Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +2$ The Ascent Collection · +35%
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 549. Hidden: “profit on prices without sales” — 12 599, “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 49%
The Ascent Collection + The Chroma 3 Collection
Mil-Spec Grade
+2 $ +35.3%
invest 6 $assemble: ≈ medium
float premium: at least 8 $
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.052499
Return after fees
9 $
Float
0.0000–0.0032 +2
Lots that fit
≈1%
Sales per week
25
Ways to assemble
2

MP9 | Cobalt Paisley (Minimal Wear): buy 0.0700–0.0869 (≈4% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0032 (4% of this wear's listings); M249 | Spectre (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Achroma Collection + The Chroma 3 Collection
Mil-Spec Grade
+2 $ +37.9%
invest 4 $assemble: ≈ medium
float premium: at least 6 $
→ Steam Galil AR | Firefight (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0056 +2
Lots that fit
≈1%
Sales per week
25
Ways to assemble
2

AUG | Creep (Minimal Wear): buy 0.0700–0.0764 (4% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0056 (6% of this wear's listings); M249 | Spectre (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Revolution Collection
Restricted
+1 $ +11.5%
invest 11 $assemble: ≈ easy
float premium: at least 15 $
rare inputs
→ Steam P250 | Asiimov (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.0000–0.0142 +1
Lots that fit
≈3%
Sales per week
4
Ways to assemble
2

XM1014 | Black Tie (Factory New): buy 0.0000–0.0142 (≈3% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2445 (≈4% of this wear's listings)

chance 52%
The Boreal Collection + The Chroma 3 Collection
Mil-Spec Grade
+1 $ +25.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
→ Steam Galil AR | Firefight (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0016 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
2

MP5-SD | Gold Leaf (Minimal Wear): buy 0.0700–0.0804 (≈1% of this wear's listings); XM1014 | Copperflage (Factory New): buy 0.0000–0.0016 (under 1% of this wear's listings); M249 | Spectre (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Dreams & Nightmares Collection
Restricted
+1 $ +5.9%
invest 13 $assemble: ≈ easy
premium for float: 16 $ (102.2%)
rare inputs
→ Steam P250 | Asiimov (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
14 $
Float
0.0000–0.0287 +1
Lots that fit
≈4%
Sales per week
4
Ways to assemble
2

XM1014 | Black Tie (Factory New): buy 0.0000–0.0287 (≈4% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0287 (≈4% of this wear's listings)

chance 70%
The Chroma 3 Collection + The Revolution Collection
Restricted
+1 $ +6.6%
invest 11 $assemble: ≈ easy
float premium: at least 15 $
rare inputs
→ Steam AUG | Fleet Flock (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0179 +1
Lots that fit
≈3%
Sales per week
4
Ways to assemble
2

XM1014 | Black Tie (Factory New): buy 0.0000–0.0179 (≈3% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2535 (≈5% of this wear's listings)

chance 40%
The Chroma 3 Collection + The Dead Hand Collection
Restricted
+0 $ +5.9%
invest 8 $
float premium: at least 11 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
9 $
Float
0.1500–0.1774 +2
Lots that fit
unknown
Sales per week
52
Ways to assemble
1

SSG 08 | Ghost Crusader (Field-Tested): buy 0.1500–0.1774 (≈1% of this wear's listings); MP7 | Amberline (Battle-Scarred): buy 0.4500–0.5156; MP9 | Urban Sovereign (Well-Worn): buy 0.3800–0.3883

chance 35%
The Chroma 3 Collection + The Radiant Collection
Mil-Spec Grade
+0 $ +4.0%
invest 7 $assemble: ≈ easy
premium for float: 5 $ (69.7%)
→ Steam Desert Eagle | Mulberry (Factory New)
Best outcome
float up to 0.052499
Return after fees
7 $
Float
0.0000–0.0349 +1
Lots that fit
≈5%
Sales per week
25
Ways to assemble
2

