Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +18$ The Kilowatt Collection · +30%
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 753. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 100%
The Operation Broken Fang Collection + The eSports 2014 Summer Collection
Classified
+321 $ +112.1%
invest 286 $assemble: float cannot be reached
float premium: at least 299 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
607 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The eSports 2014 Summer Collection
Classified
+305 $ +112.6%
invest 271 $assemble: float cannot be reached
float premium: at least 280 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
576 $
Float
0.0700–0.0749 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1641 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Shadow Collection + The eSports 2014 Summer Collection
Classified
+288 $ +100.1%
invest 288 $assemble: float cannot be reached
float premium: at least 300 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
575 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AK-47 | Frontside Misty (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Riptide Collection + The eSports 2014 Summer Collection
Classified
+277 $ +98.8%
invest 280 $assemble: float cannot be reached
float premium: at least 340 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
557 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Toybox (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1620 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Shadow Collection
Classified
+137 $ +118.3%
invest 116 $assemble: float cannot be reached
float premium: at least 170 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
253 $
Float
0.1500–0.1616 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Well-Worn): buy 0.3800–0.3835

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Horizon Collection + The Revolver Case Collection
Classified
+135 $ +127.4%
invest 106 $assemble: float cannot be reached
float premium: at least 154 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
240 $
Float
0.1500–0.1633 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ FAMAS | Eye of Athena (Field-Tested): buy 0.1500–0.1633 (6% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Train 2025 Collection
Classified
+130 $ +158.9%
invest 82 $assemble: float cannot be reached
float premium: at least 105 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
211 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Overpass 2024 Collection + The Prisma Collection
Classified
+128 $ +160.3%
invest 80 $assemble: float cannot be reached
float premium: at least 108 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
207 $
Float
0.1500–0.1617 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Revolver Case Collection
Classified
+123 $ +107.0%
invest 115 $assemble: float cannot be reached
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
238 $
Float
0.1500–0.1655 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Muertos (Field-Tested): buy 0.1500–0.1655 (7% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Riptide Collection + The Revolver Case Collection
Classified
+111 $ +98.8%
invest 112 $assemble: float cannot be reached
float premium: at least 159 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.056874
Return after fees
223 $
Float
0.1500–0.1684 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings); StatTrak™ P90 | Shapewood (Well-Worn): buy 0.3800–0.3856 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection
Classified
+111 $ +103.4%
invest 107 $assemble: float cannot be reached
float premium: at least 160 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
218 $
Float
0.1500–0.1783 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
1

StatTrak™ P90 | Shapewood (Well-Worn): buy 0.3800–0.3886 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1783 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma 2 Collection + The Revolver Case Collection
Classified
+110 $ +110.1%
invest 100 $assemble: float cannot be reached
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.055999
Return after fees
210 $
Float
0.1500–0.1617 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Shadow Collection
Classified
+109 $ +95.3%
invest 115 $assemble: float cannot be reached
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
224 $
Float
0.1500–0.1667 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1667 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Battle-Scarred): buy 0.4500–0.4827 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shattered Web Collection
Classified
+108 $ +144.7%
invest 74 $assemble: float cannot be reached
float premium: at least 91 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
182 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Revolver Case Collection
Classified
+107 $ +97.9%
invest 109 $assemble: ≈ won't work
float premium: at least 157 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
216 $
Float
0.1500–0.1640 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1640 (2% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Well-Worn): buy 0.3800–0.3842 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Kilowatt Collection + The Revolver Case Collection
Classified
+104 $ +101.9%
invest 102 $assemble: float cannot be reached
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.055999
Return after fees
206 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Zeus x27 | Olympus (Field-Tested): buy 0.1500–0.1636 (3% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0747 (1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Prisma Collection
Classified
+101 $ +120.6%
invest 84 $assemble: float cannot be reached
float premium: at least 110 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | CMYK (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

