Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +22$ The Chroma 2 Collection · +29% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 548. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 652
11 207
10 167
8 401
4 572
1 488
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Chroma 2 Collection sells slowly +1 +22 $+28.6%
  2. 2 The Dead Hand Collection +12 $+20.8%
  3. 3 The Dead Hand Collection +3 $+34.6%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 40%
The Breakout Collection + The Dead Hand Collection
Restricted
+1 $ +3.7%
invest 15 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
15 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
2

StatTrak™ CZ75-Auto | Tigris (Well-Worn): buy 0.3800–0.3846; StatTrak™ MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4865; StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

chance 98%
The Chroma 2 Collection + The Dead Hand Collection
Mil-Spec Grade
+1 $ +40.4%
invest 1 $assemble: ≈ won't work
→ Steam AWP | Worm God (Factory New)
Best outcome
float up to 0.067499
Return after fees
2 $
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per day
15
Ways to assemble
4

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Dead Hand Collection
Mil-Spec Grade
+1 $ +41.0%
invest 1 $assemble: ≈ won't work
→ Steam M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per day
85
Ways to assemble
5

MP5-SD | Gold Leaf (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Dead Hand Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +30.3%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
2 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per day
85
Ways to assemble
5

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Ascent Collection + The Dead Hand Collection
Mil-Spec Grade
+1 $ +25.3%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
3 $
Float
0.1500–0.1635 +2
Lots that fit
less than 1%
Sales per week
869
Ways to assemble
5

P90 | Reef Grief (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Dead Hand Collection + The eSports 2013 Winter Collection
Mil-Spec Grade
+1 $ +10.1%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Blue Laminate (Factory New)
Best outcome
float up to 0.046599
Return after fees
6 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
1

Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); Nova | Ghost Camo (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

chance 60%
The Dead Hand Collection + The Train 2025 Collection
Mil-Spec Grade
+1 $ +23.8%
invest 2 $assemble: ≈ won't work
→ Steam MAC-10 | Derailment (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.1500–0.1641 +1
Lots that fit
less than 1%
Sales per week
194
Ways to assemble
5

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); XM1014 | Run Run Run (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The 2018 Inferno Collection + The Dead Hand Collection
Mil-Spec Grade
+1 $ +29.5%
invest 2 $assemble: ≈ won't work
pricier variants exist
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.037499
Return after fees
2 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per day
17
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+1 $ +6.0%
invest 8 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.373333
Return after fees
9 $
Float
0.2500–0.2566 +2
Lots that fit
unknown
Sales per day
12
Ways to assemble
2

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings); MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4868; Galil AR | Galigator (Well-Worn): buy 0.3800–0.3846

chance 100%
The Achroma Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +34.6%
invest 1 $assemble: ≈ won't work
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
2 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per day
85
Ways to assemble
5

AUG | Creep (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Dead Hand Collection + The Kilowatt Collection
Restricted
+0 $ +10.0%
invest 5 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.214285
Return after fees
5 $
Float
0.1500–0.1712 +1
Lots that fit
unknown
Sales per day
44
Ways to assemble
5

Galil AR | Galigator (Well-Worn): buy 0.3800–0.3864; Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1712 (under 1% of this wear's listings)

chance 40%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+0 $ +5.8%
invest 8 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
9 $
Float
0.2500–0.2555 +2
Lots that fit
unknown
Sales per day
10
Ways to assemble
2

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4804; Galil AR | Galigator (Well-Worn): buy 0.3800–0.3838

chance 37%
The Dead Hand Collection + The Shadow Collection
Restricted
+0 $ +5.8%
invest 8 $
rare inputs
→ Steam AK-47 | Frontside Misty (Field-Tested)
Best outcome
float up to 0.342999
Return after fees
9 $
Float
0.1500–0.1817 +1
Lots that fit
unknown
Sales per day
7
Ways to assemble
2

Galil AR | Galigator (Well-Worn): buy 0.3800–0.3896; MP7 | Special Delivery (Field-Tested): buy 0.1500–0.1817 (≈1% of this wear's listings)

chance 82%
The Dead Hand Collection + The Overpass 2024 Collection
Mil-Spec Grade
+0 $ +30.8%
invest 2 $assemble: ≈ won't work
→ Steam Dual Berettas | Sweet Little Angels (Minimal Wear)
Best outcome
float up to 0.122999
Return after fees
2 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per day
17
Ways to assemble
5