M249 | Spectre (Factory New): buy 0.0000–0.0349 (≈5% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0349 (≈5% of this wear's listings)

chance 28%
The Chroma 3 Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
+0 $ +8.7%
invest 1 $assemble: ≈ easy
float doesn't matter
rare inputs
→ Steam StatTrak™ M4A1-S | Night Terror (Battle-Scarred)
Best outcome
float up to 0.613200
Return after fees
1 $
Float
any listing will do
Lots that fit
100%
Sales per week
20
Ways to assemble
1
chance 28%
The Chroma 3 Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
+0 $ +7.0%
invest 1 $assemble: easy
float doesn't matter
rare inputs
→ Steam StatTrak™ M4A1-S | Night Terror (Battle-Scarred)
Best outcome
float up to 0.619111
Return after fees
1 $
Float
any listing will do
Lots that fit
100%
Sales per week
6
Ways to assemble
1
chance 28%
The Chroma 3 Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
+0 $ +2.7%
invest 1 $assemble: easy
float doesn't matter
rare inputs
→ Steam StatTrak™ M4A1-S | Night Terror (Battle-Scarred)
Best outcome
float up to 0.526400
Return after fees
1 $
Float
any listing will do
Lots that fit
100%
Sales per week
20
Ways to assemble
1
chance 60%
The Chroma 3 Collection + The Train 2025 Collection
Classified
+77 $ +51.2%
invest 151 $assemble: ≈ won't work
float premium: at least 201 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
228 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0042 (6% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Danger Zone Collection
Classified
+74 $ +72.7%
invest 101 $assemble: ≈ won't work
float premium: at least 138 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
175 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Prisma Collection
Classified
+70 $ +95.5%
invest 73 $assemble: ≈ won't work
float premium: at least 101 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
143 $
Float
0.1500–0.1689 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1689 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3857 (5% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2607 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Prisma Collection
Classified
+67 $ +92.2%
invest 72 $assemble: ≈ won't work
float premium: at least 98 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
139 $
Float
0.1500–0.1623 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3837 (4% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+54 $ +34.4%
invest 157 $assemble: ≈ won't work
float premium: at least 208 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.056565
Return after fees
211 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0039 (6% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1628 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+52 $ +32.3%
invest 160 $assemble: ≈ won't work
float premium: at least 200 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
212 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0036 (6% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1619 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection
Classified
+48 $ +34.8%
invest 137 $assemble: ≈ won't work
float premium: at least 255 $
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.1500–0.1636
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

P250 | Asiimov (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 3 Collection + The Operation Riptide Collection
Classified
+43 $ +28.0%
invest 154 $assemble: ≈ won't work
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.045959
Return after fees
197 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0053 (6% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Chroma 3 Collection
Classified
+42 $ +28.1%
invest 148 $assemble: ≈ won't work
float premium: at least 225 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Best outcome
float up to 0.065050
Return after fees
189 $
Float
0.0700–0.0746 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Glove Collection
Classified
+41 $ +24.8%
invest 164 $assemble: ≈ won't work
float premium: at least 234 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.049494
Return after fees
205 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0037 (6% of this wear's listings); FAMAS | Mecha Industries (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 30%
The Chroma 3 Collection + The eSports 2013 Collection
Mil-Spec Grade
+38 $ +179.1%
invest 21 $assemble: ≈ won't work
float premium: at least 28 $
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ G3SG1 | Orange Crash (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0838 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Chroma 3 Collection
Classified
+38 $ +27.4%
invest 138 $assemble: ≈ won't work
float premium: at least 205 $
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
176 $
Float
0.1500–0.1616 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Galil AR | Eco (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 3 Collection + The Gamma 2 Collection
Classified
+37 $ +25.2%
invest 149 $assemble: ≈ won't work
float premium: at least 186 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
186 $
Float
0.0000–0.0041 +3
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0041 (6% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Chroma 3 Collection + The Winter Offensive Collection
Classified
+36 $ +25.1%
invest 145 $assemble: ≈ won't work
float premium: at least 221 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
181 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Asiimov (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 50%
The Chroma 3 Collection + The Operation Broken Fang Collection
Classified
+36 $ +23.3%
invest 156 $assemble: ≈ won't work
float premium: at least 216 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.056565
Return after fees
192 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Asiimov (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0052 (6% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings)

