Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +21$ The Gamma Collection · +31% outcome without sales +1
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 10 909. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 55%
The Fever Collection + The Sport & Field Collection
Classified
+29 $ +30.9%
invest 94 $assemble: ≈ won't work
float premium: at least 132 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Fade (Factory New)
Best outcome
float up to 0.005599
Return after fees
123 $
Float
0.0000–0.0057 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
3

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); Galil AR | Rainbow Spoon (Factory New): buy 0.0000–0.0057 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Revolution Collection
Classified
+29 $ +43.5%
invest 67 $assemble: ≈ won't work
float premium: at least 97 $
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
96 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0041 (1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0746 (2% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+29 $ +48.3%
invest 60 $
float premium: at least 77 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
88 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per week
31
Ways to assemble
5

P90 | Deathgaze (Well-Worn): buy 0.3800–0.3840; P250 | Kintsugi (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Spectrum 2 Collection
Classified
+29 $ +30.1%
invest 96 $assemble: ≈ won't work
float premium: at least 131 $
rare inputs
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
124 $
Float
0.0000–0.0040 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); MP7 | Abyssal Apparition (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); M4A1-S | Leaded Glass (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dreams & Nightmares Collection + The Wildfire Collection
Classified
+29 $ +29.8%
invest 96 $assemble: ≈ won't work
float premium: at least 131 $
rare inputs
→ Steam AK-47 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
124 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP7 | Abyssal Apparition (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); AWP | Elite Build (Field-Tested): buy 0.1500–0.1648 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Dreams & Nightmares Collection
Classified
+28 $ +45.4%
invest 63 $assemble: ≈ won't work
float premium: at least 82 $
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MP7 | Abyssal Apparition (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Train 2025 Collection + The eSports 2013 Collection
Restricted
+28 $ +40.2%
invest 70 $assemble: ≈ won't work
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0041 (4% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Prisma Collection
Restricted
+28 $ +112.4%
invest 25 $assemble: ≈ won't work
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.114705
Return after fees
53 $
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (under 1% of this wear's listings); StatTrak™ UMP-45 | Moonrise (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Revolution Collection
Classified
+28 $ +16.4%
invest 170 $assemble: ≈ won't work
float premium: at least 212 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.055999
Return after fees
197 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0043 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Recoil Collection + The Wildfire Collection
Classified
+28 $ +36.1%
invest 77 $assemble: ≈ won't work
float premium: at least 109 $
rare inputs
→ Steam AK-47 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
105 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); AWP | Elite Build (Field-Tested): buy 0.1500–0.1639 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
2 steps
The Revolution Collection
Restricted
+28 $ +38.8%
invest 71 $assemble: ≈ won't work
float premium: at least 127 $
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.055999
Return after fees
99 $
Float
0.1500–0.1709 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
1
Steps
2

R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1709 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2255 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
2 steps
The Kilowatt Collection
Mil-Spec Grade
+28 $ +116.6%
invest 24 $assemble: ≈ won't work
float premium: at least 40 $
sells slowly
→ Steam StatTrak™ USP-S | Jawbreaker (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
1
Steps
2

StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Hideout (Factory New): buy 0.0000–0.0059 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Phoenix Collection
Classified
+28 $ +28.9%
invest 95 $assemble: ≈ won't work
float premium: at least 142 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.348378
Return after fees
123 $
Float
0.1500–0.1705 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1705 (0% of this wear's listings); StatTrak™ P90 | Trigon (Field-Tested): buy 0.1500–0.1705 (4% of this wear's listings)

chance 70%
The Fracture Collection + The Gallery Collection
Classified
+27 $ +47.3%
invest 58 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052265
Return after fees
85 $
Float
0.0000–0.0037 +3
Lots that fit
0%
Sales per week
5
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); P250 | Epicenter (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Arabesque Collection + The Breakout Collection
