Crafts
prices from 24.10 13:23 MSK, older than a day
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +3$ The Gallery Collection · +24% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 569. Hidden: “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
9 434
11 810
6 133
4 356
2 167
823
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Gallery Collection rare inputs +3 $+24.3%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 72%
The Gallery Collection + The Train 2025 Collection
Mil-Spec Grade
+1 $ +29.1%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.142104
Return after fees
6 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
29
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gallery Collection + The Overpass 2024 Collection
Mil-Spec Grade
+1 $ +29.0%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam M4A4 | Turbine (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0040 +3
Lots that fit
0%
Sales per week
27
Ways to assemble
5

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); MAC-10 | Pipsqueak (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 88%
The Gallery Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +56.5%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
88
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); SSG 08 | Blush Pour (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +29.5%
invest 4 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam M4A4 | Turbine (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0761 +1
Lots that fit
0%
Sales per week
14
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); AUG | Amber Slipstream (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +29.5%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
5 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); StatTrak™ AUG | Amber Slipstream (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection
Mil-Spec Grade
+1 $ +30.6%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam M4A4 | Turbine (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0759 +1
Lots that fit
0%
Sales per week
27
Ways to assemble
1

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Wildfire Collection
Mil-Spec Grade
+1 $ +28.1%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Valence (Minimal Wear)
Best outcome
float up to 0.124444
Return after fees
6 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Photic Zone (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Shadow Collection
Restricted
+1 $ +9.6%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
rare inputs
→ Steam AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
14 $
Float
0.0700–0.0759 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

chance 28%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +26.1%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.057646
Return after fees
6 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); P90 | Cocoa Rampage (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The Falchion Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +16.6%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ Nova | Ranger (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

chance 75%
The Gallery Collection + The Revolver Case Collection
Mil-Spec Grade
+1 $ +26.6%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Negev | Power Loader (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.0700–0.0744 +3
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Yorick (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Crimson Web (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The CS20 Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +41.9%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
4 $
Float
0.1500–0.1626 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

StatTrak™ MAC-10 | Classic Crate (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Chroma 2 Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +34.9%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.1500–0.1664 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

StatTrak™ Sawed-Off | Origami (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Bank Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +22.2%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam AK-47 | Emerald Pinstripe (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0048 +3
Lots that fit
0%
Sales per week
27
Ways to assemble
5

CZ75-Auto | Tuxedo (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); CZ75-Auto | Tuxedo (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

chance 80%
The Gallery Collection + The Shadow Collection
Mil-Spec Grade
+1 $ +27.0%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam StatTrak™ Galil AR | Stone Cold (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
5 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 88%
The Gallery Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +49.7%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
3 $
Float
0.0700–0.0740 +1
Lots that fit
0%
Sales per week
88
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +31.9%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
5 $
Float
0.1500–0.1624 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 88%
The Gallery Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +46.4%
invest 2 $assemble: ≈ won't work
float premium: at least 4 $
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
4 $
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
88
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Gallery Collection + The Genesis Collection
Classified
+1 $ +1.7%
invest 65 $assemble: ≈ won't work
float premium: at least 83 $
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
66 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

chance 94%
The Achroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +61.8%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.1500–0.1617 +1
Lots that fit
less than 1%
Sales per week
88
Ways to assemble
4

AUG | Creep (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); AUG | Luxe Trim (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Operation Riptide Collection
Classified
+1 $ +1.2%
invest 93 $assemble: ≈ won't work
float premium: at least 123 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Minimal Wear)
Best outcome
float up to 0.076173
Return after fees
94 $
Float
0.0700–0.0786 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1749 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1749 (under 1% of this wear's listings)

chance 90%
The Fever Collection + The Gallery Collection
Classified
+1 $ +2.6%
invest 42 $assemble: ≈ won't work
float doesn't matter
→ Steam FAMAS | Bad Trip (Battle-Scarred)
Best outcome
float up to 0.999999
Return after fees
43 $
Float
0.4500–0.9999 +1
Lots that fit
100%
Sales per week
30
Ways to assemble
2

UMP-45 | K.O. Factory (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); UMP-45 | Neo-Noir (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 62%
The Gallery Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +30.1%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
5 $
Float
0.1500–0.1632 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +25.4%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.111702
Return after fees
5 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
3

