Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +12$ The Genesis Collection · +20%
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 433. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 652
11 207
10 167
8 401
4 572
1 488
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Genesis Collection +12 $+20.3%
  2. 2 The Genesis Collection +3 $+32.8%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 40%
The Fracture Collection + The Genesis Collection
Restricted
+1 $ +15.1%
invest 7 $
rare inputs
→ Steam StatTrak™ AWP | Ice Coaled (Field-Tested)
Best outcome
float up to 0.205479
Return after fees
8 $
Float
0.1500–0.1617 +2
Lots that fit
unknown
Sales per week
14
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ Tec-9 | Brother (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Angel Eyes (Battle-Scarred): buy 0.4500–0.4780

chance 60%
The Clutch Collection + The Genesis Collection
Restricted
+1 $ +10.4%
invest 10 $assemble: ≈ won't work
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.111111
Return after fees
11 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 26%
The Genesis Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +31.3%
invest 3 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Clutch Collection + The Genesis Collection
Restricted
+1 $ +10.9%
invest 9 $assemble: ≈ won't work
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.109374
Return after fees
10 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

chance 90%
The Genesis Collection + The Train Collection
Mil-Spec Grade
+1 $ +36.3%
invest 3 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Liquidation (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
2

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); Sawed-Off | Amber Fade (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Achroma Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +58.7%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.1500–0.1632 +1
Lots that fit
less than 1%
Sales per week
274
Ways to assemble
5

AUG | Creep (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P250 | Bullfrog (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Genesis Collection + The Phoenix Collection
Restricted
+1 $ +3.5%
invest 28 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Field-Tested)
Best outcome
float up to 0.162686
Return after fees
29 $
Float
0.0700–0.0766 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
1

StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); StatTrak™ FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings)

chance 24%
The Genesis Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +29.9%
invest 3 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
4 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Gallery Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +13.2%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

chance 60%
The Bank Collection + The Genesis Collection
Restricted
+1 $ +9.7%
invest 10 $assemble: ≈ won't work
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
115
Ways to assemble
1

AK-47 | Emerald Pinstripe (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

chance 28%
The Genesis Collection + The Winter Offensive Collection
Mil-Spec Grade
+1 $ +22.3%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Pulse (Factory New)
Best outcome
float up to 0.059999
Return after fees
5 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ Galil AR | Sandstorm (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Genesis Collection
Classified
+1 $ +1.3%
invest 73 $assemble: ≈ won't work
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
74 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
36
Ways to assemble
1

XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1655 (1% of this wear's listings)

chance 36%
The Danger Zone Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +31.8%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.107692
Return after fees
4 $
Float
0.1500–0.1622 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Genesis Collection + The Glove Collection
Mil-Spec Grade
+1 $ +17.7%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Cyrex (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ P2000 | Turf (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Chroma Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +22.7%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
5 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ M249 | System Lock (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Fever Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +41.9%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.087609
Return after fees
3 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Genesis Collection + The Vanguard Collection
Mil-Spec Grade
+1 $ +20.5%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Minimal Wear)
Best outcome
float up to 0.101999
Return after fees
5 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
4

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); StatTrak™ MP9 | Dart (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 26%
The Breakout Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +25.8%
invest 3 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
4 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

StatTrak™ Negev | Desert-Strike (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Genesis Collection
Restricted
+1 $ +10.7%
invest 8 $assemble: ≈ won't work
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
9 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per day
20
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

chance 60%
The Genesis Collection + The Revolution Collection
Restricted
+1 $ +11.7%
invest 8 $assemble: ≈ won't work
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
8 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per day
20
Ways to assemble
5

UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0750 (7% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2206 (4% of this wear's listings)

chance 24%
The Genesis Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +24.1%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | PAW (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Dead Hand Collection + The Genesis Collection
Classified
+1 $ +2.0%
invest 43 $
→ Steam Glock-18 | Fully Tuned (Well-Worn)
Best outcome
float up to 0.449999
Return after fees
44 $
Float
0.1500–0.1633 +1
Lots that fit
unknown
Sales per week
38
Ways to assemble
1