chance 75%
The Chroma 3 Collection + The Revolver Case Collection
Classified
+36 $ +30.4%
invest 119 $assemble: ≈ won't work
float premium: at least 159 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
155 $
Float
0.1500–0.1637 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Fever Collection
Classified
+36 $ +41.6%
invest 87 $assemble: ≈ won't work
float premium: at least 130 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069299
Return after fees
123 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0060 (6% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 3 Collection + The Chroma Collection
Classified
+35 $ +24.7%
invest 143 $assemble: ≈ won't work
float premium: at least 209 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
179 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Asiimov (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0045 (6% of this wear's listings); P250 | Muertos (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 10%
The 2021 Vertigo Collection + The Chroma 3 Collection
Classified
+33 $ +13.2%
invest 252 $assemble: ≈ won't work
float premium: at least 325 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.056565
Return after fees
285 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0051 (6% of this wear's listings)

chance 60%
The Chroma 3 Collection + The Train 2025 Collection
Restricted
+33 $ +108.1%
invest 30 $assemble: ≈ won't work
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

XM1014 | Black Tie (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Ancient Collection + The Chroma 3 Collection
Classified
+33 $ +12.4%
invest 264 $assemble: ≈ won't work
float premium: at least 344 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
297 $
Float
0.0000–0.0044 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
2

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3844; P250 | Asiimov (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0044 (6% of this wear's listings)

chance 75%
The Chroma 3 Collection + The Gamma Collection
Classified
+31 $ +21.1%
invest 146 $assemble: ≈ won't work
float premium: at least 186 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
176 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

chance 55%
The Chroma 3 Collection + The Sport & Field Collection
Classified
+31 $ +20.0%
invest 153 $assemble: ≈ won't work
float premium: at least 217 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
183 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

P250 | Asiimov (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0041 (6% of this wear's listings); Galil AR | Rainbow Spoon (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

chance 50%
The Chroma 3 Collection + The Gamma 2 Collection
Classified
+30 $ +20.1%
invest 148 $assemble: ≈ won't work
float premium: at least 187 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.056565
Return after fees
178 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0036 (6% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+28 $ +21.4%
invest 130 $assemble: ≈ won't work
float premium: at least 190 $
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
158 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 55%
The Chroma 3 Collection + The Prisma Collection
Classified
+28 $ +36.2%
invest 76 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
104 $
Float
0.1500–0.1669 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4906 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Prisma Collection
Classified
+27 $ +36.4%
invest 75 $assemble: ≈ won't work
float premium: at least 102 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
102 $
Float
0.1500–0.1645 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4847 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Prisma Collection
Classified
+27 $ +34.8%
invest 77 $assemble: ≈ won't work
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.138599
Return after fees
104 $
Float
0.1500–0.1738 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3872 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 3 Collection + The Chroma Collection
Classified
+27 $ +17.4%
invest 153 $assemble: ≈ won't work
float premium: at least 222 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.059399
Return after fees
179 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

