Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +33$ The Fever Collection · +149% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 648. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 652
11 207
10 167
8 401
4 572
1 488
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Fever Collection sells slowly +33 $+148.9%
  2. 2 The Fever Collection rare inputs +2 $+32.4%
  3. 3 The Fever Collection +2 $+41.4%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 80%
The Fever Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +40.1%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.131415
Return after fees
3 $
Float
0.0700–0.0740 +3
Lots that fit
less than 1%
Sales per week
644
Ways to assemble
5

P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Shadow Collection
Mil-Spec Grade
+1 $ +32.0%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Galil AR | Stone Cold (Minimal Wear)
Best outcome
float up to 0.142023
Return after fees
4 $
Float
0.0700–0.0754 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Green Marine (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Fever Collection + The Prisma Collection
Mil-Spec Grade
+1 $ +41.0%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Atheris (Minimal Wear)
Best outcome
float up to 0.087609
Return after fees
3 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
4

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MAC-10 | Whitefish (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Fever Collection + The Operation Riptide Collection
Mil-Spec Grade
+1 $ +26.3%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ MP9 | Mount Fuji (Factory New)
Best outcome
float up to 0.048185
Return after fees
4 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Lumen (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Fever Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +24.4%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Crimson Tsunami (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.1500–0.1649 +1
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

chance 73%
The Fever Collection + The Gallery Collection
Restricted
+1 $ +14.1%
invest 7 $assemble: ≈ won't work
→ Steam AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
7 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
5

Nova | Rising Sun (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

chance 64%
The CS20 Collection + The Fever Collection
Mil-Spec Grade
+1 $ +44.0%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ UMP-45 | Plastique (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ MAG-7 | Popdog (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fever Collection + The Spectrum 2 Collection
Restricted
+1 $ +14.0%
invest 6 $assemble: ≈ won't work
→ Steam R8 Revolver | Llama Cannon (Minimal Wear)
Best outcome
float up to 0.130499
Return after fees
7 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
38
Ways to assemble
4

Nova | Rising Sun (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Fever Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +47.4%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ M4A1-S | Emphorosaur-S (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
49
Ways to assemble
5

StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Fragments (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Overpass 2024 Collection
Mil-Spec Grade
+1 $ +20.6%
invest 4 $assemble: ≈ won't work
→ Steam Dual Berettas | Sweet Little Angels (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Fever Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +41.3%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Galil AR | Crimson Tsunami (Factory New)
Best outcome
float up to 0.048185
Return after fees
3 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Fever Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +26.5%
invest 3 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per week
22
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Well-Worn): buy 0.3800–0.3840; StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Recoil Collection
Classified
+1 $ +2.0%
invest 44 $
rare inputs
→ Steam StatTrak™ USP-S | Printstream (Field-Tested)
Best outcome
float up to 0.322999
Return after fees
45 $
Float
0.1500–0.1621 +2
Lots that fit
unknown
Sales per week
22
Ways to assemble
1

StatTrak™ UMP-45 | K.O. Factory (Battle-Scarred): buy 0.4500–0.4789; StatTrak™ Sawed-Off | Kiss♥Love (Battle-Scarred): buy 0.4500–0.4789; StatTrak™ P250 | Visions (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

chance 44%
The Falchion Collection + The Fever Collection
Mil-Spec Grade
+1 $ +24.8%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Evil Daimyo (Factory New)
Best outcome
float up to 0.051999
Return after fees
4 $
Float
0.0700–0.0743 +3
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

StatTrak™ P90 | Elite Build (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ UMP-45 | Riot (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Snakebite Collection
Mil-Spec Grade
+1 $ +39.2%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ AK-47 | Slate (Minimal Wear)
Best outcome
float up to 0.087609
Return after fees
3 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
4

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Circaetus (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection
Mil-Spec Grade
+1 $ +44.6%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ Galil AR | Control (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0700–0.0765 +1
Lots that fit
less than 1%
Sales per week
49
Ways to assemble
1

StatTrak™ P2000 | Sure Grip (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fever Collection + The Gamma 2 Collection
Restricted
+1 $ +13.2%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam AUG | Syd Mead (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
8 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
54
Ways to assemble
3

Nova | Rising Sun (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 82%
The Fever Collection + The Glove Collection
Mil-Spec Grade
+1 $ +28.2%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ USP-S | Cyrex (Factory New)
Best outcome
float up to 0.040502
Return after fees
4 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAG-7 | Sonar (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Ascent Collection + The Fever Collection
Mil-Spec Grade
+1 $ +37.8%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.118352
Return after fees
3 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
532
Ways to assemble
5

