Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +3$ The Gallery Collection · +24% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 569. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
9 434
11 810
6 133
4 356
2 167
823
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Gallery Collection rare inputs +3 $+24.3%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 67%
The Danger Zone Collection + The Gallery Collection
Restricted
+3 $ +33.7%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam StatTrak™ P250 | Epicenter (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.1500–0.1654 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1654 (0% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1654 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Boreal Collection + The Gallery Collection
Restricted
+3 $ +34.9%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.0700–0.0760 +2
Lots that fit
less than 1%
Sales per week
147
Ways to assemble
5

M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1673 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gallery Collection + The Kilowatt Collection
Restricted
+3 $ +28.6%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
14 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Genesis Collection
Classified
+3 $ +3.8%
invest 83 $assemble: ≈ won't work
float premium: at least 104 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
86 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

P250 | Epicenter (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

chance 70%
The Fever Collection + The Gallery Collection
Restricted
+3 $ +29.3%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
14 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gallery Collection + The Gamma Collection
Restricted
+3 $ +15.1%
invest 21 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
24 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
4

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1621 (4% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Gallery Collection + The Spectrum 2 Collection
Mil-Spec Grade
+3 $ +64.1%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
7 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Morris (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ SCAR-20 | Jungle Slipstream (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+3 $ +91.0%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.1500–0.1615 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gallery Collection + The Prisma 2 Collection
Restricted
+3 $ +23.7%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
15 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings); StatTrak™ Sawed-Off | Apocalypto (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Enforcer (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+3 $ +92.7%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.065508
Return after fees
6 $
Float
0.1500–0.1622 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Gallery Collection
Restricted
+3 $ +26.9%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
5

MP7 | Amberline (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gallery Collection + The Sport & Field Collection
Mil-Spec Grade
+3 $ +61.8%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Five-SeveN | Heat Treated (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0059 +2
Lots that fit
0%
Sales per week
14
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Nova | Yorkshire (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Gallery Collection + The Shattered Web Collection
Mil-Spec Grade
+3 $ +46.3%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); M249 | Warbird (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+3 $ +4.3%
invest 62 $assemble: ≈ won't work
float doesn't matter
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Battle-Scarred)
Best outcome
float up to 0.472630
Return after fees
64 $
Float
any listing will do
Lots that fit
100%
Sales per week
8
Ways to assemble
1
chance 52%
The 2018 Inferno Collection + The Gallery Collection
Mil-Spec Grade
+3 $ +51.7%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
pricier variants exist
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.017499
Return after fees
8 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
27
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Chroma 2 Collection + The Gallery Collection
Mil-Spec Grade
+2 $ +48.9%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.065508
Return after fees
8 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Gallery Collection + The Safehouse Collection
Mil-Spec Grade
+2 $ +33.5%
invest 7 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs
→ Steam M4A1-S | Nitro (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0059 +1
Lots that fit
≈2%
Sales per week
27
Ways to assemble
5

SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fracture Collection + The Gallery Collection
Mil-Spec Grade
+2 $ +90.5%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ P90 | Freight (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Gallery Collection
Restricted
+2 $ +16.4%
invest 14 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.083999
Return after fees
17 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0751 (2% of this wear's listings); StatTrak™ MAC-10 | Allure (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1647 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Gallery Collection + The Kilowatt Collection
Restricted
+2 $ +23.4%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam StatTrak™ M4A1-S | Black Lotus (Minimal Wear)
Best outcome
float up to 0.131249
Return after fees
12 $
Float
0.1500–0.1621 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Snakebite Collection
Classified
+2 $ +5.0%
invest 45 $assemble: ≈ won't work
float premium: at least 54 $
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
47 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
55
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); XM1014 | XOXO (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (1% of this wear's listings)

chance 40%
The Gallery Collection + The Recoil Collection
Restricted
+2 $ +13.9%
invest 16 $assemble: ≈ won't work
float premium: at least 19 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Ice Coaled (Factory New)
Best outcome
float up to 0.067374
Return after fees
18 $
Float
0.0000–0.0072 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1737 (2% of this wear's listings); StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0782 (under 1% of this wear's listings); StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings)

chance 60%
The Gallery Collection + The Train 2025 Collection
Classified
+2 $ +2.3%
invest 97 $assemble: ≈ won't work
float premium: at least 135 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
99 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
4