Restricted
+27 $ +88.0%
invest 31 $assemble: ≈ won't work
float premium: at least 40 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1625 (1% of this wear's listings); CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0038 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dreams & Nightmares Collection
Classified
+27 $ +29.4%
invest 93 $assemble: ≈ won't work
float premium: at least 127 $
→ Steam P90 | Asiimov (Factory New)
Best outcome
float up to 0.064399
Return after fees
120 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2018 Inferno Collection + The Train 2025 Collection
Restricted
+27 $ +54.8%
invest 49 $assemble: ≈ won't work
float premium: at least 62 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
77 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0049 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Ancient Collection + The Dreams & Nightmares Collection
Classified
+27 $ +12.4%
invest 217 $assemble: ≈ won't work
float premium: at least 273 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
244 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
35
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP7 | Abyssal Apparition (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Genesis Collection
Classified
+27 $ +38.5%
invest 70 $assemble: ≈ won't work
float premium: at least 92 $
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
97 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 83%
The Genesis Collection + The Kilowatt Collection
Restricted
+27 $ +119.2%
invest 23 $assemble: ≈ won't work
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MP7 | Smoking Kills (Factory New)
Best outcome
float up to 0.069999
Return after fees
49 $
Float
0.0000–0.0054 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1678 (0% of this wear's listings); StatTrak™ UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0054 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Spectrum 2 Collection
Classified
+27 $ +37.9%
invest 71 $assemble: ≈ won't work
float premium: at least 102 $
rare inputs
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0060 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (2% of this wear's listings); PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Recoil Collection + The eSports 2013 Collection
Restricted
+27 $ +62.0%
invest 43 $assemble: ≈ won't work
float premium: at least 54 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1706 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Revolver Case Collection
Classified
+26 $ +57.2%
invest 46 $assemble: ≈ won't work
float premium: at least 72 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ R8 Revolver | Fade (Factory New)
Best outcome
float up to 0.059999
Return after fees
73 $
Float
0.1500–0.1630 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Recoil Collection
Classified
+26 $ +38.6%
invest 68 $assemble: ≈ won't work
float premium: at least 92 $
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.065882
Return after fees
95 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0050 (1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Revolution Collection
Classified
+26 $ +48.6%
invest 54 $assemble: ≈ won't work
float premium: at least 75 $
rare inputs
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
80 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Recoil Collection
Classified
+26 $ +15.4%
invest 170 $assemble: ≈ won't work
float premium: at least 214 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.065882
Return after fees
197 $
Float
0.0000–0.0073 +2
Lots that fit
0%
Sales per week
23
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1741 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0783 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0073 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Overpass 2024 Collection
Classified
+26 $ +35.0%
invest 75 $assemble: ≈ won't work
float premium: at least 97 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
101 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
31
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Revolution Collection
Classified
+26 $ +38.4%
invest 68 $assemble: ≈ won't work
float premium: at least 94 $
→ Steam AK-47 | Nightwish (Factory New)
Best outcome
float up to 0.069999
Return after fees
94 $
Float
0.0000–0.0060 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Recoil Collection
Classified
+26 $ +35.6%
invest 73 $assemble: ≈ won't work
float premium: at least 97 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.049191
Return after fees
98 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1664 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0049 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Gamma 2 Collection
Classified
+26 $ +28.8%
invest 90 $assemble: ≈ won't work
float premium: at least 128 $
rare inputs
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
116 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP7 | Abyssal Apparition (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Recoil Collection + The eSports 2014 Summer Collection
Classified
+26 $ +38.1%
invest 68 $assemble: ≈ won't work
float premium: at least 101 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Bullet Rain (Factory New)
Best outcome
float up to 0.056235
Return after fees
94 $
Float
