Crafts
prices updated 12.10 17:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 12.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

Profitable 37 069crafts of 40 591 in the recalculation
Best profit +37$ The Fracture Collection · +161% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 152 every outcome pays off: 1 385
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 591. Shown in the list below: 724. Hidden: “profit on prices without sales” — 20 913, “profit only from resale” — 282, “outcome above the Steam cap” — 3 648. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 90%
The Dead Hand Collection + The Fracture Collection
Restricted
+12 $ +66.8%
invest 18 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
20
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Radiant Collection
Restricted
+12 $ +29.0%
invest 41 $assemble: ≈ won't work
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
41
Ways to assemble
5

MP5-SD | Kitbash (Factory New): buy 0.0000–0.0044 (2% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); USP-S | Bleeding Edge (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Fracture Collection + The Kilowatt Collection
Restricted
+12 $ +68.6%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Jawbreaker (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0043 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Fracture Collection
Restricted
+11 $ +33.7%
invest 34 $assemble: ≈ won't work
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
46 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
80
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Prisma 2 Collection
Classified
+11 $ +16.1%
invest 66 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Player Two (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
77 $
Float
0.1500–0.1623 +1
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

chance 95%
The Dreams & Nightmares Collection + The Fracture Collection
Classified
+11 $ +16.3%
invest 66 $assemble: ≈ won't work
→ Steam StatTrak™ Desert Eagle | Printstream (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
77 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
24
Ways to assemble
5

StatTrak™ FAMAS | Rapid Eye Movement (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ M4A4 | Tooth Fairy (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Fracture Collection + The Huntsman Collection
Classified
+11 $ +7.3%
invest 146 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
157 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1637 (4% of this wear's listings)

chance 40%
The Fracture Collection + The Kilowatt Collection
Classified
+11 $ +8.9%
invest 118 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
129 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0044 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0751 (1% of this wear's listings); StatTrak™ USP-S | Jawbreaker (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 50%
The Fracture Collection + The Kilowatt Collection
Classified
+10 $ +18.1%
invest 58 $assemble: ≈ won't work
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069767
Return after fees
69 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
60
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0749 (3% of this wear's listings); USP-S | Jawbreaker (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dead Hand Collection + The Fracture Collection
Restricted
+10 $ +57.9%
invest 18 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
28 $
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
35
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Shadow Collection
Restricted
+10 $ +44.1%
invest 23 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.138999
Return after fees
34 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fracture Collection + The Gamma Collection
Restricted
+10 $ +45.1%
invest 23 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0042 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Fracture Collection
Restricted
+10 $ +31.8%
invest 31 $assemble: ≈ won't work
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
41 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
80
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0038 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fracture Collection + The Glove Collection
Mil-Spec Grade
+10 $ +157.1%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Genesis Collection
Restricted
+10 $ +57.7%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Angel Eyes (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 3 Collection + The Fracture Collection
Classified
+10 $ +8.3%
invest 115 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ PP-Bizon | Judgement of Anubis (Field-Tested)
Best outcome
float up to 0.191919
Return after fees
125 $
Float
0.1500–0.1700 +2
Lots that fit
unknown
Sales per week
8
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Battle-Scarred): buy 0.4500–0.4980; StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings)

chance 90%
The Fracture Collection + The Genesis Collection
Restricted
+10 $ +65.3%
invest 15 $assemble: ≈ won't work
sells slowly
→ Steam MP7 | Smoking Kills (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0060 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

MP5-SD | Kitbash (Factory New): buy 0.0000–0.0060 (2% of this wear's listings); UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Dreams & Nightmares Collection + The Fracture Collection
Classified
+9 $ +12.6%
invest 76 $assemble: ≈ won't work
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
85 $
Float
0.0700–0.0795 +1
Lots that fit
0%
Sales per week
93
Ways to assemble
5

MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0795 (0% of this wear's listings); XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0795 (under 1% of this wear's listings)

chance 70%
The Fracture Collection + The Overpass 2024 Collection
Restricted
+9 $ +27.9%
invest 34 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MP5-SD | Kitbash (Factory New): buy 0.0000–0.0040 (2% of this wear's listings); XM1014 | Monster Melt (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Gamma 2 Collection
Restricted
+9 $ +52.7%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0040 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Fracture Collection
Classified
+9 $ +19.8%
invest 46 $
→ Steam Glock-18 | Fully Tuned (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
55 $
Float
0.1500–0.1680 +2
Lots that fit
unknown
Sales per week
103
Ways to assemble
5

