Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +152$ The Arabesque Collection · +124% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 7 713. Hidden: “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 87%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+25 $ +89.4%
invest 28 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Glove Collection + The Shadow Collection
Restricted
+25 $ +67.7%
invest 37 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0067 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Nova | Gila (Factory New): buy 0.0000–0.0067 (2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0777 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0067 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Huntsman Collection
Classified
+25 $ +21.1%
invest 117 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.078749
Return after fees
142 $
Float
0.0000–0.0058 +1
Lots that fit
2%
Sales per week
8
Ways to assemble
2

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0767 (3% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0058 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Clutch Collection
Classified
+25 $ +4.3%
invest 579 $assemble: float cannot be reached
marketplace price sells slowly 30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
604 $
Float
0.0000–0.0044 +1
Lots that fit
0%
Sales per week
12
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1644 (0% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0044 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Huntsman Collection + The Revolution Collection
Classified
+25 $ +28.6%
invest 86 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
111 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Revolution Collection
Classified
+25 $ +14.1%
invest 175 $assemble: float cannot be reached
marketplace price цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.055999
Return after fees
199 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
33
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0043 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Kilowatt Collection
Classified
+25 $ +34.1%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
96 $
Float
0.0000–0.0063 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0772 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0063 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0063 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Operation Broken Fang Collection + The Train 2025 Collection
Restricted
+24 $ +41.9%
invest 58 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.068599
Return after fees
83 $
Float
0.0000–0.0048 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection + The Glove Collection
Classified
+24 $ +13.4%
invest 182 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
206 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

chance 35%
The Fracture Collection + The Gallery Collection
Classified
+24 $ +21.4%
invest 113 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
137 $
Float
0.0000–0.0042 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Revolution Collection
Classified
+24 $ +38.9%
invest 62 $assemble: ≈ won't work
sells slowly
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
86 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Recoil Collection
Classified
+24 $ +34.2%
invest 70 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.066823
Return after fees
94 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Vanguard Collection
Classified
+24 $ +36.0%
invest 67 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.095499
Return after fees
90 $
Float
0.0000–0.0060 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (3% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Kilowatt Collection
Classified
+24 $ +40.2%
invest 60 $assemble: medium
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
84 $
Float
0.0000–0.0045 +1
Lots that fit
2%
Sales per week
40
Ways to assemble
1

Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0751 (51% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Operation Broken Fang Collection
Classified
+24 $ +26.9%
invest 89 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069565
Return after fees
113 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1644 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2021 Vertigo Collection + The Clutch Collection
Classified
+24 $ +8.6%
invest 277 $assemble: ≈ won't work
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.062222
Return after fees
301 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Dead Hand Collection
Restricted
+24 $ +66.6%
invest 36 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Fracture Collection
Restricted
+24 $ +75.8%
invest 32 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0060 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); StatTrak™ Galil AR | Connexion (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Kilowatt Collection
Classified
+24 $ +35.2%
invest 68 $assemble: hard
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
92 $
Float
0.0000–0.0049 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0049 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Clutch Collection + The Dead Hand Collection
Classified
+24 $ +35.5%
invest 67 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
90 $
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Dust 2 Collection + The Falchion Collection
Classified
+24 $ +8.3%
invest 286 $assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Gold Arabesque (Factory New)
Best outcome
float up to 0.048999
Return after fees
309 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
2

Souvenir UMP-45 | Fade (Factory New): buy 0.0000–0.0061 (3% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); SG 553 | Cyrex (Factory New): buy 0.0000–0.0061 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Clutch Collection + The Kilowatt Collection
Classified
+24 $ +39.8%
invest 59 $assemble: medium
rare inputs
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
83 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0746 (51% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0040 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dreams & Nightmares Collection + The Fracture Collection
Classified
+24 $ +27.2%
invest 87 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
111 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0056 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Chroma 2 Collection
Restricted
+23 $ +39.5%
invest 59 $assemble: ≈ won't work
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
82 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The CS20 Collection + The Clutch Collection
Classified
+23 $ +32.8%
invest 70 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.063666
Return after fees
94 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Gallery Collection + The Snakebite Collection
Classified
+23 $ +13.4%
invest 172 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
195 $
Float
0.0700–0.0775 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0775 (6% of this wear's listings)

chance 55%
The Anubis Collection + The Arabesque Collection
Restricted
+23 $ +29.4%
invest 78 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
102 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Recoil Collection
Classified
+23 $ +33.7%
invest 68 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0700–0.0751 +2
Lots that fit
0%
Sales per week
14
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Huntsman Collection
Classified
+23 $ +15.9%
invest 145 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
168 $
Float
0.0000–0.0050 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0050 (0% of this wear's listings)

chance 80%
The Gamma 2 Collection + The Horizon Collection
Restricted
+23 $ +86.0%
invest 27 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection
Classified
+23 $ +31.4%
invest 73 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
96 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
1

