Crafts
prices updated 23.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0123 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 357.

Profitable 24 987crafts of 34 125 in the recalculation
Best profit +26$ The Ancient Collection · +15% marketplace price +1
Median ROI +12% half of the profitable crafts are above
No float picking 3 392 every outcome pays off: 908
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 125. Of them the site shows the best: 15 000. Shown in the list below: 10 820. Hidden: “profit only from resale” — 230, “outcome above the Steam cap” — 3 420. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 58%
The Revolver Case Collection + The eSports 2014 Summer Collection
Restricted
+30 $ +40.2%
invest 74 $assemble: ≈ won't work
float premium: at least 86 $
profit on prices without salesat least −27 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Nova | Bloomstick (Factory New)
Best outcome
float up to 0.069999
Return after fees
104 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

StatTrak™ XM1014 | Teclu Burner (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ P90 | Virus (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Falchion Collection + The Prisma Collection
Classified
+30 $ +37.8%
invest 79 $assemble: ≈ won't work
float premium: at least 112 $
profit on prices without salesat least −79 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Aquamarine Revenge (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
109 $
Float
0.1500–0.1684 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ CZ75-Auto | Yellow Jacket (Well-Worn): buy 0.3800–0.3856 (0% of this wear's listings); StatTrak™ SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Spy Tech Collection
Classified
+30 $ +28.9%
invest 103 $assemble: ≈ won't work
float premium: at least 138 $
profit on prices without salesat least −81 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.0000–0.0074 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0785 (under 1% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Nuke Collection + The Gamma 2 Collection
Restricted
+30 $ +155.8%
invest 19 $assemble: ≈ won't work
float premium: at least 27 $
profit on prices without salesat least −8 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
49 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Train Collection + The Chroma 2 Collection
Restricted
+30 $ +137.9%
invest 22 $assemble: ≈ won't work
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
51 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

CZ75-Auto | Syndicate (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Clutch Collection + The Fever Collection
Classified
+30 $ +45.1%
invest 66 $assemble: ≈ won't work
float premium: at least 84 $
profit on prices without salesat least −19 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
96 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The eSports 2013 Collection
Restricted
+30 $ +15.2%
invest 196 $assemble: ≈ won't work
float premium: at least 276 $
profit on prices without salesat least −177 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
225 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Attack Vector (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 50%
The Horizon Collection + The Shattered Web Collection
Classified
+30 $ +15.1%
invest 197 $assemble: ≈ won't work
float premium: at least 226 $
profit on prices without salesat least −197 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
227 $
Float
0.0000–0.0071 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Factory New): buy 0.0000–0.0071 (≈2% of this wear's listings); StatTrak™ SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1734 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma 2 Collection + The Revolver Case Collection
Classified
+30 $ +36.1%
invest 82 $assemble: ≈ won't work
float premium: at least 104 $
profit on prices without salesat least −46 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.066666
Return after fees
112 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

MAG-7 | Justice (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Recoil Collection
Classified
+30 $ +42.7%
invest 70 $assemble: ≈ won't work
float premium: at least 92 $
profit on prices without salesat least −35 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.049191
Return after fees
99 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Prisma 2 Collection + The Vanguard Collection
Classified
+30 $ +33.1%
invest 90 $assemble: ≈ won't work
float premium: at least 124 $
profit on prices without salesat least −86 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
119 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
4

MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0062 (3% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Glove Collection
Classified
+30 $ +18.8%
invest 158 $assemble: ≈ won't work
float premium: at least 214 $
profit on prices without salesat least −71 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
187 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0053 (1% of this wear's listings); P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gallery Collection + The Prisma 2 Collection
Classified
+30 $ +37.6%
invest 79 $assemble: ≈ won't work
float premium: at least 108 $
profit on prices without salesat least −59 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.049776
Return after fees
108 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Spectrum Collection + The eSports 2013 Collection
Restricted
+30 $ +48.9%
invest 61 $assemble: ≈ won't work
float premium: at least 81 $
profit on prices without salesat least −24 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
90 $
Float
0.0000–0.0081 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Last Dive (Minimal Wear): buy 0.0700–0.0792 (under 1% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+30 $ +34.5%
invest 86 $assemble: ≈ won't work
float premium: at least 121 $
profit on prices without salesat least −21 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
115 $
Float
0.1500–0.1652 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Train 2025 Collection
Restricted
+30 $ +206.7%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
profit on prices without salesat least −9 $
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
44 $
Float
0.1500–0.1631 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Huntsman Collection
Classified
+30 $ +17.0%
invest 174 $assemble: ≈ won't work
float premium: at least 216 $
profit on prices without salesat least −83 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
203 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1662 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Ancient Collection + The Chroma 2 Collection
Restricted
+30 $ +79.0%
invest 37 $assemble: ≈ won't work
float premium: at least 50 $
profit on prices without salesat least −4 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Panthera onca (Factory New)
Best outcome
float up to 0.062499
Return after fees
67 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Souvenir USP-S | Ancient Visions (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection
Classified
+30 $ +40.0%
invest 74 $assemble: ≈ won't work
float premium: at least 111 $
profit on prices without salesat least −74 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
103 $
Float
0.1500–0.1699 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4977 (31% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1699 (under 1% of this wear's listings)

chance 35%
The Horizon Collection + The Prisma 2 Collection
Classified
+29 $ +18.5%
invest 159 $assemble: ≈ won't work
float premium: at least 195 $
profit on prices without salesat least −159 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
188 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Gallery Collection
Classified
+29 $ +49.3%
invest 60 $assemble: ≈ won't work
float premium: at least 81 $
profit on prices without salesat least −36 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
89 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

M4A4 | Tooth Fairy (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Train 2025 Collection + The eSports 2013 Winter Collection
Restricted
+29 $ +50.3%
invest 58 $assemble: ≈ won't work
float premium: at least 75 $
profit on prices without salesat least −46 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0045 (4% of this wear's listings); P90 | Blind Spot (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Train 2025 Collection + The Winter Offensive Collection
Restricted
+29 $ +65.7%
invest 45 $assemble: ≈ won't work
float premium: at least 62 $
profit on prices without salesat least −31 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
74 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Nova | Rising Skull (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Spectrum 2 Collection
Classified
+29 $ +37.8%
invest 78 $assemble: ≈ won't work
float premium: at least 109 $
profit on prices without salesat least −71 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P250 | See Ya Later (Factory New)
Best outcome
float up to 0.069999
Return after fees
107 $
Float
0.1500–0.1623 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4795 (31% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Llama Cannon (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolver Case Collection
Classified
+29 $ +28.9%
invest 102 $assemble: ≈ won't work
float premium: at least 139 $
profit on prices without salesat least −54 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
131 $
Float
0.1500–0.1652 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

P90 | Shapewood (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Gamma 2 Collection + The Phoenix Collection
Restricted
+29 $ +89.7%
invest 33 $assemble: ≈ won't work
float premium: at least 39 $
profit on prices without salesat least −31 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
62 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1626 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Huntsman Collection + The eSports 2014 Summer Collection
Classified
+29 $ +11.0%
invest 268 $assemble: ≈ won't work
float premium: at least 318 $
profit on prices without salesat least −268 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.089999
Return after fees
297 $
Float
0.0700–0.0754 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1657 (11% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings)

chance 60%
The Horizon Collection + The Spectrum 2 Collection
Classified
+29 $ +28.8%
invest 102 $assemble: ≈ won't work
float premium: at least 142 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
131 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0742 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Operation Broken Fang Collection
Classified
+29 $ +16.7%
invest 175 $assemble: ≈ won't work
float premium: at least 192 $
profit on prices without salesat least −175 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
204 $
Float
0.1500–0.1629 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
3

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1629 (8% of this wear's listings); StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Horizon Collection + The Prisma Collection
Classified
+29 $ +38.7%
invest 76 $assemble: ≈ won't work
float premium: at least 100 $
profit on prices without salesat least −34 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
105 $
Float
0.1500–0.1669 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ FAMAS | Eye of Athena (Field-Tested): buy 0.1500–0.1669 (6% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3851 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection
Restricted
+29 $ +189.3%
invest 15 $assemble: ≈ won't work
float premium: at least 29 $
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
45 $
Float
0.2500–0.2566
Lots that fit
1%
Sales per week
4
Ways to assemble
1

