Crafts
prices updated 24.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 935.

Profitable 24 898crafts of 34 215 in the recalculation
Best profit +2$ The Dreams & Nightmares Collection · +13% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 476 every outcome pays off: 909
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 215. Of them the site shows the best: 15 000. Shown in the list below: 476. Hidden: “profit on prices without sales” — 13 732, “profit only from resale” — 236, “outcome above the Steam cap” — 3 613. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
9 316
11 495
6 199
4 135
2 210
860
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Dreams & Nightmares Collection rare inputs +2 $+13.4%
  2. 2 The Gallery Collection rare inputs +1 $+8.0%
Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 70%
The Dreams & Nightmares Collection + The Gallery Collection
Restricted
+2 $ +13.4%
invest 13 $assemble: ≈ easy
premium for float: 8 $ (51.3%)
rare inputs
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
15 $
Float
0.0000–0.0362 +1
Lots that fit
≈6%
Sales per week
7
Ways to assemble
2

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0362 (≈6% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0362 (≈6% of this wear's listings)

chance 40%
The Gallery Collection + The Revolution Collection
Restricted
+1 $ +8.0%
invest 11 $assemble: ≈ medium
float premium: at least 15 $
rare inputs
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
12 $
Float
0.0000–0.0355 +1
Lots that fit
≈5%
Sales per week
7
Ways to assemble
2

P90 | Randy Rush (Factory New): buy 0.0000–0.0355 (≈5% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2520 (≈5% of this wear's listings)

chance 49%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +16.6%
invest 1 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
90
Ways to assemble
1

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0743 (5% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0805 (under 1% of this wear's listings)

chance 51%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +10.8%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
2 $
Float
0.0700–0.0738 +2
Lots that fit
less than 1%
Sales per week
90
Ways to assemble
2

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1611 (under 1% of this wear's listings); XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0738 (4% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0805 (under 1% of this wear's listings)

chance 53%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+0 $ +6.0%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
2 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
90
Ways to assemble
1

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0741 (4% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0805 (under 1% of this wear's listings)

chance 95%
The Gallery Collection + The eSports 2014 Summer Collection
Classified
+288 $ +110.4%
invest 261 $assemble: ≈ won't work
float premium: at least 251 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
549 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1617 (11% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Spectrum 2 Collection
Classified
+90 $ +60.2%
invest 149 $assemble: ≈ won't work
float premium: at least 130 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
239 $
Float
0.0700–0.0751 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Gallery Collection
Classified
+64 $ +64.4%
invest 100 $assemble: ≈ won't work
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
164 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Gallery Collection
Restricted
+50 $ +273.5%
invest 18 $assemble: ≈ won't work
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
68 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (4% of this wear's listings); StatTrak™ P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The eSports 2013 Collection
Mil-Spec Grade
+49 $ +175.3%
invest 28 $assemble: ≈ won't work
float premium: at least 38 $
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Sawed-Off | Orange DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
77 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0836 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Gallery Collection
Restricted
+42 $ +264.4%
invest 16 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
58 $
Float
0.1500–0.1615 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (3% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1615 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Gallery Collection + The Operation Broken Fang Collection
Restricted
+31 $ +99.1%
invest 31 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection + The Shadow Collection
Restricted
+21 $ +81.0%
invest 25 $assemble: ≈ won't work
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Gallery Collection
Classified
+15 $ +20.5%
invest 74 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
89 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Revolution Collection
Classified
+15 $ +33.7%
invest 44 $assemble: ≈ won't work
float premium: at least 67 $
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.111997
Return after fees
59 $
Float
0.1500–0.1829 +1
Lots that fit
1%
Sales per week
5
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1829 (≈2% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1829 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Recoil Collection
Classified
+13 $ +22.5%
invest 58 $assemble: ≈ won't work
float premium: at least 89 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.105409
Return after fees
71 $
Float
0.1500–0.1652 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Field-Tested): buy 0.1500–0.1652 (5% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

chance 100%
The Falchion Collection + The Gallery Collection
Restricted
+12 $ +122.4%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
22 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Gallery Collection + The Gamma 2 Collection
Restricted
+12 $ +71.8%
invest 16 $assemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
28 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Gallery Collection + The eSports 2013 Collection
Restricted
+11 $ +20.9%
invest 52 $assemble: ≈ won't work
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0089 +1
Lots that fit
≈1%
Sales per week
1
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0089 (≈2% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0802 (≈1% of this wear's listings)