P250 | Asiimov (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0048 (6% of this wear's listings); P250 | Muertos (Factory New): buy 0.0000–0.0048 (4% of this wear's listings)

chance 70%
The Chroma 3 Collection + The Vanguard Collection
Classified
+25 $ +18.8%
invest 131 $assemble: ≈ won't work
float premium: at least 191 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
156 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 70%
The Chroma 3 Collection + The Genesis Collection
Classified
+24 $ +18.6%
invest 131 $assemble: ≈ won't work
float premium: at least 188 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
155 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 60%
The Arabesque Collection + The Chroma 3 Collection
Classified
+24 $ +14.4%
invest 169 $assemble: ≈ won't work
float premium: at least 224 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.070706
Return after fees
193 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0045 (6% of this wear's listings)

chance 45%
The Arms Deal 3 Collection + The Chroma 3 Collection
Classified
+24 $ +15.6%
invest 154 $assemble: ≈ won't work
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0046 (6% of this wear's listings)

chance 30%
The Chroma 3 Collection + The Operation Broken Fang Collection
Restricted
+24 $ +68.7%
invest 35 $assemble: ≈ won't work
float premium: at least 47 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.068888
Return after fees
58 $
Float
0.0000–0.0055 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

XM1014 | Black Tie (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+23 $ +19.2%
invest 122 $assemble: ≈ won't work
float premium: at least 175 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.121212
Return after fees
145 $
Float
0.1500–0.1640 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1640 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+21 $ +26.8%
invest 79 $assemble: ≈ won't work
float premium: at least 111 $
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
100 $
Float
0.0700–0.0764 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 3 Collection + The Train 2025 Collection
Restricted
+21 $ +69.2%
invest 30 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.055555
Return after fees
51 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); XM1014 | Black Tie (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Chroma 3 Collection + The Gamma Collection
Classified
+20 $ +14.3%
invest 140 $assemble: ≈ won't work
float premium: at least 185 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
161 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0062 (1% of this wear's listings)

chance 30%
The Chroma 3 Collection + The Operation Broken Fang Collection
Restricted
+20 $ +58.0%
invest 35 $assemble: ≈ won't work
float premium: at least 47 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

