Crafts
prices updated 13.10 04:15 MSK
₴≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.5295 ₴. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 005.

Profitable 35 895crafts of 39 210 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 208 every outcome pays off: 1 348
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 210. Shown in the list below: 20. Hidden: “profit on prices without sales” — 20 700, “profit only from resale” — 274. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 315
11 077
10 230
8 602
4 280
1 706
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters3
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 15%
The Fever Collection + The Huntsman Collection
Restricted
−607 ₴ −53.6%
invest 1 133 ₴
no outcome price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SCAR-20 | Cyrex (Battle-Scarred)
Best outcome
float up to 0.474999
Return after fees
526 ₴
Float
0.3800–0.4467 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

StatTrak™ Nova | Rising Sun (Battle-Scarred): buy 0.4500–0.9742; StatTrak™ AUG | Torque (Well-Worn): buy 0.3800–0.4467

chance 13%
The Bravo Collection + The Fever Collection
Restricted
−898 ₴ −47.1%
invest 1 907 ₴assemble: ≈ easy
no outcome price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Graphite (Minimal Wear)
Best outcome
float up to 0.106378
Return after fees
1 009 ₴
Lots that fit
100%
Sales per week
1
Ways to assemble
5
chance 0%
The Canals Collection + The Fever Collection
Mil-Spec Grade
−967 ₴ −98.2%
invest 984 ₴assemble: ≈ easy
no outcome price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Serpent Strike (Battle-Scarred)
Best outcome
float up to 0.524970
Return after fees
17 ₴
Lots that fit
100%
Sales per week
262
Ways to assemble
5
chance 10%
The 2021 Vertigo Collection + The Fever Collection
Restricted
−1 052 ₴ −53.4%
invest 1 969 ₴assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fall Hazard (Well-Worn)
Best outcome
float up to 0.416533
Return after fees
917 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 10%
The 2021 Vertigo Collection + The Fever Collection
Restricted
−1 054 ₴ −53.5%
invest 1 971 ₴assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fall Hazard (Battle-Scarred)
Best outcome
float up to 0.497102
Return after fees
917 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 13%
The Canals Collection + The Fever Collection
Mil-Spec Grade
−1 228 ₴ −63.7%
invest 1 929 ₴assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Nova | Baroque Orange (Well-Worn)
Best outcome
float up to 0.393500
Return after fees
701 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 10%
The Fever Collection + The eSports 2014 Summer Collection
Classified
−1 294 ₴ −33.3%
invest 3 883 ₴
no outcome price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Battle-Scarred)
Best outcome
float up to 0.999999
Return after fees
2 589 ₴
Float
0.4500–0.7999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Nova | Bloomstick (Battle-Scarred): buy 0.4500–0.7999

chance 3%
The Fever Collection + The Norse Collection
Mil-Spec Grade
−3 005 ₴ −80.3%
invest 3 741 ₴assemble: ≈ easy
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Emerald Jörmungandr (Battle-Scarred)
Best outcome
float up to 0.472500
Return after fees
736 ₴
Lots that fit
100%
Sales per week
262
Ways to assemble
5
chance 2%
The Fever Collection + The Rising Sun Collection
Mil-Spec Grade
−3 461 ₴ −85.3%
invest 4 058 ₴assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Field-Tested)
Best outcome
float up to 0.336000
Return after fees
597 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 13%
The Fever Collection + The St. Marc Collection
Mil-Spec Grade
−3 961 ₴ −66.3%
invest 5 973 ₴assemble: ≈ medium
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Midnight Lily (Well-Worn)
Best outcome
float up to 0.386590
Return after fees
2 013 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 10%
The Fever Collection + The Rising Sun Collection
Mil-Spec Grade
−5 831 ₴ −72.2%
invest 8 081 ₴
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Field-Tested)
Best outcome
float up to 0.359999
Return after fees
2 250 ₴
Float
0.3800–0.4450 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

MAG-7 | Resupply (Well-Worn): buy 0.3800–0.4450; MAG-7 | Resupply (Battle-Scarred): buy 0.4500–0.9614; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.9614