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Phoenix Collection
Restricted
+23 $ +65.9%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.058333
Return after fees
58 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Dead Hand Collection + The Horizon Collection
Restricted
+23 $ +61.9%
invest 37 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection
Classified
+23 $ +32.4%
invest 71 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
94 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
28
Ways to assemble
1

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Fever Collection
Classified
+23 $ +32.1%
invest 71 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
94 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The Train 2025 Collection
Restricted
+23 $ +33.4%
invest 69 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellfire (Factory New)
Best outcome
float up to 0.034999
Return after fees
91 $
Float
0.0000–0.0046 +2
Lots that fit
≈1%
Sales per week
1
Ways to assemble
4

SSG 08 | Death's Head (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Gallery Collection
Classified
+23 $ +22.6%
invest 100 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
123 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Genesis Collection
Classified
+23 $ +31.2%
invest 73 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
95 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Clutch Collection + The Dreams & Nightmares Collection
Classified
+23 $ +28.9%
invest 78 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Nightwish (Factory New)
Best outcome
float up to 0.069999
Return after fees
101 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
12
Ways to assemble
5

AUG | Stymphalian (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Genesis Collection
Classified
+23 $ +33.2%
invest 68 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
91 $
Float
0.0000–0.0047 +1
Lots that fit
1%
Sales per week
29
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1655 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Recoil Collection
Classified
+23 $ +31.2%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
95 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Shadow Collection + The Vanguard Collection
Restricted
+23 $ +64.8%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0076 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (3% of this wear's listings); Sawed-Off | Highwayman (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Operation Riptide Collection + The Shadow Collection
Restricted
+22 $ +62.9%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0076 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

MAG-7 | BI83 Spectrum (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Fracture Collection
Classified
+22 $ +32.3%
invest 69 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
28
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Winter Offensive Collection
Restricted
+22 $ +51.5%
invest 43 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Redline (Minimal Wear)
Best outcome
float up to 0.120999
Return after fees
65 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); StatTrak™ Nova | Rising Skull (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Fracture Collection
Restricted
+22 $ +34.7%
invest 64 $assemble: ≈ won't work
→ Steam StatTrak™ Desert Eagle | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
86 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
1
Steps
2

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ Tec-9 | Brother (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+22 $ +26.5%
invest 83 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
105 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
4

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Spectrum Collection
Classified
+22 $ +24.6%
invest 89 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.067499
Return after fees
111 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0047 (9% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Gallery Collection
Classified
+22 $ +12.2%
invest 177 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
199 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
4

