Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +10$ The Dead Hand Collection · +18%
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 618. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+92 $ +143.1%
invest 64 $assemble: float cannot be reached
float premium: at least 78 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Factory New)
Best outcome
float up to 0.069999
Return after fees
156 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+89 $ +91.3%
invest 97 $assemble: float cannot be reached
float premium: at least 138 $
sale unreliable sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.1500–0.1652 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Dead Hand Collection
Mil-Spec Grade
+69 $ +126.7%
invest 55 $assemble: ≈ won't work
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
124 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Factory New): buy 0.0000–0.0062 (18% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+67 $ +107.3%
invest 62 $
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
129 $
Float
0.1500–0.1623 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3837; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+60 $ +372.7%
invest 16 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
76 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Fever Collection
Classified
+51 $ +62.0%
invest 82 $assemble: ≈ won't work
float premium: at least 111 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+47 $ +293.5%
invest 16 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
63 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (under 1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+35 $ +54.6%
invest 63 $assemble: ≈ won't work
float premium: at least 88 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam R8 Revolver | Fade (Factory New)
Best outcome
float up to 0.059999
Return after fees
98 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Dead Hand Collection + The Fever Collection
Classified
+33 $ +43.6%
invest 76 $assemble: ≈ won't work
float premium: at least 98 $
rare inputs
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
110 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Dead Hand Collection + The Train 2025 Collection
Restricted
+33 $ +108.1%
invest 30 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Galil AR | Galigator (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spectrum Collection
Classified
+31 $ +43.7%
invest 71 $assemble: ≈ won't work
float premium: at least 96 $
rare inputs
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.067499
Return after fees
102 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+30 $ +42.7%
invest 71 $assemble: ≈ won't work
float premium: at least 94 $
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
102 $
Float
0.0700–0.0764 +2
Lots that fit
0%
Sales per week
28
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection
Classified
+29 $ +42.2%
invest 69 $assemble: ≈ won't work
float premium: at least 93 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
98 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
31
Ways to assemble
1

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+29 $ +48.3%
invest 60 $
float premium: at least 77 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
88 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per week
31
Ways to assemble
5

P90 | Deathgaze (Well-Worn): buy 0.3800–0.3840; P250 | Kintsugi (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Dreams & Nightmares Collection
Classified
+28 $ +45.4%
invest 63 $assemble: ≈ won't work
float premium: at least 82 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MP7 | Abyssal Apparition (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Genesis Collection
Classified
+27 $ +38.5%
invest 70 $assemble: ≈ won't work
float premium: at least 92 $
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
97 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Revolution Collection
Classified
+26 $ +48.6%
invest 54 $assemble: ≈ won't work
float premium: at least 75 $
rare inputs
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
80 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Overpass 2024 Collection
Classified
+26 $ +35.0%
invest 75 $assemble: ≈ won't work
float premium: at least 97 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
101 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Dead Hand Collection + The Spectrum Collection
Restricted
+25 $ +74.2%
invest 34 $assemble: ≈ won't work
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Recoil Collection
Classified
+25 $ +37.7%
invest 67 $assemble: ≈ won't work
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
93 $
Float
0.0700–0.0761 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1676 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spy Tech Collection
Classified
+25 $ +27.5%
invest 90 $assemble: ≈ won't work
float premium: at least 115 $
rare inputs
→ Steam AK-47 | AUTOEXEC (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
115 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Winter Offensive Collection
Classified
+23 $ +28.3%
invest 80 $assemble: ≈ won't work
float premium: at least 104 $
rare inputs
→ Steam M4A4 | Asiimov (Field-Tested)
Best outcome
float up to 0.302999
Return after fees
102 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
3

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma Collection
Classified
+22 $ +28.4%
invest 78 $assemble: ≈ won't work
float premium: at least 99 $
rare inputs
→ Steam M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.103703
Return after fees
100 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0038 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The CS20 Collection + The Dead Hand Collection
