Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 141.
Profitable36 241craftsof 39 773 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 773.Of them the site shows the best: 15 000.Shown in the list below: 704.Hidden:“profit on prices without sales” — 20 395,
“profit only from resale” — 266,
“outcome above the Steam cap” — 3 646.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); MP9 | Spy Prototype (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P250 | Small Game (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Nova | Yorkshire (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Desert Eagle | Mint Fan (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P90 | Aeolian Light (Minimal Wear): buy 0.0700–0.0740 (5% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)
SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); Tec-9 | Jambiya (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
outcome without salesrare inputsThe rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
Souvenir Galil AR | Amber Fade (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Galil AR | Galigator (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir MP9 | Music Box (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Amber Slipstream (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
rare inputspricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
Nova | Quick Sand (Well-Worn): buy 0.3800–0.3835; SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
AUG | Amber Slipstream (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Tec-9 | Snek-9 (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
SG 553 | Anodized Navy (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
CZ75-Auto | Tuxedo (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1027 (under 1% of this wear's listings); SSG 08 | Blush Pour (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
MAG-7 | Heat (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P250 | Red Tide (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
outcome without salesrare inputsThe rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
rare inputspricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.