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Chroma Collection + The Fever Collection
Mil-Spec Grade
+1 $ +33.6%
invest 3 $assemble: ≈ won't work
→ Steam StatTrak™ MAC-10 | Malachite (Factory New)
Best outcome
float up to 0.043804
Return after fees
3 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ M249 | System Lock (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Danger Zone Collection + The Fever Collection
Mil-Spec Grade
+1 $ +43.1%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ Galil AR | Control (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Clutch Collection + The Fever Collection
Mil-Spec Grade
+1 $ +42.8%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Glock-18 | Moonrise (Factory New)
Best outcome
float up to 0.056946
Return after fees
3 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

StatTrak™ PP-Bizon | Night Riot (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Fever Collection
Restricted
+1 $ +6.6%
invest 13 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.052499
Return after fees
14 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
4

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

chance 50%
The Fever Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +35.7%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.122806
Return after fees
3 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Fever Collection + The Shadow Collection
Mil-Spec Grade
+1 $ +34.9%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Galil AR | Stone Cold (Minimal Wear)
Best outcome
float up to 0.110526
Return after fees
3 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Green Marine (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Fever Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +34.4%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | PAW (Factory New)
Best outcome
float up to 0.043804
Return after fees
3 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
4

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ Tec-9 | Snek-9 (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Fever Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +42.7%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ Galil AR | Control (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
49
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Fragments (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Fracture Collection
Restricted
+1 $ +13.7%
invest 6 $assemble: ≈ won't work
→ Steam Glock-18 | Shinobu (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
7 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per day
38
Ways to assemble
5

Nova | Rising Sun (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Allure (Field-Tested): buy 0.1500–0.1625 (6% of this wear's listings)

chance 50%
The Fever Collection + The Spy Tech Collection
Mil-Spec Grade
+1 $ +27.2%
invest 3 $assemble: ≈ won't work
→ Steam AWP | Black Box (Minimal Wear)
Best outcome
float up to 0.122806
Return after fees
4 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
127
Ways to assemble
5

P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP9 | Spy Prototype (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Achroma Collection + The Fever Collection
Mil-Spec Grade
+1 $ +42.2%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.140801
Return after fees
3 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
644
Ways to assemble
5

AUG | Creep (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Fever Collection + The Prisma Collection
Restricted
+1 $ +13.2%
invest 6 $assemble: ≈ won't work
→ Steam Glock-18 | Shinobu (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
129
Ways to assemble
3

Nova | Rising Sun (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Tec-9 | Bamboozle (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

chance 28%
The Fever Collection + The Snakebite Collection
Mil-Spec Grade
+1 $ +23.1%
invest 3 $assemble: ≈ won't work
→ Steam StatTrak™ AK-47 | Slate (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Circaetus (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Fever Collection + The Huntsman Collection
Mil-Spec Grade
+1 $ +24.6%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ XM1014 | Heaven Guard (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Twist (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Fever Collection + The Kilowatt Collection
Restricted
+1 $ +11.3%
invest 7 $assemble: ≈ won't work
→ Steam M4A1-S | Black Lotus (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
285
Ways to assemble
5

Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 80%
The Fever Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +20.0%
invest 4 $assemble: ≈ won't work
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.078358
Return after fees
5 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
334
Ways to assemble
5

MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Fever Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +28.6%
invest 3 $assemble: ≈ won't work
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.118352
Return after fees
4 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
532
Ways to assemble
5

P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0743 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Recoil Collection
Classified
+1 $ +1.8%
invest 43 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Well-Worn)
Best outcome
float up to 0.382499
Return after fees
44 $
Float
0.1500–0.1714 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
1

StatTrak™ UMP-45 | K.O. Factory (Battle-Scarred): buy 0.4500–0.5012; StatTrak™ Sawed-Off | Kiss♥Love (Battle-Scarred): buy 0.4500–0.5012; StatTrak™ P250 | Visions (Field-Tested): buy 0.1500–0.1714 (under 1% of this wear's listings)

chance 70%
The Fever Collection + The Fracture Collection
Restricted
+1 $ +18.3%
invest 4 $assemble: ≈ won't work
→ Steam Glock-18 | Vogue (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.1500–0.1632 +1
Lots that fit
less than 1%
Sales per day
56
Ways to assemble
5

Nova | Rising Sun (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Fever Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +22.6%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
4 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
4

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Fever Collection
Mil-Spec Grade
+1 $ +26.5%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ P90 | Wave Breaker (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0093 +1
Lots that fit
≈1%
Sales per week
35
Ways to assemble
1

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0806 (≈1% of this wear's listings); StatTrak™ P2000 | Sure Grip (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fever Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +17.0%
invest 4 $assemble: ≈ won't work
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
5 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
255
Ways to assemble
5