XM1014 | Black Tie (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Ascent Collection
+ The Chroma 3 Collection
float premium: at least 8 $
profitable even in a bad week
≈ medium ≈ for 4 contracts
6.34 8.57 +2.24 +35.3% 49%
≤ 0.0032+2
Mil-Spec Grade
→float up to 0.052499
1 2 25
The Achroma Collection
+ The Chroma 3 Collection
float premium: at least 6 $
profitable even in a bad week
≈ medium ≈ for 1 contract
4.47 6.17 +1.69 +37.9% 92%
≤ 0.0056+2
Mil-Spec Grade
→float up to 0.069999
1 2 25
The Chroma 3 Collection
+ The Revolution Collection
float premium: at least 15 $
rare inputs
≈ easy ≈ for 5 contracts
10.86 12.11 +1.25 +11.5% 70%
≤ 0.0142+1
Restricted
→float up to 0.149999
1 2 4
The Boreal Collection
+ The Chroma 3 Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.18 4.00 +0.82 +25.6% 52%
≤ 0.0016+2
Mil-Spec Grade
→float up to 0.069999
1 2 25
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
premium for float: 16 $ (102.2%)
rare inputs
≈ easy ≈ for 7 contracts
13.42 14.22 +0.80 +5.9% 70%
≤ 0.0287+1
Restricted
→float up to 0.149999
1 2 4
The Chroma 3 Collection
+ The Revolution Collection
float premium: at least 15 $
rare inputs
≈ easy ≈ for 6 contracts
10.86 11.58 +0.72 +6.6% 70%
≤ 0.0179+1
Restricted
→float up to 0.069999
1 2 4
The Chroma 3 Collection
+ The Dead Hand Collection
float premium: at least 11 $
8.37 8.87 +0.50 +5.9% 40%
≤ 0.1774+2
Restricted
→float up to 0.379999
1 1 52
The Chroma 3 Collection
+ The Radiant Collection
premium for float: 5 $ (69.7%)
≈ easy ≈ for 5 contracts
6.68 6.95 +0.27 +4.0% 35%
≤ 0.0349+1
Mil-Spec Grade
→float up to 0.052499
1 2 25
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
rare inputs
≈ easy ≈ for 53 contracts
0.82 0.89 +0.07 +8.7% 28%
any lot
Mil-Spec Grade
→float up to 0.613200
1 1 20
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
rare inputs
easy лотов на ≥14 контрактов
0.83 0.89 +0.06 +7.0% 28%
any lot
Mil-Spec Grade
→float up to 0.619111
1 1 6
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
rare inputs
easy лотов на ≥20 контрактов
0.86 0.88 +0.02 +2.7% 28%
any lot
Mil-Spec Grade
→float up to 0.526400
1 1 20
The Chroma 3 Collection
+ The Train 2025 Collection
float premium: at least 201 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
150.87 228.10 +77.23 +51.2% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Danger Zone Collection
float premium: at least 138 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.19 174.74 +73.54 +72.7% 55%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 101 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.21 143.14 +69.93 +95.5% 100%
≤ 0.1689+2
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 98 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.35 139.08 +66.73 +92.2% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 5
The Chroma 3 Collection
+ The Overpass 2024 Collection
float premium: at least 208 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
156.68 210.62 +53.94 +34.4% 60%
≤ 0.0039+2
Classified
→float up to 0.056565
1 5 1
The Chroma 3 Collection
+ The Overpass 2024 Collection
float premium: at least 200 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
160.05 211.82 +51.77 +32.3% 40%
≤ 0.0036+3
Classified
→float up to 0.069999
1 5 6
The Chroma 3 Collection
float premium: at least 255 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
137.27 185.08 +47.81 +34.8% 100%
≤ 0.1636
Classified
→float up to 0.069999
1 1 1
The Chroma 3 Collection
+ The Operation Riptide Collection
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
154.24 197.41 +43.16 +28.0% 50%
≤ 0.0053+2
Classified
→float up to 0.045959
1 5 0
The Breakout Collection
+ The Chroma 3 Collection
float premium: at least 225 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
147.77 189.35 +41.58 +28.1% 55%
≤ 0.0746+1
Classified
→float up to 0.065050
1 5 1
The Chroma 3 Collection
+ The Glove Collection
float premium: at least 234 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
164.43 205.19 +40.76 +24.8% 55%
≤ 0.0037+2
Classified
→float up to 0.049494
1 5 1
The Chroma 3 Collection
+ The eSports 2013 Collection
float premium: at least 28 $
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.26 59.35 +38.09 +179.1% 30%
≤ 0.0038+1
Mil-Spec Grade
→float up to 0.069999
1 3 0
The Chroma 2 Collection
+ The Chroma 3 Collection
float premium: at least 205 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
138.27 176.17 +37.90 +27.4% 90%
≤ 0.1616+2
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Gamma 2 Collection
float premium: at least 186 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
148.57 185.99 +37.42 +25.2% 50%
≤ 0.0041+3
Classified
→float up to 0.055999
1 5 1
The Chroma 3 Collection
+ The Winter Offensive Collection
float premium: at least 221 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
144.56 180.88 +36.32 +25.1% 95%
≤ 0.0746+1
Classified
→float up to 0.069999
1 4 1
The Chroma 3 Collection
+ The Operation Broken Fang Collection