Classified
+22 $ +34.4%
invest 64 $assemble: ≈ won't work
float premium: at least 84 $
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
86 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); P90 | Nostalgia (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Recoil Collection
Classified
+21 $ +31.5%
invest 67 $assemble: ≈ won't work
float premium: at least 93 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.082352
Return after fees
88 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per week
23
Ways to assemble
5

P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Dreams & Nightmares Collection
Restricted
+21 $ +145.2%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Shadow Collection
Restricted
+20 $ +64.8%
invest 31 $assemble: ≈ won't work
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 $
Float
0.0000–0.0084 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Galil AR | Galigator (Factory New): buy 0.0000–0.0084 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0796 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0084 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Fracture Collection
Classified
+20 $ +21.8%
invest 93 $assemble: ≈ won't work
float premium: at least 121 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
113 $
Float
0.0000–0.0059 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1695 (2% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0767 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0059 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Recoil Collection
Classified
+20 $ +37.5%
invest 53 $assemble: ≈ won't work
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
73 $
Float
0.1500–0.1764 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1764 (4% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Huntsman Collection
Classified
+19 $ +21.2%
invest 89 $assemble: ≈ won't work
float premium: at least 118 $
rare inputs
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
108 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
9
Ways to assemble
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dead Hand Collection + The Gamma 2 Collection
Classified
+19 $ +15.5%
invest 122 $assemble: ≈ won't work
float premium: at least 170 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
141 $
Float
0.0700–0.0779 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1729 (2% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Glove Collection
Classified
+18 $ +18.2%
invest 99 $assemble: ≈ won't work
float premium: at least 125 $
rare inputs
→ Steam SSG 08 | Dragonfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
117 $
Float
0.0700–0.0749 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
3

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Dead Hand Collection + The Snakebite Collection
Classified
+17 $ +31.9%
invest 54 $assemble: ≈ won't work
float premium: at least 68 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
71 $
Float
0.0700–0.0757 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); Galil AR | Chromatic Aberration (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0757 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Dead Hand Collection
Classified
+17 $ +27.5%
invest 62 $assemble: ≈ won't work
float premium: at least 81 $
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
80 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolution Collection
Classified
+16 $ +35.7%
invest 46 $assemble: ≈ won't work
float premium: at least 56 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
63 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Dead Hand Collection
Restricted
+16 $ +57.4%
invest 28 $assemble: ≈ won't work
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 $
Float
0.0000–0.0055 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1682 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Revolution Collection
Classified
+15 $ +36.0%
invest 41 $assemble: ≈ won't work
float premium: at least 66 $
rare inputs
→ Steam StatTrak™ M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
56 $
Float
0.1500–0.1655 +1
Lots that fit
0%
Sales per week
15
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Well-Worn): buy 0.3800–0.3847 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The eSports 2013 Winter Collection
Classified
+14 $ +16.5%
invest 87 $assemble: ≈ won't work
float premium: at least 111 $
rare inputs
→ Steam M4A4 | X-Ray (Factory New)
Best outcome
float up to 0.044999
Return after fees
101 $
Float
0.0700–0.0772 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1707 (1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0772 (0% of this wear's listings); FAMAS | Afterimage (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Dreams & Nightmares Collection
Classified
+14 $ +18.7%
invest 74 $assemble: ≈ won't work
float premium: at least 104 $
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0700–0.0779 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1729 (2% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Breakout Collection + The Dead Hand Collection
Restricted
+14 $ +62.5%
invest 22 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fowl Play (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Nova | Koi (Factory New): buy 0.0000–0.0049 (3% of this wear's listings); MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolution Collection
Restricted
+13 $ +88.3%
invest 15 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2204 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Falchion Collection
Restricted
+13 $ +125.8%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Revolution Collection
Classified
+13 $ +21.9%