0.0700–0.0755 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings); Nova | Bloomstick (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Kilowatt Collection + The Shattered Web Collection
Restricted
+26 $ +102.3%
invest 25 $assemble: ≈ won't work
float premium: at least 35 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Bloodshot (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
51 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0037 (5% of this wear's listings); StatTrak™ PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Fracture Collection
Classified
+26 $ +17.7%
invest 145 $
float premium: at least 193 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
171 $
Float
0.0000–0.0074 +1
Lots that fit
unknown
Sales per week
70
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Well-Worn): buy 0.3800–0.3874; XM1014 | Entombed (Factory New): buy 0.0000–0.0074 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Fever Collection
Classified
+26 $ +26.5%
invest 97 $assemble: ≈ won't work
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
123 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0761 (2% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0053 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Anubis Collection + The Huntsman Collection
Restricted
+26 $ +33.8%
invest 76 $assemble: ≈ won't work
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
102 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Recoil Collection
Classified
+26 $ +37.0%
invest 69 $assemble: ≈ won't work
float premium: at least 96 $
rare inputs
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.065882
Return after fees
95 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

MP9 | Airlock (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Nuke Collection + The Falchion Collection
Restricted
+26 $ +222.7%
invest 11 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
37 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1637 (1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Dead Hand Collection + The Spectrum Collection
Restricted
+25 $ +74.2%
invest 34 $assemble: ≈ won't work
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Revolution Collection
Classified
+25 $ +38.5%
invest 66 $assemble: ≈ won't work
float premium: at least 94 $
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.041812
Return after fees
91 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0043 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Recoil Collection
Classified
+25 $ +37.7%
invest 67 $assemble: ≈ won't work
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
93 $
Float
0.0700–0.0761 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1676 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Dreams & Nightmares Collection + The eSports 2013 Collection
Restricted
+25 $ +68.5%
invest 37 $assemble: ≈ won't work
float premium: at least 46 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1703 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Kilowatt Collection
Classified
+25 $ +15.5%
invest 163 $assemble: ≈ won't work
float premium: at least 203 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.055999
Return after fees
188 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0762 (4% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2018 Nuke Collection + The Shadow Collection
Restricted
+25 $ +70.0%
invest 36 $assemble: ≈ won't work
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.058823
Return after fees
61 $
Float
0.0000–0.0057 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1687 (1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Horizon Collection + The Phoenix Collection
Restricted
+25 $ +78.7%
invest 32 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Horizon Collection + The Recoil Collection
Classified
+25 $ +38.7%
invest 65 $assemble: ≈ won't work
float premium: at least 94 $
rare inputs
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.065882
Return after fees
90 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Spectrum Collection
Classified
+25 $ +29.2%
invest 86 $assemble: ≈ won't work
float premium: at least 119 $
rare inputs
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.031499
Return after fees
112 $
Float
0.0000–0.0057 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0057 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Revolution Collection + The eSports 2013 Collection
Restricted
+25 $ +63.0%
invest 40 $assemble: ≈ won't work
float premium: at least 50 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
65 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2190 (under 1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 3 Collection + The Gamma 2 Collection
Classified
+25 $ +18.5%
invest 135 $assemble: ≈ won't work
float premium: at least 186 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
160 $
Float
0.0700–0.0774 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1715 (1% of this wear's listings); MP9 | Airlock (Field-Tested): buy 0.1500–0.1715 (under 1% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Prisma Collection + The eSports 2013 Collection
Classified
+25 $ +23.1%
invest 108 $
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.1500–0.1617 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
1

R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4678; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); AK-47 | Red Laminate (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection
Classified
+25 $ +39.8%
invest 63 $assemble: ≈ won't work
float premium: at least 98 $
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.055999
Return after fees
87 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
1

P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fever Collection
+ The Sport & Field Collection
float premium: at least 132 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
93.83 122.82 +28.98 +30.9% 55%
≤ 0.0057+1
Classified
→float up to 0.005599
1 3 14
The Gamma Collection
+ The Revolution Collection
float premium: at least 97 $
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.58 95.51 +28.93 +43.5% 100%
≤ 0.0041+2
Classified
→float up to 0.055999
1 5 0
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 77 $
profitable even in a bad week
59.63 88.44 +28.81 +48.3% 100%
≤ 0.1632+2
Classified
→float up to 0.149999
1 5 31
The Dreams & Nightmares Collection
+ The Spectrum 2 Collection
float premium: at least 131 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.55 124.30 +28.74 +30.1% 100%
≤ 0.0040+3
Classified
→float up to 0.069999
1 5 2
The Dreams & Nightmares Collection
+ The Wildfire Collection
float premium: at least 131 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.92 124.47 +28.55 +29.8% 95%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Dreams & Nightmares Collection
float premium: at least 82 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.53 90.94 +28.41 +45.4% 100%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 31
The Train 2025 Collection
+ The eSports 2013 Collection
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.81 97.86 +28.05 +40.2% 55%
≤ 0.0041+2
Restricted
→float up to 0.069999
1 2 0
The Chroma 2 Collection
+ The Prisma Collection
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.83 52.74 +27.91 +112.4% 73%
≤ 0.0040+1
Restricted
→float up to 0.114705
1 5 0
The 2021 Vertigo Collection
+ The Revolution Collection
float premium: at least 212 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
169.59 197.46 +27.88 +16.4% 10%
≤ 0.0043+2
Classified
→float up to 0.055999
1 2 22
The Recoil Collection
+ The Wildfire Collection
float premium: at least 109 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.11 104.92 +27.82 +36.1% 55%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 1
The Revolution Collection
float premium: at least 127 $
profitable even in a bad week
≈ hard ≈ for 0 chains
71.33 99.01 +27.68 +38.8% 100%
≤ 0.1709+1
Restricted
→float up to 0.055999
2 steps 1 22
The Kilowatt Collection
float premium: at least 40 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
23.61 51.15 +27.53 +116.6% 67%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 12
The Gallery Collection
+ The Phoenix Collection
float premium: at least 142 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
95.11 122.63 +27.52 +28.9% 50%
≤ 0.1705+1
Classified
→float up to 0.348378
1 5 2
The Fracture Collection
+ The Gallery Collection
float premium: at least 77 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.05 85.49 +27.45 +47.3% 70%
≤ 0.0037+3
Classified
→float up to 0.052265
1 5 5
The Arabesque Collection
+ The Breakout Collection
float premium: at least 40 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.17 58.60 +27.43 +88.0% 77%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 2
The Breakout Collection
+ The Dreams & Nightmares Collection
float premium: at least 127 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.59 119.83 +27.24 +29.4% 100%
≤ 0.0051+2
Classified
→float up to 0.064399
1 5 2
The 2018 Inferno Collection
+ The Train 2025 Collection
float premium: at least 62 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.43 76.51 +27.08 +54.8% 70%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 11
The Ancient Collection
+ The Dreams & Nightmares Collection
float premium: at least 273 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
217.26 244.29 +27.03 +12.4% 10%
≤ 0.0045+2
Classified
→float up to 0.069999
1 4 35
The Dead Hand Collection
+ The Genesis Collection
float premium: at least 92 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.96 96.88 +26.92 +38.5% 95%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 31
The Genesis Collection
+ The Kilowatt Collection
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.57 49.47 +26.90 +119.2% 83%
≤ 0.0054+2
Restricted
→float up to 0.069999
1 5 0
The Revolution Collection
+ The Spectrum 2 Collection
float premium: at least 102 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.76 97.57 +26.81 +37.9% 100%
≤ 0.0060+2
Classified
→float up to 0.069999
1 5 2
The Recoil Collection
+ The eSports 2013 Collection
float premium: at least 54 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.76 69.28 +26.52 +62.0% 10%
≤ 0.0062+2
Restricted
→float up to 0.069999
1 5 0
The Revolution Collection
+ The Revolver Case Collection
float premium: at least 72 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.20 72.64 +26.44 +57.2% 100%
≤ 0.1630+1
Classified
→float up to 0.059999
1 5 2
The Gamma Collection
+ The Recoil Collection
float premium: at least 92 $
outcome without sales rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.24 94.59 +26.36 +38.6% 100%
≤ 0.0050+2
Classified
→float up to 0.065882
1 5 0
The Dead Hand Collection