StatTrak™ XM1014 | Quicksilver (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 26%
The Gallery Collection + The Wildfire Collection
Mil-Spec Grade
+1 $ +23.1%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam FAMAS | Valence (Factory New)
Best outcome
float up to 0.065882
Return after fees
6 $
Float
0.0000–0.0081 +2
Lots that fit
0%
Sales per week
15
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); SSG 08 | Necropos (Field-Tested): buy 0.1500–0.1769 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Gallery Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +22.0%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
6 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

chance 46%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +22.4%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 26%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+1 $ +20.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.055999
Return after fees
6 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

AUG | Luxe Trim (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 50%
The Gallery Collection + The Shadow Collection
Classified
+1 $ +1.2%
invest 86 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
3

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 72%
The Gallery Collection + The Italy Collection
Mil-Spec Grade
+1 $ +27.0%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam M4A4 | Turbine (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
27
Ways to assemble
4

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Sawed-Off | Full Stop (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Chroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +22.6%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Desert Eagle | Naga (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
14
Ways to assemble
5

XM1014 | Quicksilver (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

chance 90%
The Chroma 3 Collection + The Gallery Collection
Classified
+1 $ +0.9%
invest 119 $assemble: ≈ won't work
float premium: at least 179 $
rare inputs
→ Steam PP-Bizon | Judgement of Anubis (Field-Tested)
Best outcome
float up to 0.191919
Return after fees
120 $
Float
0.1500–0.1628 +2
Lots that fit
unknown
Sales per week
37
Ways to assemble
1

P250 | Asiimov (Battle-Scarred): buy 0.4500–0.4807; P250 | Asiimov (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3839 (1% of this wear's listings)

chance 33%
The Dead Hand Collection + The Gallery Collection
Restricted
+1 $ +8.4%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
13 $
Float
0.1500–0.1652 +1
Lots that fit
1%
Sales per week
25
Ways to assemble
5

StatTrak™ MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4864 (1% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1652 (2% of this wear's listings)

chance 64%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +37.5%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.079545
Return after fees
4 $
Float
0.1500–0.1620 +3
Lots that fit
0%
Sales per week
12
Ways to assemble
5

StatTrak™ Sawed-Off | Black Sand (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 3 Collection + The Gallery Collection
Classified
+1 $ +1.2%
invest 85 $assemble: ≈ won't work
float premium: at least 111 $
rare inputs
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.069999
Return after fees
86 $
Float
0.1500–0.1677 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1677 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1677 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1677 (under 1% of this wear's listings)

chance 84%
The Gallery Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +36.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.131017
Return after fees
4 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
88
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection
Mil-Spec Grade
+1 $ +30.9%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.1500–0.1650 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gallery Collection + The Shattered Web Collection
Mil-Spec Grade
+1 $ +19.4%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Rat Rod (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ M249 | Warbird (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+1 $ +18.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam StatTrak™ M4A1-S | Basilisk (Minimal Wear)
Best outcome
float up to 0.101999
Return after fees
6 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ G3SG1 | Murky (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Clutch Collection + The Gallery Collection
Classified
+1 $ +2.1%
invest 44 $assemble: ≈ won't work
float premium: at least 61 $
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.099553
Return after fees
45 $
Float
0.1500–0.1666 +1
Lots that fit
less than 1%
Sales per week
73
Ways to assemble
4

USP-S | Cortex (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

chance 51%
The Achroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +45.3%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
3 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
88
Ways to assemble
5

AUG | Creep (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); P90 | Aeolian Light (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The Falchion Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +20.1%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam P2000 | Handgun (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0059 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

Nova | Ranger (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); UMP-45 | Riot (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

chance 60%
The Gallery Collection + The Spy Tech Collection
Mil-Spec Grade
+1 $ +22.5%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
→ Steam AWP | Black Box (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0749 +2
Lots that fit
0%
Sales per week
88
Ways to assemble
5

AUG | Luxe Trim (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); R8 Revolver | Monarch (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +20.4%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0753 +2
Lots that fit
0%
Sales per week
13
Ways to assemble
5

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

chance 41%
The Ascent Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +34.0%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
88
Ways to assemble
5

P2000 | Royal Baroque (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gallery Collection + The Recoil Collection
Mil-Spec Grade
+1 $ +28.2%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); StatTrak™ MAC-10 | Monkeyflage (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ Galil AR | Destroyer (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +35.3%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
3 $
Float
0.1500–0.1622 +3
Lots that fit
0%
Sales per week
17
Ways to assemble
5

StatTrak™ Sawed-Off | Black Sand (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 74%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+1 $ +22.2%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam M4A4 | Turbine (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
27
Ways to assemble
3

