Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +4$ The Safehouse Collection · +52% rare inputs
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 287. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 570
14 442
8 562
6 688
4 040
1 602
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Safehouse Collection rare inputs +4 $+51.7%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 50%
The Vanguard Collection
Classified
+316 $ +68.6%
invest 461 $assemble: not enough lots
float premium: at least 679 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
777 $
Float
0.0000–0.0093 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Vanguard Collection
Classified
+301 $ +65.3%
invest 461 $assemble: not enough lots
float premium: at least 674 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
762 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Operation Broken Fang Collection + The Vanguard Collection
Classified
+294 $ +59.4%
invest 494 $assemble: not enough lots
float premium: at least 687 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.024615
Return after fees
788 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Fairy Tale (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Vanguard Collection
Classified
+288 $ +134.7%
invest 214 $assemble: float cannot be reached
float premium: at least 289 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
502 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Vanguard Collection + The eSports 2014 Summer Collection
Classified
+272 $ +100.9%
invest 269 $assemble: ≈ won't work
float premium: at least 310 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
541 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 2 Collection + The Vanguard Collection
Classified
+262 $ +52.2%
invest 502 $assemble: not enough lots
float premium: at least 673 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
764 $
Float
0.0000–0.0072 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ USP-S | Serum (Factory New): buy 0.0000–0.0072 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0783 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The Winter Offensive Collection
Classified
+255 $ +52.8%
invest 484 $assemble: not enough lots
float premium: at least 700 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
739 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings); StatTrak™ P250 | Mehndi (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The eSports 2014 Summer Collection
Classified
+251 $ +58.9%
invest 426 $assemble: not enough lots
float premium: at least 543 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
676 $
Float
0.0000–0.0038 +3
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma Collection + The Vanguard Collection
Classified
+242 $ +62.0%
invest 391 $assemble: float cannot be reached
float premium: at least 454 $
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
634 $
Float
0.0000–0.0074 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Muertos (Factory New): buy 0.0000–0.0074 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0785 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The Vanguard Collection
Classified
+214 $ +36.5%
invest 587 $assemble: not enough lots
float premium: at least 887 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
801 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Bravo Collection + The Vanguard Collection
Classified
+208 $ +27.7%
invest 750 $assemble: not enough lots
float premium: at least 928 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fire Serpent (Factory New)
Best outcome
float up to 0.069999
Return after fees
958 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ P2000 | Ocean Foam (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The CS20 Collection + The Vanguard Collection
Classified
+174 $ +90.6%
invest 192 $assemble: float cannot be reached
float premium: at least 275 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
366 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Bravo Collection + The Vanguard Collection
Classified
+168 $ +24.3%
invest 694 $assemble: not enough lots
float premium: at least 807 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fire Serpent (Minimal Wear)
Best outcome
float up to 0.081538
Return after fees
862 $
Float
0.0000–0.0055 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Ocean Foam (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Phoenix Collection + The Vanguard Collection
Classified
+160 $ +60.7%
invest 263 $assemble: float cannot be reached
float premium: at least 329 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
422 $
Float
0.0000–0.0072 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Trigon (Minimal Wear): buy 0.0800–0.0872 (5% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0783 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Revolution Collection + The Vanguard Collection
Classified
+139 $ +54.5%
invest 255 $assemble: float cannot be reached
float premium: at least 330 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
394 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Wicked Sick (Factory New): buy 0.0000–0.0093 (5% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolver Case Collection + The Vanguard Collection
Classified
+121 $ +79.1%
invest 153 $assemble: float cannot be reached
float premium: at least 205 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
274 $
Float
0.0000–0.0042 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Vanguard Collection
Classified
+108 $ +97.8%
invest 111 $
float premium: at least 164 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
219 $
Float
0.1500–0.1697 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1697 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Battle-Scarred): buy 0.4500–0.4973

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Vanguard Collection
Classified
+83 $ +105.0%
invest 79 $assemble: ≈ won't work
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
162 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Vanguard Collection
Classified
+66 $ +100.0%
invest 66 $
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.1500–0.1629 +2
Lots that fit
unknown
Sales per week
4
Ways to assemble
5

AUG | Momentum (Well-Worn): buy 0.3800–0.3839; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Vanguard Collection
Restricted
+58 $ +314.8%
invest 18 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
76 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Vanguard Collection
Restricted
+45 $ +245.4%
invest 18 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
63 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Vanguard Collection
Classified
+36 $ +46.0%
invest 78 $assemble: ≈ won't work
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
115 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (2% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Train 2025 Collection + The Vanguard Collection
Restricted
+33 $ +76.4%
invest 43 $assemble: ≈ won't work
float premium: at least 56 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
76 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Zeus x27 | Charged Up (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Sawed-Off | Highwayman (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Vanguard Collection
Classified
+28 $ +39.4%
invest 70 $assemble: ≈ won't work
float premium: at least 93 $
rare inputs
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
98 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Shadow Collection + The Vanguard Collection
Restricted
+20 $ +57.4%
invest 34 $assemble: ≈ won't work
float premium: at least 46 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 $
Float
0.0000–0.0076 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings); Sawed-Off | Highwayman (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Recoil Collection + The Vanguard Collection
Classified
+19 $ +28.8%
invest 68 $assemble: ≈ won't work
float premium: at least 94 $
rare inputs
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.103529
Return after fees
87 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
4

