Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +37$ The Chroma 2 Collection · +213% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 337. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Chroma 2 Collection + The eSports 2014 Summer Collection
Classified
+274 $ +100.3%
invest 273 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
548 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1628 (16% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Vanguard Collection
Classified
+241 $ +48.9%
invest 493 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
734 $
Float
0.0000–0.0093 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ FAMAS | Djinn (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Prisma Collection
Classified
+88 $ +127.2%
invest 69 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
156 $
Float
0.1500–0.1700 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1700 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Prisma Collection
Classified
+79 $ +116.2%
invest 68 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
147 $
Float
0.1500–0.1616 +1
Lots that fit
unknown
Sales per day
1
Ways to assemble
5

Galil AR | Eco (Battle-Scarred): buy 0.4500–0.4701; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Chroma 2 Collection + The Falchion Collection
Classified
+54 $ +45.7%
invest 119 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
173 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Galil AR | Eco (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); SG 553 | Cyrex (Factory New): buy 0.0000–0.0050 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Recoil Collection
Classified
+53 $ +52.6%
invest 101 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
154 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dead Hand Collection
Classified
+47 $ +53.3%
invest 88 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
135 $
Float
0.1500–0.1666 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
+37 $ +213.1%
invest 17 $assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.066666
Return after fees
54 $
Float
0.1500–0.1628 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
+28 $ +78.5%
invest 36 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
64 $
Float
0.0000–0.0035 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Fever Collection
Classified
+28 $ +34.6%
invest 79 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
107 $
Float
0.1500–0.1666 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Horizon Collection
Classified
+25 $ +23.5%
invest 107 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
132 $
Float
0.0000–0.0063 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Galil AR | Eco (Field-Tested): buy 0.1500–0.1708 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0772 (3% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0063 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+25 $ +89.4%
invest 28 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Chroma 2 Collection
Restricted
+23 $ +39.5%
invest 59 $assemble: ≈ won't work
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
82 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dead Hand Collection
Classified
+22 $ +28.6%
invest 77 $assemble: hard
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
98 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per day
3
Ways to assemble
5

Galil AR | Eco (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Chroma 2 Collection
Classified
+20 $ +23.9%
invest 82 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
102 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per day
1
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); FAMAS | Djinn (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Phoenix Collection
Restricted
+18 $ +63.5%
invest 29 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
47 $
Float
0.1500–0.1617 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Phoenix Collection
Restricted
+18 $ +61.1%
invest 30 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
48 $
Float
0.1500–0.1639 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2560 (2% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Genesis Collection
Classified
+18 $ +25.0%
invest 72 $assemble: ≈ won't work
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
90 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per day
4
Ways to assemble
5

Galil AR | Eco (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1668 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Danger Zone Collection
Classified
+18 $ +20.8%
invest 85 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Neon Rider (Factory New)
Best outcome
float up to 0.069230
Return after fees
103 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Recoil Collection
Classified
+16 $ +25.2%
invest 63 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.079411
Return after fees
79 $
Float
0.1500–0.1638 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Overpass 2024 Collection
Classified
+15 $ +12.8%
invest 117 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
132 $
Float
0.1500–0.1628 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Galil AR | Eco (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

chance 45%
The Chroma 2 Collection + The Huntsman Collection
Restricted
+15 $ +22.1%
invest 66 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
81 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2559 (2% of this wear's listings); PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Fever Collection
Restricted
+14 $ +83.2%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Djinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Gamma Collection
Restricted
+13 $ +73.4%
invest 18 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Chroma 2 Collection + The Glove Collection
Restricted
+13 $ +38.4%
invest 34 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
47 $
Float
0.1500–0.1619 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Chroma 2 Collection + The Kilowatt Collection
Restricted
+13 $ +78.3%
invest 16 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ FAMAS | Djinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Revolution Collection
Classified
+12 $ +20.1%
invest 62 $assemble: ≈ won't work
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
74 $
Float
0.0700–0.0766 +2
Lots that fit
0%
Sales per day
4
Ways to assemble
4

Galil AR | Eco (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Radiant Collection
Restricted
+12 $ +28.9%
invest 41 $assemble: ≈ medium
outcome without sales
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0039 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0744 (6% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection + The Overpass 2024 Collection
Restricted
+12 $ +43.6%
invest 27 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Chroma 2 Collection + The Genesis Collection
Restricted
+11 $ +81.9%
invest 14 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Djinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
25 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Chroma 2 Collection + The Genesis Collection
Restricted
+11 $ +74.3%
invest 15 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
26 $
Float
0.1500–0.1679 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2578 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+11 $ +62.1%
invest 18 $assemble: ≈ won't work
outcome without sales
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Chroma 2 Collection + The Gamma 2 Collection
Restricted
+10 $ +61.1%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Achroma Collection + The Chroma 2 Collection
Restricted
+10 $ +57.1%
invest 17 $assemble: ≈ won't work
sells slowly
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Chroma 2 Collection
Restricted
+10 $ +31.1%
invest 32 $assemble: ≈ medium
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
41 $
Float
0.1500–0.1679 +1
Lots that fit
1%
Sales per week
43
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1679 (5% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2578 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Kilowatt Collection
Classified
+9 $ +14.8%
invest 63 $assemble: ≈ won't work
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.087791
Return after fees
73 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per day
4
Ways to assemble
3