float premium: at least 216 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
155.85 192.13 +36.28 +23.3% 50%
≤ 0.0052+2
Classified
→float up to 0.056565
1 4 1
The Chroma 3 Collection
+ The Revolver Case Collection
float premium: at least 159 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
119.07 155.29 +36.23 +30.4% 75%
≤ 0.1637+2
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Fever Collection
float premium: at least 130 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.67 122.73 +36.06 +41.6% 55%
≤ 0.0060+1
Classified
→float up to 0.069299
1 5 1
The Chroma 3 Collection
+ The Chroma Collection
float premium: at least 209 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
143.47 178.85 +35.38 +24.7% 90%
≤ 0.0045+2
Classified
→float up to 0.069999
1 4 1
The 2021 Vertigo Collection
+ The Chroma 3 Collection
float premium: at least 325 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
251.68 284.98 +33.30 +13.2% 10%
≤ 0.0051+2
Classified
→float up to 0.056565
1 2 1
The Chroma 3 Collection
+ The Train 2025 Collection
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.41 63.30 +32.89 +108.1% 60%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 4
The Ancient Collection
+ The Chroma 3 Collection
float premium: at least 344 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
264.06 296.91 +32.85 +12.4% 10%
≤ 0.0044+2
Classified
→float up to 0.069999
1 2 1
The Chroma 3 Collection
+ The Gamma Collection
float premium: at least 186 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
145.53 176.23 +30.70 +21.1% 75%
≤ 0.0039+3
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Sport & Field Collection
float premium: at least 217 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
152.55 183.10 +30.55 +20.0% 55%
≤ 0.0041+2
Classified
→float up to 0.069999
1 3 1
The Chroma 3 Collection
+ The Gamma 2 Collection
float premium: at least 187 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
148.17 177.94 +29.78 +20.1% 50%
≤ 0.0036+3
Classified
→float up to 0.056565
1 5 1
The Chroma 3 Collection
+ The Dead Hand Collection
float premium: at least 190 $
sells slowly
≈ hard ≈ for 0 contracts
130.26 158.17 +27.91 +21.4% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.35 103.99 +27.64 +36.2% 55%
≤ 0.1669+2
Classified
→float up to 0.149999
1 5 3
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 102 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.86 102.10 +27.24 +36.4% 55%
≤ 0.1645+2
Classified
→float up to 0.149999
1 5 3
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.15 103.99 +26.84 +34.8% 55%
≤ 0.1738+2
Classified
→float up to 0.138599
1 5 0
The Chroma 3 Collection
+ The Chroma Collection
float premium: at least 222 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
152.75 179.32 +26.57 +17.4% 45%
≤ 0.0048+2
Classified
→float up to 0.059399
1 3 1
The Chroma 3 Collection
+ The Vanguard Collection
float premium: at least 191 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.09 155.78 +24.69 +18.8% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Genesis Collection
float premium: at least 188 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.00 155.34 +24.34 +18.6% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 4 1
The Arabesque Collection
+ The Chroma 3 Collection
float premium: at least 224 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
168.61 192.85 +24.24 +14.4% 60%
≤ 0.0045+2
Classified
→float up to 0.070706
1 3 1
The Arms Deal 3 Collection
+ The Chroma 3 Collection
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
153.86 177.83 +23.96 +15.6% 45%
≤ 0.0046+2
Classified
→float up to 0.069999
1 2 1
The Chroma 3 Collection
+ The Operation Broken Fang Collection
float premium: at least 47 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.52 58.24 +23.72 +68.7% 30%
≤ 0.0055+1
Restricted
→float up to 0.068888
1 5 3
The Chroma 3 Collection
+ The Overpass 2024 Collection
float premium: at least 175 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
121.65 145.00 +23.35 +19.2% 100%
≤ 0.1640+1
Classified
→float up to 0.121212
1 5 30
The Chroma 3 Collection
+ The Dead Hand Collection
float premium: at least 111 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.69 99.76 +21.08 +26.8% 100%
≤ 0.0764+2
Classified
→float up to 0.148499
1 5 28
The Chroma 3 Collection
+ The Train 2025 Collection
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.90 50.61 +20.70 +69.2% 40%
≤ 0.0047+2
Restricted
→float up to 0.055555
1 5 4
The Chroma 3 Collection
+ The Gamma Collection
float premium: at least 185 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
140.50 160.52 +20.02 +14.3% 65%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 3
The Chroma 3 Collection
+ The Operation Broken Fang Collection
float premium: at least 47 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.52 54.53 +20.01 +58.0% 30%
≤ 0.0061+1
Restricted
→float up to 0.069999
1 5 3
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work