Crafts
prices updated 18.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 17.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 331.

Profitable 35 432crafts of 38 864 in the recalculation
Best profit +38$ The Radiant Collection · +169% sells slowly +1
Median ROI +15% half of the profitable crafts are above
No float picking 428 every outcome pays off: 1 746
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 864. Of them the site shows the best: 15 000. Shown in the list below: 753. Hidden: “profit only from resale” — 267, “outcome above the Steam cap” — 3 517. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 30%
The Radiant Collection + The Train 2025 Collection
Mil-Spec Grade
+38 $ +169.2%
invest 23 $assemble: ≈ medium
float premium unknown
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0075 +1
Lots that fit
≈2%
Sales per week
1
Ways to assemble
5

M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Radiant Collection + The Train 2025 Collection
Restricted
+33 $ +82.4%
invest 41 $assemble: ≈ won't work
float premium unknown
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
74 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Radiant Collection + The Shadow Collection
Restricted
+22 $ +65.1%
invest 34 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0077 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Phoenix Collection + The Radiant Collection
Restricted
+19 $ +59.3%
invest 32 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
51 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1647 (0% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Breakout Collection + The Radiant Collection
Restricted
+19 $ +71.3%
invest 26 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fowl Play (Factory New)
Best outcome
float up to 0.069999
Return after fees
45 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

PP-Bizon | Osiris (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Phoenix Collection + The Radiant Collection
Restricted
+19 $ +63.2%
invest 29 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
48 $
Float
0.1500–0.1617 +1
Lots that fit
0%
Sales per week
21
Ways to assemble
5

FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); Desert Eagle | Mulberry (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Radiant Collection
Restricted
+18 $ +39.7%
invest 46 $assemble: ≈ won't work
float premium unknown
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
64 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P250 | Lotus Imprint (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Radiant Collection + The Spy Tech Collection
Restricted
+14 $ +30.5%
invest 46 $assemble: ≈ won't work
float premium unknown
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Nova | Smart Gun (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 39%
The Gamma 2 Collection + The Radiant Collection
Mil-Spec Grade
+13 $ +156.1%
invest 9 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0048 +1
Lots that fit
≈1%
Sales per week
1
Ways to assemble
5

G3SG1 | Ventilator (Factory New): buy 0.0000–0.0048 (3% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Operation Riptide Collection + The Radiant Collection
Restricted
+13 $ +30.3%
invest 44 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Operation Broken Fang Collection + The Radiant Collection
Restricted
+13 $ +28.7%
invest 46 $assemble: ≈ won't work
float premium unknown
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.068599
Return after fees
59 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Radiant Collection
Restricted
+13 $ +115.0%
invest 11 $assemble: ≈ won't work
float premium unknown
sells slowly
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.1500–0.1641 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Gamma Collection + The Radiant Collection
Restricted
+13 $ +51.8%
invest 25 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
37 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Overpass 2024 Collection + The Radiant Collection
Restricted
+12 $ +29.2%
invest 43 $assemble: ≈ won't work
float premium unknown
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Radiant Collection + The Shattered Web Collection
Restricted
+12 $ +27.9%
invest 43 $assemble: ≈ won't work
float premium unknown
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Decimator (Factory New)
Best outcome
float up to 0.052499
Return after fees
55 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Glove Collection + The Radiant Collection
Restricted
+12 $ +27.1%
invest 44 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
56 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Nova | Gila (Factory New): buy 0.0000–0.0036 (2% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Radiant Collection
Restricted
+12 $ +63.2%
invest 19 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0049 (1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Radiant Collection
Restricted
+11 $ +26.2%
invest 43 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
1

M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Huntsman Collection + The Radiant Collection
Restricted
+11 $ +22.9%
invest 46 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
57 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Radiant Collection
Restricted
+10 $ +88.6%
invest 12 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

PP-Bizon | Space Cat (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Radiant Collection + The eSports 2014 Summer Collection
Restricted
+10 $ +24.3%
invest 41 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P90 | Virus (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Glove Collection + The Radiant Collection
Mil-Spec Grade
+10 $ +124.3%
invest 8 $assemble: ≈ won't work
float premium unknown
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Radiant Collection
Restricted
+9 $ +42.1%
invest 22 $assemble: ≈ won't work
float premium unknown
sells slowly
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Chroma Collection + The Radiant Collection
Restricted
+9 $ +22.2%
invest 42 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Genesis Collection + The Radiant Collection
Restricted
+9 $ +50.2%
invest 18 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