invest 58 $assemble: ≈ won't work
float premium: at least 83 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
70 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0748 (2% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Phoenix Collection
Restricted
+12 $ +48.7%
invest 25 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
38 $
Float
0.0000–0.0055 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1682 (0% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma 2 Collection
Restricted
+11 $ +64.7%
invest 17 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0037 +3
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Fracture Collection
Classified
+11 $ +18.8%
invest 59 $assemble: ≈ won't work
float premium: at least 77 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
70 $
Float
0.0000–0.0059 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1695 (1% of this wear's listings); XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0059 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Dead Hand Collection
Restricted
+11 $ +43.7%
invest 25 $assemble: ≈ won't work
float premium: at least 35 $
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
36 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1648 (3% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Galil AR | Galigator (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Dead Hand Collection + The Operation Riptide Collection
Restricted
+11 $ +40.6%
invest 27 $assemble: ≈ won't work
float premium: at least 35 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Galil AR | Galigator (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Dead Hand Collection + The Phoenix Collection
Restricted
+11 $ +42.5%
invest 25 $assemble: ≈ won't work
float premium: at least 36 $
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
36 $
Float
0.0700–0.0755 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Falchion Collection
Restricted
+10 $ +64.2%
invest 16 $assemble: ≈ won't work
float premium: at least 21 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 78 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
64.00 155.55 +91.55 +143.1% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 7
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 138 $
sale unreliable sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
96.97 185.49 +88.52 +91.3% 100%
≤ 0.1652+1
Classified
→float up to 0.069999
1 5 1
The Dead Hand Collection
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
54.74 124.09 +69.35 +126.7% 33%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 3
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
62.41 129.34 +66.94 +107.3% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 7
The Chroma 2 Collection
+ The Dead Hand Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.07 75.95 +59.88 +372.7% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
The Dead Hand Collection
+ The Fever Collection
float premium: at least 111 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.27 133.28 +51.01 +62.0% 60%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 9
The Chroma 2 Collection
+ The Dead Hand Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.07 63.22 +47.15 +293.5% 70%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 0
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 88 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.17 97.70 +34.52 +54.6% 100%
≤ 0.1630+1
Classified
→float up to 0.059999
1 5 8
The Dead Hand Collection
+ The Fever Collection
float premium: at least 98 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.50 109.87 +33.38 +43.6% 70%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 7
The Dead Hand Collection
+ The Train 2025 Collection
float premium: at least 41 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.46 63.38 +32.92 +108.1% 67%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 11
The Dead Hand Collection
+ The Spectrum Collection
float premium: at least 96 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.78 101.73 +30.94 +43.7% 100%
≤ 0.0047+1
Classified
→float up to 0.067499
1 5 31
The Chroma 3 Collection
+ The Dead Hand Collection
float premium: at least 94 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.29 101.75 +30.46 +42.7% 100%
≤ 0.0764+2
Classified
→float up to 0.148499
1 5 28
The Dead Hand Collection
float premium: at least 93 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.23 98.47 +29.23 +42.2% 100%
≤ 0.0763+1
Classified
→float up to 0.149999
1 1 31
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 77 $
profitable even in a bad week
59.63 88.44 +28.81 +48.3% 100%
≤ 0.1632+2
Classified
→float up to 0.149999
1 5 31
The Dead Hand Collection
+ The Dreams & Nightmares Collection
float premium: at least 82 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.53 90.94 +28.41 +45.4% 100%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 31
The Dead Hand Collection
+ The Genesis Collection
float premium: at least 92 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.96 96.88 +26.92 +38.5% 95%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 31
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 75 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.18 80.50 +26.32 +48.6% 60%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 7
The Dead Hand Collection
+ The Overpass 2024 Collection
float premium: at least 97 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.84 101.06 +26.22 +35.0% 100%
≤ 0.0747+2
Classified
→float up to 0.119999
1 5 31
The Dead Hand Collection
+ The Spectrum Collection
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.25 59.66 +25.41 +74.2% 87%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.26 92.64 +25.38 +37.7% 65%
≤ 0.0761+2