P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.4932; P90 | Deathgaze (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); XM1014 | Entombed (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Boreal Collection + The Fracture Collection
Restricted
+9 $ +47.9%
invest 18 $assemble: ≈ won't work
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0000–0.0059 +2
Lots that fit
less than 1%
Sales per week
100
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0059 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Dead Hand Collection + The Fracture Collection
Restricted
+9 $ +50.5%
invest 17 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
26 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
35
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Achroma Collection + The Fracture Collection
Restricted
+9 $ +42.0%
invest 21 $assemble: ≈ won't work
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0067 +1
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0067 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fracture Collection + The Kilowatt Collection
Classified
+9 $ +14.4%
invest 60 $assemble: ≈ medium
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0000–0.0086 +2
Lots that fit
0%
Sales per week
60
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0086 (1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0798 (7% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0086 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Spy Tech Collection
Restricted
+9 $ +25.9%
invest 33 $assemble: ≈ won't work
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
42 $
Float
0.0000–0.0048 +1
Lots that fit
0%
Sales per week
47
Ways to assemble
5

MP5-SD | Kitbash (Factory New): buy 0.0000–0.0048 (2% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Glove Collection
Restricted
+8 $ +29.8%
invest 28 $assemble: ≈ won't work
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.047945
Return after fees
37 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0053 (2% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Genesis Collection
Restricted
+8 $ +45.8%
invest 18 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
27 $
Float
0.0700–0.0752 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Angel Eyes (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Minimal Wear): buy 0.0700–0.0752 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Fracture Collection
Classified
+8 $ +14.2%
invest 57 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Queen's Gambit (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
65 $
Float
0.1500–0.1680 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Battle-Scarred): buy 0.4500–0.4932 (0% of this wear's listings); StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1680 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Recoil Collection
Classified
+8 $ +20.1%
invest 40 $assemble: ≈ won't work
→ Steam USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
49 $
Float
0.1500–0.1639 +2
Lots that fit
less than 1%
Sales per week
155
Ways to assemble
5

Glock-18 | Vogue (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Fracture Collection
Mil-Spec Grade
+8 $ +120.9%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fracture Collection + The Gallery Collection
Restricted
+8 $ +41.1%
invest 19 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
27 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Fracture Collection
Mil-Spec Grade
+8 $ +86.5%
invest 9 $assemble: ≈ won't work
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
43
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); P90 | Facility Negative (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); PP-Bizon | Runic (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Clutch Collection + The Fracture Collection
Classified
+7 $ +14.4%
invest 51 $assemble: ≈ won't work
rare inputs
→ Steam MP7 | Bloodsport (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
38
Ways to assemble
3

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings)

chance 80%
The Fracture Collection + The Spy Tech Collection
Restricted
+7 $ +24.2%
invest 30 $assemble: ≈ won't work
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
38 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
47
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0038 (2% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Fracture Collection
Mil-Spec Grade
+7 $ +61.3%
invest 12 $assemble: ≈ won't work
sells slowly
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
19 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings); P90 | Facility Negative (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings); SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fracture Collection + The Genesis Collection
Classified
+7 $ +10.4%
invest 65 $assemble: ≈ won't work
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
72 $
Float
0.0000–0.0036 +1
Lots that fit
0%
Sales per week
48
Ways to assemble
4

XM1014 | Entombed (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

chance 53%
The Fracture Collection + The Gamma Collection
Restricted
+7 $ +40.8%
invest 16 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
23 $
Float
0.0700–0.0749 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Train 2025 Collection
Restricted
+7 $ +33.2%
invest 20 $assemble: ≈ won't work
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
26 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1622 (63% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Fracture Collection + The Genesis Collection
Classified
+7 $ +9.7%
invest 67 $assemble: ≈ won't work
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
74 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
48
Ways to assemble
4

XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1655 (1% of this wear's listings)

chance 60%
The 2018 Nuke Collection + The Fracture Collection
Mil-Spec Grade
+6 $ +62.5%
invest 10 $assemble: ≈ won't work
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.061249
Return after fees
17 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
43
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Facility Negative (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); SG 553 | Ol' Rusty (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dreams & Nightmares Collection + The Fracture Collection
Classified
+6 $ +10.8%
invest 60 $
rare inputs
→ Steam StatTrak™ MP9 | Starlight Protector (Field-Tested)
Best outcome
float up to 0.303999
Return after fees
66 $
Float
0.1500–0.1680 +2
Lots that fit
unknown
Sales per week
79
Ways to assemble
5