+ The Revolution Collection
float premium: at least 75 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.18 80.50 +26.32 +48.6% 60%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 7
The 2021 Vertigo Collection
+ The Recoil Collection
float premium: at least 214 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
170.28 196.55 +26.26 +15.4% 10%
≤ 0.0073+2
Classified
→float up to 0.065882
1 2 23
The Dead Hand Collection
+ The Overpass 2024 Collection
float premium: at least 97 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
74.84 101.06 +26.22 +35.0% 100%
≤ 0.0747+2
Classified
→float up to 0.119999
1 5 31
The Dreams & Nightmares Collection
+ The Revolution Collection
float premium: at least 94 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.66 93.61 +25.95 +38.4% 100%
≤ 0.0060+2
Classified
→float up to 0.069999
1 5 22
The Gallery Collection
+ The Recoil Collection
float premium: at least 97 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.56 98.40 +25.85 +35.6% 100%
≤ 0.0049+2
Classified
→float up to 0.049191
1 5 5
The Dreams & Nightmares Collection
+ The Gamma 2 Collection
float premium: at least 128 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.68 115.52 +25.84 +28.8% 100%
≤ 0.0062+2
Classified
→float up to 0.055999
1 5 3
The Recoil Collection
+ The eSports 2014 Summer Collection
float premium: at least 101 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.78 93.59 +25.80 +38.1% 100%
≤ 0.0755+1
Classified
→float up to 0.056235
1 5 0
The Kilowatt Collection
+ The Shattered Web Collection
float premium: at least 35 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.21 51.00 +25.79 +102.3% 70%
≤ 0.0037+1
Restricted
→float up to 0.149999
1 5 0
The 2021 Vertigo Collection
+ The Fracture Collection
float premium: at least 193 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
145.46 171.17 +25.71 +17.7% 10%
≤ 0.0074+1
Classified
→float up to 0.069999
1 3 70
The Chroma Collection
+ The Fever Collection
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.00 122.69 +25.69 +26.5% 55%
≤ 0.0053+2
Classified
→float up to 0.379999
1 5 2
The Anubis Collection
+ The Huntsman Collection
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.05 101.73 +25.68 +33.8% 48%
≤ 0.0045+2
Restricted
→float up to 0.062999
1 5 0
The Gamma 2 Collection
+ The Recoil Collection
float premium: at least 96 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.04 94.60 +25.56 +37.0% 100%
≤ 0.0758+2
Classified
→float up to 0.065882
1 5 3
The 2018 Nuke Collection
+ The Falchion Collection
float premium: at least 17 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.45 36.95 +25.50 +222.7% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Spectrum Collection
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.25 59.66 +25.41 +74.2% 87%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 3
The Gallery Collection
+ The Revolution Collection
float premium: at least 94 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.92 91.31 +25.39 +38.5% 100%
≤ 0.0043+2
Classified
→float up to 0.041812
1 5 5
The Dead Hand Collection
+ The Recoil Collection
float premium: at least 84 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.26 92.64 +25.38 +37.7% 65%
≤ 0.0761+2
Classified
→float up to 0.149999
1 5 7
The Dreams & Nightmares Collection
+ The eSports 2013 Collection
float premium: at least 46 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.02 62.40 +25.38 +68.5% 10%
≤ 0.0061+2
Restricted
→float up to 0.069999
1 5 0
The 2021 Vertigo Collection
+ The Kilowatt Collection
float premium: at least 203 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
163.17 188.47 +25.29 +15.5% 10%
≤ 0.0054+2
Classified
→float up to 0.055999
1 2 28
The 2018 Nuke Collection
+ The Shadow Collection
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.08 61.34 +25.26 +70.0% 65%
≤ 0.0057+2
Restricted
→float up to 0.058823
1 5 2
The Horizon Collection
+ The Phoenix Collection
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.07 57.32 +25.25 +78.7% 33%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 4
The Horizon Collection
+ The Recoil Collection
float premium: at least 94 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.17 90.39 +25.22 +38.7% 95%
≤ 0.0758+2
Classified
→float up to 0.065882
1 5 4
The Dreams & Nightmares Collection
+ The Spectrum Collection
float premium: at least 119 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
86.41 111.60 +25.19 +29.2% 100%
≤ 0.0057+2
Classified
→float up to 0.031499
1 5 21
The Revolution Collection
+ The eSports 2013 Collection
float premium: at least 50 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.93 65.09 +25.17 +63.0% 10%
≤ 0.0742+2
Restricted
→float up to 0.069999
1 5 0
The Chroma 3 Collection
+ The Gamma 2 Collection
float premium: at least 186 $
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
134.85 159.86 +25.01 +18.5% 50%
≤ 0.0774+2
Classified
→float up to 0.069999
1 5 3
The Prisma Collection
+ The eSports 2013 Collection
float premium: at least 143 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
108.36 133.36 +24.99 +23.1% 45%
≤ 0.1617+2
Classified
→float up to 0.069999
1 1 7
The Revolution Collection
float premium: at least 98 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.50 87.40 +24.90 +39.8% 100%
≤ 0.0060+1
Classified
→float up to 0.055999
1 1 22
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work