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

chance 50%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +36.6%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
8 $
Float
0.0700–0.0759 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Falchion Collection + The Gallery Collection
Restricted
+2 $ +25.3%
invest 9 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
11 $
Float
0.1500–0.1634 +2
Lots that fit
less than 1%
Sales per week
40
Ways to assemble
5

P2000 | Handgun (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Sport & Field Collection
Classified
+2 $ +2.4%
invest 92 $assemble: ≈ won't work
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Fade (Factory New)
Best outcome
float up to 0.009375
Return after fees
94 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); Galil AR | Rainbow Spoon (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

chance 80%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +42.2%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
7 $
Float
0.0000–0.0055 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ G3SG1 | Ventilator (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Gallery Collection + The Kilowatt Collection
Restricted
+2 $ +21.5%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1655 (2% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Fracture Collection + The Gallery Collection
Mil-Spec Grade
+2 $ +66.2%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
5 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ P90 | Freight (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); StatTrak™ SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Anubis Collection + The Gallery Collection
Mil-Spec Grade
+2 $ +39.4%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Souvenir Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection
Mil-Spec Grade
+2 $ +65.1%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
5 $
Float
0.1500–0.1626 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Falchion Collection + The Gallery Collection
Restricted
+2 $ +21.1%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.027999
Return after fees
12 $
Float
0.1500–0.1639 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P2000 | Handgun (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Gallery Collection
Restricted
+2 $ +28.3%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam StatTrak™ P250 | Epicenter (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
9 $
Float
0.1500–0.1618 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ MAC-10 | Allure (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1618 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gallery Collection + The Kilowatt Collection
Restricted
+2 $ +21.7%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam StatTrak™ M4A1-S | Black Lotus (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.1500–0.1674 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
4

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1674 (2% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Boreal Collection + The Gallery Collection
Restricted
+2 $ +21.2%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.140624
Return after fees
12 $
Float
0.0700–0.0759 +2
Lots that fit
less than 1%
Sales per week
64
Ways to assemble
5

M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The Gallery Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +45.5%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.137411
Return after fees
7 $
Float
0.0000–0.0035 +3
Lots that fit
0%
Sales per week
27
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Gallery Collection + The Shadow Collection
Mil-Spec Grade
+2 $ +59.6%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ Galil AR | Stone Cold (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.1500–0.1626 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Green Marine (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +57.6%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ USP-S | Guardian (Factory New)
Best outcome
float up to 0.067058
Return after fees
5 $
Float
0.1500–0.1628 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ UMP-45 | Corporal (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Danger Zone Collection + The Gallery Collection
Restricted
+2 $ +21.1%
invest 9 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
4

USP-S | Flashback (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 80%
The Chroma 3 Collection + The Gallery Collection
Mil-Spec Grade
+2 $ +82.9%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
4 $
Float
0.1500–0.1617 +1
Lots that fit
unknown
Sales per week
17
Ways to assemble
5

StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4779; StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Winter Offensive Collection
Mil-Spec Grade
+2 $ +47.6%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Pulse (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Cobalt Halftone (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Gallery Collection + The Prisma Collection
Mil-Spec Grade
+2 $ +50.3%
invest 4 $assemble: ≈ won't work
float premium: at least 4 $
→ Steam Desert Eagle | Light Rail (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0700–0.0743 +2
Lots that fit
0%
Sales per week
27
Ways to assemble
5

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Gallery Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +57.7%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
5 $
Float
0.1500–0.1626 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Survivalist (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Gallery Collection + The Genesis Collection
Mil-Spec Grade
+2 $ +60.3%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Caged (Field-Tested): buy 0.1500–0.1683 (3% of this wear's listings); StatTrak™ SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Gallery Collection
Restricted
+2 $ +25.1%
invest 7 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Field-Tested)
Best outcome
float up to 0.179999
Return after fees
9 $
Float
0.1500–0.1621 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
4

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ MAC-10 | Allure (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+2 $ +43.4%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam StatTrak™ M4A1-S | Basilisk (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
6 $
Float
0.1500–0.1620 +2
Lots that fit
less than 1%
Sales per week
13
Ways to assemble
4

