Crafts
prices updated 13.10 04:15 MSK
₴≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.5295 ₴. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 005.

Profitable 35 895crafts of 39 210 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 208 every outcome pays off: 1 348
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 210. Shown in the list below: 450. Hidden: “profit on prices without sales” — 20 700, “profit only from resale” — 274. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 315
11 077
10 230
8 602
4 280
1 706
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Chroma 2 Collection + The eSports 2014 Summer Collection
Classified
+19 372 ₴ +181.3%
invest 10 686 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 058 ₴
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1628 (6% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1628 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Vanguard Collection
Classified
+10 967 ₴ +49.1%
invest 22 331 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 298 ₴
Float
0.0000–0.0093 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ FAMAS | Djinn (Factory New): buy 0.0000–0.0093 (6% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Chroma 2 Collection
Restricted
+4 583 ₴ +61.6%
invest 7 437 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 020 ₴
Float
0.1500–0.1619 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1
Steps
2

CZ75-Auto | Pole Position (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Shattered Web Collection
Classified
+3 721 ₴ +43.2%
invest 8 618 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 339 ₴
Float
0.1500–0.1659 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1659 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Chroma 2 Collection
Mil-Spec Grade
+2 884 ₴ +104.0%
invest 2 772 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 655 ₴
Float
0.0700–0.0757 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Origami (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1036 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Revolver Case Collection
Classified
+2 833 ₴ +46.5%
invest 6 098 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 932 ₴
Float
0.1500–0.1634 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1634 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Operation Broken Fang Collection
Restricted
+2 799 ₴ +253.3%
invest 1 105 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 904 ₴
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); StatTrak™ UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection
Restricted
+2 751 ₴ +324.3%
invest 848 ₴assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
3 599 ₴
Float
0.2500–0.2562
Lots that fit
3%
Sales per week
2
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Overpass 2024 Collection
Classified
+2 728 ₴ +21.9%
invest 12 463 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 191 ₴
Float
0.0000–0.0067 +2
Lots that fit
1%
Sales per week
4
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1720 (2% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0776 (1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Genesis Collection
Restricted
+2 723 ₴ +326.3%
invest 835 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
3 558 ₴
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Gamma Collection
Classified
+2 659 ₴ +40.3%
invest 6 592 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 251 ₴
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Operation Hydra Collection
Restricted
+2 650 ₴ +162.4%
invest 1 631 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Sugar Rush (Factory New)
Best outcome
float up to 0.034374
Return after fees
4 281 ₴
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); StatTrak™ P250 | Red Rock (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Huntsman Collection
Classified
+2 374 ₴ +32.0%
invest 7 413 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
9 786 ₴
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The eSports 2013 Winter Collection
Restricted
+2 370 ₴ +171.5%
invest 1 382 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Cobalt Disruption (Factory New)
Best outcome
float up to 0.012499
Return after fees
3 751 ₴
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings); StatTrak™ P90 | Blind Spot (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Operation Riptide Collection
Restricted
+2 224 ₴ +203.7%
invest 1 092 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.066666
Return after fees
3 315 ₴
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings); StatTrak™ MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Operation Broken Fang Collection
Restricted
+2 151 ₴ +224.3%
invest 959 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 110 ₴
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); StatTrak™ SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arms Deal 2 Collection + The Chroma 2 Collection
Restricted
+2 118 ₴ +140.8%
invest 1 505 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
3 623 ₴
Float
0.0000–0.0045 +1
Lots that fit
≈1%
Sales per week
2
Ways to assemble
4

