Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +3$ The Gallery Collection · +24% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 569. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
9 434
11 810
6 133
4 356
2 167
823
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Gallery Collection rare inputs +3 $+24.3%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 50%
The Gallery Collection + The eSports 2014 Summer Collection
Classified
+8 $ +9.7%
invest 80 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

chance 55%
The Gallery Collection + The Spectrum Collection
Classified
+8 $ +9.0%
invest 85 $assemble: ≈ won't work
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.052735
Return after fees
92 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
4

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1704 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0062 (under 1% of this wear's listings)

chance 40%
The 2018 Nuke Collection + The Gallery Collection
Mil-Spec Grade
+7 $ +131.3%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
26
Ways to assemble
5

P250 | Exchanger (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Overpass 2024 Collection
Classified
+7 $ +8.6%
invest 85 $assemble: ≈ won't work
float premium: at least 116 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
93 $
Float
0.0700–0.0762 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
3

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1680 (2% of this wear's listings)

chance 50%
The Gallery Collection
Classified
+7 $ +9.2%
invest 79 $assemble: ≈ won't work
float premium: at least 111 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0700–0.0786 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1749 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings)

chance 30%
The Danger Zone Collection + The Gallery Collection
Classified
+7 $ +11.2%
invest 65 $assemble: ≈ won't work
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
72 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

chance 100%
The Fever Collection + The Gallery Collection
Restricted
+7 $ +57.8%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
20 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Desert Eagle | Serpent Strike (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Gallery Collection + The Prisma 2 Collection
Classified
+7 $ +9.9%
invest 72 $assemble: ≈ won't work
float premium: at least 89 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
79 $
Float
0.0700–0.0754 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings)

chance 60%
The Dead Hand Collection + The Gallery Collection
Classified
+7 $ +8.6%
invest 81 $assemble: ≈ won't work
float premium: at least 104 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

chance 62%
The Gallery Collection + The Prisma Collection
Mil-Spec Grade
+7 $ +184.4%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Snakebite Collection
Classified
+7 $ +12.6%
invest 52 $assemble: ≈ won't work
float premium: at least 64 $
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); XM1014 | XOXO (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0747 (1% of this wear's listings)

chance 60%
The Dead Hand Collection + The Gallery Collection
Classified
+6 $ +9.1%
invest 69 $assemble: ≈ won't work
float premium: at least 91 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
76 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

chance 33%
The 2018 Nuke Collection + The Gallery Collection
Mil-Spec Grade
+6 $ +102.4%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.061141
Return after fees
12 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P250 | Exchanger (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gallery Collection
Classified
+6 $ +6.4%
invest 92 $assemble: ≈ won't work
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.058594
Return after fees
98 $
Float
0.0700–0.0767 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
3

Glock-18 | Water Elemental (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1695 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

chance 55%
The Arabesque Collection + The Gallery Collection
Classified
+6 $ +6.2%
invest 95 $assemble: ≈ won't work
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.117189
Return after fees
100 $
Float
0.0700–0.0786 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
4

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1749 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1749 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings)

chance 35%
The Fever Collection + The Gallery Collection
Classified
+6 $ +8.1%
invest 71 $assemble: ≈ won't work
float premium: at least 89 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
77 $
Float
0.0700–0.0754 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 20%
The Gallery Collection + The Recoil Collection
Classified
+6 $ +8.9%
invest 62 $assemble: ≈ won't work
float premium: at least 76 $
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.059732
Return after fees
68 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

chance 48%
The Gallery Collection + The Snakebite Collection
Mil-Spec Grade
+5 $ +58.5%
invest 9 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+5 $ +52.6%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.055999
Return after fees
15 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection
Mil-Spec Grade
+5 $ +61.5%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
13 $
Float
0.0700–0.0759 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Gallery Collection + The Phoenix Collection
Restricted
+5 $ +23.0%
invest 22 $assemble: ≈ won't work
float premium: at least 28 $
rare inputs
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0000–0.0037 +3
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+5 $ +43.9%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.047599
Return after fees
16 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Gallery Collection + The Spectrum 2 Collection
Restricted
+5 $ +33.3%
invest 14 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0080 +2
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0791 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0791 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0080 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +93.8%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); P90 | Grim (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 74%
The Falchion Collection + The Gallery Collection
Mil-Spec Grade
+4 $ +55.3%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
13 $
Float
0.0700–0.0759 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Nova | Ranger (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Revolution Collection
Classified
+4 $ +12.0%
invest 37 $assemble: ≈ won't work
float premium: at least 53 $
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.111997
Return after fees
42 $
Float
0.1500–0.1655 +2
Lots that fit
less than 1%
Sales per week
73
Ways to assemble
5

UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3847 (3% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

chance 64%
The Gallery Collection + The eSports 2013 Winter Collection
Mil-Spec Grade
+4 $ +42.1%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Blue Laminate (Factory New)
Best outcome
float up to 0.051294
Return after fees
15 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ Nova | Ghost Camo (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 74%
The Chroma Collection + The Gallery Collection
Mil-Spec Grade
+4 $ +52.5%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
13 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ XM1014 | Quicksilver (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 3 Collection + The Gallery Collection
Mil-Spec Grade
+4 $ +66.7%
invest 7 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
11 $
Float
0.0000–0.0036 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
5

StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4785; StatTrak™ G3SG1 | Orange Crash (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 74%
The Gallery Collection + The Revolver Case Collection
Mil-Spec Grade
+4 $ +53.6%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
12 $
Float
0.0700–0.0755 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Crimson Web (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Fracture Collection + The Gallery Collection
Classified
+4 $ +7.4%
invest 58 $assemble: ≈ won't work
float premium: at least 80 $
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.059732
Return after fees
63 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 64%
The Gallery Collection + The Winter Offensive Collection
Mil-Spec Grade
+4 $ +48.9%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
13 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Cobalt Halftone (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Gallery Collection + The Spectrum 2 Collection
Restricted
+4 $ +28.3%
invest 15 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.061249
Return after fees
19 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 76%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+4 $ +117.6%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.058333
Return after fees
8 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Gallery Collection + The Phoenix Collection
Mil-Spec Grade
+4 $ +51.1%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
12 $
Float
0.0000–0.0038 +3
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ Negev | Terrain (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 76%
The Chroma 2 Collection + The Gallery Collection
Mil-Spec Grade
+4 $ +79.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
9 $
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Wildfire Collection
Classified
+4 $ +4.6%
invest 87 $assemble: ≈ won't work
float premium: at least 117 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.109374
Return after fees
91 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); AWP | Elite Build (Field-Tested): buy 0.1500–0.1621 (3% of this wear's listings)

chance 80%
The Chroma 2 Collection + The Gallery Collection
Classified
+4 $ +3.4%
invest 116 $assemble: ≈ won't work
float premium: at least 162 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Neon Rider (Field-Tested)
Best outcome
float up to 0.170999
Return after fees
120 $
Float
0.1500–0.1739 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

StatTrak™ FAMAS | Djinn (Well-Worn): buy 0.3800–0.3872 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Well-Worn): buy 0.3800–0.3872 (10% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1739 (under 1% of this wear's listings)

chance 64%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+4 $ +126.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
7 $
Float
0.1500–0.1640 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Gallery Collection + The Horizon Collection
Classified
+4 $ +5.2%
invest 75 $assemble: ≈ won't work
float premium: at least 91 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
78 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
4

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 74%
The Gallery Collection + The Horizon Collection
Mil-Spec Grade
+4 $ +49.9%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
12 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ AUG | Amber Slipstream (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Recoil Collection
Classified
+4 $ +9.1%
invest 42 $assemble: ≈ won't work
float premium: at least 59 $
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.105409
Return after fees
46 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
73
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

chance 98%
The Gallery Collection + The Prisma 2 Collection
Mil-Spec Grade
+4 $ +84.2%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
8 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Distressed (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Bone Forged (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 15%
The Gallery Collection + The Recoil Collection
Classified
+4 $ +6.7%
invest 54 $assemble: ≈ won't work
float premium: at least 68 $
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 56%
The Gallery Collection + The Spectrum Collection
Mil-Spec Grade
+4 $ +55.9%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
10 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ P250 | Ripple (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Gallery Collection + The Snakebite Collection
Mil-Spec Grade
+3 $ +39.0%
invest 9 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.054123
Return after fees
12 $
Float
0.0000–0.0048 +3
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Gallery Collection + The Glove Collection
Mil-Spec Grade
+3 $ +41.6%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
11 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ MAG-7 | Sonar (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Breakout Collection + The Gallery Collection
Mil-Spec Grade
+3 $ +47.3%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
10 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ UMP-45 | Labyrinth (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Glove Collection
Classified
+3 $ +3.1%
invest 104 $assemble: ≈ won't work
float premium: at least 134 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SSG 08 | Dragonfire (Factory New)
Best outcome
float up to 0.058594
Return after fees
107 $
Float
0.0700–0.0772 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1707 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings)

