Crafts
₽
LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

Profitable 37 069crafts of 40 591 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 152 every outcome pays off: 1 385
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 591. Shown in the list below: 13. Hidden: “profit on prices without sales” — 20 913, “profit only from resale” — 282. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 522
11 519
10 550
8 994
4 299
1 707
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 100%
The Gallery Collection
Classified
+3 345 ₽ +40.2%
invest 8 313 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
11 659 ₽
Float
0.0700–0.0771 +1
Lots that fit
9%
Sales per week
9
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1705 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Gallery Collection
Restricted
+642 ₽ +35.4%
invest 1 817 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
2 459 ₽
Float
0.0000–0.0096 +1
Lots that fit
14%
Sales per week
7
Ways to assemble
1

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0810 (≈1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0096 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gallery Collection
Restricted
+410 ₽ +24.3%
invest 1 687 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 097 ₽
Float
0.0000–0.0084 +1
Lots that fit
12%
Sales per week
7
Ways to assemble
1

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0796 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0084 (≈2% of this wear's listings)

chance 50%
The Gallery Collection
Classified
+404 ₽ +5.6%
invest 7 273 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 678 ₽
Float
0.0700–0.0786 +1
Lots that fit
11%
Sales per week
21
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1749 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0786 (0% of this wear's listings)

chance 80%
The Gallery Collection
Mil-Spec Grade
+291 ₽ +40.4%
invest 721 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
1 013 ₽
Float
0.0700–0.0759 +1
Lots that fit
7%
Sales per week
12
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection
Classified
+286 ₽ +7.0%
invest 4 083 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
4 369 ₽
Float
0.1500–0.1722 +1
Lots that fit
10%
Sales per week
74
Ways to assemble
1

UMP-45 | Neo-Noir (Battle-Scarred): buy 0.4500–0.5031 (4% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1722 (0% of this wear's listings)

chance 50%
The Gallery Collection
Classified
+192 ₽ +4.8%
invest 4 013 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 205 ₽
Float
0.1500–0.1821 +1
Lots that fit
14%
Sales per week
88
Ways to assemble
1

UMP-45 | Neo-Noir (Battle-Scarred): buy 0.4500–0.5269 (6% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1821 (under 1% of this wear's listings)

chance 80%
The Gallery Collection
Mil-Spec Grade
+160 ₽ +50.0%
invest 320 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
480 ₽
Float
0.1500–0.1626 +1
Lots that fit
6%
Sales per week
25
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection
Mil-Spec Grade
+127 ₽ +37.8%
invest 337 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Turbine (Factory New)
Best outcome
float up to 0.069999
Return after fees
464 ₽
Float
0.0700–0.0759 +1
Lots that fit
7%
Sales per week
16
Ways to assemble
1

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection
Mil-Spec Grade
+102 ₽ +32.5%
invest 315 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
418 ₽
Float
0.1500–0.1660 +1
Lots that fit
7%
Sales per week
25
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection
Mil-Spec Grade
+53 ₽ +17.2%
invest 306 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
359 ₽
Float
0.1500–0.1650 +1
Lots that fit
7%
Sales per week
25
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection
Mil-Spec Grade
+22 ₽ +6.5%
invest 332 ₽assemble: ≈ won't work
rare inputs
→ Steam SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.065508
Return after fees
353 ₽
Float
0.0700–0.0746 +1
Lots that fit
6%
Sales per week
39
Ways to assemble
1

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 60%
The Gallery Collection
Mil-Spec Grade
+12 ₽ +7.1%
invest 169 ₽
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Field-Tested)
Best outcome
float up to 0.355619
Return after fees
181 ₽
Float
0.3800–0.3843 +1
Lots that fit
6%
Sales per week
17
Ways to assemble
1

StatTrak™ M249 | Hypnosis (Battle-Scarred): buy 0.4500–0.4841; StatTrak™ MP5-SD | Statics (Well-Worn): buy 0.3800–0.3843

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 313.42 11 658.84 +3 345.42 +40.2% 100%
≤ 0.0771+1
Classified
→float up to 0.057238
1 1 9
The Gallery Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 816.74 2 459.04 +642.30 +35.4% 67%
≤ 0.0096+1
Restricted
→float up to 0.062999
1 1 7
The Gallery Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
1 686.68 2 096.77 +410.09 +24.3% 33%
≤ 0.0084+1
Restricted
→float up to 0.069999
1 1 7
The Gallery Collection
rare inputs
≈ hard ≈ for 0 contracts
7 273.44 7 677.89 +404.45 +5.6% 50%
≤ 0.0786+1
Classified
→float up to 0.069999
1 1 21
The Gallery Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
721.34 1 012.52 +291.18 +40.4% 80%
≤ 0.0759+1
Mil-Spec Grade
→float up to 0.061764
1 1 12
The Gallery Collection
rare inputs
≈ hard ≈ for 0 contracts
4 083.15 4 369.42 +286.27 +7.0% 50%
≤ 0.1722+1
Classified
→float up to 0.122653
1 1 74
The Gallery Collection
rare inputs
≈ hard ≈ for 0 contracts
4 012.80 4 205.20 +192.40 +4.8% 50%
≤ 0.1821+1
Classified
→float up to 0.149999
1 1 88
The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
319.84 479.76 +159.92 +50.0% 80%
≤ 0.1626+1
Mil-Spec Grade
→float up to 0.132352
1 1 25
The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
336.72 464.03 +127.31 +37.8% 80%
≤ 0.0759+1
Mil-Spec Grade
→float up to 0.069999
1 1 16
The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
315.26 417.62 +102.36 +32.5% 60%
≤ 0.1660+1
Mil-Spec Grade
→float up to 0.140376
1 1 25
The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
306.10 358.86 +52.76 +17.2% 40%
≤ 0.1650+1
Mil-Spec Grade
→float up to 0.149999
1 1 25
The Gallery Collection
rare inputs
≈ hard ≈ for 0 contracts
331.74 353.32 +21.58 +6.5% 60%
≤ 0.0746+1
Mil-Spec Grade
→float up to 0.065508
1 1 39
169.27 181.32 +12.05 +7.1% 60%
≤ 0.3843+1
Mil-Spec Grade
→float up to 0.355619
1 1 17
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work