P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.4818; Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1633 (1% of this wear's listings)

chance 60%
The Genesis Collection + The Overpass 2024 Collection
Mil-Spec Grade
+1 $ +19.1%
invest 4 $assemble: ≈ won't work
→ Steam Dual Berettas | Sweet Little Angels (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per day
6
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Gallery Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +23.6%
invest 4 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
22
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Well-Worn): buy 0.3800–0.3846; StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Genesis Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +38.2%
invest 2 $assemble: ≈ won't work
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
3 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per day
18
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); SSG 08 | Blush Pour (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Ascent Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +37.7%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
3 $
Float
0.0700–0.0742 +3
Lots that fit
less than 1%
Sales per day
18
Ways to assemble
5

P90 | Reef Grief (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); P250 | Bullfrog (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
→ Steam MP9 | Starlight Protector (Well-Worn)
Best outcome
float up to 0.449999
Return after fees
60 $
Float
0.4500–0.5624 +1
Lots that fit
unknown
Sales per week
38
Ways to assemble
1

FAMAS | Rapid Eye Movement (Battle-Scarred): buy 0.4500–0.5624; Glock-18 | Mirror Mosaic (Battle-Scarred): buy 0.4500–0.5624

chance 26%
The Genesis Collection + The Operation Riptide Collection
Mil-Spec Grade
+1 $ +17.6%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Spider Lily (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Lumen (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

chance 84%
The Genesis Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +19.8%
invest 4 $assemble: ≈ won't work
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.078358
Return after fees
5 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per day
18
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Dreams & Nightmares Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +40.4%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.092105
Return after fees
3 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ P2000 | Lifted Spirits (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Genesis Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +39.3%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
3 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Fragments (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP9 | Featherweight (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Genesis Collection + The Prisma Collection
Restricted
+1 $ +7.7%
invest 10 $assemble: ≈ won't work
→ Steam AUG | Momentum (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
5

UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0037 (1% of this wear's listings)

chance 70%
The Fracture Collection + The Genesis Collection
Restricted
+1 $ +17.9%
invest 4 $assemble: ≈ won't work
→ Steam AWP | Ice Coaled (Field-Tested)
Best outcome
float up to 0.199999
Return after fees
5 $
Float
0.1500–0.1632 +1
Lots that fit
less than 1%
Sales per day
40
Ways to assemble
5

MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Dust 2 Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +23.2%
invest 3 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Liquidation (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
2

SG 553 | Damascus Steel (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); MP9 | Broken Record (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Clutch Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +28.1%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.127272
Return after fees
3 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ MP9 | Black Sand (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Dead Hand Collection + The Genesis Collection
Restricted
+1 $ +11.9%
invest 6 $
→ Steam AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
7 $
Float
0.1500–0.1640 +2
Lots that fit
unknown
Sales per day
40
Ways to assemble
5

Galil AR | Galigator (Well-Worn): buy 0.3800–0.3842; Nova | Ocular (Battle-Scarred): buy 0.4500–0.4836; UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

chance 22%
The Genesis Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +20.0%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.134615
Return after fees
4 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); StatTrak™ MAG-7 | MAGnitude (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Ascent Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +15.9%
invest 5 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
5 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per day
18
Ways to assemble
5

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP9 | Cobalt Paisley (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Boreal Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +57.3%
invest 1 $assemble: ≈ won't work
→ Steam Glock-18 | Glockingbird (Minimal Wear)
Best outcome
float up to 0.133999
Return after fees
2 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
274
Ways to assemble
5

MAC-10 | Poplar Thicket (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); MP5-SD | Gold Leaf (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); P250 | Bullfrog (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Danger Zone Collection + The Genesis Collection
Restricted
+1 $ +5.4%
invest 13 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.052499
Return after fees
13 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Nevermore (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 44%
The Genesis Collection + The Kilowatt Collection
Mil-Spec Grade
+1 $ +30.1%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.104185
Return after fees
3 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

StatTrak™ MAG-7 | MAGnitude (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ Nova | Dark Sigil (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Achroma Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +19.1%
invest 4 $assemble: ≈ won't work
→ Steam Glock-18 | Trace Lock (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per day
18
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P250 | Bullfrog (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Genesis Collection + The Lake Collection
Mil-Spec Grade
+1 $ +23.4%
invest 3 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Liquidation (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
3

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); SG 553 | Anodized Navy (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Genesis Collection + The Glove Collection
Mil-Spec Grade
+1 $ +9.9%
invest 7 $assemble: ≈ won't work
→ Steam USP-S | Cyrex (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per day
5
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

chance 28%
The Genesis Collection + The Graphic Design Collection
Mil-Spec Grade
+1 $ +14.1%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
5 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
1

