Crafts
prices updated 23.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0123 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 357.

Profitable 24 987crafts of 34 125 in the recalculation
Best profit +3$ The Dreams & Nightmares Collection · +5% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 392 every outcome pays off: 908
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 125. Of them the site shows the best: 15 000. Shown in the list below: 538. Hidden: “profit on prices without sales” — 13 172, “profit only from resale” — 230. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 90%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+3 $ +5.3%
invest 58 $assemble: medium
float premium: at least 90 $
rare inputs
→ Steam MP9 | Starlight Protector (Well-Worn)
Best outcome
float up to 0.416155
Return after fees
61 $
Float
0.4500–0.5201 +1
Lots that fit
unknown
Sales per week
45
Ways to assemble
1

MP7 | Abyssal Apparition (Battle-Scarred): buy 0.4500–0.5201; UMP-45 | Neo-Noir (Battle-Scarred): buy 0.4500–0.5201 (8% of this wear's listings)

chance 90%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+3 $ +4.7%
invest 58 $assemble: ≈ easy
float doesn't matter
rare inputs
→ Steam MP9 | Starlight Protector (Battle-Scarred)
Best outcome
float up to 0.799999
Return after fees
60 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
28
Ways to assemble
2

UMP-45 | Neo-Noir (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 70%
The Gallery Collection + The Revolution Collection
Restricted
+2 $ +19.8%
invest 10 $assemble: medium
float premium: at least 12 $
rare inputs
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
12 $
Float
0.0000–0.0350 +1
Lots that fit
≈5%
Sales per week
9
Ways to assemble
2

P90 | Randy Rush (Factory New): buy 0.0000–0.0350 (≈5% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2520 (≈5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Dreams & Nightmares Collection + The Gallery Collection
Restricted
+1 $ +8.6%
invest 13 $assemble: ≈ easy
premium for float: 8 $ (52.8%)
rare inputs
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
14 $
Float
0.0000–0.0362 +1
Lots that fit
≈6%
Sales per week
9
Ways to assemble
2

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0362 (≈6% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0362 (≈6% of this wear's listings)

chance 92%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +35.3%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0045 +2
Lots that fit
≈1%
Sales per week
31
Ways to assemble
2

XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0752 (6% of this wear's listings); XM1014 | Copperflage (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0829 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +34.4%
invest 3 $assemble: ≈ medium
float premium: at least 4 $
rare inputs
→ Steam SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.065508
Return after fees
4 $
Float
0.0000–0.0080 +2
Lots that fit
1%
Sales per week
31
Ways to assemble
2

XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0750 (6% of this wear's listings); XM1014 | Copperflage (Factory New): buy 0.0000–0.0080 (≈2% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0823 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+1 $ +1.6%
invest 57 $assemble: easy
float doesn't matter
rare inputs
→ Steam MP9 | Starlight Protector (Battle-Scarred)
Best outcome
float up to 0.580000
Return after fees
58 $
Float
any listing will do
Lots that fit
100%
Sales per week
14
Ways to assemble
2
chance 94%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +27.7%
invest 1 $assemble: ≈ won't work
float premium: at least 2 $
rare inputs
→ Steam SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
94
Ways to assemble
2

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0743 (5% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0805 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 51%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +21.1%
invest 1 $assemble: ≈ won't work
float premium: at least 2 $
rare inputs
→ Steam SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
2 $
Float
0.0700–0.0738 +2
Lots that fit
less than 1%
Sales per week
94
Ways to assemble
2

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1611 (under 1% of this wear's listings); XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0738 (4% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0805 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +16.2%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
rare inputs
→ Steam SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
2 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
94
Ways to assemble
2

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0741 (4% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0805 (under 1% of this wear's listings)

chance 52%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +6.5%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam MAC-10 | Saibā Oni (Factory New)
Best outcome
float up to 0.068955
Return after fees
3 $
Float
0.0000–0.0041 +2
Lots that fit
≈1%
Sales per week
80
Ways to assemble
2

XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0747 (5% of this wear's listings); XM1014 | Copperflage (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0829 (2% of this wear's listings)

chance 95%
The Gallery Collection + The eSports 2014 Summer Collection
Classified
+283 $ +109.7%
invest 258 $assemble: ≈ won't work
float premium: at least 211 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
541 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Gallery Collection
Classified
+64 $ +60.8%
invest 106 $assemble: ≈ won't work
float premium: at least 156 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
170 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0040 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Gallery Collection
Restricted
+50 $ +279.0%
invest 18 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
67 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (4% of this wear's listings); StatTrak™ P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The eSports 2013 Collection
Mil-Spec Grade
+48 $ +169.6%
invest 28 $assemble: ≈ won't work
float premium: at least 39 $
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
77 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0836 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Gallery Collection
Restricted
+42 $ +263.5%
invest 16 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
58 $
Float
0.1500–0.1615 +1
Lots that fit
2%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (3% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1615 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Gallery Collection
Classified
+39 $ +49.5%
invest 79 $assemble: ≈ won't work
float premium: at least 115 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
118 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Gallery Collection + The Horizon Collection
Restricted
+33 $ +151.1%
invest 22 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma 2 Collection + The Gallery Collection
Restricted
+32 $ +209.2%
invest 15 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
47 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Gallery Collection + The Operation Broken Fang Collection
Restricted
+31 $ +100.0%
invest 31 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+31 $ +30.7%
invest 99 $assemble: ≈ won't work
float premium: at least 137 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.041812
Return after fees
130 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ FAMAS | Rapid Eye Movement (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Gallery Collection
Restricted
+28 $ +194.8%
invest 15 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
43 $
Float
0.1500–0.1615 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection
Classified
+24 $ +26.3%
invest 90 $assemble: ≈ won't work
float premium: at least 156 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
113 $
Float
0.1500–0.1642
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
1

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

chance 55%
The Chroma 3 Collection + The Gallery Collection
Classified
+22 $ +23.1%
invest 93 $assemble: ≈ won't work
float premium: at least 136 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
115 $
Float
0.1500–0.1636 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

chance 55%
The Chroma 2 Collection + The Gallery Collection
Classified
+18 $ +19.3%
invest 96 $assemble: ≈ won't work
float premium: at least 139 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
114 $
Float
0.1500–0.1676 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ FAMAS | Djinn (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings)

chance 55%
The Gallery Collection + The Gamma Collection
Classified
+18 $ +19.4%
invest 94 $assemble: ≈ won't work
float premium: at least 134 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
113 $
Float
0.1500–0.1631 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1631 (2% of this wear's listings)

chance 95%
The Dead Hand Collection + The Gallery Collection
Classified
+18 $ +26.4%
invest 69 $assemble: ≈ won't work
float premium: at least 95 $
rare inputs
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
88 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
27
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection + The Gamma 2 Collection
Classified
+18 $ +19.3%
invest 94 $assemble: ≈ won't work
float premium: at least 135 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
112 $
Float
0.1500–0.1642 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); StatTrak™ AUG | Syd Mead (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

chance 55%
The Fever Collection + The Gallery Collection
Classified
+17 $ +25.0%
invest 69 $assemble: ≈ won't work
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
87 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Spectrum Collection
Classified
+16 $ +15.2%
invest 108 $assemble: ≈ won't work
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Bloodsport (Minimal Wear)
Best outcome
float up to 0.092402
Return after fees
124 $
Float
0.1500–0.1633 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ AWP | Fever Dream (Field-Tested): buy 0.1500–0.1633 (6% of this wear's listings)

chance 55%
The Gallery Collection + The Shadow Collection
Classified
+16 $ +15.6%
invest 103 $assemble: ≈ won't work
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Field-Tested)
Best outcome
float up to 0.205339
Return after fees
119 $
Float
0.1500–0.1661 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
3

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings)

chance 50%
The Gallery Collection + The Shadow Collection
Restricted
+16 $ +64.8%
invest 24 $assemble: ≈ won't work
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
40 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+15 $ +159.0%
invest 9 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0049 +1
Lots that fit
≈1%
Sales per week
2
Ways to assemble
5

SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0049 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Gallery Collection
Classified
+15 $ +14.5%
invest 100 $assemble: ≈ won't work
float premium: at least 141 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
115 $
Float
0.1500–0.1621 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
2

StatTrak™ P250 | Muertos (Field-Tested): buy 0.1500–0.1621 (5% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

chance 55%
The Gallery Collection + The Revolution Collection
Classified
+14 $ +34.8%
invest 41 $assemble: ≈ won't work
float premium: at least 58 $
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.111997
Return after fees
56 $
Float
0.1500–0.1829 +1
Lots that fit
≈2%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1829 (≈2% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1829 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Operation Riptide Collection
Classified
+14 $ +14.5%
invest 98 $assemble: ≈ won't work
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
113 $
Float
0.1500–0.1676 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
2

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1676 (0% of this wear's listings)

chance 100%
The Gallery Collection + The Snakebite Collection
Restricted
+14 $ +74.0%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
33 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Gallery Collection
Restricted
+14 $ +137.8%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
23 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The CS20 Collection + The Gallery Collection
Classified
+13 $ +14.0%
invest 90 $assemble: ≈ won't work
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
103 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
4

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1635 (5% of this wear's listings); StatTrak™ P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

chance 55%
The Chroma Collection + The Gallery Collection
Classified
+12 $ +12.2%
invest 102 $assemble: ≈ won't work
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.119464
Return after fees
115 $
Float
0.0700–0.0757 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

StatTrak™ P250 | Muertos (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings)

chance 33%
The Gallery Collection + The Phoenix Collection
Restricted
+11 $ +52.8%
invest 21 $assemble: ≈ won't work
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.146666
Return after fees
33 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Gallery Collection + The Spectrum 2 Collection
Restricted
+11 $ +65.4%
invest 17 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.053731
Return after fees
28 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Gallery Collection + The Gamma 2 Collection
Restricted
+11 $ +68.8%
invest 16 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
28 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Gallery Collection
Classified
+11 $ +12.1%
invest 87 $assemble: ≈ won't work
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.083624
Return after fees
98 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
4

StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

chance 55%
The Gallery Collection + The Gamma Collection
Classified
+10 $ +10.1%
invest 103 $assemble: ≈ won't work
float premium: at least 141 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.111997
Return after fees
114 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 65%
The Fever Collection + The Gallery Collection
Classified
+10 $ +15.0%
invest 67 $assemble: ≈ won't work
float premium: at least 92 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
77 $
Float
0.1500–0.1655 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Well-Worn): buy 0.3800–0.3847 (10% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

