Crafts
prices updated 18.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 17.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 331.

Profitable 389crafts of 38 864 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +4% half of the profitable crafts are above
No float picking 428 every outcome pays off: 1 746
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 864. Of them the site shows the best: 15 000. Shown in the list below: 7. Hidden: “profit on prices without sales” — 19 615, “profit only from resale” — 267, “outcome above the Steam cap” — 3 517. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
37 757
576
223
157
126
25
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
The Danger Zone Collection
Mil-Spec Grade
at most −2 $ −48.1%
invest at least 5 $ with floatassemble: ≈ won't work
rare inputs
→ Steam StatTrak™ P250 | Nevermore (Factory New)
Best outcome
float up to 0.055999
Return after fees
3 $
Float
0.1500–0.1676 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
1

StatTrak™ Sawed-Off | Black Sand (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings)

chance 0%
The Danger Zone Collection
Mil-Spec Grade
at most −3 $ −50.3%
invest at least 6 $ with floatassemble: ≈ won't work
rare inputs
→ Steam StatTrak™ P250 | Nevermore (Factory New)
Best outcome
float up to 0.043076
Return after fees
3 $
Float
0.1500–0.1663 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
1

StatTrak™ Sawed-Off | Black Sand (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings)

chance 0%
The Danger Zone Collection
Restricted
at most −12 $ −50.2%
invest at least 24 $ with floatassemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Desert Eagle | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.1500–0.1771 +1
Lots that fit
≈1%
Sales per week
36
Ways to assemble
1

StatTrak™ G3SG1 | Scavenger (Battle-Scarred): buy 0.4500–0.4735 (16% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1771 (≈1% of this wear's listings)

chance 0%
The Danger Zone Collection
Restricted
at most −13 $ −56.8%
invest at least 23 $ with floatassemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Desert Eagle | Mecha Industries (Field-Tested)
Best outcome
float up to 0.179999
Return after fees
10 $
Float
0.1500–0.1743 +1
Lots that fit
less than 1%
Sales per week
36
Ways to assemble
1

StatTrak™ G3SG1 | Scavenger (Battle-Scarred): buy 0.4500–0.4712 (12% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1743 (under 1% of this wear's listings)

chance 0%
The Danger Zone Collection
Restricted
at most −14 $ −51.3%
invest at least 27 $ with floatassemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
13 $
Float
0.1500–0.1687
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
1

StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings)

chance 0%
The Danger Zone Collection
Restricted
at most −16 $ −55.8%
invest at least 29 $ with floatassemble: ≈ won't work
outcome at usual price
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0700–0.0758
Lots that fit
less than 1%
Sales per week
99
Ways to assemble
1

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

chance 0%
The Danger Zone Collection
Restricted
at most −17 $ −54.0%
invest at least 32 $ with floatassemble: ≈ won't work
outcome at usual price rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.052499
Return after fees
15 $
Float
0.0000–0.0071 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
1

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); G3SG1 | Scavenger (Factory New): buy 0.0000–0.0071 (≈2% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Danger Zone Collection
rare inputs
≈ hard ≈ for 0 contracts
5.19 2.70 −2.50 −48.1% 0%
≤ 0.1676+1
Mil-Spec Grade
→float up to 0.055999
1 1 29
The Danger Zone Collection
rare inputs
≈ hard ≈ for 0 contracts
6.01 2.99 −3.02 −50.3% 0%
≤ 0.1663+1
Mil-Spec Grade
→float up to 0.043076
1 1 14
The Danger Zone Collection
rare inputs
≈ hard ≈ for 0 contracts
23.90 11.90 −12.00 −50.2% 0%
≤ 0.1771+1
Restricted
→float up to 0.149999
1 1 36
The Danger Zone Collection
rare inputs
≈ hard ≈ for 0 contracts
23.04 9.96 −13.07 −56.8% 0%
≤ 0.1743+1
Restricted
→float up to 0.179999
1 1 36
The Danger Zone Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
27.06 13.19 −13.88 −51.3% 0%
≤ 0.1687
Restricted
→float up to 0.112499
1 1 18
The Danger Zone Collection
outcome at usual price
≈ hard ≈ for 0 contracts
29.01 12.83 −16.19 −55.8% 0%
≤ 0.0758
Restricted
→float up to 0.069999
1 1 99
The Danger Zone Collection
outcome at usual price rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
32.05 14.75 −17.30 −54.0% 0%
≤ 0.0071+1
Restricted
→float up to 0.052499
1 1 29
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