Crafts
prices from 24.10 13:23 MSK, older than a day
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +4$ The Gamma 2 Collection · +39% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 337. Hidden: “profit on prices without sales” — 12 599, “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 26%
The Arms Deal 3 Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +46.8%
invest 9 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Heirloom (Factory New)
Best outcome
float up to 0.055999
Return after fees
13 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

CZ75-Auto | Crimson Web (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Gamma 2 Collection + The Vanguard Collection
Mil-Spec Grade
+4 $ +66.5%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gamma 2 Collection + The Huntsman Collection
Mil-Spec Grade
+4 $ +69.5%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0700–0.0752 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); SSG 08 | Slashed (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Huntsman Collection
Restricted
+4 $ +19.0%
invest 20 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); XM1014 | Heaven Guard (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Gamma 2 Collection
Restricted
+4 $ +42.4%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.1500–0.1621 +2
Lots that fit
less than 1%
Sales per week
117
Ways to assemble
5

M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); SG 553 | Triarch (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The 2021 Mirage Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +49.0%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

Souvenir M249 | Humidor (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); P90 | Grim (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Ascent Collection + The Gamma 2 Collection
Restricted
+4 $ +23.5%
invest 16 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Revolution Collection
Classified
+4 $ +8.2%
invest 44 $assemble: ≈ won't work
float premium: at least 63 $
rare inputs
→ Steam FAMAS | Roll Cage (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
47 $
Float
0.1500–0.1655 +1
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
2

MP9 | Airlock (Well-Worn): buy 0.3800–0.3847; P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

chance 74%
The Chroma 3 Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +62.4%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Ghost Crusader (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0036 +3
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4784; StatTrak™ G3SG1 | Orange Crash (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ G3SG1 | Ventilator (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Gamma 2 Collection + The Phoenix Collection
Mil-Spec Grade
+4 $ +67.3%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.055555
Return after fees
9 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Grim (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Gamma 2 Collection + The Overpass 2024 Collection
Restricted
+4 $ +20.1%
invest 18 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
21 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
13
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Gamma 2 Collection + The Spectrum 2 Collection
Restricted
+3 $ +23.9%
invest 14 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0700–0.0742 +3
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Gamma 2 Collection
Restricted
+3 $ +35.2%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.140624
Return after fees
13 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
37
Ways to assemble
5

M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 96%
The Gamma 2 Collection + The Prisma 2 Collection
Mil-Spec Grade
+3 $ +78.9%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Distressed (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Bone Forged (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gamma 2 Collection + The Spectrum 2 Collection
Restricted
+3 $ +22.1%
invest 15 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.061249
Return after fees
18 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Fever Collection + The Gamma 2 Collection
Restricted
+3 $ +31.4%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam StatTrak™ Tec-9 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
14 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1617 (3% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Danger Zone Collection + The Gamma 2 Collection
Restricted
+3 $ +33.7%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam StatTrak™ Desert Eagle | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
13 $
Float
0.1500–0.1640 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Field-Tested): buy 0.1500–0.1640 (5% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gamma 2 Collection + The Kilowatt Collection
Restricted
+3 $ +29.6%
invest 11 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam StatTrak™ Tec-9 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
14 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
5

StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Gamma 2 Collection + The Safehouse Collection
Mil-Spec Grade
+3 $ +41.0%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.013513
Return after fees
11 $
Float
0.0000–0.0054 +1
Lots that fit
≈1%
Sales per week
14
Ways to assemble
5

G3SG1 | Ventilator (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Gamma 2 Collection + The Snakebite Collection
Mil-Spec Grade
+3 $ +53.4%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The 2021 Train Collection + The Gamma 2 Collection
Mil-Spec Grade
+3 $ +42.7%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

UMP-45 | Full Stop (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); P90 | Grim (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Gamma 2 Collection + The Horizon Collection
Restricted
+3 $ +19.9%
invest 15 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.061249
Return after fees
19 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Gamma 2 Collection + The eSports 2014 Summer Collection
Mil-Spec Grade
+3 $ +41.6%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Steel Disruption (Factory New)
Best outcome
float up to 0.013999
Return after fees
10 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
2

UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Negev | Bratatat (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gamma 2 Collection + The Revolver Case Collection
Restricted
+3 $ +19.5%
invest 16 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.058624
Return after fees
19 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); PP-Bizon | Fuel Rod (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Gamma 2 Collection + The Recoil Collection
Restricted
+3 $ +19.9%
invest 15 $assemble: ≈ won't work
float premium: at least 17 $
rare inputs
→ Steam StatTrak™ AK-47 | Ice Coaled (Factory New)
Best outcome
float up to 0.067374
Return after fees
18 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Gamma 2 Collection + The Train 2025 Collection
Restricted
+3 $ +15.3%
invest 18 $assemble: ≈ won't work
float premium: at least 23 $
rare inputs
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
21 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Shadow Collection
Restricted
+3 $ +18.0%
invest 15 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.112968
Return after fees
18 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gamma 2 Collection + The Recoil Collection
Restricted
+3 $ +18.9%
invest 15 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam StatTrak™ AK-47 | Ice Coaled (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Gamma 2 Collection + The Prisma 2 Collection
Restricted
+3 $ +22.8%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Tec-9 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
15 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Apocalypto (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Gamma 2 Collection + The Vertigo Collection
Mil-Spec Grade
+3 $ +37.1%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); Souvenir P90 | Glacier Mesh (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fracture Collection + The Gamma 2 Collection
Mil-Spec Grade
+3 $ +81.4%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0043 +3
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SSG 08 | Mainframe 001 (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); P90 | Grim (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Recoil Collection
Classified
+3 $ +5.2%
invest 50 $assemble: ≈ won't work
float premium: at least 70 $
→ Steam FAMAS | Roll Cage (Field-Tested)
Best outcome
float up to 0.176470
Return after fees
52 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
1

Tec-9 | Fuel Injector (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

chance 67%
The Fracture Collection + The Gamma 2 Collection
Restricted
+3 $ +18.5%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam StatTrak™ Tec-9 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
16 $
Float
0.0700–0.0753 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
4

StatTrak™ MAC-10 | Allure (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ MAC-10 | Allure (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Chroma 2 Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +54.2%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAG-7 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gamma 2 Collection + The Vanguard Collection
Mil-Spec Grade
+2 $ +40.5%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.047599
Return after fees
8 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ G3SG1 | Murky (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 88%
The Gamma 2 Collection + The Gamma Collection
Mil-Spec Grade
+2 $ +48.9%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ R8 Revolver | Reboot (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Harvester (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 26%
The Arms Deal 2 Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +28.3%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
1

SCAR-20 | Crimson Web (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Falchion Collection + The Gamma 2 Collection
Restricted
+2 $ +22.9%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
12 $
Float
0.1500–0.1618 +2
Lots that fit
less than 1%
Sales per week
37
Ways to assemble
5

P2000 | Handgun (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); SG 553 | Triarch (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Kilowatt Collection
Restricted
+2 $ +24.1%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam StatTrak™ M4A1-S | Black Lotus (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.1500–0.1638 +2
Lots that fit
0%
Sales per week
33
Ways to assemble
5

StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Gamma 2 Collection
Restricted
+2 $ +23.9%
invest 9 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
37
Ways to assemble
5

MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
The Gamma 2 Collection + The Spectrum Collection
Restricted
+2 $ +13.3%
invest 17 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); UMP-45 | Scaffold (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

chance 50%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +36.6%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.061764
Return after fees
8 $
Float
0.0700–0.0759 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
The Gamma 2 Collection + The Shadow Collection
Restricted
+2 $ +13.7%
invest 16 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.094374
Return after fees
18 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 80%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +42.2%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.052499
Return after fees
7 $
Float
0.0000–0.0055 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ G3SG1 | Ventilator (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Kilowatt Collection
Restricted
+2 $ +22.8%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam StatTrak™ M4A1-S | Black Lotus (Minimal Wear)
Best outcome
float up to 0.131249
Return after fees
12 $
Float
0.1500–0.1669 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); StatTrak™ MP7 | Just Smile (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
The Danger Zone Collection + The Gamma 2 Collection
Restricted
+2 $ +18.0%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam AUG | Syd Mead (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

USP-S | Flashback (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

chance 70%
The Gamma 2 Collection + The Snakebite Collection
Restricted
+2 $ +23.5%
invest 9 $assemble: ≈ won't work
float premium: at least 12 $
rare inputs
→ Steam StatTrak™ Tec-9 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
5

StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); StatTrak™ Negev | dev_texture (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 76%
The Gamma 2 Collection + The Spectrum Collection
Mil-Spec Grade
+2 $ +44.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); StatTrak™ P250 | Ripple (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Gamma 2 Collection
Restricted
+2 $ +11.3%
invest 18 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
20 $
Float
0.0000–0.0042 +2
Lots that fit
unknown
Sales per week
18
Ways to assemble
5