chance 97%
The Gallery Collection + The Genesis Collection
Restricted
+3 $ +39.4%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
rare inputs
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Dual Berettas | Angel Eyes (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
+ The eSports 2014 Summer Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
80.22 88.01 +7.79 +9.7% 50%
≤ 0.0749+2
Classified
→float up to 0.069999
1 2 8
The Gallery Collection
+ The Spectrum Collection
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
84.60 92.18 +7.57 +9.0% 55%
≤ 0.0062+2
Classified
→float up to 0.052735
1 4 19
The 2018 Nuke Collection
+ The Gallery Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.60 12.96 +7.36 +131.3% 40%
≤ 0.0047+2
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Gallery Collection
+ The Overpass 2024 Collection
float premium: at least 116 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
85.47 92.82 +7.35 +8.6% 55%
≤ 0.0762+2
Classified
→float up to 0.069999
1 3 19
The Gallery Collection
float premium: at least 111 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
79.32 86.60 +7.29 +9.2% 50%
≤ 0.0786+1
Classified
→float up to 0.069999
1 1 19
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
65.11 72.38 +7.27 +11.2% 30%
≤ 0.0036+2
Classified
→float up to 0.069999
1 5 19
The Fever Collection
+ The Gallery Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.37 19.52 +7.15 +57.8% 100%
≤ 0.0036+2
Restricted
→float up to 0.062999
1 5 6
The Gallery Collection
+ The Prisma 2 Collection
float premium: at least 89 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
72.02 79.15 +7.13 +9.9% 35%
≤ 0.0754+2
Classified
→float up to 0.069999
1 5 19
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 104 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
81.36 88.36 +6.99 +8.6% 60%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 19
The Gallery Collection
+ The Prisma Collection
float premium: at least 5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.76 10.70 +6.93 +184.4% 62%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.069999
1 5 19
The Gallery Collection
+ The Snakebite Collection
float premium: at least 64 $
rare inputs
≈ hard ≈ for 0 contracts
52.44 59.06 +6.61 +12.6% 50%
≤ 0.0747+2
Classified
→float up to 0.069999
1 5 19
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 91 $
≈ hard ≈ for 0 contracts
69.45 75.79 +6.34 +9.1% 60%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 28
The 2018 Nuke Collection
+ The Gallery Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.78 11.69 +5.92 +102.4% 33%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.061141
1 5 26
The Breakout Collection
+ The Gallery Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
91.89 97.74 +5.86 +6.4% 55%
≤ 0.0767+2
Classified
→float up to 0.058594
1 3 19
The Arabesque Collection
+ The Gallery Collection
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.51 100.34 +5.83 +6.2% 55%
≤ 0.0786+2
Classified
→float up to 0.117189
1 4 10
The Fever Collection
+ The Gallery Collection
float premium: at least 89 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
71.17 76.95 +5.78 +8.1% 35%
≤ 0.0754+2
Classified
→float up to 0.069999
1 5 19
The Gallery Collection
+ The Recoil Collection
float premium: at least 76 $
rare inputs
≈ hard ≈ for 0 contracts
62.28 67.81 +5.53 +8.9% 20%
≤ 0.0044+2
Classified
→float up to 0.059732
1 5 19
The Gallery Collection
+ The Snakebite Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.67 13.75 +5.08 +58.5% 48%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Gallery Collection
+ The Vanguard Collection
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.64 14.71 +5.07 +52.6% 58%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.055999
1 5 2
The Gallery Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.13 13.13 +5.00 +61.5% 80%
≤ 0.0759+1
Mil-Spec Grade
→float up to 0.061764
1 1 5
The Gallery Collection
+ The Phoenix Collection
float premium: at least 28 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.68 26.67 +4.99 +23.0% 13%
≤ 0.0037+3
Restricted
→float up to 0.149999
1 5 6
The Gallery Collection
+ The Vanguard Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.93 15.72 +4.80 +43.9% 43%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.047599
1 5 4
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.08 18.77 +4.69 +33.3% 30%
≤ 0.0080+2
Restricted
→float up to 0.069999
1 5 32
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.78 9.26 +4.48 +93.8% 38%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Falchion Collection