Galil AR | Eco (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0747 (51% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0041 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+9 $ +46.0%
invest 20 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
29 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2578 (under 1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1681 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +67.9%
invest 13 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
22 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1033 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +71.1%
invest 13 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1030 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Clutch Collection
Classified
+9 $ +12.1%
invest 74 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.077777
Return after fees
83 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per day
2
Ways to assemble
3

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0038 (0% of this wear's listings)

chance 60%
The Chroma 2 Collection + The Gallery Collection
Restricted
+9 $ +60.1%
invest 15 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
24 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Chroma 2 Collection
Mil-Spec Grade
+8 $ +92.5%
invest 9 $assemble: ≈ won't work
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0059 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1042 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Chroma 2 Collection
Mil-Spec Grade
+8 $ +69.6%
invest 12 $assemble: ≈ won't work
sells slowly
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
20 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1038 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma 2 Collection + The Kilowatt Collection
Restricted
+8 $ +59.1%
invest 14 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Black Lotus (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per day
4
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Chroma 2 Collection + The Glove Collection
Mil-Spec Grade
+7 $ +145.8%
invest 5 $assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Snakebite Collection
Classified
+7 $ +10.6%
invest 70 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.088607
Return after fees
77 $
Float
0.0700–0.0786 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
3

Galil AR | Eco (Field-Tested): buy 0.1500–0.1748 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0786 (3% of this wear's listings)

chance 55%
The Chroma 2 Collection + The Revolution Collection
Classified
+7 $ +15.8%
invest 47 $assemble: ≈ won't work
→ Steam M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
54 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per day
5
Ways to assemble
3

Galil AR | Eco (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Chroma 2 Collection + The Operation Riptide Collection
Restricted
+7 $ +37.0%
invest 19 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Turbo Peek (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 $
Float
0.1500–0.1617 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ MAG-7 | BI83 Spectrum (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 2 Collection + The Spy Tech Collection
Restricted
+7 $ +22.9%
invest 31 $assemble: ≈ won't work
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
38 $
Float
0.1500–0.1679 +1
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2578 (2% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Recoil Collection
Classified
+7 $ +14.2%
invest 49 $assemble: ≈ won't work
rare inputs
→ Steam MAC-10 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.079411
Return after fees
56 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
64
Ways to assemble
3