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); MP9 | Broken Record (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 70%
The Genesis Collection + The Recoil Collection
Restricted
+1 $ +13.5%
invest 5 $
→ Steam AK-47 | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.1500–0.1629 +1
Lots that fit
unknown
Sales per day
40
Ways to assemble
5

Nova | Ocular (Battle-Scarred): buy 0.4500–0.4810; R8 Revolver | Crazy 8 (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

chance 46%
The Chroma 2 Collection + The Genesis Collection
Mil-Spec Grade
+1 $ +51.9%
invest 1 $assemble: ≈ won't work
→ Steam M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per day
15
Ways to assemble
4

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); P250 | Bullfrog (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Genesis Collection + The Train 2025 Collection
Mil-Spec Grade
+1 $ +40.5%
invest 2 $assemble: ≈ won't work
→ Steam Zeus x27 | Charged Up (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per day
5
Ways to assemble
5

P250 | Bullfrog (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Genesis Collection + The Prisma Collection
Mil-Spec Grade
+1 $ +13.1%
invest 5 $assemble: ≈ won't work
→ Steam Desert Eagle | Light Rail (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per day
11
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); P250 | Verdigris (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 40%
The Achroma Collection + The Genesis Collection
Restricted
+1 $ +9.2%
invest 7 $
→ Steam AWP | The End (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
8 $
Float
0.1500–0.1621 +1
Lots that fit
unknown
Sales per week
248
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Nova | Ocular (Battle-Scarred): buy 0.4500–0.4789

