Crafts
prices updated 12.10 17:39 MSK
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 635.

Profitable 36 412crafts of 39 940 in the recalculation
Best profit +3 126₽ The Glove Collection · +138% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 104 every outcome pays off: 1 395
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 940. Shown in the list below: 310. Hidden: “profit on prices without sales” — 21 190, “profit only from resale” — 281, “outcome above the Steam cap” — 3 654. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 90%
The Glove Collection + The eSports 2014 Summer Collection
Classified
+35 047 ₽ +167.7%
invest 20 901 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 948 ₽
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1624 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Glove Collection + The Vanguard Collection
Classified
+21 493 ₽ +53.0%
invest 40 574 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 068 ₽
Float
0.0000–0.0089 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0089 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0802 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0089 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Glove Collection + The Shattered Web Collection
Classified
+7 706 ₽ +42.9%
invest 17 952 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.048999
Return after fees
25 658 ₽
Float
0.0700–0.0743 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

FAMAS | Mecha Industries (Minimal Wear): buy 0.0700–0.0743 (4% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Glove Collection + The Overpass 2024 Collection
Classified
+5 869 ₽ +23.0%
invest 25 465 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
31 334 ₽
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Sawed-Off | Wasteland Princess (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0052 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Glove Collection
Restricted
+4 641 ₽ +279.5%
invest 1 660 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
6 301 ₽
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); StatTrak™ Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Glove Collection
Classified
+4 563 ₽ +29.2%
invest 15 619 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.048999
Return after fees
20 183 ₽
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); P90 | Shallow Grave (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Glove Collection
Classified
+4 250 ₽ +47.7%
invest 8 912 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.048999
Return after fees
13 162 ₽
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Glove Collection
Restricted
+3 525 ₽ +212.3%
invest 1 660 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 186 ₽
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); StatTrak™ Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Glove Collection + The Horizon Collection
Restricted
+3 392 ₽ +78.3%
invest 4 332 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 724 ₽
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Nova | Gila (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0037 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 34%
The Glove Collection + The Train 2025 Collection
Mil-Spec Grade
+3 126 ₽ +137.6%
invest 2 272 ₽assemble: ≈ medium
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 398 ₽
Float
0.0000–0.0074 +1
Lots that fit
≈2%
Sales per week
7
Ways to assemble
5

MAG-7 | Sonar (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Glove Collection
Restricted
+2 625 ₽ +163.6%
invest 1 605 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.031249
Return after fees
4 230 ₽
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Glove Collection + The Horizon Collection
Classified
+2 601 ₽ +29.4%
invest 8 838 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 440 ₽
Float
0.0000–0.0048 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0048 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Dead Hand Collection + The Glove Collection
Restricted
+2 419 ₽ +85.7%
invest 2 823 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 242 ₽
Float
0.0000–0.0051 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ Nova | Gila (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
The Glove Collection + The Train 2025 Collection
Restricted
+2 358 ₽ +58.6%
invest 4 024 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 382 ₽
Float
0.0000–0.0036 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1620 (63% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Arabesque Collection + The Glove Collection
Restricted
+2 185 ₽ +36.8%
invest 5 938 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 123 ₽
Float
0.0000–0.0051 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0051 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Glove Collection
Restricted
+2 129 ₽ +132.7%
invest 1 605 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.033333
Return after fees
3 734 ₽
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Glove Collection + The Shadow Collection
Restricted
+1 896 ₽ +59.8%
invest 3 172 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 068 ₽
Float
0.0000–0.0067 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Nova | Gila (Factory New): buy 0.0000–0.0067 (1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0777 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Glove Collection + The Horizon Collection
Classified
+1 791 ₽ +15.9%
invest 11 287 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
13 078 ₽
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
3

StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Glove Collection
Classified
+1 749 ₽ +20.8%
invest 8 401 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
10 149 ₽
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
3

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1621 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Glove Collection + The Phoenix Collection
Restricted
+1 706 ₽ +58.2%
invest 2 934 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 640 ₽
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Glove Collection
Classified
+1 558 ₽ +17.5%
invest 8 904 ₽assemble: ≈ won't work
rare inputs
→ Steam SSG 08 | Dragonfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 462 ₽
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
3