StatTrak™ MP7 | Abyssal Apparition (Battle-Scarred): buy 0.4500–0.4932; StatTrak™ FAMAS | Rapid Eye Movement (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fracture Collection + The Shadow Collection
Restricted
+6 $ +33.2%
invest 19 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Big Iron (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Fracture Collection + The Shadow Collection
Restricted
+6 $ +38.5%
invest 16 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Big Iron (Factory New)
Best outcome
float up to 0.059733
Return after fees
23 $
Float
0.0700–0.0753 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1653 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Fracture Collection + The Gamma 2 Collection
Mil-Spec Grade
+6 $ +132.4%
invest 5 $assemble: ≈ won't work
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Sport & Field Collection
Restricted
+6 $ +22.1%
invest 28 $assemble: ≈ won't work
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

MAC-10 | Allure (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Dead Hand Collection + The Fracture Collection
Mil-Spec Grade
+6 $ +128.1%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); StatTrak™ SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Fracture Collection + The Kilowatt Collection
Restricted
+6 $ +40.9%
invest 15 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Black Lotus (Factory New)
Best outcome
float up to 0.065333
Return after fees
21 $
Float
0.0700–0.0753 +2
Lots that fit
0%
Sales per week
45
Ways to assemble
5

StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1653 (0% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Sport & Field Collection
Restricted
+6 $ +20.9%
invest 28 $assemble: ≈ won't work
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.067123
Return after fees
34 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

MAC-10 | Allure (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Fracture Collection + The Prisma Collection
Mil-Spec Grade
+6 $ +130.0%
invest 5 $assemble: ≈ won't work
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
5

SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P250 | Verdigris (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dead Hand Collection
+ The Fracture Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.83 29.74 +11.91 +66.8% 90%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 20
The Fracture Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.50 52.23 +11.73 +29.0% 90%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 5 41
The Fracture Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.92 28.52 +11.60 +68.6% 97%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 17
The Arabesque Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.05 45.53 +11.48 +33.7% 90%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 80
The Fracture Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
66.42 77.15 +10.73 +16.1% 50%
≤ 0.1623+1
Classified
→float up to 0.149999
1 5 11
The Dreams & Nightmares Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.81 76.50 +10.70 +16.3% 95%
≤ 0.0740+2
Classified
→float up to 0.119999
1 5 24
The Fracture Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
146.28 156.90 +10.62 +7.3% 20%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 1
The Fracture Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
118.29 128.81 +10.53 +8.9% 40%
≤ 0.0044+2
Classified
→float up to 0.069999
1 5 7
The Fracture Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.05 68.53 +10.48 +18.1% 50%
≤ 0.0043+2
Classified
→float up to 0.069767
1 5 60
The Dead Hand Collection
+ The Fracture Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.83 28.15 +10.32 +57.9% 30%
≤ 0.0756+2
Restricted
→float up to 0.149999
1 5 35
The Fracture Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23.27 33.52 +10.25 +44.1% 70%
≤ 0.0744+2
Restricted
→float up to 0.138999
1 5 3
The Fracture Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.55 32.72 +10.16 +45.1% 60%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 30
The Arabesque Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.29 41.23 +9.94 +31.8% 80%
≤ 0.0038+2
Restricted
→float up to 0.139999
1 5 80
The Fracture Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.29 16.17 +9.88 +157.1% 40%
≤ 0.0046+1
Mil-Spec Grade
→float up to 0.069999
1 5 30
The Fracture Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.01 26.83 +9.82 +57.7% 90%
≤ 0.0756+2
Restricted
→float up to 0.149999
1 5 11
The Chroma 3 Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
115.45 124.98 +9.54 +8.3% 90%
≤ 0.1700+2
Classified
→float up to 0.191919
1 5 8
The Fracture Collection
+ The Genesis Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.56 24.07 +9.51 +65.3% 90%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 12
The Dreams & Nightmares Collection
+ The Fracture Collection
≈ hard ≈ for 0 contracts
75.50 84.99 +9.48 +12.6% 45%
≤ 0.0795+1
Classified
→float up to 0.069999
1 5 93
The Fracture Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.90 43.36 +9.47 +27.9% 70%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 19
The Fracture Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.42 26.60 +9.18 +52.7% 90%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 11
The Dead Hand Collection
+ The Fracture Collection
profitable even in a bad week
46.17 55.33 +9.15 +19.8% 90%
≤ 0.1680+2
Classified
→float up to 0.379999
1 5 103
The Boreal Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.47 27.33 +8.86 +47.9% 90%
≤ 0.0059+2
Restricted
→float up to 0.069999
1 5 100
The Dead Hand Collection
+ The Fracture Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.46 26.28 +8.82 +50.5% 27%
≤ 0.0744+2
Restricted
→float up to 0.139999
1 5 35
The Achroma Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.60 29.26 +8.66 +42.0% 60%
≤ 0.0067+1
Restricted
→float up to 0.069999
1 5 23
The Fracture Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ medium ≈ for 4 contracts
59.84 68.47 +8.63 +14.4% 45%
≤ 0.0086+2
Classified
→float up to 0.069999
1 5 60
The Fracture Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.11 41.68 +8.57 +25.9% 90%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 47
The Fracture Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.44 36.91 +8.47 +29.8% 50%
≤ 0.0053+2
Restricted
→float up to 0.047945
1 5 1
The Fracture Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.49 26.96 +8.46 +45.8% 90%
≤ 0.0752+2
Restricted
→float up to 0.139999
1 5 11
The Dead Hand Collection
+ The Fracture Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.07 65.20 +8.13 +14.2% 95%
≤ 0.1680+2
Classified
→float up to 0.379999
1 5 21
The Fracture Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.41 48.53 +8.11 +20.1% 95%
≤ 0.1639+2
Classified
→float up to 0.149999
1 5 155
The Anubis Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.61 14.60 +7.99 +120.9% 40%
≤ 0.0046+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.14 27.01 +7.87 +41.1% 60%
≤ 0.0036+2
Restricted
→float up to 0.062999
1 5 7
The 2018 Nuke Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.99 16.77 +7.78 +86.5% 60%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 43
The Clutch Collection
+ The Fracture Collection
rare inputs
≈ hard ≈ for 0 contracts
51.28 58.66 +7.38 +14.4% 45%
≤ 0.0041+1
Classified
→float up to 0.069999
1 3 38
The Fracture Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.45 37.81 +7.36 +24.2% 80%
≤ 0.0038+2
Restricted
→float up to 0.139999
1 5 47
The 2018 Nuke Collection
+ The Fracture Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.93 19.25 +7.32 +61.3% 60%
≤ 0.0068+2
Mil-Spec Grade
→float up to 0.048999
1 5 6
The Fracture Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
65.25 72.03 +6.78 +10.4% 60%
≤ 0.0036+1
Classified
→float up to 0.099999
1 4 48
The Fracture Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.12 22.69 +6.57 +40.8% 53%
≤ 0.0749+1
Restricted
→float up to 0.149999
1 5 5
The Fracture Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.75 26.30 +6.55 +33.2% 90%
≤ 0.0742+2
Restricted
→float up to 0.149999
1 5 25
The Fracture Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
67.22 73.73 +6.51 +9.7% 75%
≤ 0.0047+1
Classified
→float up to 0.087499
1 4 48
The 2018 Nuke Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.34 16.81 +6.47 +62.5% 60%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.061249
1 5 43
The Dreams & Nightmares Collection
+ The Fracture Collection
rare inputs
profitable even in a bad week
59.64 66.08 +6.44 +10.8% 95%
≤ 0.1680+2
Classified
→float up to 0.303999
1 5 79
The Fracture Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.16 25.51 +6.35 +33.2% 40%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 2
The Fracture Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.34 22.62 +6.28 +38.5% 73%
≤ 0.0753+1
Restricted
→float up to 0.059733
1 5 2
The Fracture Collection
+ The Gamma 2 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.68 10.88 +6.20 +132.4% 36%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Fracture Collection
+ The Sport & Field Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.06 34.26 +6.20 +22.1% 90%
≤ 0.0752+2
Restricted
→float up to 0.069999
1 5 32
The Dead Hand Collection
+ The Fracture Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.79 10.92 +6.13 +128.1% 92%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 17
The Fracture Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.68 20.68 +6.00 +40.9% 67%
≤ 0.0753+2
Restricted
→float up to 0.065333
1 5 45
The Fracture Collection
+ The Sport & Field Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.48 34.45 +5.96 +20.9% 90%
≤ 0.0747+2
Restricted
→float up to 0.067123
1 5 32
The Fracture Collection
+ The Prisma Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.52 10.39 +5.87 +130.0% 36%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 25
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