+ The Gallery Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.10 12.58 +4.48 +55.3% 74%
≤ 0.0759+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Gallery Collection
+ The Revolution Collection
float premium: at least 53 $
rare inputs
≈ hard ≈ for 0 contracts
37.21 41.67 +4.46 +12.0% 50%
≤ 0.1655+2
Classified
→float up to 0.111997
1 5 73
The Gallery Collection
+ The eSports 2013 Winter Collection
float premium: at least 14 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.49 14.90 +4.41 +42.1% 64%
≤ 0.0050+2
Mil-Spec Grade
→float up to 0.051294
1 5 4
The Chroma Collection
+ The Gallery Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.33 12.71 +4.37 +52.5% 74%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.061764
1 5 4
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.55 10.92 +4.37 +66.7% 80%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.052499
1 5 5
The Gallery Collection
+ The Revolver Case Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.12 12.48 +4.35 +53.6% 74%
≤ 0.0755+1
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Fracture Collection
+ The Gallery Collection
float premium: at least 80 $
≈ hard ≈ for 0 contracts
58.27 62.60 +4.33 +7.4% 20%
≤ 0.0046+2
Classified
→float up to 0.059732
1 5 19
The Gallery Collection
+ The Winter Offensive Collection
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.74 13.01 +4.27 +48.9% 64%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.061764
1 5 2
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.82 19.01 +4.19 +28.3% 30%
≤ 0.0062+2
Restricted
→float up to 0.061249
1 5 6
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.49 7.60 +4.11 +117.6% 76%
≤ 0.0752+2
Mil-Spec Grade
→float up to 0.058333
1 5 5
The Gallery Collection
+ The Phoenix Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.92 11.97 +4.04 +51.1% 78%
≤ 0.0038+3
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.05 9.07 +4.02 +79.5% 76%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.052499
1 5 5
The Gallery Collection
+ The Wildfire Collection
float premium: at least 117 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
86.76 90.75 +4.00 +4.6% 50%
≤ 0.0742+2
Classified
→float up to 0.109374
1 2 2
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 162 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
116.44 120.38 +3.95 +3.4% 80%
≤ 0.1739+2
Classified
→float up to 0.170999
1 2 7
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.12 7.07 +3.95 +126.6% 64%
≤ 0.1640+1
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Gallery Collection
+ The Horizon Collection
float premium: at least 91 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
74.58 78.48 +3.90 +5.2% 35%
≤ 0.0754+2
Classified
→float up to 0.069999
1 4 19
The Gallery Collection
+ The Horizon Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.75 11.61 +3.87 +49.9% 74%
≤ 0.0047+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Gallery Collection
+ The Recoil Collection
float premium: at least 59 $
≈ hard ≈ for 0 contracts
41.95 45.79 +3.84 +9.1% 50%
≤ 0.1625+2
Classified
→float up to 0.105409
1 5 73
The Gallery Collection
+ The Prisma 2 Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.48 8.25 +3.77 +84.2% 98%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.052499
1 5 5
The Gallery Collection
+ The Recoil Collection
float premium: at least 68 $
≈ hard ≈ for 0 contracts
54.31 57.92 +3.62 +6.7% 15%
≤ 0.0746+2
Classified
→float up to 0.069999
1 5 19
The Gallery Collection
+ The Spectrum Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.37 9.93 +3.56 +55.9% 56%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Gallery Collection
+ The Snakebite Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.68 12.07 +3.39 +39.0% 56%
≤ 0.0048+3
Mil-Spec Grade
→float up to 0.054123
1 5 5
The Gallery Collection
+ The Glove Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.95 11.26 +3.31 +41.6% 62%
≤ 0.0044+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Breakout Collection
+ The Gallery Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.95 10.23 +3.28 +47.3% 56%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Gallery Collection
+ The Glove Collection
float premium: at least 134 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
104.14 107.41 +3.27 +3.1% 55%
≤ 0.0772+2
Classified
→float up to 0.058594
1 1 7
The Gallery Collection
+ The Genesis Collection
float premium: at least 12 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.28 11.54 +3.26 +39.4% 97%
≤ 0.0753+2
Restricted
→float up to 0.149999
1 5 50
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work