P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Vanguard Collection
Classified
+19 $ +27.7%
invest 69 $assemble: ≈ won't work
float premium: at least 101 $
rare inputs
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.095499
Return after fees
88 $
Float
0.0000–0.0060 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
4

P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (2% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Phoenix Collection + The Vanguard Collection
Restricted
+18 $ +63.6%
invest 29 $assemble: ≈ won't work
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
47 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dreams & Nightmares Collection + The Vanguard Collection
Classified
+18 $ +20.8%
invest 88 $assemble: ≈ won't work
float premium: at least 126 $
rare inputs
→ Steam AK-47 | Nightwish (Factory New)
Best outcome
float up to 0.069999
Return after fees
107 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
3

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP7 | Abyssal Apparition (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Vanguard Collection
Classified
+17 $ +17.3%
invest 100 $assemble: ≈ won't work
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.122653
Return after fees
117 $
Float
0.1500–0.1631 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings); StatTrak™ P250 | Cartel (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

chance 33%
The Phoenix Collection + The Vanguard Collection
Restricted
+15 $ +50.4%
invest 30 $assemble: ≈ won't work
float premium: at least 45 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
45 $
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); Sawed-Off | Highwayman (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Vanguard Collection
Classified
+14 $ +21.4%
invest 66 $
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.114999
Return after fees
80 $
Float
0.1500–0.1641 +2
Lots that fit
unknown
Sales per week
4
Ways to assemble
5

AUG | Momentum (Battle-Scarred): buy 0.4500–0.4838; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Recoil Collection + The Vanguard Collection
Classified
+14 $ +21.6%
invest 64 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Field-Tested)
Best outcome
float up to 0.164705
Return after fees
77 $
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Well-Worn): buy 0.3800–0.3849 (0% of this wear's listings)

chance 70%
The Kilowatt Collection + The Vanguard Collection
Restricted
+13 $ +67.8%
invest 20 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ XM1014 | Tranquility (Factory New)
Best outcome
float up to 0.034999
Return after fees
33 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0041 (5% of this wear's listings); StatTrak™ Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Overpass Collection + The Vanguard Collection
Mil-Spec Grade
+13 $ +67.7%
invest 19 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Road Rash (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir CZ75-Auto | Nitro (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); MP9 | Dart (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Vanguard Collection
Classified
+13 $ +26.4%
invest 48 $assemble: ≈ won't work
float premium: at least 74 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Field-Tested)
Best outcome
float up to 0.171874
Return after fees
61 $
Float
0.1500–0.1655 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Well-Worn): buy 0.3800–0.3847 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Glove Collection + The Vanguard Collection
Mil-Spec Grade
+12 $ +83.7%
invest 14 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); CZ75-Auto | Polymer (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Kilowatt Collection + The Vanguard Collection
Classified
+12 $ +17.5%
invest 67 $assemble: ≈ won't work
float premium: at least 88 $
rare inputs
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.095499
Return after fees
79 $
Float
0.0000–0.0068 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
3

Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0778 (5% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0778 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Vanguard Collection
Restricted
+11 $ +104.0%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P250 | Cartel (Factory New)
Best outcome
float up to 0.052499
Return after fees
22 $
Float
0.1500–0.1637 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P2000 | Handgun (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Vanguard Collection
Restricted
+11 $ +61.8%
invest 17 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The 2018 Nuke Collection + The Vanguard Collection
Mil-Spec Grade
+10 $ +78.2%
invest 13 $assemble: ≈ won't work
float premium: at least 18 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
24 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Exchanger (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dreams & Nightmares Collection + The Vanguard Collection
Classified
+10 $ +12.7%
invest 78 $assemble: ≈ won't work
float premium: at least 108 $
rare inputs
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0700–0.0779 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
3

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings); SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1729 (under 1% of this wear's listings)

chance 50%
The Vanguard Collection
Mil-Spec Grade
+10 $ +71.8%
invest 14 $assemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
1

MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection
Mil-Spec Grade
+10 $ +67.2%
invest 14 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
24 $
Float
0.0700–0.0747 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ancient Collection + The Vanguard Collection
Mil-Spec Grade
+10 $ +59.1%
invest 16 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MAC-10 | Gold Brick (Factory New)
Best outcome
float up to 0.061249
Return after fees
26 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir FAMAS | Dark Water (Minimal Wear): buy 0.1000–0.1032 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ancient Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +55.3%
invest 17 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MAC-10 | Gold Brick (Factory New)
Best outcome
float up to 0.048999
Return after fees
26 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir FAMAS | Dark Water (Minimal Wear): buy 0.1000–0.1035 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 51%
The Operation Riptide Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +63.9%
invest 15 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
24 $
Float
0.0700–0.0755 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

AUG | Plague (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Anubis Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +61.0%
invest 15 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
25 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); G3SG1 | Murky (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The 2018 Nuke Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +77.9%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 $
Float
0.0000–0.0038 +3
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P250 | Exchanger (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); G3SG1 | Murky (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Vanguard Collection
Classified
+9 $ +14.2%
invest 61 $assemble: ≈ won't work
float premium: at least 87 $
rare inputs
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.106874
Return after fees
70 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
3

AWP | Duality (Minimal Wear): buy 0.0700–0.0748 (2% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Vanguard Collection
float premium: at least 679 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
460.99 777.10 +316.10 +68.6% 50%
≤ 0.0093+1
Classified
→float up to 0.069999
1 1 0
The Genesis Collection
+ The Vanguard Collection
float premium: at least 674 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
461.12 762.26 +301.15 +65.3% 55%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Operation Broken Fang Collection
+ The Vanguard Collection
float premium: at least 687 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
494.39 788.05 +293.66 +59.4% 50%
≤ 0.0038+2
Classified
→float up to 0.024615
1 5 0
The Danger Zone Collection
+ The Vanguard Collection
float premium: at least 289 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
213.86 501.86 +288.00 +134.7% 50%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
+ The eSports 2014 Summer Collection
float premium: at least 310 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
269.12 540.67 +271.55 +100.9% 90%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Arms Deal 2 Collection
+ The Vanguard Collection
float premium: at least 673 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
501.58 763.65 +262.07 +52.2% 55%
≤ 0.0072+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
+ The Winter Offensive Collection
float premium: at least 700 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
483.59 738.87 +255.28 +52.8% 50%
≤ 0.0093+2
Classified
→float up to 0.069999
1 4 0
The Vanguard Collection
+ The eSports 2014 Summer Collection
float premium: at least 543 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
425.63 676.34 +250.71 +58.9% 50%
≤ 0.0038+3
Classified
→float up to 0.069999
1 5 0
The Chroma Collection
+ The Vanguard Collection
float premium: at least 454 $
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
391.09 633.57 +242.48 +62.0% 50%
≤ 0.0074+2
Classified
→float up to 0.069999
1 5 0
The Operation Hydra Collection
+ The Vanguard Collection
float premium: at least 887 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
586.63 801.02 +214.39 +36.5% 55%
≤ 0.0039+1
Classified
→float up to 0.069999
1 2 0
The Bravo Collection
+ The Vanguard Collection
float premium: at least 928 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
750.41 958.09 +207.68 +27.7% 50%
≤ 0.0041+2
Classified
→float up to 0.069999
1 4 0
The CS20 Collection
+ The Vanguard Collection
float premium: at least 275 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
192.17 366.23 +174.06 +90.6% 65%
≤ 0.0046+1
Classified
→float up to 0.069999
1 5 0
The Bravo Collection
+ The Vanguard Collection
float premium: at least 807 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
693.96 862.45 +168.49 +24.3% 50%
≤ 0.0055+2
Classified
→float up to 0.081538
1 2 0
The Phoenix Collection
+ The Vanguard Collection
float premium: at least 329 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
262.81 422.38 +159.57 +60.7% 20%
≤ 0.0072+2
Classified
→float up to 0.069999
1 5 0
The Revolution Collection
+ The Vanguard Collection
float premium: at least 330 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
254.87 393.75 +138.87 +54.5% 20%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The Vanguard Collection
float premium: at least 205 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
152.74 273.64 +120.90 +79.1% 55%
≤ 0.0042+1
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The Vanguard Collection
float premium: at least 164 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
110.52 218.58 +108.05 +97.8% 100%
≤ 0.1697+1
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Vanguard Collection
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.11 162.22 +83.11 +105.0% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Vanguard Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
