Crafts
prices updated 20.10 01:48 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 19.10: 1 ₽ = 0.0121 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 555.

Profitable 36 173crafts of 39 609 in the recalculation
Best profit +2$ The Operation Broken Fang Collection · +25% outcome without sales +1
Median ROI +14% half of the profitable crafts are above
No float picking 751 every outcome pays off: 1 578
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 609. Of them the site shows the best: 15 000. Shown in the list below: 163. Hidden: “profit on prices without sales” — 21 434, “profit only from resale” — 261, “outcome above the Steam cap” — 3 556. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 64%
The Fever Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +50.2%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); StatTrak™ P2000 | Sure Grip (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Genesis Collection + The Operation Broken Fang Collection
Restricted
+2 $ +19.5%
invest 11 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam M4A4 | Cyber Security (Minimal Wear)
Best outcome
float up to 0.146999
Return after fees
13 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
15
Ways to assemble
2

UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Achroma Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +34.1%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0048 (5% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Dreams & Nightmares Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +72.1%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0746 (меньше 1% лотов износа); StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); StatTrak™ CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Genesis Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +45.7%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); AUG | Trigger Discipline (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); G3SG1 | Digital Mesh (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Dead Hand Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +52.8%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings); StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Dead Hand Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +45.3%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Fragment (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); G3SG1 | Digital Mesh (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Broken Fang Collection + The Radiant Collection
Mil-Spec Grade
+2 $ +30.7%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.065333
Return after fees
8 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); MP9 | Shredded (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); MP9 | Shredded (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +33.9%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Genesis Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +47.5%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ MP9 | Broken Record (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+2 $ +42.6%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
6 $
Float
0.1500–0.1654 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
4

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); StatTrak™ P90 | Cocoa Rampage (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Broken Fang Collection + The Overpass 2024 Collection
Mil-Spec Grade
+1 $ +25.1%
invest 5 $assemble: ≈ won't work
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.057646
Return after fees
7 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +28.7%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
outcome without sales rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.057646
Return after fees
6 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
3

SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); P90 | Cocoa Rampage (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Operation Broken Fang Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +45.1%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam UMP-45 | Gold Bismuth (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
4 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
3

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Operation Broken Fang Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +37.2%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); StatTrak™ MP9 | Featherweight (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Fragments (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Operation Broken Fang Collection + The Prisma Collection
Mil-Spec Grade
+1 $ +24.6%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam StatTrak™ AWP | Atheris (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.1500–0.1644 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); StatTrak™ MAC-10 | Whitefish (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Broken Fang Collection + The Revolver Case Collection
Mil-Spec Grade
+1 $ +21.2%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 $
Float
0.1500–0.1620 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Yorick (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Crimson Web (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Danger Zone Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +35.7%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.077777
Return after fees
5 $
Float
0.1500–0.1651 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ Sawed-Off | Black Sand (Field-Tested): buy 0.1500–0.1651 (0% of this wear's listings); StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Fever Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +45.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.087609
Return after fees
4 $
Float
0.0700–0.0746 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
2

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +30.2%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
5 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ P90 | Cocoa Rampage (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +22.8%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 51%
The Ascent Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +32.0%
invest 4 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam UMP-45 | Gold Bismuth (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
5 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P250 | Contaminant (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Clutch Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +33.6%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
4 $
Float
0.0700–0.0745 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ MP9 | Black Sand (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Dreams & Nightmares Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +46.8%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.092105
Return after fees
3 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ MAG-7 | Foresight (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0756 (меньше 1% лотов износа); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +23.0%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AUG | Creep (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +17.1%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

MAC-10 | Arabesque Mosaic (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); P90 | Cocoa Rampage (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Broken Fang Collection + The Spy Tech Collection
Mil-Spec Grade
+1 $ +15.8%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Cocoa Rampage (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AUG | Signal Scanner (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); MP9 | Spy Prototype (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 5%
The Dreams & Nightmares Collection + The Operation Broken Fang Collection
Classified
+1 $ +1.1%
invest 80 $assemble: ≈ won't work
float premium: at least 110 $
rare inputs
→ Steam M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
81 $
Float
0.0700–0.0762 +2
Lots that fit
0%
Sales per week
24
Ways to assemble
1

FAMAS | Rapid Eye Movement (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1680 (1% of this wear's listings)

chance 46%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +22.9%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.1500–0.1618 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ P90 | Cocoa Rampage (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ascent Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +13.4%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.065333
Return after fees
7 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0042 (5% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Achroma Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +33.1%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam UMP-45 | Gold Bismuth (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
3 $
Float
0.1500–0.1632 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

AUG | Creep (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Operation Broken Fang Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +30.2%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
3 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ MP9 | Featherweight (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Kilowatt Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +30.2%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
3 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Motorized (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Fever Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +30.5%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
3 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
4

StatTrak™ P2000 | Sure Grip (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Dead Hand Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +15.7%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
5 $
Float
0.0700–0.0770 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