Glock-18 | Ifrit Lattice (Well-Worn): buy 0.3800–0.3842; Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

chance 70%
The Fracture Collection + The Gamma 2 Collection
Restricted
+2 $ +28.0%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs
→ Steam StatTrak™ AUG | Syd Mead (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
9 $
Float
0.1500–0.1630 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ MAC-10 | Allure (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Powercore (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Arms Deal 3 Collection
+ The Gamma 2 Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.79 12.90 +4.11 +46.8% 26%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.055999
1 5 3
The Gamma 2 Collection
+ The Vanguard Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.14 10.22 +4.08 +66.5% 23%
≤ 0.0068+2
Mil-Spec Grade
→float up to 0.069999
1 5 4
The Gamma 2 Collection
+ The Huntsman Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.69 9.65 +3.96 +69.5% 46%
≤ 0.0752+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Gamma 2 Collection
+ The Huntsman Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.43 24.31 +3.88 +19.0% 40%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 10
The Boreal Collection
+ The Gamma 2 Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.08 12.93 +3.85 +42.4% 100%
≤ 0.1621+2
Restricted
→float up to 0.149999
1 5 117
The 2021 Mirage Collection
+ The Gamma 2 Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.78 11.60 +3.81 +49.0% 28%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.069999
1 4 1
The Ascent Collection
+ The Gamma 2 Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.59 19.25 +3.66 +23.5% 47%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 18
The Gamma 2 Collection
+ The Revolution Collection
float premium: at least 63 $
rare inputs
≈ hard ≈ for 0 contracts
43.83 47.43 +3.60 +8.2% 55%
≤ 0.1655+1
Classified
→float up to 0.187499
1 2 23
The Chroma 3 Collection
+ The Gamma 2 Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.72 9.29 +3.57 +62.4% 74%
≤ 0.0036+3
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.28 8.83 +3.55 +67.3% 54%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.055555
1 5 7
The Gamma 2 Collection
+ The Overpass 2024 Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.61 21.15 +3.54 +20.1% 47%
≤ 0.0045+2
Restricted
→float up to 0.087499
1 5 13
The Gamma 2 Collection
+ The Spectrum 2 Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.17 17.56 +3.39 +23.9% 23%
≤ 0.0742+3
Restricted
→float up to 0.069999
1 5 32
The Boreal Collection
+ The Gamma 2 Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.60 12.98 +3.38 +35.2% 100%
≤ 0.0741+1
Restricted
→float up to 0.140624
1 5 37
The Gamma 2 Collection
+ The Prisma 2 Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.21 7.52 +3.32 +78.9% 96%
≤ 0.0058+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Spectrum 2 Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.94 18.24 +3.30 +22.1% 33%
≤ 0.0035+3
Restricted
→float up to 0.061249
1 5 18
The Fever Collection
+ The Gamma 2 Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.44 13.72 +3.28 +31.4% 73%
≤ 0.0740+2
Restricted
→float up to 0.149999
1 5 16
The Danger Zone Collection
+ The Gamma 2 Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.47 12.65 +3.19 +33.7% 70%
≤ 0.1640+2
Restricted
→float up to 0.112499
1 5 21
The Gamma 2 Collection
+ The Kilowatt Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.71 13.88 +3.17 +29.6% 70%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 16
The Gamma 2 Collection
+ The Safehouse Collection
float premium: at least 12 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.72 10.89 +3.17 +41.0% 92%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.013513
1 5 14
The Gamma 2 Collection
+ The Snakebite Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.87 9.00 +3.13 +53.4% 54%
≤ 0.0056+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The 2021 Train Collection
+ The Gamma 2 Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.31 10.43 +3.12 +42.7% 28%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 3 0
The Gamma 2 Collection
+ The Horizon Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.48 18.57 +3.09 +19.9% 53%
≤ 0.0046+2
Restricted
→float up to 0.061249
1 5 17
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.37 10.44 +3.07 +41.6% 24%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.013999
1 2 11
The Gamma 2 Collection
+ The Revolver Case Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.68 18.74 +3.06 +19.5% 33%
≤ 0.0046+2
Restricted
→float up to 0.058624