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Galil AR | Metallic Squeezer (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Dead Hand Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +13.3%
invest 3 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.1500–0.1675 +2
Lots that fit
unknown
Sales per week
22
Ways to assemble
5

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Battle-Scarred): buy 0.4500–0.4919; StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)

chance 80%
The Dead Hand Collection + The Fracture Collection
Mil-Spec Grade
+0 $ +40.3%
invest 1 $assemble: ≈ won't work
→ Steam M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0748 +1
Lots that fit
less than 1%
Sales per day
38
Ways to assemble
5

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Negev | Ultralight (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
+0 $ +36.6%
invest 1 $assemble: ≈ won't work
→ Steam M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per day
85
Ways to assemble
5

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Dead Hand Collection + The Genesis Collection
Mil-Spec Grade
+0 $ +25.3%
invest 2 $
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
2 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
49
Ways to assemble
5

StatTrak™ Sawed-Off | Fusion (Well-Worn): buy 0.3800–0.3846; StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ P250 | Bullfrog (Battle-Scarred): buy 0.4500–0.4865

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Gallery Collection
Restricted
+0 $ +3.2%
invest 14 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
14 $
Float
0.1500–0.1740 +2
Lots that fit
unknown
Sales per week
15
Ways to assemble
2

StatTrak™ MP7 | Amberline (Battle-Scarred): buy 0.4500–0.5076; StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1740 (under 1% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1740 (under 1% of this wear's listings)

chance 100%
The Dead Hand Collection
Mil-Spec Grade
+0 $ +33.1%
invest 1 $assemble: ≈ won't work
→ Steam M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0763 +1
Lots that fit
less than 1%
Sales per day
85
Ways to assemble
1

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Snakebite Collection
Mil-Spec Grade
+0 $ +10.9%
invest 4 $assemble: ≈ won't work
→ Steam StatTrak™ AK-47 | Slate (Minimal Wear)
Best outcome
float up to 0.107692
Return after fees
5 $
Float
0.0700–0.0775 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1716 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Circaetus (Field-Tested): buy 0.1500–0.1716 (under 1% of this wear's listings)

chance 36%
The Dead Hand Collection + The Recoil Collection
Mil-Spec Grade
+0 $ +12.1%
invest 4 $assemble: ≈ won't work
→ Steam StatTrak™ M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.107692
Return after fees
4 $
Float
0.0700–0.0787 +2
Lots that fit
less than 1%
Sales per week
73
Ways to assemble
5

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1751 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); StatTrak™ UMP-45 | Roadblock (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings)

chance 90%
The Dead Hand Collection + The Overpass 2024 Collection
Mil-Spec Grade
+0 $ +14.3%
invest 3 $assemble: ≈ won't work
→ Steam Dual Berettas | Sweet Little Angels (Minimal Wear)
Best outcome
float up to 0.144705
Return after fees
3 $
Float
0.1500–0.1654 +2
Lots that fit
less than 1%
Sales per week
112
Ways to assemble
5

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); Galil AR | Metallic Squeezer (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); Nova | Wurst Hölle (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

chance 64%
The Dead Hand Collection + The Phoenix Collection
Mil-Spec Grade
+0 $ +27.0%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam USP-S | Guardian (Factory New)
Best outcome
float up to 0.056999
Return after fees
2 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per day
12
Ways to assemble
3

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Gamma Collection
Restricted
+0 $ +5.1%
invest 8 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
9 $
Float
0.1500–0.1795 +1
Lots that fit
unknown
Sales per day
9
Ways to assemble
2

Galil AR | Galigator (Well-Worn): buy 0.3800–0.3889; P90 | Chopper (Field-Tested): buy 0.1500–0.1795 (≈1% of this wear's listings)

chance 37%
The Dead Hand Collection + The Revolver Case Collection
Restricted
+0 $ +5.2%
invest 8 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
9 $
Float
0.1500–0.1774 +2
Lots that fit
unknown
Sales per day
2
Ways to assemble
2