P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Fever Collection + The Glove Collection
Mil-Spec Grade
+1 $ +28.4%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ USP-S | Cyrex (Factory New)
Best outcome
float up to 0.054999
Return after fees
3 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ P2000 | Turf (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Fever Collection + The Fracture Collection
Mil-Spec Grade
+1 $ +37.4%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ Galil AR | Control (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
49
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Runic (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dead Hand Collection + The Fever Collection
Restricted
+1 $ +9.9%
invest 7 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
8 $
Float
0.1500–0.1653 +2
Lots that fit
unknown
Sales per day
44
Ways to assemble
5

MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4865; Galil AR | Galigator (Well-Worn): buy 0.3800–0.3846; Zeus x27 | Tosai (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 40%
The Dreams & Nightmares Collection + The Fever Collection
Mil-Spec Grade
+1 $ +42.6%
invest 2 $assemble: ≈ won't work
→ Steam StatTrak™ USP-S | Ticket to Hell (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
91
Ways to assemble
5

StatTrak™ Sawed-Off | Spirit Board (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ P2000 | Lifted Spirits (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Ascent Collection + The Fever Collection
Mil-Spec Grade
+1 $ +29.1%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
3 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
532
Ways to assemble
5

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Fever Collection + The Revolver Case Collection
Mil-Spec Grade
+1 $ +22.1%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ Negev | Power Loader (Minimal Wear)
Best outcome
float up to 0.073641
Return after fees
4 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
3

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Fever Collection
Restricted
+1 $ +10.4%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam AUG | Fleet Flock (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
8 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
2

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Nova | Rising Sun (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 53%
The Chroma 2 Collection + The Fever Collection
Restricted
+1 $ +8.1%
invest 9 $
rare inputs
→ Steam StatTrak™ Galil AR | Eco (Field-Tested)
Best outcome
float up to 0.362499
Return after fees
10 $
Float
0.1500–0.1691 +1
Lots that fit
unknown
Sales per day
3
Ways to assemble
5

StatTrak™ CZ75-Auto | Pole Position (Battle-Scarred): buy 0.4500–0.4708; StatTrak™ Galil AR | Control (Field-Tested): buy 0.1500–0.1691 (under 1% of this wear's listings)