StatTrak™ M249 | Bock Blocks (Field-Tested): buy 0.1500–0.1703 (3% of this wear's listings); StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1703 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Kilowatt Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +29.1%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.104185
Return after fees
3 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ UMP-45 | Motorized (Minimal Wear): buy 0.0700–0.0746 (2% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ascent Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +12.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.116666
Return after fees
6 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0041 (5% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Genesis Collection + The Operation Broken Fang Collection
Classified
+1 $ +0.8%
invest 87 $assemble: ≈ won't work
float premium: at least 115 $
rare inputs
→ Steam M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
87 $
Float
0.0700–0.0762 +2
Lots that fit
less than 1%
Sales per week
24
Ways to assemble
1

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1680 (1% of this wear's listings)

chance 28%
The Fever Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +28.9%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.122806
Return after fees
3 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Broken Fang Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +11.8%
invest 5 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.104477
Return after fees
6 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
3

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MP9 | Shredded (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

chance 28%
The Dreams & Nightmares Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +29.0%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
3 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ SCAR-20 | Poultrygeist (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0746 (меньше 1% лотов износа); StatTrak™ P90 | Cocoa Rampage (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ascent Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +13.8%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Operation Broken Fang Collection + The Overpass 2024 Collection
Mil-Spec Grade
+1 $ +11.6%
invest 5 $assemble: ≈ won't work
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.059756
Return after fees
6 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Nova | Wurst Hölle (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

chance 46%
The Operation Broken Fang Collection + The Prisma Collection
Mil-Spec Grade
+1 $ +8.3%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam StatTrak™ AWP | Atheris (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
7 $
Float
0.1500–0.1619 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

StatTrak™ CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ MAC-10 | Whitefish (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

chance 28%
The Operation Broken Fang Collection + The Prisma 2 Collection
Mil-Spec Grade
+1 $ +19.5%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ MP5-SD | Desert Strike (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Distressed (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

chance 10%
The Fever Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +27.7%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ XM1014 | Mockingbird (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Kilowatt Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +27.0%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
rare inputs
→ Steam StatTrak™ AWP | Exoskeleton (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Tec-9 | Slag (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ UMP-45 | Motorized (Minimal Wear): buy 0.0700–0.0752 (2% of this wear's listings); StatTrak™ G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Broken Fang Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +12.3%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The 2018 Nuke Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +7.5%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam Nova | Clear Polymer (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
7 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
4

