The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.82
4.58
+1.76
+62.4%
98%
≤ 0.0054+1
Mil-Spec Grade
1
5
14
The Achroma Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.38
7.14
+1.75
+32.5%
57%
≤ 0.0038+3
Mil-Spec Grade
1
5
8
The Achroma Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.83
6.58
+1.75
+36.2%
80%
≤ 0.0036+3
Mil-Spec Grade
1
5
14
The Clutch Collection
+ The Phoenix Collection
float premium: at least 4 $
sells slowly
+1
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.36
5.10
+1.73
+51.6%
64%
≤ 0.0744+2
Mil-Spec Grade
1
5
7
The Fracture Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.76
4.48
+1.72
+62.4%
64%
≤ 0.0035+2
Mil-Spec Grade
1
5
5
11.42
13.13
+1.71
+15.0%
33%
≤ 0.1618+2
Restricted
1
2
22
The Genesis Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.26
4.94
+1.68
+51.7%
28%
≤ 0.0744+1
Mil-Spec Grade
1
5
16
The Horizon Collection
+ The Phoenix Collection
float premium: at least 8 $
sells slowly
+1
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
6.18
7.85
+1.67
+27.0%
62%
≤ 0.0036+3
Mil-Spec Grade
1
5
9
The Phoenix Collection
+ The Radiant Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.86
7.52
+1.66
+28.3%
38%
≤ 0.0046+3
Mil-Spec Grade
1
5
8
The Genesis Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.13
5.78
+1.65
+40.1%
42%
≤ 0.0051+2
Mil-Spec Grade
1
5
8
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.23
4.86
+1.63
+50.6%
82%
≤ 0.0750+2
Mil-Spec Grade
1
5
16
The Phoenix Collection
+ The Radiant Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.30
3.94
+1.63
+70.8%
100%
≤ 0.0741+2
Mil-Spec Grade
1
5
134
64.69
66.32
+1.63
+2.5%
55%
≤ 0.1621+2
Classified
1
1
41
The Harlequin Collection
+ The Phoenix Collection
float premium: at least 7 $
sells slowly
+1
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.85
7.47
+1.62
+27.7%
75%
≤ 0.0038+3
Mil-Spec Grade
1
5
8
61.69
63.29
+1.60
+2.6%
55%
≤ 0.0050+2
Classified
1
3
26
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.04
5.62
+1.58
+39.3%
54%
≤ 0.0051+2
Mil-Spec Grade
1
5
8
The Phoenix Collection
float premium: at least 9 $
sells slowly
+1
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
5.81
7.40
+1.58
+27.2%
50%
≤ 0.0791+1
Mil-Spec Grade
1
1
8
The Bank Collection
+ The Phoenix Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.85
7.42
+1.57
+26.8%
48%
≤ 0.0041+3
Mil-Spec Grade
1
5
14
32.83
34.39
+1.57
+4.8%
60%
≤ 0.1651+2
Restricted
1
4
34
The Harlequin Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.23
6.73
+1.50
+28.7%
75%
≤ 0.0038+3
Mil-Spec Grade
1
5
14
The Phoenix Collection
+ The Snakebite Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.86
5.33
+1.47
+38.0%
44%
≤ 0.0035+2
Mil-Spec Grade
1
5
14
The Phoenix Collection
+ The Spy Tech Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.82
6.27
+1.45
+30.1%
92%
≤ 0.0744+1
Mil-Spec Grade
1
5
69
The 2021 Train Collection
+ The Phoenix Collection
float premium: at least 10 $
sells slowly
+1
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
6.98
8.42
+1.43
+20.6%
55%
≤ 0.0036+2
Mil-Spec Grade
1
2
2
The Fracture Collection
+ The Phoenix Collection
float premium: at least 4 $
sells slowly
+1
rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.48
4.92
+1.43
+41.1%
46%
≤ 0.0049+2
Mil-Spec Grade
1
5
4
The Gallery Collection
+ The Phoenix Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.85
6.27
+1.42
+29.4%
54%
≤ 0.0051+2
Mil-Spec Grade
1
5
8
The Phoenix Collection
+ The Snakebite Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.06
5.47
+1.42
+34.9%
44%
≤ 0.0039+2