1 5 14
The Gamma 2 Collection
+ The Recoil Collection
float premium: at least 17 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.76 17.71 +2.94 +19.9% 37%
≤ 0.0043+2
Restricted
→float up to 0.067374
1 5 7
The Gamma 2 Collection
+ The Train 2025 Collection
float premium: at least 23 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.38 21.20 +2.82 +15.3% 53%
≤ 0.0046+2
Restricted
→float up to 0.087499
1 5 18
The Gamma 2 Collection
+ The Shadow Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.49 18.28 +2.79 +18.0% 40%
≤ 0.0044+2
Restricted
→float up to 0.112968
1 5 17
The Gamma 2 Collection
+ The Recoil Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.52 17.26 +2.74 +18.9% 33%
≤ 0.0052+2
Restricted
→float up to 0.069999
1 5 16
The Gamma 2 Collection
+ The Prisma 2 Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.98 14.71 +2.73 +22.8% 77%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 11
The Gamma 2 Collection
+ The Vertigo Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.36 10.09 +2.73 +37.1% 28%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.069999
1 2 7
The Fracture Collection
+ The Gamma 2 Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.25 5.89 +2.65 +81.4% 40%
≤ 0.0043+3
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Gamma 2 Collection
+ The Recoil Collection
float premium: at least 70 $
≈ hard ≈ for 0 contracts
49.51 52.06 +2.55 +5.2% 55%
≤ 0.1625+2
Classified
→float up to 0.176470
1 1 23
The Fracture Collection
+ The Gamma 2 Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.52 16.02 +2.50 +18.5% 67%
≤ 0.0753+2
Restricted
→float up to 0.093333
1 4 16
The Chroma 2 Collection
+ The Gamma 2 Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.51 6.95 +2.44 +54.2% 78%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Vanguard Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.90 8.29 +2.39 +40.5% 64%
≤ 0.0048+1
Mil-Spec Grade
→float up to 0.047599
1 5 1
The Gamma 2 Collection
+ The Gamma Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.72 7.03 +2.31 +48.9% 88%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Arms Deal 2 Collection
+ The Gamma 2 Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.15 10.45 +2.31 +28.3% 26%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.069999
1 1 9
The Falchion Collection
+ The Gamma 2 Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.86 12.13 +2.26 +22.9% 40%
≤ 0.1618+2
Restricted
→float up to 0.047999
1 5 37
The Gamma 2 Collection
+ The Kilowatt Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.34 11.60 +2.26 +24.1% 40%
≤ 0.1638+2
Restricted
→float up to 0.149999
1 5 33
The Danger Zone Collection
+ The Gamma 2 Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.39 11.63 +2.25 +23.9% 40%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 37
The Gamma 2 Collection
+ The Spectrum Collection
float premium: at least 20 $
rare inputs
≈ hard ≈ for 0 contracts
16.70 18.92 +2.22 +13.3% 43%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 5 18
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.04 8.26 +2.21 +36.6% 50%
≤ 0.0759+2
Mil-Spec Grade
→float up to 0.061764
1 5 2
The Gamma 2 Collection
+ The Shadow Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
16.12 18.34 +2.21 +13.7% 43%
≤ 0.0046+2
Restricted
→float up to 0.094374
1 5 17
The Gallery Collection
+ The Gamma 2 Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.22 7.42 +2.20 +42.2% 80%
≤ 0.0055+2
Mil-Spec Grade
→float up to 0.052499
1 5 1
The Gamma 2 Collection
+ The Kilowatt Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.52 11.69 +2.17 +22.8% 40%
≤ 0.1669+2
Restricted
→float up to 0.131249
1 5 21
The Danger Zone Collection
+ The Gamma 2 Collection
float premium: at least 16 $
rare inputs
≈ hard ≈ for 0 contracts
12.02 14.19 +2.17 +18.0% 43%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 18
The Gamma 2 Collection
+ The Snakebite Collection
float premium: at least 12 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.86 10.93 +2.08 +23.5% 70%
≤ 0.0747+2
Restricted
→float up to 0.149999
1 5 16
The Gamma 2 Collection
+ The Spectrum Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.64 6.71 +2.07 +44.5% 76%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Arabesque Collection
+ The Gamma 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
18.00 20.04 +2.04 +11.3% 40%
≤ 0.0042+2
Restricted
→float up to 0.087499
1 5 18
The Fracture Collection
+ The Gamma 2 Collection
float premium: at least 9 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.16 9.17 +2.00 +28.0% 70%
≤ 0.1630+2
Restricted
→float up to 0.149999
1 5 21
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work