chance 36%
The Gallery Collection + The Glove Collection
Mil-Spec Grade
+10 $ +134.4%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Gallery Collection + The Spectrum 2 Collection
Restricted
+10 $ +56.4%
invest 17 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.053731
Return after fees
27 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Gallery Collection
Classified
+10 $ +14.2%
invest 67 $assemble: ≈ won't work
float premium: at least 87 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
77 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

chance 63%
The Gallery Collection + The Phoenix Collection
Restricted
+9 $ +44.1%
invest 21 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
30 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Revolution Collection
Classified
+9 $ +22.7%
invest 40 $assemble: ≈ won't work
float premium: at least 55 $
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
49 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
70
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Gallery Collection + The Spectrum 2 Collection
Restricted
+8 $ +49.0%
invest 17 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
25 $
Float
0.0000–0.0064 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1712 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gallery Collection + The Shadow Collection
Restricted
+8 $ +39.0%
invest 20 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
27 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2018 Inferno Collection + The Gallery Collection
Restricted
+7 $ +36.1%
invest 20 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
28 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The 2018 Nuke Collection + The Gallery Collection
Mil-Spec Grade
+7 $ +124.3%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.065333
Return after fees
13 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Gallery Collection
Restricted
+7 $ +35.9%
invest 20 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
27 $
Float
0.0000–0.0096 +1
Lots that fit
≈1%
Sales per week
7
Ways to assemble
1

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0810 (≈1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0096 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+7 $ +76.8%
invest 9 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069876
Return after fees
16 $
Float
0.0700–0.0742 +3
Lots that fit
0%
Sales per week
10
Ways to assemble
5

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); MP9 | Dart (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Ascent Collection + The Gallery Collection
Restricted
+7 $ +32.7%
invest 21 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
28 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Gallery Collection
Restricted
+7 $ +28.5%
invest 23 $assemble: ≈ won't work
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.054444
Return after fees
30 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

chance 33%
The Gallery Collection + The Phoenix Collection
Restricted
+7 $ +34.9%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.146666
Return after fees
26 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gallery Collection
Restricted
+6 $ +49.7%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
19 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Prisma 2 Collection
Restricted
+6 $ +46.4%
invest 13 $assemble: ≈ won't work
float premium: at least 18 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
20 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Sawed-Off | Apocalypto (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Operation Broken Fang Collection
Restricted
+6 $ +27.8%
invest 22 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0060 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1697 (under 1% of this wear's listings)

chance 43%
The 2018 Nuke Collection + The Gallery Collection
Mil-Spec Grade
+6 $ +105.0%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.061141
Return after fees
12 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gallery Collection + The Shattered Web Collection
Restricted
+6 $ +30.8%
invest 19 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Decimator (Factory New)
Best outcome
float up to 0.058333
Return after fees
25 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Clutch Collection + The Gallery Collection
Restricted
+6 $ +44.7%
invest 13 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
19 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Revolution Collection
Classified
+6 $ +15.4%
invest 37 $assemble: ≈ won't work
float premium: at least 52 $
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.111997
Return after fees
42 $
Float
0.1500–0.1655 +2
Lots that fit
less than 1%
Sales per week
70
Ways to assemble
5

UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3847 (3% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection + The Prisma Collection
Mil-Spec Grade
+5 $ +120.6%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Gallery Collection + The Snakebite Collection
Mil-Spec Grade
+5 $ +64.7%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Shadow Collection
Restricted
+5 $ +29.0%
invest 18 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 33%
The Gallery Collection + The Spectrum Collection
Restricted
+5 $ +29.1%
invest 18 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Scaffold (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Gallery Collection
Restricted
+5 $ +26.4%
invest 20 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Cartel (Factory New)
Best outcome
float up to 0.058333
Return after fees
25 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

chance 60%
The Gallery Collection + The Recoil Collection
Restricted
+5 $ +41.1%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
18 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Dual Berettas | Flora Carnivora (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection
Mil-Spec Grade
+5 $ +62.5%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
13 $
Float
0.0700–0.0759 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
1