66.34 132.70 +66.37 +100.0% 100%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Vanguard Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.33 76.05 +57.72 +314.8% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
The Chroma 2 Collection
+ The Vanguard Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.33 63.32 +44.98 +245.4% 70%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 0
The Fever Collection
+ The Vanguard Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.47 114.58 +36.11 +46.0% 100%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 4
The Train 2025 Collection
+ The Vanguard Collection
float premium: at least 56 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.05 75.95 +32.90 +76.4% 70%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Vanguard Collection
float premium: at least 93 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.25 97.96 +27.71 +39.4% 100%
≤ 0.0763+2
Classified
→float up to 0.147499
1 5 4
The Shadow Collection
+ The Vanguard Collection
float premium: at least 46 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.31 54.00 +19.69 +57.4% 60%
≤ 0.0076+2
Restricted
→float up to 0.069999
1 5 0
The Recoil Collection
+ The Vanguard Collection
float premium: at least 94 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.63 87.09 +19.47 +28.8% 100%
≤ 0.0758+2
Classified
→float up to 0.103529
1 4 4
The Revolution Collection
+ The Vanguard Collection
float premium: at least 101 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.91 88.01 +19.10 +27.7% 100%
≤ 0.0060+2
Classified
→float up to 0.095499
1 4 4
The Phoenix Collection
+ The Vanguard Collection
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.96 47.39 +18.43 +63.6% 33%
≤ 0.1616+2
Restricted
→float up to 0.149999
1 5 3
The Dreams & Nightmares Collection
+ The Vanguard Collection
float premium: at least 126 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.26 106.64 +18.38 +20.8% 95%
≤ 0.0062+2
Classified
→float up to 0.069999
1 3 4
The Gallery Collection
+ The Vanguard Collection
float premium: at least 147 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
99.51 116.70 +17.19 +17.3% 55%
≤ 0.1631+1
Classified
→float up to 0.122653
1 2 0
The Phoenix Collection
+ The Vanguard Collection
float premium: at least 45 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.22 45.47 +15.25 +50.4% 33%
≤ 0.0741+1
Restricted
→float up to 0.141999
1 5 0
The Prisma Collection
+ The Vanguard Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
65.80 79.90 +14.10 +21.4% 100%
≤ 0.1641+2
Classified
→float up to 0.114999
1 5 4
The Recoil Collection
+ The Vanguard Collection
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
63.70 77.49 +13.79 +21.6% 55%
≤ 0.0756+2
Classified
→float up to 0.164705
1 2 0
The Kilowatt Collection
+ The Vanguard Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.62 32.93 +13.31 +67.8% 70%
≤ 0.0041+2
Restricted
→float up to 0.034999
1 5 0
The Overpass Collection
+ The Vanguard Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.18 32.15 +12.98 +67.7% 55%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Revolution Collection
+ The Vanguard Collection
float premium: at least 74 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
48.19 60.89 +12.71 +26.4% 55%
≤ 0.1655+1
Classified
→float up to 0.171874
1 2 0
The Glove Collection
+ The Vanguard Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.43 26.51 +12.08 +83.7% 52%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Kilowatt Collection
+ The Vanguard Collection
float premium: at least 88 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.27 79.01 +11.75 +17.5% 55%
≤ 0.0068+2
Classified
→float up to 0.095499
1 3 4
The Falchion Collection
+ The Vanguard Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.66 21.74 +11.08 +104.0% 100%
≤ 0.1637+2
Restricted
→float up to 0.052499
1 5 0
The Gamma 2 Collection
+ The Vanguard Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.46 28.27 +10.80 +61.8% 100%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The 2018 Nuke Collection
+ The Vanguard Collection
float premium: at least 18 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.19 23.51 +10.32 +78.2% 58%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.055999
1 5 5
The Dreams & Nightmares Collection
+ The Vanguard Collection
float premium: at least 108 $
rare inputs
≈ hard ≈ for 0 contracts
77.55 87.43 +9.88 +12.7% 55%
≤ 0.0779+2
Classified
→float up to 0.069999
1 3 4
The Vanguard Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.70 23.54 +9.84 +71.8% 50%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.069999
1 1 9
The Vanguard Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.48 24.21 +9.73 +67.2% 50%
≤ 0.0747+1
Mil-Spec Grade
→float up to 0.055999
1 1 5
The Ancient Collection
+ The Vanguard Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.19 25.76 +9.57 +59.1% 55%
≤ 0.0751+2
Mil-Spec Grade
→float up to 0.061249
1 5 0
The Ancient Collection
+ The Vanguard Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.96 26.35 +9.39 +55.3% 55%
≤ 0.0756+2
Mil-Spec Grade
→float up to 0.048999
1 5 0
The Operation Riptide Collection
+ The Vanguard Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.59 23.91 +9.32 +63.9% 51%
≤ 0.0755+1
Mil-Spec Grade
→float up to 0.055999
1 5 5
The Anubis Collection
+ The Vanguard Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.25 24.55 +9.30 +61.0% 47%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.055999
1 5 3
The 2018 Nuke Collection
+ The Vanguard Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.90 21.18 +9.27 +77.9% 38%
≤ 0.0038+3
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Revolution Collection
+ The Vanguard Collection
float premium: at least 87 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.20 69.88 +8.67 +14.2% 55%
≤ 0.0748+2
Classified
→float up to 0.106874
1 3 4
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work