chance 47%
The Gallery Collection + The Wildfire Collection
Restricted
+10 $ +44.7%
invest 22 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Elite Build (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MAG-7 | Praetorian (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Five-SeveN | Triumvirate (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Operation Broken Fang Collection
Restricted
+10 $ +44.8%
invest 22 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.068599
Return after fees
32 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Gallery Collection + The Phoenix Collection
Restricted
+10 $ +43.5%
invest 23 $assemble: ≈ won't work
float premium: at least 33 $
rare inputs
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
33 $
Float
0.0700–0.0751 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Huntsman Collection
Restricted
+10 $ +41.3%
invest 24 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
34 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dreams & Nightmares Collection
+ The Gallery Collection
float premium: at least 90 $
rare inputs
medium лотов на ≥2 контрактов
57.66 60.73 +3.07 +5.3% 90%
≤ 0.5201+1
Classified
→float up to 0.416155
1 1 45
The Dreams & Nightmares Collection
+ The Gallery Collection
float doesn't matter
rare inputs
≈ easy ≈ for 30 contracts
57.66 60.35 +2.69 +4.7% 90%
≤ 0.9999
Classified
→float up to 0.799999
1 2 28
The Gallery Collection
+ The Revolution Collection
float premium: at least 12 $
rare inputs
profitable even in a bad week
medium лотов на ≥2 контрактов
10.29 12.33 +2.04 +19.8% 70%
≤ 0.0350+1
Restricted
→float up to 0.062999
1 2 9
The Dreams & Nightmares Collection
+ The Gallery Collection
premium for float: 8 $ (52.8%)
rare inputs
≈ easy ≈ for 5 contracts
13.18 14.31 +1.13 +8.6% 70%
≤ 0.0362+1
Restricted
→float up to 0.062999
1 2 9
The Boreal Collection
+ The Gallery Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.70 3.66 +0.95 +35.3% 92%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 2 31
The Boreal Collection
+ The Gallery Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ medium ≈ for 4 contracts
2.76 3.70 +0.95 +34.4% 98%
≤ 0.0080+2
Mil-Spec Grade
→float up to 0.065508
1 2 31
The Dreams & Nightmares Collection
+ The Gallery Collection
float doesn't matter
rare inputs
easy лотов на ≥25 контрактов
57.38 58.31 +0.94 +1.6% 80%
any lot
Classified
→float up to 0.580000
1 2 14
The Boreal Collection
+ The Gallery Collection
float premium: at least 2 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.34 1.71 +0.37 +27.7% 94%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.149999
1 2 94
The Boreal Collection
+ The Gallery Collection
float premium: at least 2 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.44 1.74 +0.30 +21.1% 51%
≤ 0.0738+2
Mil-Spec Grade
→float up to 0.140376
1 2 94
The Boreal Collection
+ The Gallery Collection
float premium: at least 2 $
rare inputs
≈ hard ≈ for 0 contracts
1.53 1.78 +0.25 +16.2% 53%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.132352
1 2 94
The Boreal Collection
+ The Gallery Collection
float premium: at least 3 $
rare inputs
≈ hard ≈ for 0 contracts
2.45 2.61 +0.16 +6.5% 52%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.068955
1 2 80
The Gallery Collection
+ The eSports 2014 Summer Collection
float premium: at least 211 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
258.15 541.47 +283.32 +109.7% 95%
≤ 0.0743+1
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 156 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
105.88 170.30 +64.41 +60.8% 55%
≤ 0.0040+2
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.79 67.41 +49.62 +279.0% 100%
≤ 0.0746+1
Restricted
→float up to 0.146874
1 5 1
The Gallery Collection
+ The eSports 2013 Collection
float premium: at least 39 $
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.48 76.77 +48.30 +169.6% 40%
≤ 0.0036+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.99 58.13 +42.14 +263.5% 70%
≤ 0.1615+1
Restricted
→float up to 0.149999
1 5 1
The Fever Collection
+ The Gallery Collection
float premium: at least 115 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.04 118.17 +39.12 +49.5% 55%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 4
The Gallery Collection
+ The Horizon Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.55 54.11 +32.56 +151.1% 47%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 9
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.34 47.44 +32.10 +209.2% 97%
≤ 0.0746+1
Restricted
→float up to 0.146874
1 5 4
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.16 62.31 +31.15 +100.0% 53%
≤ 0.0061+1
Restricted
→float up to 0.069999
1 5 2
The Dreams & Nightmares Collection
+ The Gallery Collection
float premium: at least 137 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.42 129.97 +30.55 +30.7% 100%
≤ 0.0045+2
Classified
→float up to 0.041812
1 5 0
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 23 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.58 42.97 +28.40 +194.8% 70%
≤ 0.1615+1
Restricted