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arabesque Collection + The Revolver Case Collection
Classified
+29 $ +27.2%
invest 107 $assemble: ≈ won't work
float premium: at least 154 $
profit on prices without salesat least −46 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
137 $
Float
0.1500–0.1684 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
4

Desert Eagle | Eastern Enigma (Well-Worn): buy 0.3800–0.3856; P90 | Shapewood (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Gallery Collection + The Phoenix Collection
Classified
+29 $ +32.0%
invest 91 $assemble: ≈ won't work
float premium: at least 114 $
profit on prices without salesat least −62 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
120 $
Float
0.0000–0.0055 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); Nova | Antique (Factory New): buy 0.0000–0.0055 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 5%
The Dreams & Nightmares Collection + The Huntsman Collection
Classified
+29 $ +20.3%
invest 144 $assemble: ≈ won't work
float premium: at least 186 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
173 $
Float
0.0000–0.0083 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Rapid Eye Movement (Minimal Wear): buy 0.0700–0.0795 (0% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0083 (0% of this wear's listings); StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1775 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Gallery Collection
Classified
+29 $ +23.7%
invest 123 $assemble: ≈ won't work
float premium: at least 154 $
profit on prices without salesat least −96 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
152 $
Float
0.0000–0.0043 +3
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0043 (6% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

chance 45%
The Horizon Collection + The Vanguard Collection
Classified
+29 $ +12.8%
invest 227 $assemble: ≈ won't work
float premium: at least 259 $
profit on prices without salesat least −227 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
256 $
Float
0.0000–0.0077 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0789 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0789 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Bravo Collection + The Horizon Collection
Restricted
+29 $ +43.8%
invest 66 $assemble: ≈ won't work
float premium: at least 85 $
profit on prices without salesat least −45 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
96 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

USP-S | Overgrowth (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Clutch Collection + The Shadow Collection
Classified
+29 $ +26.6%
invest 109 $assemble: ≈ won't work
float premium: at least 148 $
profit on prices without salesat least −109 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
138 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Chroma 2 Collection + The Horizon Collection
Classified
+29 $ +23.8%
invest 122 $assemble: ≈ won't work
float premium: at least 140 $
profit on prices without salesat least −84 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
151 $
Float
0.1500–0.1630 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1630 (8% of this wear's listings); StatTrak™ FAMAS | Eye of Athena (Field-Tested): buy 0.1500–0.1630 (6% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Clutch Collection + The Prisma 2 Collection
Classified
+29 $ +42.1%
invest 69 $assemble: ≈ won't work
float premium: at least 85 $
profit on prices without salesat least −69 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
98 $
Float
0.0000–0.0058 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma 2 Collection + The Sport & Field Collection
Classified
+29 $ +29.2%
invest 99 $assemble: ≈ won't work
float premium: at least 138 $
profit on prices without salesat least −81 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Fade (Factory New)
Best outcome
float up to 0.005599
Return after fees
128 $
Float
0.0000–0.0057 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
2

MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); Galil AR | Rainbow Spoon (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 3 Collection + The Gamma 2 Collection
Classified
+29 $ +19.4%
invest 149 $assemble: ≈ won't work
float premium: at least 188 $
profit on prices without salesat least −58 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0036 (6% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 65%
The Clutch Collection + The Horizon Collection
Classified
+29 $ +26.8%
invest 108 $assemble: ≈ won't work
float premium: at least 127 $
profit on prices without salesat least −108 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.062222
Return after fees
137 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Gallery Collection
Classified
+29 $ +48.8%
invest 59 $assemble: ≈ won't work
float premium: at least 80 $
profit on prices without salesat least −23 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052265
Return after fees
88 $
Float
0.0000–0.0037 +3
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); P250 | Epicenter (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Operation Broken Fang Collection + The Prisma Collection
Classified
+29 $ +31.5%
invest 92 $assemble: ≈ won't work
float premium: at least 122 $
profit on prices without salesat least −62 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
120 $
Float
0.1500–0.1624 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