AUG | Lil' Pig (Battle-Scarred): buy 0.4500–0.4677 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2565 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Riptide Collection + The Prisma Collection
Classified
+97 $ +111.7%
invest 87 $assemble: float cannot be reached
float premium: at least 118 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.056874
Return after fees
184 $
Float
0.1500–0.1631 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

SSG 08 | Turbo Peek (Field-Tested): buy 0.1500–0.1631 (9% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2574 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Revolver Case Collection
Classified
+96 $ +89.6%
invest 107 $
float premium: at least 155 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
203 $
Float
0.1500–0.1684 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ CZ75-Auto | Yellow Jacket (Well-Worn): buy 0.3800–0.3856; StatTrak™ CZ75-Auto | Yellow Jacket (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shadow Collection
Classified
+95 $ +131.0%
invest 73 $assemble: float cannot be reached
float premium: at least 92 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
168 $
Float
0.1500–0.1629 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2573 (1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Revolver Case Collection
Classified
+94 $ +82.7%
invest 114 $assemble: float cannot be reached
float premium: at least 162 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
208 $
Float
0.1500–0.1630 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Muertos (Field-Tested): buy 0.1500–0.1630 (5% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Well-Worn): buy 0.3800–0.3839 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+92 $ +143.1%
invest 64 $assemble: float cannot be reached
float premium: at least 78 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Factory New)
Best outcome
float up to 0.069999
Return after fees
156 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arms Deal 3 Collection + The Revolver Case Collection
Classified
+91 $ +71.7%
invest 127 $assemble: float cannot be reached
float premium: at least 182 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
217 $
Float
0.1500–0.1745 +1
Lots that fit
6%
Sales per week
1
Ways to assemble
4

StatTrak™ CZ75-Auto | The Fuschia Is Now (Field-Tested): buy 0.1500–0.1745 (27% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1745 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Genesis Collection + The Prisma Collection
Classified
+90 $ +134.6%
invest 67 $assemble: float cannot be reached
float premium: at least 82 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
157 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

MP7 | Smoking Kills (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+89 $ +91.3%
invest 97 $assemble: float cannot be reached
float premium: at least 138 $
sale unreliable sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.1500–0.1652 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Prisma Collection
Classified
+87 $ +141.8%
invest 62 $assemble: float cannot be reached
float premium: at least 77 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
149 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Spy Tech Collection
Classified
+87 $ +107.1%
invest 81 $assemble: float cannot be reached
float premium: at least 120 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ghost Protocol (Factory New)
Best outcome
float up to 0.069999
Return after fees
168 $
Float
0.1500–0.1623 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); USP-S | Spiral Glitch (Well-Worn): buy 0.3800–0.3837 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Horizon Collection + The Prisma Collection
Classified
+84 $ +131.5%
invest 64 $assemble: float cannot be reached
float premium: at least 86 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
148 $
Float
0.1500–0.1627 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1627 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2571 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Vanguard Collection
Classified
+83 $ +105.0%
invest 79 $assemble: ≈ won't work
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
162 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Glove Collection + The Prisma Collection
Classified
+81 $ +93.9%
invest 86 $
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
167 $
Float
0.1500–0.1660 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3848; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Snakebite Collection
Classified
+77 $ +92.0%
invest 83 $assemble: ≈ won't work
float premium: at least 112 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
160 $
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0746 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Broken Fang Collection + The Prisma Collection
Classified
+74 $ +94.6%
invest 79 $
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
153 $
Float
0.1500–0.1628 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

M4A4 | Cyber Security (Well-Worn): buy 0.3800–0.3839; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2572 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection
Classified
+74 $ +118.0%
invest 63 $
float premium: at least 97 $
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
137 $
Float
0.1500–0.1637 +1
Lots that fit
unknown
Sales per week
7
Ways to assemble
1