→float up to 0.149999
1 5 4
The Gallery Collection
float premium: at least 156 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
89.82 113.40 +23.58 +26.3% 50%
≤ 0.1642
Classified
→float up to 0.122653
1 1 7
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 136 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
93.23 114.74 +21.51 +23.1% 55%
≤ 0.1636+1
Classified
→float up to 0.122653
1 5 3
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 139 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
95.55 113.97 +18.42 +19.3% 55%
≤ 0.1676+1
Classified
→float up to 0.122653
1 5 7
The Gallery Collection
+ The Gamma Collection
float premium: at least 134 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.40 112.73 +18.33 +19.4% 55%
≤ 0.1631+2
Classified
→float up to 0.122653
1 4 2
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 95 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.37 87.66 +18.29 +26.4% 95%
≤ 0.0756+2
Classified
→float up to 0.149999
1 5 27
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 135 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.26 112.45 +18.19 +19.3% 60%
≤ 0.1642+1
Classified
→float up to 0.122653
1 5 3
The Fever Collection
+ The Gallery Collection
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.27 86.60 +17.33 +25.0% 55%
≤ 0.0747+2
Classified
→float up to 0.089598
1 5 7
The Gallery Collection
+ The Spectrum Collection
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
107.81 124.15 +16.34 +15.2% 55%
≤ 0.1633+2
Classified
→float up to 0.092402
1 3 2
The Gallery Collection
+ The Shadow Collection
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
102.85 118.89 +16.04 +15.6% 55%
≤ 0.1661+1
Classified
→float up to 0.205339
1 3 5
The Gallery Collection
+ The Shadow Collection
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.24 39.94 +15.70 +64.8% 50%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.35 24.22 +14.87 +159.0% 38%
≤ 0.0049+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Chroma Collection
+ The Gallery Collection
float premium: at least 141 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
100.22 114.77 +14.55 +14.5% 55%
≤ 0.1621+2
Classified
→float up to 0.122653
1 2 5
The Gallery Collection
+ The Revolution Collection
float premium: at least 58 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.39 55.80 +14.40 +34.8% 55%
≤ 0.1829+1
Classified
→float up to 0.111997
1 5 7
The Gallery Collection
+ The Operation Riptide Collection
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
98.39 112.62 +14.23 +14.5% 50%
≤ 0.1676+1
Classified
→float up to 0.122653
1 2 2
The Gallery Collection
+ The Snakebite Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.79 32.71 +13.91 +74.0% 100%
≤ 0.0037+2
Restricted
→float up to 0.062999
1 5 1
The Falchion Collection
+ The Gallery Collection
float premium: at least 14 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.87 23.47 +13.60 +137.8% 100%
≤ 0.0749+2
Restricted
→float up to 0.062999
1 5 2
The CS20 Collection
+ The Gallery Collection
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
89.95 102.58 +12.64 +14.0% 40%
≤ 0.0747+2
Classified
→float up to 0.122653
1 4 6
The Chroma Collection
+ The Gallery Collection
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
102.30 114.77 +12.47 +12.2% 55%
≤ 0.0757+1
Classified
→float up to 0.119464
1 2 2
The Gallery Collection
+ The Phoenix Collection
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.50 32.84 +11.35 +52.8% 33%
≤ 0.0037+2
Restricted
→float up to 0.146666
1 5 9
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.21 28.46 +11.25 +65.4% 97%
≤ 0.0052+2
Restricted
→float up to 0.053731
1 5 4
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.32 27.54 +11.22 +68.8% 87%
≤ 0.0039+3
Restricted
→float up to 0.062999
1 5 6
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
87.23 97.76 +10.53 +12.1% 50%
≤ 0.0037+2
Classified
→float up to 0.083624
1 4 7
The Gallery Collection
+ The Gamma Collection
float premium: at least 141 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
103.08 113.50 +10.42 +10.1% 55%
≤ 0.0746+2
Classified
→float up to 0.111997
1 3 2
The Fever Collection
+ The Gallery Collection
float premium: at least 92 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
67.34 77.47 +10.13 +15.0% 65%
≤ 0.1655+2
Classified
→float up to 0.122653
1 5 7
The Gallery Collection
+ The Wildfire Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.45 32.50 +10.05 +44.7% 47%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 5 3
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.39 32.43 +10.04 +44.8% 40%
≤ 0.0051+2
Restricted
→float up to 0.068599
1 5 3
The Gallery Collection
+ The Phoenix Collection
float premium: at least 33 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.89 32.84 +9.95 +43.5% 20%
≤ 0.0751+1
Restricted
→float up to 0.149999
1 5 9
The Gallery Collection
+ The Huntsman Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.00 33.91 +9.91 +41.3% 40%
≤ 0.0035+2
Restricted
→float up to 0.062999
1 5 9
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