StatTrak™ M4A4 | Cyber Security (Battle-Scarred): buy 0.4500–0.4787; StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3838 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Horizon Collection
Classified
+29 $ +27.2%
invest 106 $assemble: ≈ won't work
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
135 $
Float
0.0000–0.0067 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1720 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0067 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Recoil Collection + The Revolver Case Collection
Classified
+29 $ +40.3%
invest 71 $assemble: ≈ won't work
float premium: at least 98 $
profit on prices without salesat least −22 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.065882
Return after fees
99 $
Float
0.0700–0.0757 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Mirage Collection + The Danger Zone Collection
Classified
+29 $ +11.5%
invest 248 $assemble: ≈ won't work
float premium: at least 320 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.018461
Return after fees
277 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

Souvenir MP5-SD | Oxide Oasis (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings)

chance 10%
The Spectrum 2 Collection + The eSports 2013 Collection
Restricted
+29 $ +55.0%
invest 52 $assemble: ≈ won't work
float premium: at least 67 $
profit on prices without salesat least −5 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ UMP-45 | Exposure (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Graphic Design Collection + The Huntsman Collection
Classified
+28 $ +8.6%
invest 331 $assemble: ≈ won't work
float premium: at least 462 $
profit on prices without salesat least −81 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
360 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

AUG | Lil' Pig (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); SCAR-20 | Cyrex (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0049 (0% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Revolver Case Collection
+ The eSports 2014 Summer Collection
float premium: at least 86 $
profit on prices without sales at least −27 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.15 103.99 +29.84 +40.2% 58%
≤ 0.0035+1
Restricted
→float up to 0.069999
1 4 0
The Falchion Collection
+ The Prisma Collection
float premium: at least 112 $
profit on prices without sales at least −79 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.97 108.80 +29.83 +37.8% 60%
≤ 0.1684+2
Classified
→float up to 0.099999
1 5 1
The CS20 Collection
+ The Spy Tech Collection
float premium: at least 138 $
profit on prices without sales at least −81 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
102.81 132.57 +29.76 +28.9% 55%
≤ 0.0074+2
Classified
→float up to 0.069999
1 5 1
The 2018 Nuke Collection
+ The Gamma 2 Collection
float premium: at least 27 $
profit on prices without sales at least −8 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.10 48.86 +29.76 +155.8% 100%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 1
The 2021 Train Collection
+ The Chroma 2 Collection
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.57 51.33 +29.75 +137.9% 100%
≤ 0.0746+1
Restricted
→float up to 0.146874
1 5 2
The Clutch Collection
+ The Fever Collection
float premium: at least 84 $
profit on prices without sales at least −19 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.95 95.68 +29.72 +45.1% 100%
≤ 0.0058+2
Classified
→float up to 0.069999
1 5 8
The Graphic Design Collection
+ The eSports 2013 Collection
float premium: at least 276 $
profit on prices without sales at least −177 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
195.65 225.37 +29.72 +15.2% 40%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Shattered Web Collection
float premium: at least 226 $
profit on prices without sales at least −197 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
196.84 226.53 +29.69 +15.1% 50%
≤ 0.0071+2
Classified
→float up to 0.069999
1 2 1
The Prisma 2 Collection
+ The Revolver Case Collection
float premium: at least 104 $
profit on prices without sales at least −46 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.12 111.80 +29.68 +36.1% 70%
≤ 0.0742+2
Classified
→float up to 0.066666
1 5 0
The Gallery Collection
+ The Recoil Collection
float premium: at least 92 $
profit on prices without sales at least −35 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.57 99.25 +29.68 +42.7% 100%
≤ 0.0049+2
Classified
→float up to 0.049191
1 5 4
The Prisma 2 Collection
+ The Vanguard Collection
float premium: at least 124 $
profit on prices without sales at least −86 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.66 119.33 +29.67 +33.1% 95%
≤ 0.0062+2
Classified
→float up to 0.058799
1 4 3
The Gamma Collection
+ The Glove Collection