chance 10%
The Control Collection + The Fever Collection
Restricted
−6 178 ₴ −68.2%
invest 9 064 ₴assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Blue Phosphor (Minimal Wear)
Best outcome
float up to 0.075200
Return after fees
2 886 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 22%
The Fever Collection + The Rising Sun Collection
Mil-Spec Grade
−6 791 ₴ −56.1%
invest 12 104 ₴assemble: ≈ medium
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Battle-Scarred)
Best outcome
float up to 0.468000
Return after fees
5 313 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 22%
The Fever Collection + The Rising Sun Collection
Mil-Spec Grade
−7 011 ₴ −57.9%
invest 12 103 ₴assemble: ≈ medium
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Well-Worn)
Best outcome
float up to 0.402000
Return after fees
5 092 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 22%
The Fever Collection + The Rising Sun Collection
Mil-Spec Grade
−7 011 ₴ −57.9%
invest 12 103 ₴assemble: ≈ medium
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Field-Tested)
Best outcome
float up to 0.369000
Return after fees
5 092 ₴
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 10%
The Fever Collection + The Gods and Monsters Collection
Mil-Spec Grade
−9 563 ₴ −83.1%
invest 11 504 ₴assemble: ≈ medium
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Icarus Fell (Minimal Wear)
Best outcome
float up to 0.099487
Return after fees
1 941 ₴
Lots that fit
100%
Sales per week
1
Ways to assemble
5
chance 0%
The Fever Collection + The Norse Collection
Restricted
−15 136 ₴ −98.9%
invest 15 304 ₴assemble: ≈ medium
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Shinobu (Battle-Scarred)
Best outcome
float up to 0.674046
Return after fees
169 ₴
Lots that fit
100%
Sales per week
320
Ways to assemble
5
chance 0%
The Fever Collection + The Norse Collection
Restricted
−15 137 ₴ −98.9%
invest 15 306 ₴assemble: ≈ medium
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Shinobu (Battle-Scarred)
Best outcome
float up to 0.779364
Return after fees
169 ₴
Lots that fit
100%
Sales per week
320
Ways to assemble
5
chance 0%
The Fever Collection + The St. Marc Collection
Restricted
−16 199 ₴ −99.0%
invest 16 368 ₴assemble: ≈ medium
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Shinobu (Battle-Scarred)
Best outcome
float up to 0.552816
Return after fees
169 ₴
Lots that fit
100%
Sales per week
320
Ways to assemble
5
chance 0%
The Cobblestone Collection + The Fever Collection
Restricted
−17 958 ₴ −99.1%
invest 18 126 ₴assemble: ≈ easy
no outcome price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Shinobu (Battle-Scarred)
Best outcome
float up to 0.742987
Return after fees
169 ₴
Lots that fit
100%
Sales per week
320
Ways to assemble
5
Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fever Collection
+ The Huntsman Collection
rare inputs
1 132.66 525.79 −606.87 −53.6% 15%
no outcome price
Restricted
→float up to 0.474999
1 5 1
The Bravo Collection
+ The Fever Collection
rare inputs
≈ easy ≈ for 16 contracts
1 907.02 1 008.88 −898.14 −47.1% 13%
no outcome price
Restricted
→float up to 0.106378
1 5 1
The Canals Collection
+ The Fever Collection
rare inputs
≈ easy ≈ for 14 contracts
984.15 17.39 −966.76 −98.2% 0%
no outcome price
Mil-Spec Grade
→float up to 0.524970
1 5 262
The 2021 Vertigo Collection
+ The Fever Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 11 contracts
1 969.25 917.16 −1 052.09 −53.4% 10%
no outcome price
Restricted
→float up to 0.416533
1 5 0
The 2021 Vertigo Collection
+ The Fever Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 11 contracts
1 971.42 917.16 −1 054.26 −53.5% 10%
no outcome price
Restricted
→float up to 0.497102
1 5 0
The Canals Collection
+ The Fever Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 7 contracts
1 929.28 701.02 −1 228.26 −63.7% 13%
no outcome price
Mil-Spec Grade
→float up to 0.393500
1 5 0
The Fever Collection
+ The eSports 2014 Summer Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
3 883.16 2 589.01 −1 294.15 −33.3% 10%
no outcome price
Classified
→float up to 0.999999
1 5 0
The Fever Collection
+ The Norse Collection
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 5 contracts
3 741.15 736.34 −3 004.81 −80.3% 3%
no outcome price
Mil-Spec Grade
→float up to 0.472500
1 5 262
The Fever Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 5 contracts
4 058.20 596.96 −3 461.24 −85.3% 2%
no outcome price
Mil-Spec Grade
→float up to 0.336000
1 5 0
The Fever Collection
+ The St. Marc Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium ≈ for 2 contracts
5 973.38 2 012.64 −3 960.74 −66.3% 13%
no outcome price
Mil-Spec Grade
→float up to 0.386590
1 5 0
The Fever Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
8 080.61 2 249.67 −5 830.94 −72.2% 10%
no outcome price
Mil-Spec Grade
→float up to 0.359999
1 5 0
The Control Collection
+ The Fever Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 30 contracts
9 063.69 2 886.16 −6 177.53 −68.2% 10%
no outcome price
Restricted
→float up to 0.075200
1 5 0
The Fever Collection
+ The Rising Sun Collection
outcome without sales marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium ≈ for 1 contract
12 103.66 5 312.74 −6 790.92 −56.1% 22%
no outcome price
Mil-Spec Grade
→float up to 0.468000
1 5 0
The Fever Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium ≈ for 1 contract
12 103.02 5 091.87 −7 011.14 −57.9% 22%
no outcome price
Mil-Spec Grade
→float up to 0.402000
1 5 0
The Fever Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium ≈ for 1 contract
12 102.69 5 091.50 −7 011.19 −57.9% 22%
no outcome price
Mil-Spec Grade
→float up to 0.369000
1 5 0
The Fever Collection
+ The Gods and Monsters Collection
rare inputs
≈ medium ≈ for 3 contracts
11 503.59 1 940.50 −9 563.08 −83.1% 10%
no outcome price
Mil-Spec Grade
→float up to 0.099487
1 5 1
The Fever Collection
+ The Norse Collection
rare inputs
≈ medium ≈ for 1 contract
15 304.30 168.64 −15 135.66 −98.9% 0%
no outcome price
Restricted
→float up to 0.674046
1 5 320
The Fever Collection
+ The Norse Collection
rare inputs
≈ medium ≈ for 1 contract
15 305.75 168.64 −15 137.11 −98.9% 0%
no outcome price
Restricted
→float up to 0.779364
1 5 320
The Fever Collection
+ The St. Marc Collection
rare inputs
≈ medium ≈ for 2 contracts
16 368.03 168.64 −16 199.39 −99.0% 0%
no outcome price
Restricted
→float up to 0.552816
1 5 320
The Cobblestone Collection
+ The Fever Collection
rare inputs
≈ easy ≈ for 6 contracts
18 126.45 168.64 −17 957.80 −99.1% 0%
no outcome price
Restricted
→float up to 0.742987
1 5 320
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