Crafts
prices updated 19.10 13:53 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 19.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 680.

Profitable 35 324crafts of 38 765 in the recalculation
Best profit +13$ The Kilowatt Collection · +20% rare inputs
Median ROI +14% half of the profitable crafts are above
No float picking 904 every outcome pays off: 1 666
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 765. Of them the site shows the best: 15 000. Shown in the list below: 348. Hidden: “profit on prices without sales” — 20 524, “profit only from resale” — 259, “outcome above the Steam cap” — 3 556. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 98%
The Dead Hand Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +62.4%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
The Achroma Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +32.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
7 $
Float
0.0000–0.0038 +3
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Aeolian Light (Minimal Wear): buy 0.0700–0.0744 (5% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0038 (4% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Achroma Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +36.2%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Clutch Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +51.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Heat (Minimal Wear)
Best outcome
float up to 0.076086
Return after fees
5 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ PP-Bizon | Night Riot (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP9 | Black Sand (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Fracture Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +62.4%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ P90 | Freight (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1616 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Falchion Collection + The Phoenix Collection
Restricted
+2 $ +15.0%
invest 11 $
float premium: at least 16 $
rare inputs
→ Steam AK-47 | Redline (Field-Tested)
Best outcome
float up to 0.162686
Return after fees
13 $
Float
0.1500–0.1618 +2
Lots that fit
unknown
Sales per week
22
Ways to assemble
2

P2000 | Handgun (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); FAMAS | Sergeant (Battle-Scarred): buy 0.4500–0.4784

chance 28%
The Genesis Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +51.7%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
16
Ways to assemble
5

StatTrak™ SCAR-20 | Caged (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Horizon Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +27.0%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Nova | Toy Soldier (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

AUG | Amber Slipstream (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Tec-9 | Snek-9 (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Phoenix Collection + The Radiant Collection
Mil-Spec Grade
+2 $ +28.3%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Desert Eagle | Mulberry (Factory New)
Best outcome
float up to 0.041666
Return after fees
8 $
Float
0.0000–0.0046 +3
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The Genesis Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +40.1%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
6 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Dead Hand Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +50.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
→ Steam StatTrak™ MAC-10 | Heat (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 $
Float
0.0700–0.0750 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Field-Tested): buy 0.1500–0.1646 (1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); StatTrak™ Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1646 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Phoenix Collection + The Radiant Collection
Mil-Spec Grade
+2 $ +70.8%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
134
Ways to assemble
5

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SSG 08 | Blush Pour (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dreams & Nightmares Collection + The Phoenix Collection
Classified
+2 $ +2.5%
invest 65 $assemble: ≈ won't work
float premium: at least 90 $
rare inputs
→ Steam AUG | Chameleon (Field-Tested)
Best outcome
float up to 0.189999
Return after fees
66 $
Float
0.1500–0.1621 +2
Lots that fit
less than 1%
Sales per week
41
Ways to assemble
1

Dual Berettas | Melondrama (Battle-Scarred): buy 0.4500–0.4790 (8% of this wear's listings); FAMAS | Rapid Eye Movement (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

chance 75%
The Harlequin Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +27.7%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
7 $
Float
0.0000–0.0038 +3
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Phoenix Collection
Classified
+2 $ +2.6%
invest 62 $assemble: ≈ won't work
float premium: at least 84 $
rare inputs
→ Steam AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.251749
Return after fees
63 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
3

M4A4 | Tooth Fairy (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0050 (under 1% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

chance 54%
The Dead Hand Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +39.3%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
6 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Phoenix Collection
Mil-Spec Grade
+2 $ +27.2%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
7 $
Float
0.0700–0.0791 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
1

UMP-45 | Corporal (Field-Tested): buy 0.1500–0.1763 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0791 (under 1% of this wear's listings)

chance 48%
The Bank Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +26.8%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0041 +3
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

CZ75-Auto | Tuxedo (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); CZ75-Auto | Tuxedo (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Arabesque Collection + The Phoenix Collection
Restricted
+2 $ +4.8%
invest 33 $
float premium: at least 45 $
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
34 $
Float
0.1500–0.1651 +2
Lots that fit
unknown
Sales per week
34
Ways to assemble
4

P250 | Lotus Imprint (Well-Worn): buy 0.3800–0.3846; Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1651 (3% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1651 (0% of this wear's listings)

chance 75%
The Harlequin Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +28.7%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0038 +3
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Zeus x27 | Earth Mandala (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Phoenix Collection + The Snakebite Collection
Mil-Spec Grade
+1 $ +38.0%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); CZ75-Auto | Circaetus (Minimal Wear): buy 0.0700–0.0740 (1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Phoenix Collection + The Spy Tech Collection
Mil-Spec Grade
+1 $ +30.1%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam AWP | Black Box (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
69
Ways to assemble
5