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 76%
The Gallery Collection + The Prisma Collection
Mil-Spec Grade
+2 $ +53.3%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
5 $
Float
0.1500–0.1626 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ MAC-10 | Whitefish (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gallery Collection + The Snakebite Collection
Restricted
+2 $ +18.1%
invest 10 $assemble: ≈ won't work
float premium: at least 12 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
11 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1621 (2% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 82%
The Fever Collection + The Gallery Collection
Mil-Spec Grade
+2 $ +50.4%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ XM1014 | Mockingbird (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 81%
The Gallery Collection + The Revolver Case Collection
Mil-Spec Grade
+2 $ +42.5%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Retrobution (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

AUG | Luxe Trim (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.67 12.92 +3.26 +33.7% 67%
≤ 0.1654+1
Restricted
→float up to 0.149999
1 5 7
The Boreal Collection
+ The Gallery Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.24 12.47 +3.22 +34.9% 90%
≤ 0.0760+2
Restricted
→float up to 0.149999
1 5 147
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.22 14.43 +3.21 +28.6% 70%
≤ 0.0742+2
Restricted
→float up to 0.134999
1 5 7
The Gallery Collection
+ The Genesis Collection
float premium: at least 104 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
83.13 86.33 +3.20 +3.8% 50%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 19
The Fever Collection
+ The Gallery Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.83 14.00 +3.18 +29.3% 70%
≤ 0.0742+2
Restricted
→float up to 0.134999
1 5 7
The Gallery Collection
+ The Gamma Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.82 23.97 +3.15 +15.1% 33%
≤ 0.0742+2
Restricted
→float up to 0.149999
1 4 6
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.53 7.43 +2.90 +64.1% 44%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.15 6.02 +2.87 +91.0% 70%
≤ 0.1615+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Gallery Collection
+ The Prisma 2 Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.08 14.94 +2.86 +23.7% 70%
≤ 0.0742+2
Restricted
→float up to 0.134999
1 5 7
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.07 5.92 +2.85 +92.7% 64%
≤ 0.1622+2
Mil-Spec Grade
→float up to 0.065508
1 5 5
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.41 13.21 +2.80 +26.9% 33%
≤ 0.0744+1
Restricted
→float up to 0.149999
1 5 50
The Gallery Collection
+ The Sport & Field Collection
float premium: at least 6 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.44 7.18 +2.74 +61.8% 65%
≤ 0.0059+2
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Gallery Collection
+ The Shattered Web Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.88 8.60 +2.72 +46.3% 36%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Dreams & Nightmares Collection
+ The Gallery Collection
float doesn't matter
rare inputs
≈ hard ≈ for 0 contracts
61.60 64.24 +2.64 +4.3% 95%
any lot
Classified
→float up to 0.472630
1 1 8
The 2018 Inferno Collection
+ The Gallery Collection
float premium: at least 6 $
pricier variants exist
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.95 7.51 +2.56 +51.7% 52%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.017499
1 5 27
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.07 7.55 +2.48 +48.9% 65%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.065508
1 5 5
The Gallery Collection
+ The Safehouse Collection
float premium: at least 11 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.38 9.85 +2.47 +33.5% 84%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 27
The Fracture Collection
+ The Gallery Collection
float premium: at least 3 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.62 4.99 +2.37 +90.5% 100%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.052499
1 5 5
The Fracture Collection
+ The Gallery Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.23 16.56 +2.34 +16.4% 70%
≤ 0.0751+2
Restricted
→float up to 0.083999
1 2 7
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.69 11.96 +2.27 +23.4% 37%
≤ 0.1621+2
Restricted
→float up to 0.131249
1 5 7
The Gallery Collection
+ The Snakebite Collection
float premium: at least 54 $
rare inputs
≈ hard ≈ for 0 contracts
44.92 47.17 +2.25 +5.0% 50%
≤ 0.0745+2
Classified
→float up to 0.089598
1 2 55
The Gallery Collection
+ The Recoil Collection
float premium: at least 19 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
15.99 18.22 +2.23 +13.9% 40%
≤ 0.0072+2
Restricted
→float up to 0.067374
1 4 0