Mil-Spec Grade
1
5
8
The Chroma Collection
+ The Phoenix Collection
float premium: at least 9 $
sells slowly
+1
rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
6.23
7.63
+1.40
+22.6%
45%
≤ 0.0035+3
Mil-Spec Grade
1
5
8
11.60
13.00
+1.40
+12.1%
33%
≤ 0.0744+2
Restricted
1
1
34
The Operation Hydra Collection
+ The Phoenix Collection
float premium: at least 12 $
sells slowly
+1
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
9.16
10.55
+1.39
+15.2%
32%
≤ 0.0046+2
Mil-Spec Grade
1
2
1
The Boreal Collection
+ The Phoenix Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.62
3.98
+1.36
+52.0%
98%
≤ 0.0048+2
Mil-Spec Grade
1
5
57
The Phoenix Collection
+ The Revolution Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.98
4.31
+1.33
+44.8%
64%
≤ 0.0035+2
Mil-Spec Grade
1
5
5
The Phoenix Collection
+ The Prisma Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.56
5.86
+1.30
+28.5%
44%
≤ 0.0744+1
Mil-Spec Grade
1
5
16
The Harlequin Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.56
3.86
+1.30
+50.6%
98%
≤ 0.0741+2
Mil-Spec Grade
1
4
134
The Danger Zone Collection
+ The Phoenix Collection
float premium: at least 5 $
sells slowly
+1
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.40
4.69
+1.29
+38.0%
64%
≤ 0.1667+2
Mil-Spec Grade
1
5
3
The 2018 Inferno Collection
+ The Phoenix Collection
float premium: at least 9 $
rare inputs
+1
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard
≈ for 0 contracts
6.16
7.44
+1.29
+20.9%
60%
≤ 0.0040+2
Mil-Spec Grade
1
4
69
The Phoenix Collection
+ The Train 2025 Collection
float premium: at least 143 $
sells slowly
+1
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
106.25
107.53
+1.28
+1.2%
70%
≤ 0.0840+3
Classified
1
5
13
The Ascent Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.97
4.25
+1.28
+43.0%
50%
≤ 0.0742+2
Mil-Spec Grade
1
5
134
The Phoenix Collection
+ The Prisma Collection
float premium: at least 10 $
sells slowly
+1
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
7.53
8.81
+1.28
+16.9%
64%
≤ 0.0743+2
Mil-Spec Grade
1
5
11
The Fever Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.79
4.03
+1.23
+44.2%
82%
≤ 0.0774+1
Mil-Spec Grade
1
5
11
The Gallery Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.84
5.07
+1.23
+32.1%
64%
≤ 0.1618+2
Mil-Spec Grade
1
4
22
The Phoenix Collection
+ The Winter Offensive Collection
float premium: at least 11 $
sells slowly
+1
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
6.89
8.12
+1.23
+17.9%
52%
≤ 0.0789+1
Mil-Spec Grade
1
4
0
4.95
6.17
+1.22
+24.6%
66%
≤ 0.0036+2
Mil-Spec Grade
1
5
8
The Overpass 2024 Collection
+ The Phoenix Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.60
5.79
+1.19
+25.8%
95%
≤ 0.0045+2
Mil-Spec Grade
1
5
40
66.70
67.88
+1.19
+1.8%
55%
≤ 0.1789+2
Classified
1
2
50
The Phoenix Collection
+ The Radiant Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
2.68
3.85
+1.17
+43.7%
90%
≤ 0.0741+2
Mil-Spec Grade
1
5
96
5.26
6.39
+1.14
+21.6%
69%
≤ 0.0038+3
Mil-Spec Grade
1
5
8
17.27
18.40
+1.14
+6.6%
70%
≤ 0.0749+2
Restricted
1
1
6
The Lake Collection
+ The Phoenix Collection
float premium: at least 8 $
sells slowly
+1
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
5.60
6.73
+1.13
+20.2%
68%
≤ 0.0036+2
Mil-Spec Grade
1
3
8
The Ascent Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
3.35
4.45
+1.10
+32.8%
48%
≤ 0.0757+2
Mil-Spec Grade
1
5
96
The Overpass 2024 Collection
+ The Phoenix Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
4.86
5.95
+1.09
+22.5%
90%
≤ 0.0040+2
Mil-Spec Grade
1
5
14