MP7 | Amberline (Battle-Scarred): buy 0.4500–0.5156; Galil AR | Galigator (Well-Worn): buy 0.3800–0.3883; SG 553 | Tiger Moth (Field-Tested): buy 0.1500–0.1774 (≈1% of this wear's listings)

chance 33%
The Dead Hand Collection + The Kilowatt Collection
Restricted
+0 $ +4.7%
invest 9 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.223880
Return after fees
9 $
Float
0.1500–0.1695 +2
Lots that fit
unknown
Sales per week
54
Ways to assemble
3

StatTrak™ MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4966; StatTrak™ Five-SeveN | Hybrid (Well-Worn): buy 0.3800–0.3859; StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1695 (under 1% of this wear's listings)

chance 72%
The Dead Hand Collection + The Fever Collection
Mil-Spec Grade
+0 $ +12.4%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.073641
Return after fees
4 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
35
Ways to assemble
3

StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ P2000 | Sure Grip (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

chance 100%
The Dead Hand Collection + The Italy Collection
Mil-Spec Grade
+0 $ +31.0%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per day
85
Ways to assemble
4

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Sawed-Off | Full Stop (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Dead Hand Collection + The Recoil Collection
Mil-Spec Grade
+0 $ +19.5%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
3 $
Float
0.0700–0.0801 +1
Lots that fit
less than 1%
Sales per week
45
Ways to assemble
5

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1792 (≈1% of this wear's listings); StatTrak™ UMP-45 | Roadblock (Minimal Wear): buy 0.0700–0.0801 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Train 2025 Collection
Restricted
+0 $ +4.8%
invest 8 $
→ Steam M4A4 | Hellish (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
9 $
Float
0.1500–0.1826 +2
Lots that fit
unknown
Sales per day
15
Ways to assemble
2

Galil AR | Galigator (Well-Worn): buy 0.3800–0.3899; MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1826 (≈1% of this wear's listings); Tec-9 | Whiteout (Battle-Scarred): buy 0.4500–0.5280

chance 64%
The Bank Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +25.8%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Emerald Pinstripe (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per day
28
Ways to assemble
3

CZ75-Auto | Tuxedo (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Boreal Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +39.6%
invest 1 $assemble: ≈ won't work
→ Steam Glock-18 | Glockingbird (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
1 $
Float
0.1500–0.1626 +1
Lots that fit
less than 1%
Sales per day
139
Ways to assemble
5

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Kilowatt Collection
Classified
+0 $ +1.0%
invest 40 $assemble: ≈ won't work
→ Steam Glock-18 | Fully Tuned (Field-Tested)
Best outcome
float up to 0.188124
Return after fees
41 $
Float
0.1500–0.1639 +2
Lots that fit
less than 1%
Sales per week
84
Ways to assemble
1

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); Zeus x27 | Olympus (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); USP-S | Jawbreaker (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

chance 46%
The Clutch Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +27.7%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Field-Tested)
Best outcome
float up to 0.163043
Return after fees
2 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

StatTrak™ MP9 | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The CS20 Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +9.7%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.102941
Return after fees
4 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
4

StatTrak™ MAG-7 | Popdog (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 94%
The Dead Hand Collection + The Spectrum 2 Collection
Mil-Spec Grade
+0 $ +27.1%
invest 1 $assemble: ≈ won't work
→ Steam M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per day
9
Ways to assemble
2

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); SCAR-20 | Jungle Slipstream (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Dead Hand Collection + The Horizon Collection
Mil-Spec Grade
+0 $ +21.8%
invest 2 $assemble: ≈ won't work
→ Steam CZ75-Auto | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per day
6
Ways to assemble
4

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Dead Hand Collection + The Kilowatt Collection
Mil-Spec Grade
+0 $ +25.3%
invest 1 $
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
2 $
Float
0.1500–0.1622 +2
Lots that fit
unknown
Sales per week
136
Ways to assemble
5

StatTrak™ Sawed-Off | Fusion (Battle-Scarred): buy 0.4500–0.4792; StatTrak™ Sawed-Off | Fusion (Well-Worn): buy 0.3800–0.3837; StatTrak™ Tec-9 | Slag (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Dead Hand Collection + The Graphic Design Collection
Mil-Spec Grade
+0 $ +9.2%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0700–0.0758 +2
Lots that fit
less than 1%
Sales per day
3
Ways to assemble
3

Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); XM1014 | Halftone Shift (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings)

chance 40%
The Dead Hand Collection
Mil-Spec Grade
+0 $ +19.3%
invest 2 $
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
2 $
Float
0.1500–0.1772 +1
Lots that fit
unknown
Sales per week
136
Ways to assemble
1

StatTrak™ Sawed-Off | Fusion (Battle-Scarred): buy 0.4500–0.5151; StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1772 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Dead Hand Collection + The Fever Collection
Mil-Spec Grade
+0 $ +20.7%
invest 2 $
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
2 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
136
Ways to assemble
5

StatTrak™ Sawed-Off | Fusion (Battle-Scarred): buy 0.4500–0.4865; StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Well-Worn): buy 0.3800–0.3846

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Dead Hand Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
+0 $ +20.6%
invest 2 $
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
2 $
Float
0.0700–0.0740 +2
Lots that fit
unknown
Sales per week
136
Ways to assemble
5

StatTrak™ Sawed-Off | Fusion (Battle-Scarred): buy 0.4500–0.4780; StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Poultrygeist (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Dead Hand Collection + The Gallery Collection
Classified
+0 $ +0.7%
invest 51 $
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
51 $
Float
0.1500–0.1649 +2
Lots that fit
unknown
Sales per week
84
Ways to assemble
2

P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.4858; UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3845; UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1649 (0% of this wear's listings)

chance 40%
The Chroma 3 Collection + The Dead Hand Collection
Restricted
+0 $ +4.1%
invest 8 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
9 $
Float
0.0700–0.0790 +2
Lots that fit
unknown
Sales per day
7
Ways to assemble
1

Tec-9 | Re-Entry (Minimal Wear): buy 0.0700–0.0790 (under 1% of this wear's listings); MP7 | Amberline (Battle-Scarred): buy 0.4500–0.5124; Galil AR | Galigator (Well-Worn): buy 0.3800–0.3879

chance 46%
The 2018 Nuke Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +20.2%
invest 2 $assemble: ≈ won't work
→ Steam MAG-7 | Core Breach (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0770 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
4

P90 | Facility Negative (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings); Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings); Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The Dead Hand Collection + The Horizon Collection
Mil-Spec Grade
+0 $ +7.5%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | PAW (Factory New)
Best outcome
float up to 0.049999
Return after fees
5 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
4

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Survivalist (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

chance 36%
The Dead Hand Collection + The Spectrum 2 Collection
Mil-Spec Grade
+0 $ +17.7%
invest 2 $
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
2 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
84
Ways to assemble
4

StatTrak™ Sawed-Off | Fusion (Battle-Scarred): buy 0.4500–0.4865; StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Morris (Well-Worn): buy 0.3800–0.3846

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 96%
The Dead Hand Collection + The Spectrum Collection
Mil-Spec Grade
+0 $ +21.3%
invest 1 $assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Crimson Tsunami (Minimal Wear)
Best outcome
float up to 0.082499
Return after fees
2 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
1

Sawed-Off | Fusion (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); PP-Bizon | Jungle Slipstream (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Dead Hand Collection
Mil-Spec Grade
+0 $ +7.7%
invest 4 $assemble: ≈ won't work
→ Steam StatTrak™ M4A1-S | Electrum (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
4 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
4

StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1026 (under 1% of this wear's listings); StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Breakout Collection
+ The Dead Hand Collection
rare inputs
14.61 15.15 +0.54 +3.7% 40%
≤ 0.1652+2
Restricted
→float up to 0.379999
1 2 5
The Chroma 2 Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.31 1.84 +0.53 +40.4% 98%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.067499
1 4 15/day
The Boreal Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.29 1.82 +0.53 +41.0% 100%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.149999
1 5 85/day
The Dead Hand Collection
+ The Harlequin Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.70 2.21 +0.52 +30.3% 52%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.104999
1 5 85/day
The Ascent Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.03 2.54 +0.51 +25.3% 90%
≤ 0.1635+2
Mil-Spec Grade
→float up to 0.187499
1 5 869
The Dead Hand Collection
+ The eSports 2013 Winter Collection
rare inputs
≈ hard ≈ for 0 contracts
5.00 5.50 +0.51 +10.1% 28%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.046599
1 1 12
The Dead Hand Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.11 2.62 +0.50 +23.8% 60%
≤ 0.1641+1
Mil-Spec Grade
→float up to 0.149999
1 5 194
The 2018 Inferno Collection
+ The Dead Hand Collection
pricier variants exist
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.70 2.21 +0.50 +29.5% 46%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.037499
1 5 17/day
The Chroma 2 Collection
+ The Dead Hand Collection
8.36 8.86 +0.50 +6.0% 40%
≤ 0.2566+2
Restricted
→float up to 0.373333
1 2 12/day
The Achroma Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.42 1.91 +0.49 +34.6% 100%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.112499
1 5 85/day
The Dead Hand Collection
+ The Kilowatt Collection
4.85 5.33 +0.49 +10.0% 47%
≤ 0.1712+1
Restricted
→float up to 0.214285
1 5 44/day
The Chroma 2 Collection
+ The Dead Hand Collection
8.34 8.82 +0.48 +5.8% 40%
≤ 0.2555+2
Restricted
→float up to 0.379999
1 2 10/day
The Dead Hand Collection
+ The Shadow Collection
rare inputs
8.17 8.64 +0.47 +5.8% 37%
≤ 0.1817+1
Restricted
→float up to 0.342999
1 2 7/day
The Dead Hand Collection
+ The Overpass 2024 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.52 1.98 +0.47 +30.8% 82%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.122999
1 5 17/day
The Dead Hand Collection
+ The Gallery Collection
rare inputs
3.49 3.95 +0.47 +13.3% 38%
≤ 0.1675+2
Mil-Spec Grade
→float up to 0.149999
1 5 22
The Dead Hand Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.14 1.59 +0.46 +40.3% 80%
≤ 0.0748+1
Mil-Spec Grade
→float up to 0.149999
1 5 38/day
The Dead Hand Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.24 1.69 +0.45 +36.6% 90%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.149999
1 5 85/day
The Dead Hand Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
1.78 2.24 +0.45 +25.3% 28%
≤ 0.1652+2
Mil-Spec Grade
→float up to 0.379999
1 5 49
The Dead Hand Collection
+ The Gallery Collection
rare inputs
13.94 14.39 +0.45 +3.2% 33%
≤ 0.1740+2
Restricted
→float up to 0.379999
1 2 15
The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.35 1.79 +0.45 +33.1% 100%
≤ 0.0763+1
Mil-Spec Grade
→float up to 0.149999
1 1 85/day
The Dead Hand Collection
+ The Snakebite Collection
≈ hard ≈ for 0 contracts
4.09 4.54 +0.45 +10.9% 40%
≤ 0.0775+2
Mil-Spec Grade
→float up to 0.107692
1 5 14
The Dead Hand Collection
+ The Recoil Collection
≈ hard ≈ for 0 contracts
3.66 4.11 +0.44 +12.1% 36%
≤ 0.0787+2
Mil-Spec Grade
→float up to 0.107692
1 5 73
The Dead Hand Collection
+ The Overpass 2024 Collection
≈ hard ≈ for 0 contracts
2.99 3.42 +0.43 +14.3% 90%
≤ 0.1654+2
Mil-Spec Grade
→float up to 0.144705
1 5 112
The Dead Hand Collection
+ The Phoenix Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.58 2.00 +0.43 +27.0% 64%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.056999
1 3 12/day
The Dead Hand Collection
+ The Gamma Collection
8.37 8.79 +0.42 +5.1% 40%
≤ 0.1795+1
Restricted
→float up to 0.379999