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma 2 Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
273.44 547.68 +274.24 +100.3% 95%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
492.72 733.74 +241.02 +48.9% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
68.82 156.37 +87.55 +127.2% 100%
≤ 0.1700+1
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
68.03 147.10 +79.07 +116.2% 100%
≤ 0.1616+1
Classified
→float up to 0.069999
1 5 1/day
The Chroma 2 Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
118.54 172.68 +54.14 +45.7% 95%
≤ 0.0050+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.79 153.81 +53.02 +52.6% 55%
≤ 0.0752+2
Classified
→float up to 0.069999
1 5 0/day
The Chroma 2 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.73 134.50 +46.77 +53.3% 100%
≤ 0.1666+1
Classified
→float up to 0.149999
1 5 0/day
The Chroma 2 Collection
+ The Train 2025 Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным.
profitable even in a bad week
hard лотов на 0 контрактов
17.32 54.23 +36.91 +213.1% 73%
≤ 0.1628+1
Restricted
→float up to 0.066666
1 5 0
The Chroma 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
35.82 63.94 +28.12 +78.5% 80%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Fever Collection
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.45 106.95 +27.50 +34.6% 60%
≤ 0.1666+1
Classified
→float up to 0.149999
1 5 0/day
The Chroma 2 Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
107.19 132.38 +25.19 +23.5% 55%
≤ 0.0063+2
Classified
→float up to 0.069999
1 5 1/day
The Chroma 2 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.82 52.68 +24.87 +89.4% 87%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0/day
The Arabesque Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.96 82.27 +23.31 +39.5% 80%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0/day
The Chroma 2 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
76.54 98.41 +21.88 +28.6% 100%
≤ 0.0758+2
Classified
→float up to 0.149999
1 5 3/day
The CS20 Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.01 101.57 +19.56 +23.9% 55%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 1/day
The Chroma 2 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.04 47.47 +18.43 +63.5% 30%
≤ 0.1617+2
Restricted
→float up to 0.149999
1 5 17
The Chroma 2 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.98 48.30 +18.32 +61.1% 33%
≤ 0.1639+1
Restricted
→float up to 0.141999
1 5 0
The Chroma 2 Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.06 90.05 +17.98 +25.0% 100%
≤ 0.0758+2
Classified
→float up to 0.149999
1 5 4/day
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.41 103.18 +17.78 +20.8% 55%
≤ 0.0748+2
Classified
→float up to 0.069230
1 5 0
The Chroma 2 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.87 78.72 +15.84 +25.2% 55%
≤ 0.1638+2
Classified
→float up to 0.079411
1 5 1
The Chroma 2 Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
117.04 131.99 +14.95 +12.8% 90%
≤ 0.1628+2
Classified
→float up to 0.149999
1 5 29
The Chroma 2 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.27 80.92 +14.65 +22.1% 45%
≤ 0.0041+2
Restricted
→float up to 0.062999
1 5 0
The Chroma 2 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.70 30.61 +13.90 +83.2% 90%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 0/day
The Chroma 2 Collection
+ The Gamma Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.94 31.12 +13.17 +73.4% 60%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.21 47.36 +13.14 +38.4% 27%
≤ 0.1619+1
Restricted
→float up to 0.069999
1 5 17
The Chroma 2 Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.00 28.52 +12.52 +78.3% 93%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0/day
The Chroma 2 Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.69 74.10 +12.41 +20.1% 55%
≤ 0.0766+2
Classified
→float up to 0.087499
1 4 4/day
The Chroma 2 Collection
+ The Radiant Collection
outcome without sales
profitable even in a bad week
≈ medium ≈ for 1 contract
41.09 52.96 +11.87 +28.9% 90%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.74 38.40 +11.65 +43.6% 67%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Genesis Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.64 24.82 +11.18 +81.9% 87%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.01 26.17 +11.15 +74.3% 87%
≤ 0.1679+1
Restricted
→float up to 0.149999
1 5 2/day
The Chroma 2 Collection
+ The Dead Hand Collection
outcome without sales
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.65 28.60 +10.95 +62.1% 87%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.69 26.88 +10.19 +61.1% 87%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0
The Achroma Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.15 26.96 +9.80 +57.1% 53%
≤ 0.0743+1
Restricted
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The Chroma 2 Collection
profitable even in a bad week
≈ medium ≈ for 1 contract
31.51 41.29 +9.78 +31.1% 80%
≤ 0.1679+1
Restricted
→float up to 0.149999
1 5 43
The Chroma 2 Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.17 72.55 +9.38 +14.8% 55%
≤ 0.0041+2
Classified
→float up to 0.087791
1 3 4/day
The Chroma 2 Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.74 28.82 +9.08 +46.0% 30%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 0/day
The Chroma 2 Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.35 22.41 +9.07 +67.9% 45%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.055999
1 5 0/day
The Chroma 2 Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.63 21.60 +8.97 +71.1% 45%
≤ 0.0749+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Chroma 2 Collection
+ The Clutch Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
74.10 83.07 +8.97 +12.1% 55%
≤ 0.0038+2
Classified
→float up to 0.077777
1 3 2/day
The Chroma 2 Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.77 23.66 +8.88 +60.1% 60%
≤ 0.0740+1
Restricted
→float up to 0.062999
1 5 0
The 2018 Nuke Collection
+ The Chroma 2 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.89 17.11 +8.22 +92.5% 60%
≤ 0.0059+2
Mil-Spec Grade
→float up to 0.069999
1 5 29
The 2018 Nuke Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.55 19.60 +8.04 +69.6% 60%
≤ 0.0053+2
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Chroma 2 Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.59 21.62 +8.03 +59.1% 97%
≤ 0.0744+2
Restricted
→float up to 0.069999
1 5 4/day
The Chroma 2 Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.13 12.62 +7.49 +145.8% 48%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.069999
1 5 1/day
The Chroma 2 Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
69.62 77.01 +7.39 +10.6% 55%
≤ 0.0786+1
Classified
→float up to 0.088607
1 3 1/day
The Chroma 2 Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.54 53.91 +7.37 +15.8% 55%
≤ 0.0758+2
Classified
→float up to 0.149999
1 3 5/day
The Chroma 2 Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.30 26.45 +7.15 +37.0% 53%
≤ 0.1617+1
Restricted
→float up to 0.069999
1 5 0/day
The Chroma 2 Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.54 37.53 +6.99 +22.9% 80%
≤ 0.1679+1
Restricted
→float up to 0.149999
1 5 42
The Chroma 2 Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.21 56.17 +6.97 +14.2% 55%
≤ 0.1625+2
Classified
→float up to 0.079411
1 3 64
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