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+5 $ +68.6%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
12 $
Float
0.0700–0.0743 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Snakebite Collection
Restricted
+5 $ +46.6%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
16 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Negev | dev_texture (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+5 $ +51.2%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.055999
Return after fees
15 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dreams & Nightmares Collection
+ The Gallery Collection
premium for float: 8 $ (51.3%)
rare inputs
≈ easy ≈ for 5 contracts
13.15 14.91 +1.76 +13.4% 70%
≤ 0.0362+1
Restricted
→float up to 0.062999
1 2 7
The Gallery Collection
+ The Revolution Collection
float premium: at least 15 $
rare inputs
≈ medium ≈ for 4 contracts
11.43 12.34 +0.92 +8.0% 40%
≤ 0.0355+1
Restricted
→float up to 0.062999
1 2 7
The Boreal Collection
+ The Gallery Collection
float premium: at least 2 $
≈ hard ≈ for 0 contracts
1.49 1.73 +0.25 +16.6% 49%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.149999
1 1 90
The Boreal Collection
+ The Gallery Collection
float premium: at least 2 $
≈ hard ≈ for 0 contracts
1.58 1.76 +0.17 +10.8% 51%
≤ 0.0738+2
Mil-Spec Grade
→float up to 0.140376
1 2 90
The Boreal Collection
+ The Gallery Collection
float premium: at least 2 $
≈ hard ≈ for 0 contracts
1.68 1.78 +0.10 +6.0% 53%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.132352
1 1 90
The Gallery Collection
+ The eSports 2014 Summer Collection
float premium: at least 251 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
261.11 549.25 +288.14 +110.4% 95%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 130 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
149.05 238.74 +89.69 +60.2% 100%
≤ 0.0751+1
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Gallery Collection
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.94 164.30 +64.36 +64.4% 60%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.11 67.65 +49.54 +273.5% 100%
≤ 0.0746+1
Restricted
→float up to 0.146874
1 5 0
The Gallery Collection
+ The eSports 2013 Collection
float premium: at least 38 $
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.11 77.38 +49.27 +175.3% 40%
≤ 0.0036+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.01 58.34 +42.33 +264.4% 70%
≤ 0.1615+1
Restricted
→float up to 0.149999
1 5 0
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.25 62.22 +30.97 +99.1% 53%
≤ 0.0061+1
Restricted
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Shadow Collection
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.47 46.09 +20.62 +81.0% 80%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 0
The Fever Collection
+ The Gallery Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.04 89.22 +15.19 +20.5% 50%
≤ 0.0747+2
Classified
→float up to 0.089598
1 5 5
The Gallery Collection
+ The Revolution Collection
float premium: at least 67 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.25 59.16 +14.91 +33.7% 55%
≤ 0.1829+1
Classified
→float up to 0.111997
1 5 5
The Gallery Collection
+ The Recoil Collection
float premium: at least 89 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
58.30 71.40 +13.11 +22.5% 55%
≤ 0.1652+2
Classified
→float up to 0.105409
1 5 5
The Falchion Collection
+ The Gallery Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.06 22.37 +12.31 +122.4% 100%
≤ 0.0749+2
Restricted
→float up to 0.062999
1 5 3
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.37 28.11 +11.74 +71.8% 87%
≤ 0.0039+3
Restricted
→float up to 0.062999
1 5 6
The Gallery Collection
+ The eSports 2013 Collection
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
51.71 62.50 +10.79 +20.9% 10%
≤ 0.0089+1
Restricted
→float up to 0.069999
1 5 1
The Gallery Collection
+ The Glove Collection
float premium: at least 10 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.63 17.89 +10.26 +134.4% 36%
≤ 0.0046+1
Mil-Spec Grade
→float up to 0.069999
1 5 30
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.43 27.27 +9.84 +56.4% 97%
≤ 0.0052+2
Restricted
→float up to 0.053731
1 5 4
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 87 $
≈ hard ≈ for 0 contracts
67.20 76.74 +9.54 +14.2% 60%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 29
The Gallery Collection
+ The Phoenix Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.54 29.60 +9.06 +44.1% 63%
≤ 0.0050+2
Restricted
→float up to 0.141999
1 5 7
The Gallery Collection
+ The Revolution Collection
float premium: at least 55 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.91 48.96 +9.05 +22.7% 95%