AUG | Momentum (Battle-Scarred): buy 0.4500–0.4829; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Prisma Collection
Classified
+73 $ +103.2%
invest 71 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
144 $
Float
0.1500–0.1700 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1700 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Prisma Collection
Classified
+72 $ +119.9%
invest 60 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.1500–0.1619 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma 2 Collection + The Prisma Collection
Classified
+72 $ +110.7%
invest 65 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
137 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

MAC-10 | Disco Tech (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
+72 $ +105.8%
invest 68 $
float premium: at least 98 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Bullet Rain (Factory New)
Best outcome
float up to 0.058499
Return after fees
139 $
Float
0.1500–0.1617 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4678; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); Nova | Bloomstick (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Prisma Collection
Classified
+68 $ +87.0%
invest 78 $
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
146 $
Float
0.1500–0.1626 +2
Lots that fit
unknown
Sales per week
2
Ways to assemble
5

Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3838; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Prisma Collection
Classified
+68 $ +96.8%
invest 70 $
float premium: at least 101 $
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
137 $
Float
0.1500–0.1625 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1625 (1% of this wear's listings); AUG | Momentum (Battle-Scarred): buy 0.4500–0.4799; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Prisma Collection
Classified
+67 $ +104.9%
invest 64 $assemble: ≈ won't work
float premium: at least 95 $
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
131 $
Float
0.1500–0.1637 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
5

MP7 | Abyssal Apparition (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+67 $ +107.3%
invest 62 $
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
129 $
Float
0.1500–0.1623 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3837; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Spectrum Collection
Classified
+67 $ +94.4%
invest 71 $
float premium: at least 102 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
138 $
Float
0.1500–0.1615 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
5

R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3835; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1615 (0% of this wear's listings); AWP | Fever Dream (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Vanguard Collection
Classified
+66 $ +100.0%
invest 66 $
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.1500–0.1629 +2
Lots that fit
unknown
Sales per week
4
Ways to assemble
5

AUG | Momentum (Well-Worn): buy 0.3800–0.3839; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Prisma Collection
Classified
+65 $ +92.7%
invest 70 $
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
135 $
Float
0.1500–0.1629 +1
Lots that fit
unknown
Sales per week
7
Ways to assemble
5

Five-SeveN | Monkey Business (Battle-Scarred): buy 0.4500–0.4754; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Prisma Collection
Classified
+65 $ +104.3%
invest 62 $assemble: ≈ won't work
float premium: at least 74 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
127 $
Float
0.0700–0.0741 +3
Lots that fit
0%
Sales per week
7
Ways to assemble
5

AK-47 | Searing Rage (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Prisma Collection
Classified
+65 $ +83.1%
invest 78 $
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Minimal Wear)
Best outcome
float up to 0.080499
Return after fees
143 $
Float
0.1500–0.1629 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
5

Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); AUG | Momentum (Well-Worn): buy 0.3800–0.3839; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Operation Broken Fang Collection
Restricted
+65 $ +292.7%
invest 22 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Recoil Collection
Classified
+62 $ +113.1%
invest 55 $assemble: ≈ won't work
float premium: at least 67 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.065882
Return after fees
117 $
Float
0.1500–0.1627 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2571 (1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection
Restricted
+61 $ +379.0%
invest 16 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
77 $
Float
0.2500–0.2562
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Genesis Collection
Restricted
+60 $ +373.7%
invest 16 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
76 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Operation Broken Fang Collection
+ The eSports 2014 Summer Collection
float premium: at least 299 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
286.06 606.68 +320.62 +112.1% 100%
≤ 0.0742+1
Classified
→float up to 0.055999
1 5 0
The eSports 2014 Summer Collection
float premium: at least 280 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
270.68 575.57 +304.90 +112.6% 100%
≤ 0.0749+1
Classified
→float up to 0.069999
1 1 0
The Shadow Collection
+ The eSports 2014 Summer Collection
float premium: at least 300 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
287.57 575.47 +287.90 +100.1% 100%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 0
The Operation Riptide Collection
+ The eSports 2014 Summer Collection
float premium: at least 340 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
280.07 556.81 +276.74 +98.8% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 170 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
116.08 253.38 +137.31 +118.3% 100%
≤ 0.1616+1
Classified
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Revolver Case Collection
float premium: at least 154 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
105.72 240.42 +134.70 +127.4% 100%
≤ 0.1633+2
Classified
→float up to 0.055999
1 5 0
The Prisma Collection
+ The Train 2025 Collection
float premium: at least 105 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
81.60 211.26 +129.66 +158.9% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 3
The Overpass 2024 Collection
+ The Prisma Collection
float premium: at least 108 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
79.67 207.35 +127.68 +160.3% 100%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 2
The Chroma Collection
+ The Revolver Case Collection
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
114.88 237.76 +122.88 +107.0% 100%
≤ 0.1655+1
Classified
→float up to 0.379999
1 5 1
The Operation Riptide Collection
+ The Revolver Case Collection
float premium: at least 159 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
112.13 222.88 +110.75 +98.8% 100%
≤ 0.1684+2
Classified
→float up to 0.056874
1 5 0
The Revolver Case Collection
float premium: at least 160 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
107.03 217.70 +110.67 +103.4% 100%
≤ 0.1783+1
Classified
→float up to 0.069999
1 1 1
The Prisma 2 Collection
+ The Revolver Case Collection
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
99.75 209.61 +109.86 +110.1% 100%
≤ 0.1617+1
Classified
→float up to 0.055999
1 5 0
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
114.69 224.04 +109.35 +95.3% 100%
≤ 0.1667+1
Classified
→float up to 0.087499
1 5 1
The Prisma Collection
+ The Shattered Web Collection
float premium: at least 91 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
74.38 182.01 +107.62 +144.7% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Revolver Case Collection
float premium: at least 157 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
108.94 215.57 +106.63 +97.9% 100%
≤ 0.1640+2
Classified
→float up to 0.069999
1 5 0
The Kilowatt Collection
+ The Revolver Case Collection
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
102.02 205.97 +103.95 +101.9% 100%
≤ 0.0747+2
Classified
→float up to 0.055999
1 5 1
The Graphic Design Collection
+ The Prisma Collection
float premium: at least 110 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
83.81 184.93 +101.11 +120.6% 100%
≤ 0.1616+2
Classified
→float up to 0.069999
1 5 0
The Operation Riptide Collection
+ The Prisma Collection
float premium: at least 118 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
86.80 183.76 +96.96 +111.7% 100%
≤ 0.1631+2
Classified
→float up to 0.056874
1 5 0
The Falchion Collection
+ The Revolver Case Collection
float premium: at least 155 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
106.89 202.67 +95.79 +89.6% 100%
≤ 0.1684+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Shadow Collection
float premium: at least 92 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
72.63 167.77 +95.14 +131.0% 100%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 1
The Chroma Collection
+ The Revolver Case Collection
float premium: at least 162 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
114.08 208.45 +94.37 +82.7% 100%
≤ 0.1630+2
Classified