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fracture Collection
+ The Genesis Collection
rare inputs
7.02 8.08 +1.06 +15.1% 40%
≤ 0.1617+2
Restricted
→float up to 0.205479
1 5 14
The Clutch Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
10.14 11.20 +1.06 +10.4% 60%
≤ 0.0741+2
Restricted
→float up to 0.111111
1 5 26
The Genesis Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.37 4.43 +1.06 +31.3% 26%
≤ 0.0751+2
Mil-Spec Grade
→float up to 0.149999
1 4 17
The Clutch Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
9.45 10.48 +1.03 +10.9% 73%
≤ 0.0750+2
Restricted
→float up to 0.109374
1 5 26
The Genesis Collection
+ The Train Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.82 3.84 +1.02 +36.3% 90%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.069999
1 2 17
The Achroma Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.73 2.75 +1.02 +58.7% 92%
≤ 0.1632+1
Mil-Spec Grade
→float up to 0.149999
1 5 274
The Genesis Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
28.49 29.50 +1.01 +3.5% 33%
≤ 0.0766+2
Restricted
→float up to 0.162686
1 1 3
The Genesis Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.34 4.34 +1.00 +29.9% 24%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.139999
1 5 7
The Gallery Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
7.43 8.41 +0.98 +13.2% 38%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Bank Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
9.92 10.88 +0.97 +9.7% 60%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 1 115
The Genesis Collection
+ The Winter Offensive Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.33 5.30 +0.96 +22.3% 28%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.059999
1 3 3
The Fracture Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
73.04 73.98 +0.94 +1.3% 50%
≤ 0.0047+1
Classified
→float up to 0.087499
1 1 36
The Danger Zone Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.86 3.77 +0.91 +31.8% 36%
≤ 0.1622+1
Mil-Spec Grade
→float up to 0.107692
1 5 17
The Genesis Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.05 5.95 +0.89 +17.7% 56%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Chroma Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.92 4.81 +0.89 +22.7% 28%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.139999
1 5 3
The Fever Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.12 3.01 +0.89 +41.9% 64%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.087609
1 5 17
The Genesis Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.34 5.23 +0.89 +20.5% 28%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.101999
1 4 5
The Breakout Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.44 4.33 +0.89 +25.8% 26%
≤ 0.0044+2
Mil-Spec Grade
→float up to 0.139999
1 4 17
The Fracture Collection
+ The Genesis Collection
≈ hard ≈ for 0 contracts
8.27 9.16 +0.89 +10.7% 70%
≤ 0.0750+2
Restricted
→float up to 0.093333
1 5 20/day
The Genesis Collection
+ The Revolution Collection
≈ hard ≈ for 0 contracts
7.56 8.45 +0.88 +11.7% 60%
≤ 0.0750+2
Restricted
→float up to 0.087499
1 5 20/day
The Genesis Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.66 4.54 +0.88 +24.1% 24%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.069999
1 5 17
The Dead Hand Collection
+ The Genesis Collection
42.85 43.73 +0.87 +2.0% 45%
≤ 0.1633+1
Classified
→float up to 0.449999
1 1 38
The Genesis Collection
+ The Overpass 2024 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.47 5.32 +0.85 +19.1% 60%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 5 6/day
The Gallery Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
3.54 4.37 +0.84 +23.6% 56%
≤ 0.1652+2
Mil-Spec Grade
→float up to 0.140376
1 5 22
The Genesis Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.19 3.02 +0.83 +38.2% 60%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.112499
1 5 18/day
The Ascent Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.18 3.00 +0.82 +37.7% 52%
≤ 0.0742+3
Mil-Spec Grade
→float up to 0.112499
1 5 18/day
The Dreams & Nightmares Collection
+ The Genesis Collection
59.28 60.10 +0.82 +1.4% 45%
≤ 0.5624+1
Classified
→float up to 0.449999
1 1 38
The Genesis Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
4.60 5.41 +0.81 +17.6% 26%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.149999
1 2 1
The Genesis Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.08 4.89 +0.81 +19.8% 84%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.078358
1 5 18/day
The Dreams & Nightmares Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.00 2.81 +0.81 +40.4% 52%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.092105
1 5 17
The Genesis Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.03 2.83 +0.80 +39.3% 46%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.087499
1 5 17
The Genesis Collection
+ The Prisma Collection
≈ hard ≈ for 0 contracts
10.30 11.09 +0.79 +7.7% 60%
≤ 0.0037+2
Restricted
→float up to 0.149999
1 5 50
The Fracture Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.31 5.09 +0.77 +17.9% 70%
≤ 0.1632+1
Restricted
→float up to 0.199999
1 5 40/day
The Dust 2 Collection
+ The Genesis Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.26 4.02 +0.76 +23.2% 36%
≤ 0.0062+2
Mil-Spec Grade
→float up to 0.069999
1 2 17
The Clutch Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.69 3.44 +0.75 +28.1% 56%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.127272
1 5 17
The Dead Hand Collection
+ The Genesis Collection
6.23 6.98 +0.74 +11.9% 53%
≤ 0.1640+2
Restricted
→float up to 0.379999
1 5 40/day
The Genesis Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.63 4.36 +0.73 +20.0% 22%
≤ 0.0756+2
Mil-Spec Grade
→float up to 0.134615
1 5 10
The Ascent Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.51 5.23 +0.72 +15.9% 45%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.087499
1 5 18/day
The Boreal Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.23 1.94 +0.71 +57.3% 92%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.133999
1 5 274
The Danger Zone Collection
+ The Genesis Collection
rare inputs
≈ hard ≈ for 0 contracts
12.59 13.27 +0.68 +5.4% 33%
≤ 0.0035+2
Restricted
→float up to 0.052499
1 5 29
The Genesis Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.26 2.94 +0.68 +30.1% 44%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.104185
1 5 17
The Achroma Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.51 4.19 +0.67 +19.1% 92%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.069999
1 5 18/day
The Genesis Collection
+ The Lake Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.84 3.50 +0.66 +23.4% 80%
≤ 0.0041+1
Mil-Spec Grade
→float up to 0.069999
1 3 17
The Genesis Collection
+ The Glove Collection
≈ hard ≈ for 0 contracts
6.57 7.22 +0.65 +9.9% 36%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.069999
1 5 5/day
The Genesis Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
4.60 5.25 +0.65 +14.1% 28%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.044799
1 1 2/day
The Genesis Collection
+ The Recoil Collection
4.79 5.44 +0.65 +13.5% 70%
≤ 0.1629+1
Restricted
→float up to 0.149999
1 5 40/day
The Chroma 2 Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.24 1.89 +0.65 +51.9% 46%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.149999
1 4 15/day
The Genesis Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.59 2.24 +0.65 +40.5% 36%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.149999
1 5 5/day
The Genesis Collection
+ The Prisma Collection
≈ hard ≈ for 0 contracts
4.87 5.51 +0.64 +13.1% 54%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.069999
1 5 11/day
The Achroma Collection
+ The Genesis Collection
6.88 7.52 +0.64 +9.2% 40%
≤ 0.1621+1
Restricted
→float up to 0.379999
1 5 248
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work