Nova | Ocular (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Ascent Collection + The Radiant Collection
Restricted
+9 $ +20.9%
invest 42 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
4

USP-S | Royal Guard (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Radiant Collection + The Spectrum Collection
Restricted
+8 $ +31.5%
invest 27 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 $
Float
0.0000–0.0041 +3
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); UMP-45 | Scaffold (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Train Collection + The Radiant Collection
Restricted
+8 $ +17.6%
invest 47 $assemble: ≈ won't work
float premium unknown
outcome without sales rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Whiteout (Minimal Wear)
Best outcome
float up to 0.111799
Return after fees
56 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

CZ75-Auto | Syndicate (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Radiant Collection
Restricted
+8 $ +22.9%
invest 36 $assemble: ≈ won't work
float premium unknown
sells slowly
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
44 $
Float
0.0000–0.0063 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The 2018 Nuke Collection + The Radiant Collection
Mil-Spec Grade
+8 $ +133.3%
invest 6 $assemble: ≈ won't work
float premium unknown
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.065333
Return after fees
14 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Radiant Collection
Restricted
+8 $ +15.2%
invest 51 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
59 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Attack Vector (Field-Tested): buy 0.1500–0.1686 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

chance 90%
The Arms Deal 3 Collection + The Radiant Collection
Restricted
+7 $ +16.4%
invest 44 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
2

CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Harlequin Collection + The Radiant Collection
Restricted
+7 $ +16.7%
invest 43 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
2

USP-S | Sleeping Potion (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Arms Deal 2 Collection + The Radiant Collection
Restricted
+6 $ +13.0%
invest 48 $assemble: ≈ won't work
float premium unknown
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Serum (Factory New)
Best outcome
float up to 0.017499
Return after fees
54 $
Float
0.0000–0.0077 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Nova | Graphite (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)

chance 70%
The Fever Collection + The Radiant Collection
Restricted
+6 $ +44.5%
invest 13 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Clutch Collection + The Radiant Collection
Restricted
+6 $ +44.4%
invest 12 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0049 (1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Bank Collection + The Radiant Collection
Restricted
+5 $ +12.4%
invest 44 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
49 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
2

AK-47 | Emerald Pinstripe (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings)

chance 38%
The Radiant Collection + The Vanguard Collection
Mil-Spec Grade
+5 $ +75.5%
invest 7 $assemble: ≈ won't work
float premium unknown
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

MP9 | Shredded (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dust 2 Collection + The Radiant Collection
Restricted
+5 $ +18.3%
invest 28 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

P2000 | Amber Fade (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma 2 Collection + The Radiant Collection
Restricted
+5 $ +29.3%
invest 17 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

SCAR-20 | Enforcer (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Radiant Collection + The Vanguard Collection
Mil-Spec Grade
+5 $ +61.1%
invest 8 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
13 $
Float
0.0000–0.0039 +3
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

MP9 | Shredded (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 39%
The Prisma Collection + The Radiant Collection
Mil-Spec Grade
+5 $ +89.6%
invest 5 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

P90 | Off World (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Radiant Collection + The Sport & Field Collection
Restricted
+4 $ +15.2%
invest 29 $assemble: ≈ won't work
float premium unknown
rare inputs
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
3

M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

chance 60%
The Radiant Collection + The Spy Tech Collection
Mil-Spec Grade
+4 $ +66.5%
invest 6 $assemble: ≈ won't work
float premium unknown
→ Steam AWP | Black Box (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); MP9 | Spy Prototype (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Radiant Collection + The Recoil Collection
Restricted
+4 $ +31.2%
invest 12 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SG 553 | Dragon Tech (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Gamma 2 Collection + The Radiant Collection
Mil-Spec Grade
+4 $ +66.3%
invest 5 $assemble: ≈ won't work
float premium unknown
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0037 +3
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P90 | Grim (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Arabesque Collection + The Radiant Collection
Mil-Spec Grade
+4 $ +58.4%
invest 6 $assemble: ≈ won't work
float premium unknown
→ Steam AUG | Lapis Lazuli (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

