Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 661.
Profitable35 835craftsof 39 487 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487.Of them the site shows the best: 15 000.Shown in the list below: 375.Hidden:“profit only from resale” — 283,
“outcome above the Steam cap” — 3 773.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
profit on prices without salesat least −29 576 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −18 006 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −25 391 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 590 ₽
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5
StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −31 921 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −46 006 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −38 014 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −41 886 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −13 903 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −34 535 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −41 220 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −15 185 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −54 475 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −14 239 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
XM1014 | Black Tie (Factory New): buy 0.0000–0.0037 (2% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −6 958 ₽rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −24 003 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −6 875 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −13 688 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −45 243 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0052 (6% of this wear's listings); AUG | Lil' Pig (Field-Tested): buy 0.1500–0.1671 (1% of this wear's listings); AUG | Lil' Pig (Factory New): buy 0.0000–0.0052 (4% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −5 296 ₽float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamAK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 411 ₽
Float
0.0000–0.0047 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5
Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1656 (1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0047 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −26 399 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −29 206 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −15 218 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −13 076 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −15 595 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −25 142 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −46 983 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −3 895 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→SteamStatTrak™ M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 228 ₽
Float
0.1500–0.1683 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5
StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ P90 | Shapewood (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −16 270 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −22 808 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −3 779 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→SteamStatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 358 ₽
Float
0.1500–0.1645 +2
Lots that fit
unknown
Sales per day
0
Ways to assemble
5
StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ P90 | Shapewood (Well-Worn): buy 0.3800–0.3844; StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1645 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −6 730 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −12 824 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −9 374 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069299
Return after fees
19 134 ₽
Float
0.0000–0.0060 +1
Lots that fit
≈2%
Sales per day
0
Ways to assemble
5
StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0769 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −37 255 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
XM1014 | Black Tie (Factory New): buy 0.0000–0.0047 (2% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1655 (11% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
XM1014 | Black Tie (Factory New): buy 0.0000–0.0052 (2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0759 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0052 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
XM1014 | Black Tie (Factory New): buy 0.0000–0.0078 (4% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0789 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0078 (3% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); XM1014 | Black Tie (Factory New): buy 0.0000–0.0060 (3% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
XM1014 | Black Tie (Factory New): buy 0.0000–0.0047 (2% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (11% of this wear's listings); Zeus x27 | Charged Up (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without sales at least −29 576 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −18 006 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −25 391 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −31 921 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −46 006 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −38 014 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −41 886 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −13 903 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −34 535 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −41 220 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −15 185 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −54 475 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −14 239 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 958 ₽rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −24 003 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 875 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −13 688 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −45 243 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −5 296 ₽float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −26 399 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −29 206 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −15 218 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −13 076 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −15 595 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −25 142 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −46 983 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −3 895 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −16 270 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −22 808 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −3 779 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −6 730 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −12 824 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −9 374 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −37 255 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.