StatTrak™ Nova | Graphite (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2565 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection
Restricted
+2 090 ₴ +246.4%
invest 848 ₴assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 939 ₴
Float
0.2500–0.2566
Lots that fit
6%
Sales per week
2
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 2 Collection + The Phoenix Collection
Classified
+2 085 ₴ +32.9%
invest 6 330 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 415 ₴
Float
0.0000–0.0050 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1666 (1% of this wear's listings); Nova | Antique (Factory New): buy 0.0000–0.0050 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Huntsman Collection
Restricted
+2 077 ₴ +177.9%
invest 1 167 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.059999
Return after fees
3 245 ₴
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (2% of this wear's listings); StatTrak™ PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Vanguard Collection
Classified
+2 057 ₴ +30.2%
invest 6 806 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 863 ₴
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); XM1014 | Tranquility (Factory New): buy 0.0000–0.0035 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection
Classified
+2 016 ₴ +27.5%
invest 7 326 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 342 ₴
Float
0.1000–0.1025 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Minimal Wear): buy 0.1000–0.1025 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Dreams & Nightmares Collection
Restricted
+1 927 ₴ +242.9%
invest 793 ₴assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 720 ₴
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); StatTrak™ G3SG1 | Dream Glade (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The eSports 2013 Collection
Restricted
+1 876 ₴ +102.3%
invest 1 833 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Red Laminate (Minimal Wear)
Best outcome
float up to 0.109333
Return after fees
3 709 ₴
Float
0.1500–0.1634 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (3% of this wear's listings); StatTrak™ Sawed-Off | Orange DDPAT (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Winter Offensive Collection
Restricted
+1 837 ₴ +140.3%
invest 1 310 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Redline (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
3 147 ₴
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (2% of this wear's listings); StatTrak™ Nova | Rising Skull (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Bravo Collection + The Chroma 2 Collection
Restricted
+1 816 ₴ +70.3%
invest 2 584 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Graphite (Factory New)
Best outcome
float up to 0.007999
Return after fees
4 400 ₴
Float
0.1500–0.1634 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ USP-S | Overgrowth (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Winter Offensive Collection
Classified
+1 780 ₴ +24.5%
invest 7 274 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 054 ₴
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); P250 | Mehndi (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Train 2025 Collection
Mil-Spec Grade
+1 674 ₴ +161.9%
invest 1 034 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 707 ₴
Float
0.0000–0.0055 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1039 (under 1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Operation Broken Fang Collection
Classified
+1 671 ₴ +20.3%
invest 8 213 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
9 884 ₴
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Minimal Wear): buy 0.1000–0.1026 (4% of this wear's listings); M4A4 | Cyber Security (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Horizon Collection
Restricted
+1 670 ₴ +91.5%
invest 1 824 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.066666
Return after fees
3 494 ₴
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0035 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arms Deal 3 Collection + The Chroma 2 Collection
Restricted
+1 658 ₴ +133.7%
invest 1 240 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 899 ₴
Float
0.0000–0.0036 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
4

StatTrak™ CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ CZ75-Auto | Pole Position (Field-Tested): buy 0.1500–0.1619 (1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Operation Broken Fang Collection
Restricted
+1 605 ₴ +155.8%
invest 1 030 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 634 ₴
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Chroma 2 Collection
Restricted
+1 577 ₴ +91.2%
invest 1 729 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Panthera onca (Factory New)
Best outcome
float up to 0.062499
Return after fees
3 305 ₴
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir USP-S | Ancient Visions (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
+1 540 ₴ +183.0%
invest 841 ₴assemble: ≈ won't work
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.062499
Return after fees
2 381 ₴
Float
0.1500–0.1617 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (60% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arms Deal 2 Collection + The Chroma 2 Collection
Restricted
+1 528 ₴ +101.9%
invest 1 500 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 029 ₴
Float
0.0000–0.0035 +2
Lots that fit
≈1%
Sales per week
2
Ways to assemble
3

StatTrak™ Nova | Graphite (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ CZ75-Auto | Pole Position (Field-Tested): buy 0.1500–0.1616 (1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Chroma 2 Collection
Mil-Spec Grade
+1 525 ₴ +101.7%
invest 1 499 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
3 025 ₴
Float
0.1000–0.1062
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
1
Steps
2

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1062 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Horizon Collection
Restricted
+1 452 ₴ +60.3%
invest 2 406 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 857 ₴
Float
0.0000–0.0069 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2598 (3% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1727 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0069 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Spy Tech Collection
Restricted
+1 431 ₴ +172.5%
invest 830 ₴assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.062499
Return after fees
2 261 ₴
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Gamma 2 Collection
Classified
+1 427 ₴ +21.8%
invest 6 550 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 977 ₴
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Vertigo Collection + The Chroma 2 Collection
Restricted
+1 403 ₴ +78.9%
invest 1 778 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fall Hazard (Factory New)
Best outcome
float up to 0.041874
Return after fees
3 180 ₴
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P250 | Digital Architect (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Shadow Collection
Restricted
+1 376 ₴ +158.6%
invest 867 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 243 ₴
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
+1 373 ₴ +163.2%
invest 841 ₴assemble: ≈ won't work
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.066666
Return after fees
2 214 ₴
Float
0.1500–0.1628 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1628 (65% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Graphic Design Collection
Restricted
+1 353 ₴ +120.8%
invest 1 120 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.046874
Return after fees
2 473 ₴
Float
0.0700–0.0743 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (1% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0743 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection
Restricted
+1 323 ₴ +176.1%
invest 751 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
2 074 ₴
Float
0.2500–0.2562
Lots that fit
1%
Sales per week
4
Ways to assemble
1