FAMAS | Snake Song (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Radiant Collection + The Shadow Collection
Mil-Spec Grade
+3 $ +66.5%
invest 5 $assemble: ≈ won't work
float premium unknown
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.062999
Return after fees
9 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Genesis Collection + The Radiant Collection
Restricted
+3 $ +34.3%
invest 9 $assemble: ≈ won't work
float premium unknown
→ Steam AK-47 | Nouveau Rouge (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.0700–0.0755 +2
Lots that fit
less than 1%
Sales per week
117
Ways to assemble
4

Nova | Ocular (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Operation Broken Fang Collection + The Radiant Collection
Mil-Spec Grade
+3 $ +46.4%
invest 7 $assemble: ≈ won't work
float premium unknown
outcome without sales rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Radiant Collection
+ The Train 2025 Collection
float premium unknown
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
22.65 60.98 +38.33 +169.2% 30%
≤ 0.0075+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Radiant Collection
+ The Train 2025 Collection
float premium unknown
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.59 74.04 +33.46 +82.4% 100%
≤ 0.0046+1
Restricted
→float up to 0.069999
1 5 11
The Radiant Collection
+ The Shadow Collection
float premium unknown
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.22 56.50 +22.28 +65.1% 70%
≤ 0.0077+2
Restricted
→float up to 0.069999
1 5 2
The Phoenix Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.27 51.42 +19.15 +59.3% 40%
≤ 0.0045+2
Restricted
→float up to 0.141999
1 5 21
The Breakout Collection
+ The Radiant Collection
float premium unknown
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.06 44.64 +18.58 +71.3% 73%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 1
The Phoenix Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.35 47.91 +18.56 +63.2% 30%
≤ 0.1617+1
Restricted
→float up to 0.149999
1 5 21
The Arabesque Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.12 64.42 +18.30 +39.7% 100%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 9
The Radiant Collection
+ The Spy Tech Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.07 60.10 +14.04 +30.5% 100%
≤ 0.0036+3
Restricted
→float up to 0.069999
1 5 2
The Gamma 2 Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.63 22.11 +13.48 +156.1% 39%
≤ 0.0048+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Operation Riptide Collection
+ The Radiant Collection
float premium unknown
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.23 57.62 +13.39 +30.3% 90%
≤ 0.0036+3
Restricted
→float up to 0.069999
1 5 2
The Operation Broken Fang Collection
+ The Radiant Collection
float premium unknown
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.70 58.83 +13.13 +28.7% 93%
≤ 0.0045+2
Restricted
→float up to 0.068599
1 5 0
The Falchion Collection
+ The Radiant Collection
float premium unknown
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.14 23.96 +12.81 +115.0% 100%
≤ 0.1641+1
Restricted
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Radiant Collection
float premium unknown
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.58 37.31 +12.73 +51.8% 47%
≤ 0.0052+2
Restricted
→float up to 0.069999
1 5 12
The Overpass 2024 Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.51 54.90 +12.39 +29.2% 80%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 22
The Radiant Collection
+ The Shattered Web Collection
float premium unknown
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.91 54.89 +11.98 +27.9% 93%
≤ 0.0045+2
Restricted
→float up to 0.052499
1 5 0
The Glove Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.94 55.87 +11.93 +27.1% 93%
≤ 0.0036+2
Restricted
→float up to 0.034999
1 5 8
The Gamma 2 Collection
+ The Radiant Collection
float premium unknown
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.74 30.58 +11.84 +63.2% 100%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 12
The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.74 53.92 +11.18 +26.2% 100%
≤ 0.0045+1
Restricted
→float up to 0.069999
1 1 30
The Huntsman Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.43 57.05 +10.62 +22.9% 98%
≤ 0.0054+2
Restricted
→float up to 0.062999
1 5 2
The Dreams & Nightmares Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.59 21.85 +10.27 +88.6% 100%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 30
The Radiant Collection
+ The eSports 2014 Summer Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.88 50.81 +9.93 +24.3% 90%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 4
The Glove Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.97 17.86 +9.90 +124.3% 44%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 18
The Dead Hand Collection
+ The Radiant Collection
float premium unknown