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); Sawed-Off | Wasteland Princess (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Glove Collection + The Recoil Collection
Classified
+1 459 ₽ +31.3%
invest 4 660 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.123529
Return after fees
6 118 ₽
Float
0.1500–0.1692 +1
Lots that fit
2%
Sales per week
5
Ways to assemble
5

StatTrak™ Sawed-Off | Wasteland Princess (Field-Tested): buy 0.1500–0.1692 (7% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1692 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Glove Collection + The Radiant Collection
Restricted
+1 434 ₽ +37.4%
invest 3 830 ₽assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
5 265 ₽
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Nova | Gila (Factory New): buy 0.0000–0.0040 (1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Falchion Collection + The Glove Collection
Restricted
+1 351 ₽ +48.2%
invest 2 801 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 152 ₽
Float
0.1500–0.1634 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Glove Collection + The Revolution Collection
Classified
+1 309 ₽ +27.8%
invest 4 703 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
6 012 ₽
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
4

StatTrak™ P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1621 (1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Glove Collection + The Revolution Collection
Classified
+1 300 ₽ +32.8%
invest 3 963 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.131249
Return after fees
5 263 ₽
Float
0.1500–0.1797 +1
Lots that fit
1%
Sales per week
5
Ways to assemble
5

StatTrak™ Sawed-Off | Wasteland Princess (Field-Tested): buy 0.1500–0.1797 (7% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1797 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Glove Collection
Restricted
+1 297 ₽ +94.4%
invest 1 374 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
2 671 ₽
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Glove Collection
Classified
+1 286 ₽ +18.6%
invest 6 895 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
8 180 ₽
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
4

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Falchion Collection + The Glove Collection
Restricted
+1 129 ₽ +61.0%
invest 1 849 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
2 978 ₽
Float
0.1500–0.1636 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Genesis Collection + The Glove Collection
Restricted
+1 123 ₽ +33.0%
invest 3 405 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 529 ₽
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0042 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Glove Collection + The Revolution Collection
Restricted
+1 068 ₽ +33.4%
invest 3 194 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.043749
Return after fees
4 262 ₽
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2185 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Glove Collection + The Spectrum 2 Collection
Restricted
+1 052 ₽ +34.1%
invest 3 089 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 141 ₽
Float
0.0000–0.0067 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The 2018 Nuke Collection + The Glove Collection
Mil-Spec Grade
+1 029 ₽ +78.0%
invest 1 320 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 349 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Facility Negative (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Glove Collection + The Recoil Collection
Restricted
+1 025 ₽ +41.5%
invest 2 470 ₽assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.049999
Return after fees
3 495 ₽
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Gamma 2 Collection + The Glove Collection
Mil-Spec Grade
+1 020 ₽ +123.2%
invest 828 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 847 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dust 2 Collection + The Glove Collection
Restricted
+1 000 ₽ +28.9%
invest 3 457 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 457 ₽
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

P2000 | Amber Fade (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma 2 Collection + The Glove Collection
Restricted
+1 000 ₽ +37.5%
invest 2 665 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.043749
Return after fees
3 665 ₽
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Glove Collection + The Spectrum Collection
Restricted
+999 ₽ +34.4%
invest 2 901 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.041176
Return after fees
3 900 ₽
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); USP-S | Cyrex (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Glove Collection
Restricted
+993 ₽ +48.7%
invest 2 039 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
3 032 ₽
Float
0.0000–0.0051 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0051 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Glove Collection + The Phoenix Collection
Restricted
+986 ₽ +27.5%
invest 3 582 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 569 ₽
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0043 (1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1642 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Glove Collection + The Recoil Collection
Restricted
+980 ₽ +43.8%
invest 2 238 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
3 218 ₽
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); Dual Berettas | Flora Carnivora (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Glove Collection + The Prisma Collection
Restricted
+977 ₽ +41.8%
invest 2 336 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
3 313 ₽
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); MP5-SD | Gauss (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Glove Collection
Restricted
+972 ₽ +24.6%
invest 3 952 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 924 ₽
Float
0.0000–0.0060 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
1

