest 40 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

UMP-45 | Plastique (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 3 Collection + The CS20 Collection
Classified
+14 $ +15.9%
invest 88 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
103 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
1

CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

chance 85%
The CS20 Collection + The Genesis Collection
Classified
+12 $ +18.9%
invest 64 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
77 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The CS20 Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
227.78 650.75 +422.97 +185.7% 95%
≤ 0.0036+2
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
465.72 723.77 +258.05 +55.4% 45%
≤ 0.0081+2
Classified
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
139.65 268.12 +128.46 +92.0% 70%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Fever Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
107.77 222.71 +114.95 +106.7% 50%
≤ 0.0054+1
Classified
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.38 153.52 +87.14 +131.3% 95%
≤ 0.0741+2
Classified
→float up to 0.069565
1 5 5
The CS20 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.25 171.78 +83.53 +94.6% 85%
≤ 0.0049+1
Classified
→float up to 0.055999
1 5 1
The CS20 Collection
+ The Chroma 3 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
135.40 197.67 +62.27 +46.0% 95%
≤ 0.0058+1
Classified
→float up to 0.069999
1 5 3
The CS20 Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.30 145.59 +57.29 +64.9% 95%
≤ 0.0054+1
Classified
→float up to 0.069999
1 5 5
The CS20 Collection
+ The Gallery Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
73.71 118.91 +45.20 +61.3% 75%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 3
The CS20 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.46 130.24 +44.78 +52.4% 50%
≤ 0.0053+1
Classified
→float up to 0.069565
1 5 5
The Ancient Collection
+ The CS20 Collection
marketplace price sells slowly 30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
585.69 629.32 +43.63 +7.4% 40%
≤ 0.0035+1
Classified
→float up to 0.069999
1 4 8
The CS20 Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.83 129.54 +41.71 +47.5% 95%
≤ 0.0054+1
Classified
→float up to 0.058799
1 5 5
The CS20 Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
85.46 126.16 +40.70 +47.6% 45%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 5
The 2021 Vertigo Collection
+ The CS20 Collection
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
280.94 321.00 +40.06 +14.3% 20%
≤ 0.0043+2
Classified
→float up to 0.069565
1 3 8
The CS20 Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.31 48.07 +33.76 +235.9% 93%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 1
The CS20 Collection
+ The Dead Hand Collection
float cannot be reached rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
60.59 94.01 +33.42 +55.2% 95%
≤ 0.0046+1
Classified
→float up to 0.149999
1 5 38
The CS20 Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.56 91.93 +30.36 +49.3% 95%
≤ 0.0040+2
Classified
→float up to 0.058299
1 5 8
The CS20 Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.78 95.00 +29.22 +44.4% 95%
≤ 0.0043+2
Classified
→float up to 0.139999
1 5 31
The CS20 Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.13 42.48 +28.36 +200.7% 63%
≤ 0.1615+1
Restricted
→float up to 0.149999
1 5 1
The CS20 Collection
+ The Prisma 2 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
77.66 105.52 +27.86 +35.9% 50%
≤ 0.0035+2
Classified
→float up to 0.069999
1 5 8
The CS20 Collection
+ The Operation Broken Fang Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
89.36 117.08 +27.72 +31.0% 50%
≤ 0.0043+2
Classified
→float up to 0.069565
1 5 8
The CS20 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
74.27 101.53 +27.27 +36.7% 50%
≤ 0.0060+1
Classified
→float up to 0.069999
1 1 8
The CS20 Collection
+ The Recoil Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.95 97.88 +26.93 +37.9% 50%
≤ 0.0035+2
Classified
→float up to 0.066823
1 5 8
The CS20 Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
71.37 97.84 +26.48 +37.1% 50%
≤ 0.0061+2
Classified
→float up to 0.069999
1 5 8
The CS20 Collection
+ The Kilowatt Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
124.80 150.07 +25.27 +20.3% 50%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 3
The CS20 Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
hard лотов на 0 контрактов
64.57 89.46 +24.89 +38.5% 95%
≤ 0.0042+2
Classified
→float up to 0.058299
1 5 8
The CS20 Collection
+ The Train 2025 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
78.82 103.55 +24.73 +31.4% 55%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The CS20 Collection
+ The Clutch Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.35 95.04 +24.70 +35.1% 50%
≤ 0.0035+2
Classified
→float up to 0.063666
1 5 8
The CS20 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.82 115.85 +24.03 +26.2% 50%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 1
The CS20 Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.24 96.24 +24.00 +33.2% 75%
≤ 0.0036+2
Classified
→float up to 0.058299
1 5 5
The CS20 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.61 101.18 +23.57 +30.4% 55%
≤ 0.0058+2
Classified
→float up to 0.069999
1 5 8
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
98.54 122.05 +23.51 +23.9% 50%
≤ 0.0049+2
Classified
→float up to 0.069999
1 5 5
The CS20 Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.92 120.78 +22.86 +23.3% 50%
≤ 0.0063+2
Classified
→float up to 0.069999
1 5 3
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.47 79.17 +22.70 +40.2% 80%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.23 104.10 +21.88 +26.6% 55%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The CS20 Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.26 73.69 +18.42 +33.3% 90%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
105.90 123.86 +17.95 +17.0% 80%
≤ 0.0740+1
Classified
→float up to 0.149999
1 5 33
The CS20 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.52 48.72 +17.20 +54.6% 30%
≤ 0.0742+2
Restricted
→float up to 0.149999
1 5 14
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
94.58 111.77 +17.20 +18.2% 50%
≤ 0.0037+2
Classified
→float up to 0.078260
1 2 8
The CS20 Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.99 80.58 +16.59 +25.9% 50%
≤ 0.0039+1
Classified
→float up to 0.069999
1 5 22
The CS20 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.42 49.94 +16.52 +49.4% 33%
≤ 0.0743+1
Restricted
→float up to 0.141999
1 5 1
The CS20 Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.33 88.57 +16.23 +22.4% 50%
≤ 0.1660+1
Classified
→float up to 0.133214
1 5 1
The CS20 Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
124.43 139.90 +15.47 +12.4% 50%
≤ 0.0046+1
Classified
→float up to 0.149999
1 5 1
The CS20 Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.93 80.07 +15.14 +23.3% 95%
≤ 0.0046+1
Classified
→float up to 0.149999
1 5 43
The CS20 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.02 65.15 +15.13 +30.2% 30%
≤ 0.0036+2
Restricted
→float up to 0.046666
1 5 0
The CS20 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.25 23.80 +14.55 +157.3% 38%
≤ 0.0049+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The CS20 Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
90.75 105.25 +14.50 +16.0% 55%
≤ 0.0050+2
Classified
→float up to 0.379999
1 3 1/day
The CS20 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.47 54.66 +14.19 +35.1% 30%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 12
The Arms Deal 3 Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
88.46 102.58 +14.11 +15.9% 55%
≤ 0.0035+2
Classified
→float up to 0.069999
1 1 1
The CS20 Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.37 76.54 +12.17 +18.9% 85%
≤ 0.0035+2
Classified
→float up to 0.139999
1 5 31
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work