≤ 0.0763+2
Classified
→float up to 0.089598
1 5 70
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.96 25.26 +8.31 +49.0% 67%
≤ 0.0064+2
Restricted
→float up to 0.062999
1 5 7
The Gallery Collection
+ The Shadow Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.75 27.46 +7.71 +39.0% 70%
≤ 0.0048+2
Restricted
→float up to 0.062999
1 5 0
The 2018 Inferno Collection
+ The Gallery Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.25 27.56 +7.31 +36.1% 65%
≤ 0.0051+2
Restricted
→float up to 0.062999
1 5 6
The 2018 Nuke Collection
+ The Gallery Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.85 13.13 +7.28 +124.3% 48%
≤ 0.0048+1
Mil-Spec Grade
→float up to 0.065333
1 5 28
The Gallery Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.15 27.39 +7.24 +35.9% 67%
≤ 0.0096+1
Restricted
→float up to 0.062999
1 1 7
The Gallery Collection
+ The Vanguard Collection
float premium: at least 11 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.97 15.87 +6.89 +76.8% 25%
≤ 0.0742+3
Mil-Spec Grade
→float up to 0.069876
1 5 10
The Ascent Collection
+ The Gallery Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.75 27.53 +6.78 +32.7% 70%
≤ 0.0042+2
Restricted
→float up to 0.062999
1 5 7
The Anubis Collection
+ The Gallery Collection
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
23.46 30.14 +6.68 +28.5% 40%
≤ 0.0041+2
Restricted
→float up to 0.054444
1 5 1
The Gallery Collection
+ The Phoenix Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.10 25.77 +6.66 +34.9% 33%
≤ 0.0040+2
Restricted
→float up to 0.146666
1 5 7
The Fever Collection
+ The Gallery Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.83 19.20 +6.37 +49.7% 100%
≤ 0.0038+2
Restricted
→float up to 0.062999
1 5 7
The Gallery Collection
+ The Prisma 2 Collection
float premium: at least 18 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.48 19.74 +6.25 +46.4% 100%
≤ 0.0038+2
Restricted
→float up to 0.062999
1 5 7
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
22.42 28.65 +6.23 +27.8% 40%
≤ 0.0060+2
Restricted
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Gallery Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.73 11.75 +6.02 +105.0% 43%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.061141
1 5 28
The Gallery Collection
+ The Shattered Web Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.27 25.20 +5.93 +30.8% 33%
≤ 0.0041+2
Restricted
→float up to 0.058333
1 5 1
The Clutch Collection
+ The Gallery Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.98 18.79 +5.81 +44.7% 53%
≤ 0.0044+2
Restricted
→float up to 0.062999
1 5 7
The Gallery Collection
+ The Revolution Collection
float premium: at least 52 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.79 42.44 +5.66 +15.4% 50%
≤ 0.1655+2
Classified
→float up to 0.111997
1 5 70
The Gallery Collection
+ The Prisma Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.54 10.02 +5.48 +120.6% 60%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.069999
1 5 19
The Gallery Collection
+ The Snakebite Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.44 13.90 +5.46 +64.7% 56%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.069999
1 5 4
The Gallery Collection
+ The Shadow Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
18.32 23.62 +5.31 +29.0% 40%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Spectrum Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.17 23.46 +5.29 +29.1% 33%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 7
The Chroma Collection
+ The Gallery Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
19.61 24.79 +5.17 +26.4% 37%
≤ 0.0041+2
Restricted
→float up to 0.058333
1 5 7
The Gallery Collection
+ The Recoil Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.43 17.53 +5.11 +41.1% 60%
≤ 0.0035+3
Restricted
→float up to 0.062999
1 5 7
The Gallery Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.13 13.21 +5.08 +62.5% 80%
≤ 0.0759+1
Mil-Spec Grade
→float up to 0.061764
1 1 4
The Gallery Collection
+ The Vanguard Collection
float premium: at least 10 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.34 12.38 +5.04 +68.6% 36%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.055999
1 5 6
The Gallery Collection
+ The Snakebite Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.80 15.84 +5.04 +46.6% 100%
≤ 0.0038+2
Restricted
→float up to 0.062999
1 5 7
The Gallery Collection
+ The Vanguard Collection
float premium: at least 13 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.64 14.57 +4.93 +51.2% 58%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.055999
1 5 2
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work