float premium: at least 214 $
profit on prices without sales at least −71 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
157.78 187.43 +29.65 +18.8% 55%
≤ 0.0053+2
Classified
→float up to 0.061249
1 5 1
The Gallery Collection
+ The Prisma 2 Collection
float premium: at least 108 $
profit on prices without sales at least −59 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.75 108.38 +29.63 +37.6% 65%
≤ 0.0744+2
Classified
→float up to 0.049776
1 5 4
The Spectrum Collection
+ The eSports 2013 Collection
float premium: at least 81 $
profit on prices without sales at least −24 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.52 90.13 +29.61 +48.9% 40%
≤ 0.0081+2
Restricted
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 121 $
profit on prices without sales at least −21 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.71 115.27 +29.56 +34.5% 100%
≤ 0.1652+1
Classified
→float up to 0.069999
1 5 0
The Falchion Collection
+ The Train 2025 Collection
float premium: at least 19 $
profit on prices without sales at least −9 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.30 43.86 +29.55 +206.7% 100%
≤ 0.1631+2
Restricted
→float up to 0.069999
1 5 2
The CS20 Collection
+ The Huntsman Collection
float premium: at least 216 $
profit on prices without sales at least −83 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
173.53 203.08 +29.54 +17.0% 50%
≤ 0.0049+2
Classified
→float up to 0.069999
1 5 0
The Ancient Collection
+ The Chroma 2 Collection
float premium: at least 50 $
profit on prices without sales at least −4 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.34 66.86 +29.51 +79.0% 70%
≤ 0.0740+1
Restricted
→float up to 0.062499
1 3 0
The Prisma Collection
float premium: at least 111 $
profit on prices without sales at least −74 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
73.73 103.23 +29.50 +40.0% 100%
≤ 0.1699+1
Classified
→float up to 0.079999
1 1 2
The Horizon Collection
+ The Prisma 2 Collection
float premium: at least 195 $
profit on prices without sales at least −159 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
159.04 188.42 +29.39 +18.5% 35%
≤ 0.0744+1
Classified
→float up to 0.069999
1 4 1
The Fracture Collection
+ The Gallery Collection
float premium: at least 81 $
profit on prices without sales at least −36 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.65 89.04 +29.38 +49.3% 50%
≤ 0.0043+2
Classified
→float up to 0.057238
1 5 4
The Train 2025 Collection
+ The eSports 2013 Winter Collection
float premium: at least 75 $
profit on prices without sales at least −46 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.43 87.81 +29.38 +50.3% 53%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 2
The Train 2025 Collection
+ The Winter Offensive Collection
float premium: at least 62 $
profit on prices without sales at least −31 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.72 74.09 +29.37 +65.7% 87%
≤ 0.0043+1
Restricted
→float up to 0.069999
1 5 3
The Prisma Collection
+ The Spectrum 2 Collection
float premium: at least 109 $
profit on prices without sales at least −71 $ rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.62 106.97 +29.35 +37.8% 55%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 2
The Revolver Case Collection
float premium: at least 139 $
profit on prices without sales at least −54 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.60 130.95 +29.35 +28.9% 50%
≤ 0.1652+1
Classified
→float up to 0.069999
1 1 0
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 39 $
profit on prices without sales at least −31 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.71 62.05 +29.35 +89.7% 33%
≤ 0.0038+2
Restricted
→float up to 0.141999
1 5 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
float premium: at least 318 $
profit on prices without sales at least −268 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
267.67 297.01 +29.34 +11.0% 95%
≤ 0.0754+2
Classified
→float up to 0.089999
1 2 0
The Horizon Collection
+ The Spectrum 2 Collection
float premium: at least 142 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.79 131.13 +29.34 +28.8% 60%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 7
The Chroma 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 192 $
profit on prices without sales at least −175 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
175.08 204.40 +29.32 +16.7% 50%
≤ 0.1629+1
Classified
→float up to 0.069999
1 3 0
The Horizon Collection
+ The Prisma Collection
float premium: at least 100 $
profit on prices without sales at least −34 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.72 105.03 +29.32 +38.7% 60%
≤ 0.1669+2
Classified
→float up to 0.119999
1 5 1
The Chroma 2 Collection
float premium: at least 29 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.45 44.69 +29.24 +189.3% 67%