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); P90 | Grim (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 46%
The Chroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +18.6%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Malachite (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ XM1014 | Quicksilver (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 41%
The Ascent Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +31.7%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
88
Ways to assemble
5

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
+ The Train 2025 Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.27 5.51 +1.24 +29.1% 72%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.142104
1 5 29
The Gallery Collection
+ The Overpass 2024 Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.26 5.49 +1.23 +29.0% 90%
≤ 0.0040+3
Mil-Spec Grade
→float up to 0.069999
1 5 27
The Gallery Collection
+ The Radiant Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.18 3.41 +1.23 +56.5% 88%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.149999
1 5 88
The Gallery Collection
+ The Horizon Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.14 5.37 +1.22 +29.5% 82%
≤ 0.0761+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Gallery Collection
+ The Horizon Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.13 5.35 +1.22 +29.5% 82%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.112499
1 5 17
The Gallery Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.98 5.19 +1.22 +30.6% 80%
≤ 0.0759+1
Mil-Spec Grade
→float up to 0.069999
1 1 27
The Gallery Collection
+ The Wildfire Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.31 5.52 +1.21 +28.1% 82%
≤ 0.0750+2
Mil-Spec Grade
→float up to 0.124444
1 5 5
The Gallery Collection
+ The Shadow Collection
float premium: at least 17 $
rare inputs
≈ hard ≈ for 0 contracts
12.61 13.81 +1.21 +9.6% 40%
≤ 0.0759+2
Restricted
→float up to 0.149999
1 5 17
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.62 5.82 +1.21 +26.1% 28%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.057646
1 5 2
The Falchion Collection
+ The Gallery Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
7.26 8.46 +1.20 +16.6% 32%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Gallery Collection
+ The Revolver Case Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.51 5.71 +1.20 +26.6% 75%
≤ 0.0744+3
Mil-Spec Grade
→float up to 0.149999
1 5 5
The CS20 Collection
+ The Gallery Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.79 3.96 +1.17 +41.9% 48%
≤ 0.1626+2
Mil-Spec Grade
→float up to 0.132352
1 5 6
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.31 4.47 +1.15 +34.9% 56%
≤ 0.1664+2
Mil-Spec Grade
→float up to 0.140376
1 4 17
The Bank Collection
+ The Gallery Collection
float premium: at least 7 $
rare inputs
≈ hard ≈ for 0 contracts
5.19 6.34 +1.15 +22.2% 36%
≤ 0.0048+3
Mil-Spec Grade
→float up to 0.069999
1 5 27
The Gallery Collection
+ The Shadow Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.27 5.42 +1.15 +27.0% 80%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.134999
1 5 11
The Gallery Collection
+ The Radiant Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.32 3.47 +1.15 +49.7% 88%
≤ 0.0740+1
Mil-Spec Grade
→float up to 0.140376
1 5 88
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.59 4.73 +1.15 +31.9% 64%
≤ 0.1624+2
Mil-Spec Grade
→float up to 0.140376
1 4 2
The Gallery Collection
+ The Harlequin Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.46 3.61 +1.14 +46.4% 88%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.139999
1 5 88
The Gallery Collection
+ The Genesis Collection
float premium: at least 83 $
rare inputs
≈ hard ≈ for 0 contracts
65.04 66.17 +1.13 +1.7% 75%
≤ 0.0749+2
Classified
→float up to 0.149999
1 5 42
The Achroma Collection
+ The Gallery Collection
float premium: at least 2 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.82 2.94 +1.12 +61.8% 94%
≤ 0.1617+1
Mil-Spec Grade
→float up to 0.149999
1 4 88
The Gallery Collection
+ The Operation Riptide Collection
float premium: at least 123 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
92.74 93.86 +1.12 +1.2% 50%
≤ 0.0786+2
Classified
→float up to 0.076173
1 1 5
The Fever Collection
+ The Gallery Collection
float doesn't matter
≈ hard ≈ for 0 contracts
42.24 43.36 +1.11 +2.6% 90%
≤ 0.9999+1
Classified
→float up to 0.999999
1 2 30
The Gallery Collection
+ The Spectrum Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.68 4.79 +1.11 +30.1% 62%
≤ 0.1632+1
Mil-Spec Grade
→float up to 0.112499
1 5 8
The Chroma Collection