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); M4A4 | Dark Operative (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Train Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +20.6%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | POP AWP (Factory New)
Best outcome
float up to 0.024444
Return after fees
8 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

UMP-45 | Full Stop (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

chance 46%
The Fracture Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +41.1%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
5 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ P90 | Freight (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); StatTrak™ MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Gallery Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +29.4%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
6 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0759 (0% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Phoenix Collection + The Snakebite Collection
Mil-Spec Grade
+1 $ +34.9%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam AK-47 | Slate (Factory New)
Best outcome
float up to 0.055555
Return after fees
5 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); CZ75-Auto | Circaetus (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +22.6%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Naga (Factory New)
Best outcome
float up to 0.055555
Return after fees
8 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

SCAR-20 | Grotto (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); XM1014 | Quicksilver (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); UMP-45 | Corporal (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 33%
The Danger Zone Collection + The Phoenix Collection
Restricted
+1 $ +12.1%
invest 12 $assemble: ≈ won't work
float premium: at least 17 $
→ Steam AK-47 | Redline (Field-Tested)
Best outcome
float up to 0.169999
Return after fees
13 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
34
Ways to assemble
1

MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings)

chance 32%
The Operation Hydra Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +15.2%
invest 9 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Orbit Mk01 (Factory New)
Best outcome
float up to 0.030555
Return after fees
11 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

MAC-10 | Aloha (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

chance 98%
The Boreal Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +52.0%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
rare inputs
→ Steam SG 553 | Pulse (Minimal Wear)
Best outcome
float up to 0.146666
Return after fees
4 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
57
Ways to assemble
5

XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0755 (6% of this wear's listings); MP5-SD | Gold Leaf (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Phoenix Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +44.8%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1617 (3% of this wear's listings); StatTrak™ MP9 | Featherweight (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Fragments (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Phoenix Collection + The Prisma Collection
Mil-Spec Grade
+1 $ +28.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam StatTrak™ AWP | Atheris (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
16
Ways to assemble
5

StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ MAC-10 | Whitefish (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Harlequin Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +50.6%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
134
Ways to assemble
4

Zeus x27 | Earth Mandala (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Danger Zone Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +38.0%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.1500–0.1667 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ Sawed-Off | Black Sand (Field-Tested): buy 0.1500–0.1667 (0% of this wear's listings); StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1667 (under 1% of this wear's listings); StatTrak™ Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1667 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Inferno Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +20.9%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.029166
Return after fees
7 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
69
Ways to assemble
4

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Phoenix Collection + The Train 2025 Collection
Classified
+1 $ +1.2%
invest 106 $
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
108 $
Float
0.0800–0.0840 +3
Lots that fit
unknown
Sales per week
13
Ways to assemble
5

P90 | Trigon (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); P90 | Trigon (Minimal Wear): buy 0.0800–0.0840 (2% of this wear's listings); MP9 | Latte Rush (Well-Worn): buy 0.3800–0.3840; MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

chance 50%
The Ascent Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +43.0%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
134
Ways to assemble
5

P2000 | Royal Baroque (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Phoenix Collection + The Prisma Collection
Mil-Spec Grade
+1 $ +16.9%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Light Rail (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0700–0.0743 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ MAC-10 | Whitefish (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

chance 82%
The Fever Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +44.2%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ MAC-10 | Heat (Minimal Wear)
Best outcome
float up to 0.073641
Return after fees
4 $
Float
0.0700–0.0774 +1
Lots that fit
0%
Sales per week
11
Ways to assemble
5

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0774 (0% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +32.1%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
5 $
Float
0.1500–0.1618 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
4

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1618 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Phoenix Collection + The Winter Offensive Collection
Mil-Spec Grade
+1 $ +17.9%
invest 7 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Dual Berettas | Marina (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0700–0.0789 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0789 (under 1% of this wear's listings); PP-Bizon | Cobalt Halftone (Minimal Wear): buy 0.0700–0.0789 (under 1% of this wear's listings)

chance 66%
The Chroma 3 Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +24.6%
invest 5 $
float premium: at least 7 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
6 $
Float
0.0000–0.0036 +2
Lots that fit
unknown
Sales per week
8
Ways to assemble
5

Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4790; M249 | Spectre (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 95%
The Overpass 2024 Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +25.8%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam AUG | Eye of Zapems (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
40
Ways to assemble
5

Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dreams & Nightmares Collection + The Phoenix Collection
Classified
+1 $ +1.8%
invest 67 $assemble: ≈ won't work
float premium: at least 92 $
rare inputs
→ Steam AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
68 $
Float
0.1500–0.1789 +2
Lots that fit
≈1%
Sales per week
50
Ways to assemble
2

Dual Berettas | Melondrama (Battle-Scarred): buy 0.4500–0.5192 (17% of this wear's listings); FAMAS | Rapid Eye Movement (Field-Tested): buy 0.1500–0.1789 (≈1% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1789 (≈1% of this wear's listings)

chance 90%
The Phoenix Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +43.7%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.138157
Return after fees
4 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
96
Ways to assemble
5

UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SSG 08 | Blush Pour (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 69%
The Overpass 2024 Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +21.6%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
6 $
Float
0.0000–0.0038 +3
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

chance 70%
The Fracture Collection + The Phoenix Collection
Restricted
+1 $ +6.6%
invest 17 $assemble: ≈ won't work
float premium: at least 24 $
rare inputs
→ Steam StatTrak™ AK-47 | Redline (Field-Tested)
Best outcome
float up to 0.155999
Return after fees
18 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
1

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); StatTrak™ MAC-10 | Allure (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1642 (6% of this wear's listings)

chance 68%
The Lake Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +20.2%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.055555
Return after fees
7 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
3

P90 | Teardown (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

chance 48%
The Ascent Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +32.8%
invest 3 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam AK-47 | Midnight Laminate (Minimal Wear)
Best outcome
float up to 0.138157
Return after fees
4 $
Float
0.0700–0.0757 +2
Lots that fit
less than 1%
Sales per week
96
Ways to assemble
5