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Chroma 2 Collection
Mil-Spec Grade
+1 317 ₴ +87.8%
invest 1 499 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 816 ₴
Float
0.1000–0.1066
Lots that fit
≈1%
Sales per week
4
Ways to assemble
1
Steps
2

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1066 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Chroma 2 Collection + The Spy Tech Collection
Restricted
+1 285 ₴ +106.7%
invest 1 205 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.066666
Return after fees
2 490 ₴
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+1 279 ₴ +177.1%
invest 723 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
2 002 ₴
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); MP7 | Amberline (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dead Hand Collection
Classified
+1 223 ₴ +34.0%
invest 3 600 ₴assemble: ≈ won't work
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 823 ₴
Float
0.1500–0.1666 +1
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1666 (1% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Graphic Design Collection
Restricted
+1 216 ₴ +81.7%
invest 1 489 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.049999
Return after fees
2 705 ₴
Float
0.0700–0.0740 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Operation Riptide Collection
Restricted
+1 203 ₴ +127.6%
invest 943 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.066666
Return after fees
2 145 ₴
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma 2 Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10 685.71 30 057.61 +19 371.90 +181.3% 95%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22 330.94 33 297.92 +10 966.98 +49.1% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
7 437.46 12 020.44 +4 582.98 +61.6% 50%
≤ 0.1619+1
Restricted
→float up to 0.069999
2 steps 1 1
The Chroma 2 Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 617.94 12 339.07 +3 721.14 +43.2% 50%
≤ 0.1659+2
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
2 771.53 5 655.06 +2 883.53 +104.0% 33%
≤ 0.0757+1
Mil-Spec Grade
→float up to 0.149999
2 steps 1 2
The Chroma 2 Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 098.30 8 931.79 +2 833.49 +46.5% 50%
≤ 0.1634+1
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 104.94 3 903.62 +2 798.68 +253.3% 100%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 1
The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
848.27 3 599.27 +2 751.00 +324.3% 100%
≤ 0.2562
Restricted
→float up to 0.146874
1 1 2
The Chroma 2 Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12 462.96 15 191.05 +2 728.09 +21.9% 90%
≤ 0.0067+2
Classified
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
834.61 3 557.94 +2 723.33 +326.3% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
The Chroma 2 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 591.67 9 251.11 +2 659.44 +40.3% 50%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Operation Hydra Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 631.35 4 281.24 +2 649.90 +162.4% 100%
≤ 0.1618+1
Restricted
→float up to 0.034374
1 5 1
The Chroma 2 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 412.52 9 786.26 +2 373.74 +32.0% 50%
≤ 0.0035+1
Classified
→float up to 0.062999
1 5 0
The Chroma 2 Collection
+ The eSports 2013 Winter Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 381.68 3 751.37 +2 369.69 +171.5% 100%
≤ 0.0742+1
Restricted
→float up to 0.012499
1 5 1
The Chroma 2 Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 091.61 3 315.19 +2 223.59 +203.7% 73%
≤ 0.0741+1
Restricted
→float up to 0.066666
1 5 0
The Chroma 2 Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
958.94 3 109.99 +2 151.05 +224.3% 70%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 2
The Arms Deal 2 Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 504.70 3 623.08 +2 118.39 +140.8% 100%
≤ 0.0045+1
Restricted
→float up to 0.146874
1 4 2
The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
848.27 2 938.65 +2 090.38 +246.4% 67%
≤ 0.2566
Restricted
→float up to 0.149999
1 1 2
The Chroma 2 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 330.10 8 415.02 +2 084.92 +32.9% 40%
≤ 0.0050+1
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 167.43 3 244.51 +2 077.08 +177.9% 70%
≤ 0.0745+1
Restricted
→float up to 0.059999
1 5 0
The Chroma 2 Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 806.03 8 863.29 +2 057.26 +30.2% 45%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 325.82 9 342.28 +2 016.46 +27.5% 50%
≤ 0.1025+1
Classified
→float up to 0.069999
1 1 1