+ The Gallery Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.31 5.40 +1.09 +25.4% 80%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.111702
1 3 5
The Gallery Collection
+ The Wildfire Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.66 5.74 +1.08 +23.1% 26%
≤ 0.0081+2
Mil-Spec Grade
→float up to 0.065882
1 5 15
The Gallery Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
≈ hard ≈ for 0 contracts
4.83 5.89 +1.06 +22.0% 36%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.055555
1 5 7
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.74 5.80 +1.06 +22.4% 46%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.149999
1 5 6
The Gallery Collection
+ The Vanguard Collection
float premium: at least 7 $
rare inputs
≈ hard ≈ for 0 contracts
5.06 6.10 +1.04 +20.5% 26%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.055999
1 5 9
The Gallery Collection
+ The Shadow Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
85.52 86.55 +1.03 +1.2% 50%
≤ 0.0740+2
Classified
→float up to 0.069999
1 3 19
The Gallery Collection
+ The Italy Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.80 4.83 +1.03 +27.0% 72%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.069999
1 4 27
The Chroma Collection
+ The Gallery Collection
float premium: at least 7 $
rare inputs
≈ hard ≈ for 0 contracts
4.52 5.54 +1.02 +22.6% 44%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 179 $
rare inputs
≈ hard ≈ for 0 contracts
118.72 119.74 +1.02 +0.9% 90%
≤ 0.1628+2
Classified
→float up to 0.191919
1 1 37
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 16 $
rare inputs
≈ hard ≈ for 0 contracts
12.13 13.15 +1.02 +8.4% 33%
≤ 0.1652+1
Restricted
→float up to 0.379999
1 5 25
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.66 3.65 +0.99 +37.5% 64%
≤ 0.1620+3
Mil-Spec Grade
→float up to 0.079545
1 5 12
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 111 $
rare inputs
≈ hard ≈ for 0 contracts
84.67 85.66 +0.98 +1.2% 40%
≤ 0.1677+2
Classified
→float up to 0.069999
1 5 22
The Gallery Collection
+ The Harlequin Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.68 3.66 +0.98 +36.6% 84%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.131017
1 5 88
The Gallery Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.10 4.06 +0.96 +30.9% 40%
≤ 0.1650+1
Mil-Spec Grade
→float up to 0.149999
1 1 17
The Gallery Collection
+ The Shattered Web Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.87 5.82 +0.94 +19.4% 46%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.149999
1 5 4
The Gallery Collection
+ The Vanguard Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.09 6.04 +0.94 +18.5% 46%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.101999
1 3 2
The Clutch Collection
+ The Gallery Collection
float premium: at least 61 $
≈ hard ≈ for 0 contracts
43.61 44.54 +0.93 +2.1% 50%
≤ 0.1666+1
Classified
→float up to 0.099553
1 4 73
The Achroma Collection
+ The Gallery Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.05 2.97 +0.93 +45.3% 51%
≤ 0.0751+2
Mil-Spec Grade
→float up to 0.140376
1 5 88
The Falchion Collection
+ The Gallery Collection
float premium: at least 7 $
rare inputs
≈ hard ≈ for 0 contracts
4.59 5.52 +0.92 +20.1% 32%
≤ 0.0059+2
Mil-Spec Grade
→float up to 0.069999
1 5 6
The Gallery Collection
+ The Spy Tech Collection
float premium: at least 5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.10 5.02 +0.92 +22.5% 60%
≤ 0.0749+2
Mil-Spec Grade
→float up to 0.149999
1 5 88
The Gallery Collection
+ The Phoenix Collection
float premium: at least 6 $
≈ hard ≈ for 0 contracts
4.50 5.42 +0.92 +20.4% 50%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.069999
1 5 13
The Ascent Collection
+ The Gallery Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.69 3.61 +0.91 +34.0% 41%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.149999
1 5 88
The Gallery Collection
+ The Recoil Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.23 4.14 +0.91 +28.2% 46%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.052499
1 5 5
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.56 3.46 +0.90 +35.3% 40%
≤ 0.1622+3
Mil-Spec Grade
→float up to 0.132352
1 5 17
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 6 $
≈ hard ≈ for 0 contracts
4.03 4.92 +0.89 +22.2% 74%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.069999
1 3 27
The Chroma Collection
+ The Gallery Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.81 5.71 +0.89 +18.6% 46%
≤ 0.0044+2
Mil-Spec Grade
→float up to 0.069999
1 5 4
The Ascent Collection
+ The Gallery Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.80 3.69 +0.89 +31.7% 41%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.140376
1 5 88
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