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 78 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
64.00 155.55 +91.55 +143.1% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 7
The Arms Deal 3 Collection
+ The Revolver Case Collection
float premium: at least 182 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
126.61 217.43 +90.82 +71.7% 100%
≤ 0.1745+1
Classified
→float up to 0.069999
1 4 1
The Genesis Collection
+ The Prisma Collection
float premium: at least 82 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
66.82 156.75 +89.93 +134.6% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 138 $
sale unreliable sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
96.97 185.49 +88.52 +91.3% 100%
≤ 0.1652+1
Classified
→float up to 0.069999
1 5 1
The Falchion Collection
+ The Prisma Collection
float premium: at least 77 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
61.51 148.76 +87.25 +141.8% 100%
≤ 0.1623+2
Classified
→float up to 0.055999
1 5 7
The Prisma Collection
+ The Spy Tech Collection
float premium: at least 120 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
81.21 168.19 +86.98 +107.1% 100%
≤ 0.1623+1
Classified
→float up to 0.069999
1 5 1
The Horizon Collection
+ The Prisma Collection
float premium: at least 86 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
64.10 148.42 +84.32 +131.5% 100%
≤ 0.1627+2
Classified
→float up to 0.055999
1 5 2
The Prisma Collection
+ The Vanguard Collection
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.11 162.22 +83.11 +105.0% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Glove Collection
+ The Prisma Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
86.12 166.96 +80.85 +93.9% 100%
≤ 0.1660+2
Classified
→float up to 0.061249
1 5 0
The Revolver Case Collection
+ The Snakebite Collection
float premium: at least 112 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.22 159.78 +76.56 +92.0% 100%
≤ 0.0746+2
Classified
→float up to 0.069999
1 5 1
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
78.64 153.07 +74.43 +94.6% 100%
≤ 0.1628+2
Classified
→float up to 0.055999
1 5 1
The Prisma Collection
float premium: at least 97 $
sells slowly
profitable even in a bad week
62.86 137.06 +74.20 +118.0% 100%
≤ 0.1637+1
Classified
→float up to 0.069999
1 1 7
The Chroma 2 Collection
+ The Prisma Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.03 144.35 +73.33 +103.2% 100%
≤ 0.1700+1
Classified
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Prisma Collection
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.40 132.82 +72.42 +119.9% 100%
≤ 0.1619+2
Classified
→float up to 0.069999
1 5 5
The Prisma 2 Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.79 136.51 +71.72 +110.7% 100%
≤ 0.1623+2
Classified
→float up to 0.055999
1 5 5
The Prisma Collection
+ The eSports 2014 Summer Collection
float premium: at least 98 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
67.65 139.20 +71.54 +105.8% 100%
≤ 0.1617+2
Classified
→float up to 0.058499
1 5 0
The Breakout Collection
+ The Prisma Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
78.03 145.89 +67.86 +87.0% 100%
≤ 0.1626+2
Classified
→float up to 0.069999
1 5 2
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 101 $
sells slowly
profitable even in a bad week
69.77 137.31 +67.54 +96.8% 100%
≤ 0.1625+2
Classified
→float up to 0.069999
1 5 7
The Dreams & Nightmares Collection
+ The Prisma Collection
float premium: at least 95 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.07 131.27 +67.20 +104.9% 100%
≤ 0.1637+1
Classified
→float up to 0.055999
1 5 7
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
62.41 129.34 +66.94 +107.3% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 7
The Prisma Collection
+ The Spectrum Collection
float premium: at least 102 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
70.83 137.66 +66.83 +94.4% 100%
≤ 0.1615+2
Classified
→float up to 0.069999
1 5 7
The Prisma Collection
+ The Vanguard Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
66.34 132.70 +66.37 +100.0% 100%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Prisma Collection
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
70.17 135.22 +65.05 +92.7% 100%
≤ 0.1629+1
Classified
→float up to 0.069999
1 5 7
The Fever Collection
+ The Prisma Collection
float premium: at least 74 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.15 126.99 +64.84 +104.3% 100%
≤ 0.0741+3
Classified
→float up to 0.055999
1 5 7
The Breakout Collection
+ The Prisma Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
77.93 142.72 +64.79 +83.1% 100%
≤ 0.1629+2
Classified
→float up to 0.080499
1 5 7
The Chroma 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.09 86.75 +64.66 +292.7% 100%
≤ 0.0741+1
Restricted
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Recoil Collection
float premium: at least 67 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.81 116.79 +61.98 +113.1% 100%
≤ 0.1627+2
Classified
→float up to 0.065882
1 5 7
The Chroma 2 Collection
float premium: at least 30 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.12 77.20 +61.08 +379.0% 100%
≤ 0.2562
Restricted
→float up to 0.146874
1 1 0
The Chroma 2 Collection
+ The Genesis Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.14 76.45 +60.31 +373.7% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work