The Chroma 2 Collection
+ The Dreams & Nightmares Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
793.34 2 720.27 +1 926.92 +242.9% 60%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 2
The Chroma 2 Collection
+ The eSports 2013 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 833.22 3 708.96 +1 875.75 +102.3% 70%
≤ 0.1634+1
Restricted
→float up to 0.109333
1 2 0
The Chroma 2 Collection
+ The Winter Offensive Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 309.84 3 147.16 +1 837.32 +140.3% 70%
≤ 0.0745+1
Restricted
→float up to 0.119999
1 5 1
The Bravo Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 583.89 4 399.68 +1 815.79 +70.3% 40%
≤ 0.1634+1
Restricted
→float up to 0.007999
1 4 0
The Chroma 2 Collection
+ The Winter Offensive Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 274.13 9 053.97 +1 779.84 +24.5% 50%
≤ 0.0036+1
Classified
→float up to 0.069999
1 4 1
The Chroma 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 033.90 2 707.42 +1 673.52 +161.9% 30%
≤ 0.0055+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Chroma 2 Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 213.22 9 883.90 +1 670.68 +20.3% 55%
≤ 0.0742+2
Classified
→float up to 0.055999
1 5 1
The Chroma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 824.10 3 493.83 +1 669.73 +91.5% 33%
≤ 0.0035+2
Restricted
→float up to 0.066666
1 5 4
The Arms Deal 3 Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 240.49 2 898.59 +1 658.10 +133.7% 70%
≤ 0.0036+2
Restricted
→float up to 0.149999
1 4 0
The Chroma 2 Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 029.66 2 634.16 +1 604.50 +155.8% 100%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 1
The Ancient Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 728.51 3 305.03 +1 576.52 +91.2% 40%
≤ 0.0740+1
Restricted
→float up to 0.062499
1 5 0
The Chroma 2 Collection
+ The Train 2025 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
841.33 2 381.26 +1 539.93 +183.0% 100%
≤ 0.1617+1
Restricted
→float up to 0.062499
1 5 3
The Arms Deal 2 Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 500.22 3 028.52 +1 528.30 +101.9% 70%
≤ 0.0035+2
Restricted
→float up to 0.149999
1 3 2
The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
1 499.47 3 024.93 +1 525.46 +101.7% 33%
≤ 0.1062
Mil-Spec Grade
→float up to 0.146874
2 steps 1 4
The Chroma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 405.86 3 857.48 +1 451.62 +60.3% 30%
≤ 0.0069+2
Restricted
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Spy Tech Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
829.63 2 261.07 +1 431.44 +172.5% 100%
≤ 0.1618+1
Restricted
→float up to 0.062499
1 5 4
The Chroma 2 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 550.27 7 977.24 +1 426.97 +21.8% 50%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 6
The 2021 Vertigo Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 777.72 3 180.29 +1 402.57 +78.9% 40%
≤ 0.0742+1
Restricted
→float up to 0.041874
1 5 0
The Chroma 2 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
867.36 2 242.88 +1 375.52 +158.6% 100%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Train 2025 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
841.33 2 214.48 +1 373.14 +163.2% 73%
≤ 0.1628+1
Restricted
→float up to 0.066666
1 5 3
The Chroma 2 Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 119.99 2 472.68 +1 352.69 +120.8% 100%
≤ 0.0743+1
Restricted
→float up to 0.046874
1 5 1
The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
751.22 2 073.81 +1 322.59 +176.1% 100%
≤ 0.2562
Restricted
→float up to 0.146874
1 1 4
The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
1 499.47 2 816.46 +1 316.99 +87.8% 33%
≤ 0.1066
Mil-Spec Grade
→float up to 0.149999
2 steps 1 4
The Chroma 2 Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 204.61 2 489.64 +1 285.03 +106.7% 77%
≤ 0.0740+2
Restricted
→float up to 0.066666
1 5 4
The Chroma 2 Collection
+ The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
722.57 2 002.03 +1 279.46 +177.1% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 4
The Chroma 2 Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 600.36 4 823.24 +1 222.88 +34.0% 100%
≤ 0.1666+1
Classified
→float up to 0.149999
1 5 42
The Chroma 2 Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 488.76 2 704.76 +1 216.00 +81.7% 47%
≤ 0.0740+1
Restricted
→float up to 0.049999
1 5 1
The Chroma 2 Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
942.72 2 145.44 +1 202.72 +127.6% 73%
≤ 0.0741+1
Restricted
→float up to 0.066666
1 5 3
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