chance 84%
The Fever Collection + The Prisma 2 Collection
Mil-Spec Grade
+1 $ +40.1%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Fever Dream (Minimal Wear)
Best outcome
float up to 0.107999
Return after fees
2 $
Float
0.0700–0.0757 +1
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); StatTrak™ MP5-SD | Desert Strike (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fever Collection
+ The Harlequin Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.32 3.25 +0.93 +40.1% 80%
≤ 0.0740+3
Mil-Spec Grade
→float up to 0.131415
1 5 644
The Fever Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.90 3.83 +0.93 +32.0% 45%
≤ 0.0754+1
Mil-Spec Grade
→float up to 0.142023
1 5 5
The Fever Collection
+ The Prisma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.26 3.19 +0.93 +41.0% 62%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.087609
1 4 19
The Fever Collection
+ The Operation Riptide Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.53 4.46 +0.93 +26.3% 46%
≤ 0.0740+1
Mil-Spec Grade
→float up to 0.048185
1 2 1
The Fever Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
3.79 4.72 +0.93 +24.4% 36%
≤ 0.1649+1
Mil-Spec Grade
→float up to 0.069999
1 5 10
The Fever Collection
+ The Gallery Collection
≈ hard ≈ for 0 contracts
6.55 7.47 +0.92 +14.1% 73%
≤ 0.0740+2
Restricted
→float up to 0.134999
1 5 50
The CS20 Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.08 3.00 +0.92 +44.0% 64%
≤ 0.0745+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Fever Collection
+ The Spectrum 2 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.48 7.39 +0.91 +14.0% 70%
≤ 0.0754+2
Restricted
→float up to 0.130499
1 4 38
The Fever Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.91 2.82 +0.90 +47.4% 56%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.069999
1 5 49
The Fever Collection
+ The Overpass 2024 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.38 5.29 +0.90 +20.6% 60%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 42
The Fever Collection
+ The Spectrum Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.18 3.08 +0.90 +41.3% 64%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.048185
1 5 10
The Fever Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
3.38 4.28 +0.90 +26.5% 54%
≤ 0.1632+2
Mil-Spec Grade
→float up to 0.140376
1 5 22
The Fever Collection
+ The Recoil Collection
rare inputs
44.37 45.26 +0.89 +2.0% 50%
≤ 0.1621+2
Classified
→float up to 0.322999
1 1 22
The Falchion Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.59 4.48 +0.89 +24.8% 44%
≤ 0.0743+3
Mil-Spec Grade
→float up to 0.051999
1 5 1/day
The Fever Collection
+ The Snakebite Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.27 3.16 +0.89 +39.2% 60%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.087609
1 4 14
The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.97 2.86 +0.88 +44.6% 60%
≤ 0.0765+1
Mil-Spec Grade
→float up to 0.069999
1 1 49
The Fever Collection
+ The Gamma 2 Collection
rare inputs
≈ hard ≈ for 0 contracts
6.65 7.53 +0.88 +13.2% 70%
≤ 0.0751+2
Restricted
→float up to 0.119999
1 3 54
The Fever Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.11 3.99 +0.88 +28.2% 82%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.040502
1 3 3
The Ascent Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.28 3.14 +0.86 +37.8% 60%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.118352
1 5 532
The Chroma Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.56 3.42 +0.86 +33.6% 64%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.043804
1 3 3
The Danger Zone Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.99 2.85 +0.86 +43.1% 62%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Clutch Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.98 2.83 +0.85 +42.8% 60%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.056946
1 5 26
The Danger Zone Collection
+ The Fever Collection
rare inputs
≈ hard ≈ for 0 contracts
12.75 13.60 +0.84 +6.6% 30%
≤ 0.0037+2
Restricted
→float up to 0.052499
1 4 29
The Fever Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.34 3.18 +0.84 +35.7% 50%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.122806
1 5 17
The Fever Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.39 3.23 +0.84 +34.9% 44%
≤ 0.0748+2
Mil-Spec Grade
→float up to 0.110526
1 5 5
The Fever Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.42 3.25 +0.83 +34.4% 64%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.043804
1 4 12
The Fever Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.94 2.77 +0.83 +42.7% 56%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.069999
1 5 49
The Fever Collection
+ The Fracture Collection
≈ hard ≈ for 0 contracts
6.04 6.87 +0.83 +13.7% 60%
≤ 0.0743+2
Restricted
→float up to 0.139999
1 5 38/day
The Fever Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.01 3.83 +0.82 +27.2% 50%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.122806
1 5 127
The Achroma Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.92 2.73 +0.81 +42.2% 45%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.140801
1 5 644
The Fever Collection
+ The Prisma Collection
≈ hard ≈ for 0 contracts
6.08 6.88 +0.80 +13.2% 63%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 3 129
The Fever Collection
+ The Snakebite Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.46 4.26 +0.80 +23.1% 28%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.149999
1 5 14
The Fever Collection
+ The Huntsman Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.23 4.03 +0.80 +24.6% 64%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.069999
1 3 1
The Fever Collection
+ The Kilowatt Collection
≈ hard ≈ for 0 contracts
6.96 7.75 +0.79 +11.3% 37%
≤ 0.0740+2
Restricted
→float up to 0.069999
1 5 285
The Fever Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.94 4.73 +0.79 +20.0% 80%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.078358
1 5 334
The Fever Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.73 3.51 +0.78 +28.6% 80%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.118352
1 5 532
The Fever Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
43.09 43.86 +0.77 +1.8% 50%
≤ 0.1714+2
Classified
→float up to 0.382499
1 1 7
The Fever Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.18 4.95 +0.76 +18.3% 70%
≤ 0.1632+1
Restricted
→float up to 0.149999
1 5 56/day
The Fever Collection
+ The Operation Broken Fang Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.37 4.13 +0.76 +22.6% 52%
≤ 0.0742+1
Mil-Spec Grade
→float up to 0.099999
1 4 5
The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.85 3.61 +0.76 +26.5% 80%
≤ 0.0093+1
Mil-Spec Grade
→float up to 0.069999
1 1 35
The Fever Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.45 5.21 +0.76 +17.0% 90%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.074999
1 5 255
The Fever Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.60 3.34 +0.74 +28.4% 52%
≤ 0.0753+1
Mil-Spec Grade
→float up to 0.054999
1 5 3
The Fever Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.96 2.69 +0.73 +37.4% 54%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.069999
1 5 49
The Dead Hand Collection
+ The Fever Collection
7.37 8.10 +0.73 +9.9% 30%
≤ 0.1653+2
Restricted
→float up to 0.379999
1 5 44/day
The Dreams & Nightmares Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.69 2.41 +0.72 +42.6% 40%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.069999
1 5 91
The Ascent Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.46 3.18 +0.72 +29.1% 60%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.112499
1 5 532
The Fever Collection
+ The Revolver Case Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.24 3.95 +0.72 +22.1% 80%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.073641
1 3 7
The Chroma 3 Collection
+ The Fever Collection
rare inputs
≈ hard ≈ for 0 contracts
6.86 7.57 +0.71 +10.4% 70%
≤ 0.0751+2
Restricted
→float up to 0.149999
1 2 31
The Chroma 2 Collection
+ The Fever Collection
rare inputs
8.83 9.54 +0.71 +8.1% 53%
≤ 0.1691+1
Restricted
→float up to 0.362499
1 5 3/day
The Fever Collection
+ The Prisma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.76 2.47 +0.71 +40.1% 84%
≤ 0.0757+1
Mil-Spec Grade
→float up to 0.107999
1 5 50
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