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0040 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 55%
The Arabesque Collection + The CS20 Collection
Classified
+22 $ +24.9%
invest 87 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.086956
Return after fees
109 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma 2 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.82 52.68 +24.87 +89.4% 87%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0/day
The Glove Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.58 61.35 +24.77 +67.7% 40%
≤ 0.0067+2
Restricted
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Huntsman Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
116.93 141.61 +24.68 +21.1% 50%
≤ 0.0058+1
Classified
→float up to 0.078749
1 2 8
The Ancient Collection
+ The Clutch Collection
marketplace price sells slowly 30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
579.48 604.13 +24.65 +4.3% 40%
≤ 0.0044+1
Classified
→float up to 0.069999
1 4 12
The Huntsman Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.02 110.63 +24.61 +28.6% 95%
≤ 0.0056+1
Classified
→float up to 0.062999
1 5 5
The 2021 Vertigo Collection
+ The Revolution Collection
marketplace price цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
174.66 199.23 +24.58 +14.1% 10%
≤ 0.0043+2
Classified
→float up to 0.055999
1 2 33
The CS20 Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.94 96.49 +24.56 +34.1% 50%
≤ 0.0063+2
Classified
→float up to 0.069999
1 5 8
The Operation Broken Fang Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.35 82.82 +24.48 +41.9% 52%
≤ 0.0048+2
Restricted
→float up to 0.068599
1 5 3
The Gallery Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
181.53 205.94 +24.41 +13.4% 60%
≤ 0.0035+2
Classified
→float up to 0.057238
1 5 0
The Fracture Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
113.09 137.28 +24.19 +21.4% 35%
≤ 0.0042+1
Classified
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.16 86.31 +24.16 +38.9% 80%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 19
The CS20 Collection
+ The Recoil Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.27 94.29 +24.02 +34.2% 50%
≤ 0.0035+2
Classified
→float up to 0.066823
1 5 8
The Revolution Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.53 90.49 +23.97 +36.0% 100%
≤ 0.0060+2
Classified
→float up to 0.095499
1 5 5
The Kilowatt Collection
profitable even in a bad week
medium лотов на 2 контрактов
59.64 83.59 +23.95 +40.2% 100%
≤ 0.0045+1
Classified
→float up to 0.055814
1 1 40
The CS20 Collection
+ The Operation Broken Fang Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
88.91 112.86 +23.95 +26.9% 50%
≤ 0.0043+2
Classified
→float up to 0.069565
1 5 7
The 2021 Vertigo Collection
+ The Clutch Collection
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
277.04 300.92 +23.89 +8.6% 20%
≤ 0.0045+2
Classified
→float up to 0.062222
1 2 12
The Dead Hand Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.88 59.76 +23.88 +66.6% 67%
≤ 0.0062+1
Restricted
→float up to 0.069999
1 1 1
The Dead Hand Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.51 55.38 +23.87 +75.8% 90%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
67.81 91.66 +23.84 +35.2% 50%
≤ 0.0049+1
Classified
→float up to 0.058299
1 5 8
The Clutch Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.76 90.48 +23.72 +35.5% 90%
≤ 0.0746+2
Classified
→float up to 0.149999
1 5 19
The 2021 Dust 2 Collection
+ The Falchion Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
285.67 309.37 +23.69 +8.3% 10%
≤ 0.0061+2
Classified
→float up to 0.048999
1 2 1
The Clutch Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
medium лотов на 1 контракт
59.48 83.15 +23.67 +39.8% 100%
≤ 0.0040+2
Classified
→float up to 0.055814
1 5 12
The Dreams & Nightmares Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.96 110.57 +23.61 +27.2% 95%
≤ 0.0056+1
Classified
→float up to 0.055999
1 5 7
The Arabesque Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.96 82.27 +23.31 +39.5% 80%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 0/day
The CS20 Collection
+ The Clutch Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.42 93.55 +23.13 +32.8% 65%
≤ 0.0035+2
Classified
→float up to 0.063666
1 5 8
The Gallery Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
172.33 195.44 +23.11 +13.4% 45%
≤ 0.0775+1
Classified
→float up to 0.057238
1 5 1
The Anubis Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.50 101.59 +23.09 +29.4% 55%
≤ 0.0062+1
Restricted
→float up to 0.048999
1 5 0/day
The Fever Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.42 91.46 +23.04 +33.7% 50%
≤ 0.0751+2
Classified
→float up to 0.149999
1 5 14
The Horizon Collection
+ The Huntsman Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
hard
144.52 167.54 +23.02 +15.9% 50%
≤ 0.0050+1
Classified
→float up to 0.069999
1 5 5
The Gamma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.75 49.76 +23.01 +86.0% 80%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 0
The Dead Hand Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
73.20 96.20 +23.01 +31.4% 100%
≤ 0.0763+1
Classified
→float up to 0.149999
1 1 19
The Anubis Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.83 57.78 +22.95 +65.9% 40%
≤ 0.1616+2
Restricted
→float up to 0.058333
1 5 1
The Dead Hand Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.06 59.99 +22.93 +61.9% 37%
≤ 0.0062+2
Restricted
→float up to 0.069999
1 5 0
The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.74 93.65 +22.90 +32.4% 50%
≤ 0.0763+1
Classified
→float up to 0.149999
1 1 28
The Danger Zone Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.28 94.18 +22.90 +32.1% 50%
≤ 0.0747+2
Classified
→float up to 0.147499
1 5 17
The Operation Hydra Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.51 91.38 +22.87 +33.4% 55%
≤ 0.0046+2
Restricted
→float up to 0.034999
1 4 1
The Fever Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.31 122.96 +22.65 +22.6% 50%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.64 95.28 +22.64 +31.2% 100%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 19
The Clutch Collection
+ The Dreams & Nightmares Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.40 101.03 +22.63 +28.9% 95%
≤ 0.0058+1
Classified
→float up to 0.069999
1 5 12
The Gamma Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.04 90.62 +22.58 +33.2% 100%
≤ 0.0047+1
Classified
→float up to 0.119999
1 5 29
The CS20 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.18 94.73 +22.55 +31.2% 45%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The Shadow Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.81 57.35 +22.55 +64.8% 30%
≤ 0.0076+2
Restricted
→float up to 0.069999
1 5 1
The Operation Riptide Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.41 57.69 +22.28 +62.9% 37%
≤ 0.0076+2
Restricted
→float up to 0.069999
1 5 1
The Fever Collection
+ The Fracture Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.85 91.09 +22.25 +32.3% 50%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 28
The Dead Hand Collection
+ The Winter Offensive Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.18 65.41 +22.23 +51.5% 40%
≤ 0.0056+1
Restricted
→float up to 0.120999
1 5 1
The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 chains
63.90 86.05 +22.15 +34.7% 50%
≤ 0.1630+1
Restricted
→float up to 0.149999
2 steps 1 29
The Breakout Collection
+ The Dead Hand Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
83.11 105.15 +22.04 +26.5% 100%
≤ 0.0045+1
Classified
→float up to 0.074999
1 4 19
The Fever Collection
+ The Spectrum Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.85 110.74 +21.89 +24.6% 55%
≤ 0.0047+1
Classified
→float up to 0.067499
1 5 3
The Danger Zone Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
177.30 198.97 +21.67 +12.2% 45%
≤ 0.0040+2
Classified
→float up to 0.057238
1 4 1
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.12 108.79 +21.67 +24.9% 55%
≤ 0.0045+2
Classified
→float up to 0.086956
1 5 8
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work