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1699 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0060 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Glove Collection
Restricted
+961 ₽ +54.9%
invest 1 750 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
2 711 ₽
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ Nova | Gila (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Glove Collection
Restricted
+959 ₽ +37.9%
invest 2 532 ₽assemble: ≈ won't work
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.049999
Return after fees
3 492 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Glove Collection
Restricted
+958 ₽ +34.4%
invest 2 784 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
3 741 ₽
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); G3SG1 | Stinger (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Glove Collection + The Kilowatt Collection
Restricted
+942 ₽ +58.5%
invest 1 611 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
2 553 ₽
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0041 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Glove Collection
Restricted
+941 ₽ +36.2%
invest 2 602 ₽assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.043749
Return after fees
3 543 ₽
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Nevermore (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Glove Collection + The Snakebite Collection
Mil-Spec Grade
+932 ₽ +151.6%
invest 615 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 546 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Glove Collection + The Spectrum Collection
Restricted
+909 ₽ +30.8%
invest 2 952 ₽assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.063636
Return after fees
3 860 ₽
Float
0.0000–0.0075 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1746 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Glove Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20 901.17 55 947.70 +35 046.53 +167.7% 90%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 0
The Glove Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40 574.36 62 067.58 +21 493.22 +53.0% 45%
≤ 0.0089+2
Classified
→float up to 0.069999
1 5 0
The Glove Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17 952.27 25 658.28 +7 706.01 +42.9% 55%
≤ 0.0743+2
Classified
→float up to 0.048999
1 5 0
The Glove Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25 465.02 31 334.12 +5 869.10 +23.0% 100%
≤ 0.0052+2
Classified
→float up to 0.061249
1 5 0
The Chroma 2 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 660.32 6 301.22 +4 640.90 +279.5% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
The Chroma 2 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15 619.42 20 182.82 +4 563.40 +29.2% 55%
≤ 0.0035+1
Classified
→float up to 0.048999
1 5 0
The Fever Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 912.07 13 161.78 +4 249.71 +47.7% 55%
≤ 0.0039+2
Classified
→float up to 0.048999
1 5 0
The Chroma 2 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 660.32 5 185.71 +3 525.39 +212.3% 70%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 0
The Glove Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 332.00 7 723.90 +3 391.90 +78.3% 33%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 1
The Glove Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
2 271.94 5 397.91 +3 125.97 +137.6% 34%
≤ 0.0074+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Chroma 2 Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 604.56 4 229.87 +2 625.31 +163.6% 100%
≤ 0.1618+1
Restricted
→float up to 0.031249
1 5 1
The Glove Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 838.44 11 439.64 +2 601.20 +29.4% 55%
≤ 0.0048+1
Classified
→float up to 0.149999
1 5 1
The Dead Hand Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 822.81 5 241.75 +2 418.94 +85.7% 63%
≤ 0.0051+1
Restricted
→float up to 0.069999
1 5 0
The Glove Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 023.92 6 381.86 +2 357.94 +58.6% 57%
≤ 0.0036+1
Restricted
→float up to 0.069999
1 5 1
The Arabesque Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 937.89 8 123.29 +2 185.40 +36.8% 48%
≤ 0.0051+1
Restricted
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 604.56 3 733.74 +2 129.18 +132.7% 70%
≤ 0.1628+1
Restricted
→float up to 0.033333
1 5 1
The Glove Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 171.79 5 068.22 +1 896.43 +59.8% 40%
≤ 0.0067+2
Restricted
→float up to 0.069999
1 5 1
The Glove Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 286.92 13 078.08 +1 791.16 +15.9% 50%
≤ 0.0037+2
Classified
→float up to 0.119999
1 3 1
The Dead Hand Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 400.59 10 149.37 +1 748.78 +20.8% 55%
≤ 0.0742+2
Classified
→float up to 0.104999
1 3 7
The Glove Collection