The Gallery Collection
+ The Train 2025 Collection
float premium: at least 135 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
97.06 99.28 +2.22 +2.3% 60%
≤ 0.0749+2
Classified
→float up to 0.149999
1 4 14
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.04 8.26 +2.21 +36.6% 50%
≤ 0.0759+2
Mil-Spec Grade
→float up to 0.061764
1 5 2
The Falchion Collection
+ The Gallery Collection
float premium: at least 11 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.70 10.90 +2.20 +25.3% 33%
≤ 0.1634+2
Restricted
→float up to 0.047999
1 5 40
The Gallery Collection
+ The Sport & Field Collection
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
92.26 94.47 +2.20 +2.4% 55%
≤ 0.0752+2
Classified
→float up to 0.009375
1 1 19
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.22 7.42 +2.20 +42.2% 80%
≤ 0.0055+2
Mil-Spec Grade
→float up to 0.052499
1 5 1
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.17 12.36 +2.19 +21.5% 37%
≤ 0.0753+2
Restricted
→float up to 0.149999
1 5 7
The Fracture Collection
+ The Gallery Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.21 5.33 +2.12 +66.2% 44%
≤ 0.0049+2
Mil-Spec Grade
→float up to 0.061764
1 5 5
The Anubis Collection
+ The Gallery Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.36 7.47 +2.11 +39.4% 28%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 5 4
The Gallery Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.24 5.35 +2.11 +65.1% 80%
≤ 0.1626+1
Mil-Spec Grade
→float up to 0.132352
1 1 17
The Falchion Collection
+ The Gallery Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.95 12.05 +2.10 +21.1% 37%
≤ 0.1639+2
Restricted
→float up to 0.027999
1 5 6
The Fracture Collection
+ The Gallery Collection
float premium: at least 10 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.36 9.44 +2.08 +28.3% 70%
≤ 0.1618+2
Restricted
→float up to 0.149999
1 5 7
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.57 11.65 +2.08 +21.7% 33%
≤ 0.1674+2
Restricted
→float up to 0.149999
1 4 25
The Boreal Collection
+ The Gallery Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.75 11.83 +2.07 +21.2% 80%
≤ 0.0759+2
Restricted
→float up to 0.140624
1 5 64
The Gallery Collection
+ The Train 2025 Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.52 6.57 +2.05 +45.5% 58%
≤ 0.0035+3
Mil-Spec Grade
→float up to 0.137411
1 5 27
The Gallery Collection
+ The Shadow Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.35 5.35 +2.00 +59.6% 77%
≤ 0.1626+1
Mil-Spec Grade
→float up to 0.149999
1 5 12
The Gallery Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.46 5.46 +1.99 +57.6% 82%
≤ 0.1628+2
Mil-Spec Grade
→float up to 0.067058
1 5 17
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 14 $
rare inputs
≈ hard ≈ for 0 contracts
9.34 11.32 +1.98 +21.1% 33%
≤ 0.0745+2
Restricted
→float up to 0.069999
1 4 50
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.36 4.32 +1.96 +82.9% 80%
≤ 0.1617+1
Mil-Spec Grade
→float up to 0.112499
1 5 17
The Gallery Collection
+ The Winter Offensive Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.06 6.00 +1.93 +47.6% 82%
≤ 0.1630+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Gallery Collection
+ The Prisma Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.82 5.74 +1.92 +50.3% 68%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.069999
1 5 27
The Gallery Collection
+ The Horizon Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.32 5.24 +1.92 +57.7% 78%
≤ 0.1626+2
Mil-Spec Grade
→float up to 0.132352
1 5 17
The Gallery Collection
+ The Genesis Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.15 5.05 +1.90 +60.3% 44%
≤ 0.0763+2
Mil-Spec Grade
→float up to 0.149999
1 5 17
The Fracture Collection
+ The Gallery Collection
float premium: at least 11 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.30 9.13 +1.83 +25.1% 70%
≤ 0.1621+2
Restricted
→float up to 0.179999
1 4 25
The Gallery Collection
+ The Vanguard Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.18 5.99 +1.81 +43.4% 80%
≤ 0.1620+2
Mil-Spec Grade
→float up to 0.119999
1 4 13
The Gallery Collection
+ The Prisma Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.31 5.08 +1.76 +53.3% 76%
≤ 0.1626+2
Mil-Spec Grade
→float up to 0.132352
1 5 17
The Gallery Collection
+ The Snakebite Collection
float premium: at least 12 $
rare inputs
≈ hard ≈ for 0 contracts
9.72 11.47 +1.76 +18.1% 70%
≤ 0.0742+2
Restricted
→float up to 0.134999
1 5 7
The Fever Collection
+ The Gallery Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.48 5.24 +1.75 +50.4% 82%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.052499
1 5 5
The Gallery Collection
+ The Revolver Case Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.11 5.86 +1.75 +42.5% 81%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 10
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work