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); P90 | Reef Grief (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Overpass 2024 Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +22.5%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam MAC-10 | Heat (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.82 4.58 +1.76 +62.4% 98%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Achroma Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.38 7.14 +1.75 +32.5% 57%
≤ 0.0038+3
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Achroma Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.83 6.58 +1.75 +36.2% 80%
≤ 0.0036+3
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Clutch Collection
+ The Phoenix Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.36 5.10 +1.73 +51.6% 64%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.076086
1 5 7
The Fracture Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.76 4.48 +1.72 +62.4% 64%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Falchion Collection
+ The Phoenix Collection
float premium: at least 16 $
rare inputs
11.42 13.13 +1.71 +15.0% 33%
≤ 0.1618+2
Restricted
→float up to 0.162686
1 2 22
The Genesis Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.26 4.94 +1.68 +51.7% 28%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.149999
1 5 16
The Horizon Collection
+ The Phoenix Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.18 7.85 +1.67 +27.0% 62%
≤ 0.0036+3
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Phoenix Collection
+ The Radiant Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.86 7.52 +1.66 +28.3% 38%
≤ 0.0046+3
Mil-Spec Grade
→float up to 0.041666
1 5 8
The Genesis Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.13 5.78 +1.65 +40.1% 42%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 4 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.23 4.86 +1.63 +50.6% 82%
≤ 0.0750+2
Mil-Spec Grade
→float up to 0.149999
1 5 16
The Phoenix Collection
+ The Radiant Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.30 3.94 +1.63 +70.8% 100%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.149999
1 5 134
The Dreams & Nightmares Collection
+ The Phoenix Collection
float premium: at least 90 $
rare inputs
≈ hard ≈ for 0 contracts
64.69 66.32 +1.63 +2.5% 55%
≤ 0.1621+2
Classified
→float up to 0.189999
1 1 41
The Harlequin Collection
+ The Phoenix Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.85 7.47 +1.62 +27.7% 75%
≤ 0.0038+3
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Fracture Collection
+ The Phoenix Collection
float premium: at least 84 $
rare inputs
≈ hard ≈ for 0 contracts
61.69 63.29 +1.60 +2.6% 55%
≤ 0.0050+2
Classified
→float up to 0.251749
1 3 26
The Dead Hand Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.04 5.62 +1.58 +39.3% 54%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Phoenix Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
5.81 7.40 +1.58 +27.2% 50%
≤ 0.0791+1
Mil-Spec Grade
→float up to 0.055555
1 1 8
The Bank Collection
+ The Phoenix Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.85 7.42 +1.57 +26.8% 48%
≤ 0.0041+3
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Arabesque Collection
+ The Phoenix Collection
float premium: at least 45 $
32.83 34.39 +1.57 +4.8% 60%
≤ 0.1651+2
Restricted
→float up to 0.149999
1 4 34
The Harlequin Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.23 6.73 +1.50 +28.7% 75%
≤ 0.0038+3
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Phoenix Collection
+ The Snakebite Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.86 5.33 +1.47 +38.0% 44%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Phoenix Collection
+ The Spy Tech Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.82 6.27 +1.45 +30.1% 92%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.149999
1 5 69
The 2021 Train Collection
+ The Phoenix Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6.98 8.42 +1.43 +20.6% 55%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.024444
1 2 2
The Fracture Collection
+ The Phoenix Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.48 4.92 +1.43 +41.1% 46%
≤ 0.0049+2
Mil-Spec Grade
→float up to 0.055555
1 5 4
The Gallery Collection
+ The Phoenix Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.85 6.27 +1.42 +29.4% 54%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Phoenix Collection
+ The Snakebite Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.06 5.47 +1.42 +34.9% 44%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Chroma Collection
+ The Phoenix Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6.23 7.63 +1.40 +22.6% 45%
≤ 0.0035+3
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Danger Zone Collection
+ The Phoenix Collection
float premium: at least 17 $
≈ hard ≈ for 0 contracts
11.60 13.00 +1.40 +12.1% 33%
≤ 0.0744+2
Restricted
→float up to 0.169999
1 1 34
The Operation Hydra Collection
+ The Phoenix Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
9.16 10.55 +1.39 +15.2% 32%
≤ 0.0046+2
Mil-Spec Grade
→float up to 0.030555
1 2 1
The Boreal Collection
+ The Phoenix Collection
float premium: at least 3 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.62 3.98 +1.36 +52.0% 98%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.146666
1 5 57
The Phoenix Collection
+ The Revolution Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.98 4.31 +1.33 +44.8% 64%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Phoenix Collection
+ The Prisma Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.56 5.86 +1.30 +28.5% 44%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.149999
1 5 16
The Harlequin Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.56 3.86 +1.30 +50.6% 98%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.149999
1 4 134
The Danger Zone Collection
+ The Phoenix Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.40 4.69 +1.29 +38.0% 64%
≤ 0.1667+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The 2018 Inferno Collection
+ The Phoenix Collection
float premium: at least 9 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.16 7.44 +1.29 +20.9% 60%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.029166
1 4 69
The Phoenix Collection
+ The Train 2025 Collection
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
106.25 107.53 +1.28 +1.2% 70%
≤ 0.0840+3
Classified
→float up to 0.149999
1 5 13
The Ascent Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.97 4.25 +1.28 +43.0% 50%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.149999
1 5 134
The Phoenix Collection
+ The Prisma Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
7.53 8.81 +1.28 +16.9% 64%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.069999
1 5 11
The Fever Collection
+ The Phoenix Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.79 4.03 +1.23 +44.2% 82%
≤ 0.0774+1
Mil-Spec Grade
→float up to 0.073641
1 5 11
The Gallery Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.84 5.07 +1.23 +32.1% 64%
≤ 0.1618+2
Mil-Spec Grade
→float up to 0.132352
1 4 22
The Phoenix Collection
+ The Winter Offensive Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6.89 8.12 +1.23 +17.9% 52%
≤ 0.0789+1
Mil-Spec Grade
→float up to 0.069999
1 4 0
The Chroma 3 Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
4.95 6.17 +1.22 +24.6% 66%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Overpass 2024 Collection
+ The Phoenix Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.60 5.79 +1.19 +25.8% 95%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 40
The Dreams & Nightmares Collection
+ The Phoenix Collection
float premium: at least 92 $
rare inputs
≈ hard ≈ for 0 contracts
66.70 67.88 +1.19 +1.8% 55%
≤ 0.1789+2
Classified
→float up to 0.379999
1 2 50
The Phoenix Collection
+ The Radiant Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.68 3.85 +1.17 +43.7% 90%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.138157
1 5 96
The Overpass 2024 Collection
+ The Phoenix Collection
float premium: at least 7 $
rare inputs
≈ hard ≈ for 0 contracts
5.26 6.39 +1.14 +21.6% 69%
≤ 0.0038+3
Mil-Spec Grade
→float up to 0.055555
1 5 8
The Fracture Collection
+ The Phoenix Collection
float premium: at least 24 $
rare inputs
≈ hard ≈ for 0 contracts
17.27 18.40 +1.14 +6.6% 70%
≤ 0.0749+2
Restricted
→float up to 0.155999
1 1 6
The Lake Collection
+ The Phoenix Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
5.60 6.73 +1.13 +20.2% 68%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.055555
1 3 8
The Ascent Collection
+ The Phoenix Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.35 4.45 +1.10 +32.8% 48%
≤ 0.0757+2
Mil-Spec Grade
→float up to 0.138157
1 5 96
The Overpass 2024 Collection
+ The Phoenix Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.86 5.95 +1.09 +22.5% 90%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 5 14
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