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.21 31.57 +9.36 +42.1% 40%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 19
The Chroma Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.87 51.17 +9.30 +22.2% 93%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 18
The Genesis Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.17 27.29 +9.12 +50.2% 100%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 21
The Ascent Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.24 51.05 +8.81 +20.9% 90%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 4 30
The Radiant Collection
+ The Spectrum Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.81 35.26 +8.45 +31.5% 60%
≤ 0.0041+3
Restricted
→float up to 0.069999
1 5 29
The 2021 Train Collection
+ The Radiant Collection
float premium unknown
outcome without sales rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.24 55.55 +8.31 +17.6% 100%
≤ 0.0035+2
Restricted
→float up to 0.111799
1 2 0
The Achroma Collection
+ The Radiant Collection
float premium unknown
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.13 44.38 +8.26 +22.9% 100%
≤ 0.0063+2
Restricted
→float up to 0.069999
1 5 18
The 2018 Nuke Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.86 13.67 +7.81 +133.3% 53%
≤ 0.0042+1
Mil-Spec Grade
→float up to 0.065333
1 5 23
The Graphic Design Collection
+ The Radiant Collection
float premium unknown
rare inputs
≈ hard ≈ for 0 contracts
51.06 58.82 +7.75 +15.2% 100%
≤ 0.0056+2
Restricted
→float up to 0.052499
1 5 1
The Arms Deal 3 Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.38 51.66 +7.28 +16.4% 90%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 2 4
The Harlequin Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.40 50.65 +7.25 +16.7% 90%
≤ 0.0048+2
Restricted
→float up to 0.069999
1 2 30
The Arms Deal 2 Collection
+ The Radiant Collection
float premium unknown
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
48.15 54.42 +6.27 +13.0% 95%
≤ 0.0077+2
Restricted
→float up to 0.017499
1 3 0
The Fever Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.17 19.03 +5.86 +44.5% 70%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 30
The Clutch Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.43 17.95 +5.52 +44.4% 40%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 30
The Bank Collection
+ The Radiant Collection
float premium unknown
≈ hard ≈ for 0 contracts
43.53 48.91 +5.38 +12.4% 90%
≤ 0.0068+2
Restricted
→float up to 0.069999
1 2 30
The Radiant Collection
+ The Vanguard Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.04 12.36 +5.32 +75.5% 38%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Dust 2 Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.23 33.40 +5.16 +18.3% 60%
≤ 0.0036+1
Restricted
→float up to 0.069999
1 5 30
The Prisma 2 Collection
+ The Radiant Collection
float premium unknown
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.73 21.62 +4.89 +29.3% 70%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 15
The Radiant Collection
+ The Vanguard Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.82 12.59 +4.78 +61.1% 38%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.055999
1 5 5
The Prisma Collection
+ The Radiant Collection
float premium unknown
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.32 10.09 +4.77 +89.6% 39%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.069999
1 5 28
The Radiant Collection
+ The Sport & Field Collection
float premium unknown
rare inputs
≈ hard ≈ for 0 contracts
28.84 33.23 +4.39 +15.2% 90%
≤ 0.0756+2
Restricted
→float up to 0.069999
1 3 23
The Radiant Collection
+ The Spy Tech Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.20 10.33 +4.13 +66.5% 60%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 16
The Radiant Collection
+ The Recoil Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.57 15.17 +3.61 +31.2% 70%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 29
The Gamma 2 Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.37 8.94 +3.56 +66.3% 38%
≤ 0.0037+3
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Arabesque Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.09 9.65 +3.56 +58.4% 60%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 33
The Radiant Collection
+ The Shadow Collection
float premium unknown
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.15 8.57 +3.42 +66.5% 67%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.062999
1 5 9
The Genesis Collection
+ The Radiant Collection
float premium unknown
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.46 12.72 +3.25 +34.3% 100%
≤ 0.0755+2
Restricted
→float up to 0.149999
1 4 117
The Operation Broken Fang Collection
+ The Radiant Collection
float premium unknown
outcome without sales rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.78 9.92 +3.14 +46.4% 47%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work