Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 41 767.
Profitable24 496craftsof 33 605 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 33 605.Of them the site shows the best: 15 000.Shown in the list below: 10 874.Hidden:“profit only from resale” — 229.
A craft can carry several labels.
Craft ROI all crafts of the recalculation: how many in each band
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
profit on prices without salesat least −7 111 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −9 139 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −5 333 ₽rare inputsThe rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0749 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −9 810 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
CZ75-Auto | The Fuschia Is Now (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −22 378 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −8 115 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
20 030 ₽
Float
0.0000–0.0069 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4
StatTrak™ P250 | Muertos (Factory New): buy 0.0000–0.0069 (0% of this wear's listings); StatTrak™ CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); StatTrak™ MP7 | Nemesis (Factory New): buy 0.0000–0.0069 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −19 253 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −5 422 ₽rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −6 853 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −18 866 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −6 900 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −6 784 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −6 879 ₽rare inputsThe rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −13 170 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ FAMAS | Djinn (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1629 (8% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (11% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −7 050 ₽rare inputsThe rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0048 (8% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −7 134 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Nova | Hyper Beast (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −5 079 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 466 ₽
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0051 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −6 974 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −3 376 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | Red Laminate (Minimal Wear)
Best outcome
float up to 0.106249
Return after fees
6 865 ₽
Float
0.1500–0.1624 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (3% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −1 294 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −8 335 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −20 207 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ SSG 08 | Blood in the Water (Factory New)
Best outcome
float up to 0.069799
Return after fees
23 678 ₽
Float
0.0000–0.0052 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2
StatTrak™ USP-S | Serum (Factory New): buy 0.0000–0.0052 (0% of this wear's listings); StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1673 (8% of this wear's listings); StatTrak™ FAMAS | Djinn (Factory New): buy 0.0000–0.0052 (5% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −29 936 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −2 037 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir XM1014 | VariCamo Blue (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −28 207 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −12 388 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 223 ₽
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5
StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ AUG | Fleet Flock (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ Nova | Antique (Factory New): buy 0.0000–0.0037 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −15 574 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −9 159 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Minimal Wear): buy 0.1000–0.1026 (3% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −7 119 ₽rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −2 939 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −16 106 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −6 417 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −15 177 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −1 940 ₽rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −13 440 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sells slowlyrare inputsThe rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1617 (2% of this wear's listings); FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −12 944 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −2 882 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −1 063 ₽rare inputsThe rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −1 873 ₽rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −7 575 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −8 773 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −30 002 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
44 221 ₽
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
1
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0045 (9% of this wear's listings)
profit on prices without salesat least −7 796 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); Nova | Hyper Beast (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without sales at least −7 111 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −9 139 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −5 333 ₽rare inputsThe rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −9 810 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −22 378 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −8 115 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −19 253 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −5 422 ₽rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 853 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −18 866 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 900 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 784 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 879 ₽rare inputsThe rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −13 170 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −7 050 ₽rare inputsThe rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −7 134 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −5 079 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 974 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −3 376 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −1 294 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −8 335 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −20 207 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −29 936 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −2 037 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −28 207 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −12 388 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −15 574 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −9 159 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −7 119 ₽rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −2 939 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −16 106 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −6 417 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −15 177 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −1 940 ₽rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −13 440 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sells slowlyrare inputsThe rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −12 944 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −2 882 ₽rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −1 063 ₽rare inputsThe rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −1 873 ₽rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −7 575 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −8 773 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −30 002 ₽marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −7 796 ₽rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.