Classified
→float up to 0.149999
1 5 7
The Dead Hand Collection
+ The Spy Tech Collection
float premium: at least 115 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.04 114.81 +24.77 +27.5% 100%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 4
The Dead Hand Collection
+ The Winter Offensive Collection
float premium: at least 104 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.52 102.03 +22.51 +28.3% 100%
≤ 0.0763+2
Classified
→float up to 0.302999
1 3 8
The Dead Hand Collection
+ The Gamma Collection
float premium: at least 99 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.67 99.73 +22.06 +28.4% 100%
≤ 0.0038+2
Classified
→float up to 0.103703
1 5 10
The CS20 Collection
+ The Dead Hand Collection
float premium: at least 84 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.93 85.93 +22.00 +34.4% 85%
≤ 0.0036+2
Classified
→float up to 0.139999
1 5 11
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 93 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.61 87.59 +20.98 +31.5% 100%
≤ 0.0758+2
Classified
→float up to 0.082352
1 5 23
The Dead Hand Collection
+ The Dreams & Nightmares Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.39 35.29 +20.90 +145.2% 80%
≤ 0.0039+1
Restricted
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Shadow Collection
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.29 51.57 +20.27 +64.8% 60%
≤ 0.0084+2
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The Fracture Collection
float premium: at least 121 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.64 112.80 +20.16 +21.8% 65%
≤ 0.0059+2
Classified
→float up to 0.087499
1 5 7
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
53.01 72.91 +19.90 +37.5% 55%
≤ 0.1764+1
Classified
→float up to 0.149999
1 5 15
The Dead Hand Collection
+ The Huntsman Collection
float premium: at least 118 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.10 108.00 +18.90 +21.2% 95%
≤ 0.0047+1
Classified
→float up to 0.134999
1 2 9
The Dead Hand Collection
+ The Gamma 2 Collection
float premium: at least 170 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
121.65 140.53 +18.89 +15.5% 30%
≤ 0.0779+2
Classified
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Glove Collection
float premium: at least 125 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.29 117.37 +18.08 +18.2% 55%
≤ 0.0749+2
Classified
→float up to 0.069999
1 3 9
The Dead Hand Collection
+ The Snakebite Collection
float premium: at least 68 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.09 71.32 +17.23 +31.9% 50%
≤ 0.0757+2
Classified
→float up to 0.149999
1 5 31
The Danger Zone Collection
+ The Dead Hand Collection
float premium: at least 81 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.41 79.55 +17.14 +27.5% 60%
≤ 0.0742+2
Classified
→float up to 0.139999
1 5 31
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 56 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.16 62.63 +16.48 +35.7% 100%
≤ 0.0749+2
Classified
→float up to 0.149999
1 5 31
The Danger Zone Collection
+ The Dead Hand Collection
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.57 43.40 +15.83 +57.4% 50%
≤ 0.0055+2
Restricted
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 66 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.41 56.31 +14.90 +36.0% 55%
≤ 0.1655+1
Classified
→float up to 0.149999
1 5 15
The Dead Hand Collection
+ The eSports 2013 Winter Collection
float premium: at least 111 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.52 100.76 +14.24 +16.5% 100%
≤ 0.0772+2
Classified
→float up to 0.044999
1 2 7
The Dead Hand Collection
+ The Dreams & Nightmares Collection
float premium: at least 104 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.06 87.93 +13.87 +18.7% 55%
≤ 0.0779+2
Classified
→float up to 0.069999
1 5 31
The Breakout Collection
+ The Dead Hand Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.63 35.14 +13.51 +62.5% 47%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.81 27.88 +13.08 +88.3% 100%
≤ 0.0749+2
Restricted
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Falchion Collection
float premium: at least 15 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.14 22.89 +12.75 +125.8% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 83 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.71 70.38 +12.66 +21.9% 55%
≤ 0.0748+2
Classified
→float up to 0.087499
1 5 31
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.47 37.86 +12.39 +48.7% 33%
≤ 0.0055+2
Restricted
→float up to 0.141999
1 5 17
The Dead Hand Collection
+ The Gamma 2 Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.49 28.81 +11.32 +64.7% 100%
≤ 0.0037+3
Restricted
→float up to 0.069999
1 5 9
The Dead Hand Collection
+ The Fracture Collection
float premium: at least 77 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.13 70.27 +11.15 +18.8% 65%
≤ 0.0059+2
Classified
→float up to 0.087499
1 5 31
The Arabesque Collection
+ The Dead Hand Collection
float premium: at least 35 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.09 36.07 +10.98 +43.7% 40%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 9
The Dead Hand Collection
+ The Operation Riptide Collection
float premium: at least 35 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.70 37.53 +10.83 +40.6% 47%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 36 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.10 35.78 +10.68 +42.5% 20%
≤ 0.0755+2
Restricted
→float up to 0.149999
1 5 17
The Dead Hand Collection
+ The Falchion Collection
float premium: at least 21 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.29 26.74 +10.45 +64.2% 33%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 2
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work