≤ 0.2566
Restricted
→float up to 0.149999
1 1 4
The Arabesque Collection
+ The Revolver Case Collection
float premium: at least 154 $
profit on prices without sales at least −46 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.48 136.71 +29.23 +27.2% 55%
≤ 0.1684+2
Classified
→float up to 0.087499
1 4 0
The Gallery Collection
+ The Phoenix Collection
float premium: at least 114 $
profit on prices without sales at least −62 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.29 120.49 +29.20 +32.0% 85%
≤ 0.0055+2
Classified
→float up to 0.057238
1 5 4
The Dreams & Nightmares Collection
+ The Huntsman Collection
float premium: at least 186 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
143.90 173.09 +29.19 +20.3% 5%
≤ 0.0083+2
Classified
→float up to 0.062999
1 3 0
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 154 $
profit on prices without sales at least −96 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
123.26 152.43 +29.16 +23.7% 70%
≤ 0.0043+3
Classified
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Vanguard Collection
float premium: at least 259 $
profit on prices without sales at least −227 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
226.89 256.02 +29.12 +12.8% 45%
≤ 0.0077+2
Classified
→float up to 0.055999
1 3 0
The Bravo Collection
+ The Horizon Collection
float premium: at least 85 $
profit on prices without sales at least −45 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.44 95.55 +29.10 +43.8% 40%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 2 1
The Clutch Collection
+ The Shadow Collection
float premium: at least 148 $
profit on prices without sales at least −109 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
109.35 138.45 +29.10 +26.6% 55%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Horizon Collection
float premium: at least 140 $
profit on prices without sales at least −84 $ rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
122.01 151.08 +29.08 +23.8% 75%
≤ 0.1630+2
Classified
→float up to 0.149999
1 5 1
The Clutch Collection
+ The Prisma 2 Collection
float premium: at least 85 $
profit on prices without sales at least −69 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.02 98.05 +29.03 +42.1% 100%
≤ 0.0058+2
Classified
→float up to 0.058799
1 5 5
The Prisma 2 Collection
+ The Sport & Field Collection
float premium: at least 138 $
profit on prices without sales at least −81 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.48 128.48 +29.00 +29.2% 100%
≤ 0.0057+1
Classified
→float up to 0.005599
1 2 5
The Chroma 3 Collection
+ The Gamma 2 Collection
float premium: at least 188 $
profit on prices without sales at least −58 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
149.42 178.34 +28.92 +19.4% 50%
≤ 0.0036+3
Classified
→float up to 0.069999
1 5 0
The Clutch Collection
+ The Horizon Collection
float premium: at least 127 $
profit on prices without sales at least −108 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.66 136.55 +28.89 +26.8% 65%
≤ 0.0043+2
Classified
→float up to 0.062222
1 5 1
The Fracture Collection
+ The Gallery Collection
float premium: at least 80 $
profit on prices without sales at least −23 $ rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.22 88.08 +28.87 +48.8% 70%
≤ 0.0037+3
Classified
→float up to 0.052265
1 5 4
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 122 $
profit on prices without sales at least −62 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.60 120.44 +28.85 +31.5% 50%
≤ 0.1624+2
Classified
→float up to 0.119999
1 5 1
The Chroma 2 Collection
+ The Horizon Collection
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
105.75 134.50 +28.75 +27.2% 55%
≤ 0.0067+2
Classified
→float up to 0.069999
1 5 7
The Recoil Collection
+ The Revolver Case Collection
float premium: at least 98 $
profit on prices without sales at least −22 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.89 99.47 +28.59 +40.3% 100%
≤ 0.0757+2
Classified
→float up to 0.065882
1 5 0
The 2021 Mirage Collection
+ The Danger Zone Collection
float premium: at least 320 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
248.46 277.03 +28.57 +11.5% 55%
≤ 0.0047+2
Classified
→float up to 0.018461
1 1 1
The Spectrum 2 Collection
+ The eSports 2013 Collection
float premium: at least 67 $
profit on prices without sales at least −5 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.81 80.33 +28.52 +55.0% 10%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 0
The Graphic Design Collection
+ The Huntsman Collection
float premium: at least 462 $
profit on prices without sales at least −81 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
331.39 359.88 +28.49 +8.6% 60%
≤ 0.0049+2
Classified
→float up to 0.069999
1 4 0
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