1 2 9/day
The Dead Hand Collection
+ The Revolver Case Collection
8.14 8.56 +0.42 +5.2% 37%
≤ 0.1774+2
Restricted
→float up to 0.379999
1 2 2/day
The Dead Hand Collection
+ The Kilowatt Collection
rare inputs
8.91 9.33 +0.42 +4.7% 33%
≤ 0.1695+2
Restricted
→float up to 0.223880
1 3 54
The Dead Hand Collection
+ The Fever Collection
rare inputs
≈ hard ≈ for 0 contracts
3.35 3.77 +0.42 +12.4% 72%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.073641
1 3 35
The Dead Hand Collection
+ The Italy Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.34 1.76 +0.42 +31.0% 100%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.149999
1 4 85/day
The Dead Hand Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.13 2.54 +0.41 +19.5% 68%
≤ 0.0801+1
Mil-Spec Grade
→float up to 0.099999
1 5 45
The Dead Hand Collection
+ The Train 2025 Collection
8.46 8.86 +0.41 +4.8% 40%
≤ 0.1826+2
Restricted
→float up to 0.379999
1 2 15/day
The Bank Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.55 1.94 +0.40 +25.8% 64%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.149999
1 3 28/day
The Boreal Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.00 1.40 +0.40 +39.6% 44%
≤ 0.1626+1
Mil-Spec Grade
→float up to 0.149999
1 5 139/day
The Dead Hand Collection
+ The Kilowatt Collection
≈ hard ≈ for 0 contracts
40.46 40.85 +0.39 +1.0% 55%
≤ 0.1639+2
Classified
→float up to 0.188124
1 1 84
The Clutch Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.41 1.80 +0.39 +27.7% 46%
≤ 0.1630+1
Mil-Spec Grade
→float up to 0.163043
1 5 26
The CS20 Collection
+ The Dead Hand Collection
rare inputs
≈ hard ≈ for 0 contracts
3.90 4.28 +0.38 +9.7% 42%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.102941
1 4 5
The Dead Hand Collection
+ The Spectrum 2 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.37 1.74 +0.37 +27.1% 94%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.149999
1 2 9/day
The Dead Hand Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.70 2.07 +0.37 +21.8% 46%
≤ 0.0751+2
Mil-Spec Grade
→float up to 0.149999
1 4 6/day
The Dead Hand Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
1.46 1.83 +0.37 +25.3% 70%
≤ 0.1622+2
Mil-Spec Grade
→float up to 0.379999
1 5 136
The Dead Hand Collection
+ The Graphic Design Collection
rare inputs
≈ hard ≈ for 0 contracts
3.98 4.35 +0.37 +9.2% 20%
≤ 0.0758+2
Mil-Spec Grade
→float up to 0.069999
1 3 3/day
The Dead Hand Collection
rare inputs
profitable even in a bad week
1.89 2.25 +0.36 +19.3% 40%
≤ 0.1772+1
Mil-Spec Grade
→float up to 0.379999
1 1 136
The Dead Hand Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
1.73 2.09 +0.36 +20.7% 36%
≤ 0.1652+2
Mil-Spec Grade
→float up to 0.379999
1 5 136
The Dead Hand Collection
+ The Dreams & Nightmares Collection
rare inputs
profitable even in a bad week
1.74 2.09 +0.36 +20.6% 36%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.379999
1 5 136
The Dead Hand Collection
+ The Gallery Collection
rare inputs
50.63 50.98 +0.35 +0.7% 50%
≤ 0.1649+2
Classified
→float up to 0.149999
1 2 84
The Chroma 3 Collection
+ The Dead Hand Collection
8.36 8.71 +0.35 +4.1% 40%
≤ 0.0790+2
Restricted
→float up to 0.379999
1 1 7/day
The 2018 Nuke Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.69 2.03 +0.34 +20.2% 46%
≤ 0.0770+2
Mil-Spec Grade
→float up to 0.149999
1 4 2/day
The Dead Hand Collection
+ The Horizon Collection
rare inputs
≈ hard ≈ for 0 contracts
4.31 4.63 +0.32 +7.5% 42%
≤ 0.0750+2
Mil-Spec Grade
→float up to 0.049999
1 4 12
The Dead Hand Collection
+ The Spectrum 2 Collection
rare inputs
profitable even in a bad week
1.81 2.13 +0.32 +17.7% 36%
≤ 0.1652+2
Mil-Spec Grade
→float up to 0.379999
1 4 84
The Dead Hand Collection
+ The Spectrum Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.49 1.81 +0.32 +21.3% 96%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.082499
1 1 0/day
The Chroma 2 Collection
+ The Dead Hand Collection
≈ hard ≈ for 0 contracts
4.07 4.38 +0.31 +7.7% 47%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.099999
1 4 2/day
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work