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); P250 | Contaminant (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 40%
The Operation Broken Fang Collection + The Radiant Collection
Mil-Spec Grade
+0 $ +8.6%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0069 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1727 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings); MP9 | Shredded (Factory New): buy 0.0000–0.0069 (≈2% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fever Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.17 6.26 +2.09 +50.2% 64%
≤ 0.0044+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Genesis Collection
+ The Operation Broken Fang Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.68 12.76 +2.08 +19.5% 70%
≤ 0.0763+2
Restricted
→float up to 0.146999
1 2 15
The Achroma Collection
+ The Operation Broken Fang Collection
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.86 7.86 +2.00 +34.1% 55%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Dreams & Nightmares Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.68 4.60 +1.93 +72.1% 64%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Genesis Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.21 6.13 +1.92 +45.7% 28%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.50 5.35 +1.85 +52.8% 64%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Dead Hand Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.04 5.87 +1.83 +45.3% 46%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Operation Broken Fang Collection
+ The Radiant Collection
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.91 7.73 +1.82 +30.7% 40%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.065333
1 5 0
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 7 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.25 7.03 +1.78 +33.9% 46%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Genesis Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.71 5.47 +1.76 +47.5% 28%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.99 5.69 +1.70 +42.6% 82%
≤ 0.1654+1
Mil-Spec Grade
→float up to 0.132352
1 4 3
The Operation Broken Fang Collection
+ The Overpass 2024 Collection
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.44 6.80 +1.37 +25.1% 100%
≤ 0.0050+2
Mil-Spec Grade
→float up to 0.057646
1 5 0
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 7 $
outcome without sales rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.75 6.12 +1.36 +28.7% 64%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.057646
1 3 0
The Operation Broken Fang Collection
+ The Radiant Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.98 4.33 +1.35 +45.1% 38%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.139999
1 3 7
The Operation Broken Fang Collection
+ The Revolution Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.46 4.75 +1.29 +37.2% 46%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.95 6.17 +1.22 +24.6% 46%
≤ 0.1644+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Operation Broken Fang Collection
+ The Revolver Case Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.76 6.98 +1.22 +21.2% 55%
≤ 0.1620+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Danger Zone Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.40 4.61 +1.21 +35.7% 64%
≤ 0.1651+2
Mil-Spec Grade
→float up to 0.077777
1 5 2
The Fever Collection
+ The Operation Broken Fang Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.58 3.75 +1.17 +45.6% 64%
≤ 0.0746+1
Mil-Spec Grade
→float up to 0.087609
1 2 2
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.87 5.04 +1.17 +30.2% 64%
≤ 0.1625+2
Mil-Spec Grade
→float up to 0.140376
1 3 3
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.05 6.20 +1.15 +22.8% 64%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Ascent Collection
+ The Operation Broken Fang Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.58 4.72 +1.14 +32.0% 51%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.139999
1 2 7
The Clutch Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.24 4.33 +1.09 +33.6% 46%
≤ 0.0745+1
Mil-Spec Grade
→float up to 0.087499
1 5 2
The Dreams & Nightmares Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.29 3.36 +1.07 +46.8% 46%
≤ 0.0756+2
Mil-Spec Grade
→float up to 0.092105
1 5 2
The Achroma Collection
+ The Operation Broken Fang Collection
float premium: at least 6 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.41 5.42 +1.01 +23.0% 100%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Arabesque Collection
+ The Operation Broken Fang Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.78 6.77 +0.99 +17.1% 100%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.149999
1 5 7
The Operation Broken Fang Collection
+ The Spy Tech Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.88 6.81 +0.93 +15.8% 40%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.149999
1 5 7
The Dreams & Nightmares Collection
+ The Operation Broken Fang Collection
float premium: at least 110 $
rare inputs
≈ hard ≈ for 0 contracts
80.40 81.30 +0.91 +1.1% 5%
≤ 0.0762+2
Classified
→float up to 0.119999
1 1 24
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.75 4.61 +0.86 +22.9% 46%
≤ 0.1618+2
Mil-Spec Grade
→float up to 0.149999
1 3 3
The Ascent Collection
+ The Operation Broken Fang Collection
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.30 7.15 +0.85 +13.4% 55%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.065333
1 4 0
The Achroma Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.50 3.33 +0.83 +33.1% 55%
≤ 0.1632+1
Mil-Spec Grade
→float up to 0.139999
1 2 7
The Operation Broken Fang Collection
+ The Revolution Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.58 3.36 +0.78 +30.2% 46%
≤ 0.0745+1
Mil-Spec Grade
→float up to 0.087499
1 3 2
The Kilowatt Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.52 3.28 +0.76 +30.2% 28%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.099999
1 5 2
The Fever Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.49 3.25 +0.76 +30.5% 46%
≤ 0.0758+2
Mil-Spec Grade
→float up to 0.099999
1 4 2
The Dead Hand Collection
+ The Operation Broken Fang Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.73 5.47 +0.74 +15.7% 46%
≤ 0.0770+2
Mil-Spec Grade
→float up to 0.099999
1 4 2
The Kilowatt Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.45 3.16 +0.71 +29.1% 28%
≤ 0.0746+1
Mil-Spec Grade
→float up to 0.104185
1 5 5
The Ascent Collection
+ The Operation Broken Fang Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.47 6.16 +0.69 +12.5% 55%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.116666
1 2 7
The Genesis Collection
+ The Operation Broken Fang Collection
float premium: at least 115 $
rare inputs
≈ hard ≈ for 0 contracts
86.62 87.29 +0.67 +0.8% 50%
≤ 0.0762+2
Classified
→float up to 0.119999
1 1 24
The Fever Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.22 2.87 +0.64 +28.9% 28%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.122806
1 5 5
The Operation Broken Fang Collection
+ The Radiant Collection
float premium: at least 8 $
rare inputs
≈ hard ≈ for 0 contracts
5.40 6.04 +0.64 +11.8% 40%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.104477
1 3 7
The Dreams & Nightmares Collection
+ The Operation Broken Fang Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.20 2.84 +0.64 +29.0% 28%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.099999
1 5 2
The Ascent Collection
+ The Operation Broken Fang Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.59 5.22 +0.63 +13.8% 55%
≤ 0.0746+2
Mil-Spec Grade
→float up to 0.149999
1 5 7
The Operation Broken Fang Collection
+ The Overpass 2024 Collection
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
5.30 5.92 +0.62 +11.6% 70%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.059756
1 5 0
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 10 $
rare inputs
≈ hard ≈ for 0 contracts
6.77 7.33 +0.56 +8.3% 46%
≤ 0.1619+2
Mil-Spec Grade
→float up to 0.087499
1 2 2
The Operation Broken Fang Collection
+ The Prisma 2 Collection
float premium: at least 4 $
rare inputs
≈ hard ≈ for 0 contracts
2.84 3.39 +0.55 +19.5% 28%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Fever Collection
+ The Operation Broken Fang Collection
float premium: at least 2 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.96 2.50 +0.54 +27.7% 10%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Kilowatt Collection
+ The Operation Broken Fang Collection
float premium: at least 2 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.00 2.54 +0.54 +27.0% 46%
≤ 0.0752+2
Mil-Spec Grade
→float up to 0.149999
1 5 5
The Operation Broken Fang Collection
+ The Radiant Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.31 4.83 +0.53 +12.3% 40%
≤ 0.0756+2
Mil-Spec Grade
→float up to 0.149999
1 5 7
The 2018 Nuke Collection
+ The Operation Broken Fang Collection
float premium: at least 10 $
rare inputs
≈ hard ≈ for 0 contracts
6.80 7.31 +0.51 +7.5% 47%
≤ 0.0742+1
Mil-Spec Grade
→float up to 0.139999
1 4 7
The Operation Broken Fang Collection
+ The Radiant Collection
float premium: at least 8 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
5.70 6.19 +0.49 +8.6% 40%
≤ 0.0069+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
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