+ The Phoenix Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 933.52 4 639.54 +1 706.02 +58.2% 40%
≤ 0.1616+2
Restricted
→float up to 0.149999
1 5 1
The Dead Hand Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 903.92 10 462.40 +1 558.48 +17.5% 55%
≤ 0.0746+2
Classified
→float up to 0.069999
1 3 7
The Glove Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 659.57 6 118.44 +1 458.87 +31.3% 55%
≤ 0.1692+1
Classified
→float up to 0.123529
1 5 5
The Glove Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 830.18 5 264.55 +1 434.37 +37.4% 100%
≤ 0.0040+2
Restricted
→float up to 0.034999
1 5 1
The Falchion Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 800.76 4 151.69 +1 350.93 +48.2% 27%
≤ 0.1634+1
Restricted
→float up to 0.069999
1 5 12
The Glove Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 703.00 6 012.41 +1 309.41 +27.8% 55%
≤ 0.0742+2
Classified
→float up to 0.104999
1 4 5
The Glove Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 963.42 5 262.93 +1 299.51 +32.8% 55%
≤ 0.1797+1
Classified
→float up to 0.131249
1 5 5
The Falchion Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 373.84 2 671.20 +1 297.36 +94.4% 100%
≤ 0.1637+1
Restricted
→float up to 0.034999
1 5 1
The Fever Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 894.65 8 180.38 +1 285.73 +18.6% 55%
≤ 0.0742+2
Classified
→float up to 0.104999
1 4 5
The Falchion Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 849.48 2 978.19 +1 128.71 +61.0% 60%
≤ 0.1636+1
Restricted
→float up to 0.046666
1 5 1
The Genesis Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 405.49 4 528.86 +1 123.37 +33.0% 30%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 12
The Glove Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 194.22 4 261.87 +1 067.65 +33.4% 70%
≤ 0.0035+2
Restricted
→float up to 0.043749
1 5 1
The Glove Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 088.94 4 140.80 +1 051.86 +34.1% 27%
≤ 0.0067+1
Restricted
→float up to 0.069999
1 5 12
The 2018 Nuke Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 319.84 2 349.08 +1 029.24 +78.0% 44%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Glove Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 470.12 3 495.00 +1 024.88 +41.5% 60%
≤ 0.0038+1
Restricted
→float up to 0.049999
1 5 1
The Gamma 2 Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
827.84 1 847.49 +1 019.65 +123.2% 36%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Dust 2 Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 456.81 4 456.99 +1 000.18 +28.9% 30%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 12
The Gamma 2 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 665.40 3 665.16 +999.76 +37.5% 50%
≤ 0.0044+1
Restricted
→float up to 0.043749
1 5 1
The Glove Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 901.11 3 900.17 +999.06 +34.4% 67%
≤ 0.0036+2
Restricted
→float up to 0.041176
1 5 1
The Dead Hand Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 039.27 3 031.87 +992.60 +48.7% 40%
≤ 0.0051+1
Restricted
→float up to 0.034999
1 5 1
The Glove Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 582.46 4 568.93 +986.47 +27.5% 30%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 12
The Glove Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 238.27 3 217.89 +979.62 +43.8% 50%
≤ 0.0047+2
Restricted
→float up to 0.046666
1 5 1
The Glove Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 335.87 3 312.79 +976.92 +41.8% 50%
≤ 0.0041+2
Restricted
→float up to 0.046666
1 5 1
The Glove Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 952.14 4 924.01 +971.87 +24.6% 33%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 1 12
The Fever Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 749.81 2 710.89 +961.08 +54.9% 100%
≤ 0.0037+2
Restricted
→float up to 0.034999
1 5 0
The Fever Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 532.28 3 491.62 +959.34 +37.9% 60%
≤ 0.0039+1
Restricted
→float up to 0.049999
1 5 1
The Fever Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 783.61 3 741.30 +957.69 +34.4% 60%
≤ 0.0035+2
Restricted
→float up to 0.046666
1 5 1
The Glove Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 611.42 2 553.43 +942.01 +58.5% 70%
≤ 0.0041+2
Restricted
→float up to 0.034999
1 5 0
The Danger Zone Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 601.95 3 543.26 +941.31 +36.2% 50%
≤ 0.0043+1
Restricted
→float up to 0.043749
1 5 1
The Glove Collection
+ The Snakebite Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
614.72 1 546.39 +931.67 +151.6% 44%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 18
The Glove Collection
+ The Spectrum Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 951.56 3 860.37 +908.81 +30.8% 23%
≤ 0.0075+1
Restricted
→float up to 0.063636
1 5 12
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